wpisznazwe Level 1 of the Dungeon (0, 0, D:1) 142 arrows (9, 37, D:1) 162 arrows (10, 34, D:1) a +0 dagger (10, 35, D:1) a +0 club (16, 29, D:1) a +0 club (18, 24, D:1) a +0 club (19, 19, D:1) a +0 dagger (22, 37, D:1) a +0 leather armour (26, 29, D:1) a +0 robe (28, 35, D:1) 135 arrows (29, 37, D:1) a +0 club (31, 9, D:1) a +0 short sword (43, 38, D:1) a +0 dagger (47, 21, D:1) 230 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -15, D:2) a +0 mace (5, 9, D:2) a +0 club (13, 5, D:2) a +0 club (19, 14, D:2) a cursed -2 club (25, 17, D:2) a +0 flail a +0 scale mail (45, -11, D:2) a +0 club (48, -23, D:2) 135 bolts (57, -13, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (10, 36, D:3) a +0 club a +0 scale mail (12, 3, D:3) a +0 robe (17, 18, D:3) a +0 club (26, 26, D:3) a +0 robe of cold resistance (26, 40, D:3) a +0 scimitar (30, 41, D:3) a +0 flail (33, 31, D:3) a +0 robe (39, 46, D:3) a +0 mace (45, 10, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Gaby's Antique Weapon Shoppe a +3 war axe of chopping (444 gold) the +8 hunting sling "Licsosen" {venom, *Drain rC+ Str+8} (1340 gold) It poisons the ammo it fires. It affects your strength (+8). It protects you from cold. It causes draining when unequipped. a +0 short sword (60 gold) a +0 spear (60 gold) a +0 war axe of freezing (166 gold) a +0 scimitar (80 gold) a +2 dagger of protection (288 gold) a +0 war axe (70 gold) a +0 great sword (130 gold) a +1 vampiric trident (350 gold) (0, 0, D:4) 171 sling bullets (2, 13, D:4) a +0 chain mail a +0 flail (9, -11, D:4) a +0 mace (19, -7, D:4) a +0 leather armour (21, -5, D:4) a +0 dagger (28, -12, D:4) a +0 dagger a +0 robe a +0 short sword (31, 2, D:4) a +0 rapier (53, -24, D:4) a +0 flail (54, -6, D:4) a +0 ring mail (62, -11, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +3 leather armour (3, -42, D:5) 202 arrows (3, -31, D:5) a +0 plate armour (3, -4, D:5) a +0 leather armour (4, -44, D:5) 180 sling bullets (4, -33, D:5) a +0 robe a +0 hand axe (8, -48, D:5) a +0 club (18, -16, D:5) a +0 robe (19, -51, D:5) 160 bolts Level 6 of the Dungeon [Shop] Xaimpop's Weapon Emporium the +5 flail of Bankruptcy {elec, +Rage rC+} (563 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It lets you go berserk. a +0 dagger (22 gold) a +0 rapier (44 gold) the +6 staff of Battle {slice, MP+12} (880 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your magic capacity (+12). 106 arrows (116 gold) 64 stones (70 gold) the +7 arbalest "Imp's Death Toll" {velocity, MR+ Int+4 SInv} (735 gold) Any bolt fired from it inflicts extra damage. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you see invisible. a +1 great mace of speed (291 gold) a +0 morningstar (44 gold) (4, -15, D:6) a +0 hunting sling (17, 9, D:6) a +0 giant club (32, 6, D:6) a +0 whip (36, -2, D:6) a cursed -2 dagger a +0 robe (38, 0, D:6) a +0 short sword (45, 15, D:6) an uncursed ring of insulation (48, -14, D:6) a +0 club a +0 leather armour (48, -13, D:6) a +0 club Level 7 of the Dungeon (1, -7, D:7) a cursed ring of attention a +0 cloak (12, 7, D:7) a +0 longbow 109 arrows (23, -2, D:7) a +0 hand axe (28, 11, D:7) a +0 giant spiked club (34, 6, D:7) a +0 leather armour (34, 19, D:7) 146 arrows (40, -25, D:7) a cursed -1 giant spiked club (42, 23, D:7) a cursed -1 giant club (44, -28, D:7) a +0 whip (45, -29, D:7) a +0 whip a cursed +0 leather armour (45, -28, D:7) a +0 spear (45, -27, D:7) a +0 halberd Level 8 of the Dungeon [Shop] Ethash's Gadget Shoppe a box of beasts (280 gold) a fan of gales (2/2) (420 gold) a phial of floods (560 gold) a box of beasts (280 gold) a phantom mirror (280 gold) a wand of acid (3) (112 gold) a wand of iceblast (5) (126 gold) a wand of acid (5) (168 gold) [Shop] Citijoiw's Antique Weapon Shop a +2 great sword of protection (554 gold) a +1 mace of crushing (322 gold) a +0 hand crossbow (98 gold) a +2 falchion of holy wrath (487 gold) a +0 quarterstaff (112 gold) a +0 quarterstaff (112 gold) a +0 flail (98 gold) a +0 war axe (98 gold) a +0 club (28 gold) a +0 scimitar (112 gold) a +2 spear of freezing (487 gold) a +0 scythe (84 gold) [Shop] Bun Fijanno's Antique Weapon Shop the +3 lajatang "Gotuax" {vamp, MR- Str+4 Dex+4 SInv} (2346 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you see invisible. a cursed -1 blowgun (2 gold) a +0 broad axe (112 gold) a +0 whip (70 gold) a +0 quarterstaff (112 gold) a +1 vampiric lajatang (1456 gold) a +0 broad axe (112 gold) a +0 club (28 gold) a cursed -1 halberd (2 gold) a +0 dagger (56 gold) a +0 halberd of protection (190 gold) a +0 arbalest (126 gold) a +0 rapier (112 gold) [Shop] Mif Zuozeek's Antique Weapon Shop a +0 long sword (84 gold) a +0 flail of protection (148 gold) a +0 spear (72 gold) a +0 hand crossbow of flaming (199 gold) the +5 hand crossbow "Beito" {penet, +Blink} (1144 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It lets you blink. a +0 antimagic war axe (300 gold) the cursed +0 scimitar "Xamo Oxi" {freeze, *Slow rF+++ Str+4} (1176 gold) It has been specially enchanted to freeze those struck by it, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your strength (+4). It renders you almost immune to fire. It may slow you when you take damage. It has a curse placed upon it. a +0 morningstar of draining (220 gold) a +0 short sword (72 gold) (6, 37, D:8) a +0 halberd (20, 31, D:8) a +0 dagger (22, -8, D:8) a +0 ring mail (30, 6, D:8) a +0 giant club (38, 12, D:8) a cursed +0 robe a +0 dagger (40, 4, D:8) the cursed amulet "Xoacasa" {Inacc Dex+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+2). It has a curse placed upon it. (47, 11, D:8) a +3 short sword a +0 robe a +0 robe a +3 war axe (48, -5, D:8) a +6 scimitar of slicing (49, -4, D:8) a scroll of teleportation (50, -4, D:8) 90 stones Level 9 of the Dungeon (0, 0, D:9) a +0 robe a cursed +3 short sword (0, 3, D:9) a +0 leather armour a +0 trident (1, 2, D:9) a +0 robe a +2 short sword of freezing (6, -4, D:9) a +0 dagger (10, -4, D:9) a +1 short sword of electrocution a +0 robe a +0 shortbow 63 arrows (12, -16, D:9) a +0 giant spiked club (22, 15, D:9) a +0 leather armour (29, -5, D:9) 171 bolts a +0 arbalest (30, 19, D:9) a +0 club (32, -9, D:9) a +0 flail (32, 22, D:9) a +0 giant spiked club a +0 giant club (33, 30, D:9) a +0 chain mail a +0 falchion (35, 5, D:9) a +0 helmet (44, -14, D:9) 105 sling bullets (47, 21, D:9) a +0 plate armour a +0 dire flail (48, 18, D:9) 2 potions of degeneration (50, -8, D:9) 173 arrows Level 10 of the Dungeon (7, -2, D:10) a +0 short sword of venom (8, -3, D:10) 59 large rocks (8, -2, D:10) a +0 short sword (11, 1, D:10) a +1 robe of fire resistance a +0 dagger (17, -11, D:10) a +0 chain mail (28, 4, D:10) a +0 trident (28, 5, D:10) a +0 giant spiked club (32, -15, D:10) a +0 plate armour a +0 great sword (32, 5, D:10) a +0 shortbow 223 arrows (33, 14, D:10) a +0 short sword (39, -7, D:10) an uncursed staff of poison Level 11 of the Dungeon [Shop] Netid's Island Escapes a potion of invisibility (112 gold) a scroll of teleportation (42 gold) an uncursed ring of stealth (238 gold) a scroll of teleportation (42 gold) a wand of digging (7) (224 gold) a scroll of blinking (105 gold) an uncursed ring of stealth (238 gold) [Shop] Vaik's General Store a potion of heal wounds (60 gold) a potion of curing (30 gold) 119 arrows (142 gold) a potion of degeneration (12 gold) 127 arrows (152 gold) 124 stones (148 gold) a scroll of immolation (42 gold) 165 stones (198 gold) 145 arrows (174 gold) a phantom mirror (240 gold) (8, 4, D:11) a +0 ring mail (22, 26, D:11) a +0 dagger a +0 robe a +0 club (23, 31, D:11) a +0 giant club (24, 24, D:11) a +0 hand axe (39, 1, D:11) a +0 shortbow 121 arrows (41, 2, D:11) a +1 dire flail of protection a cursed +0 plate armour (45, 3, D:11) a +0 halberd a +0 plate armour (48, 51, D:11) a +0 robe (55, 12, D:11) a +0 trident (59, 51, D:11) 166 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club a +0 giant club (6, -9, D:12) a +4 scimitar of flaming (7, 13, D:12) a +0 hand axe (8, 12, D:12) a +0 hand axe (8, 14, D:12) a +0 hand axe (9, 13, D:12) a +0 hand axe (9, 33, D:12) a +0 shortbow 136 arrows (9, 34, D:12) a +0 shortbow a +0 shortbow 376 arrows (9, 35, D:12) a cursed +0 shortbow a +0 shortbow 322 arrows (12, 38, D:12) a +0 club a stone (13, 35, D:12) a +0 club 2 stones (15, 35, D:12) a +0 whip a +0 blowgun 27 poisoned needles a +0 short sword a +0 dagger (16, 35, D:12) a +0 short sword (19, 4, D:12) a +0 long sword (22, 8, D:12) 4809 stones (25, 6, D:12) a +0 shortbow 46 arrows (26, 10, D:12) a +0 dagger (29, -4, D:12) a +0 flail (36, 20, D:12) a +0 rapier (36, 35, D:12) 163 stones (37, 14, D:12) a +0 falchion (38, 22, D:12) a +0 dagger a +0 robe a +0 dagger of venom a +1 robe of cold resistance (39, 30, D:12) a +0 scale mail (41, -3, D:12) a +0 medium shield a +1 hat (43, 24, D:12) a +0 dagger of venom a +1 mace (44, 22, D:12) a +0 dagger a +0 robe (44, 23, D:12) a +0 dagger of electrocution (45, 22, D:12) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (21, -8, Lair:1) a +0 dagger of venom (25, 16, Lair:1) an uncursed ring of stealth (25, 26, Lair:1) an uncursed staff of earth (27, 28, Lair:1) a cursed +0 helmet (28, 32, Lair:1) a +0 longbow (56, 24, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (9, -26, Lair:2) a +0 leather armour (10, -36, Lair:2) 73 stones (10, -7, Lair:2) a +0 ring mail (19, -10, Lair:2) a +2 helmet (21, -18, Lair:2) 161 tomahawks (35, -31, Lair:2) the +3 falchion "Duraurche" {protect, *Noise rPois Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from poison. It may make noises in combat. It makes you more stealthy. (36, -9, Lair:2) 146 poisoned needles (38, -25, Lair:2) an uncursed ring of poison resistance (38, -9, Lair:2) a +0 scale mail (39, 5, Lair:2) a cursed +0 robe (41, -5, Lair:2) a +0 mace (42, -39, Lair:2) 217 sling bullets (52, 3, Lair:2) a +0 shortbow 145 arrows (55, -13, Lair:2) a +0 whip (55, 2, Lair:2) a +0 shortbow 62 arrows (60, -22, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (11, -2, Lair:3) 152 bolts (13, 38, Lair:3) a +0 quarterstaff (30, 47, Lair:3) 76 arrows (34, -4, Lair:3) 91 stones (35, 19, Lair:3) a +0 long sword (35, 21, Lair:3) a +0 spear a +0 robe (53, 33, Lair:3) a +0 dagger (57, 37, Lair:3) 56 stones Level 4 of the Lair of Beasts (1, 7, Lair:4) a +3 troll leather armour {Snorg} (16, 54, Lair:4) 113 stones (17, 25, Lair:4) 93 stones (21, 20, Lair:4) a +3 leather armour of cold resistance (26, 28, Lair:4) a +0 spear (27, 24, Lair:4) a death yak corpse (28, 2, Lair:4) 139 stones (30, -6, Lair:4) 274 sling bullets (30, 23, Lair:4) a death yak corpse a death yak corpse (30, 37, Lair:4) a death yak corpse (43, 9, Lair:4) a +3 longbow of flaming 121 arrows a +0 barding (44, 20, Lair:4) a +0 dagger (52, 22, Lair:4) 149 stones (54, 25, Lair:4) a +0 falchion (54, 48, Lair:4) a +1 quarterstaff of protection (62, 11, Lair:4) an uncursed ring of flight Level 5 of the Lair of Beasts (3, 11, Lair:5) +0 acid dragon scales (4, 19, Lair:5) 20 gold pieces (5, 11, Lair:5) 3 scrolls of fog (7, 1, Lair:5) 8 gold pieces (11, 19, Lair:5) 58 bolts (12, 3, Lair:5) 186 arrows (13, -8, Lair:5) 11 gold pieces (13, 12, Lair:5) a scroll of identify (15, 1, Lair:5) a potion of curing (21, 9, Lair:5) 15 gold pieces