wpisznazwe Level 1 of the Dungeon [Shop] Ybboy's Magic Scroll Emporium a scroll of amnesia (49 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of teleportation (42 gold) a scroll of torment (105 gold) a scroll of identify (28 gold) (5, -30, D:1) a +0 leather armour (6, -40, D:1) a +0 leather armour (6, -6, D:1) a +0 short sword (8, -9, D:1) a +0 dagger (8, -8, D:1) a +0 club (9, -31, D:1) a +0 club (12, -36, D:1) a +0 club (13, -23, D:1) a +0 leather armour (18, -15, D:1) a +0 chain mail Level 2 of the Dungeon [Shop] Bomam's Antique Weapon Shoppe a +2 dagger of pain (442 gold) a +0 falchion of holy wrath (192 gold) a +0 club (26 gold) a +0 rapier (104 gold) a +0 club (26 gold) a +0 hunting sling (39 gold) a +0 short sword (78 gold) a +0 dagger (52 gold) the +4 flail of the Manifold Moons {antimagic, Str+4 Int+3} (1357 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. Str: It affects your strength (+4). Int: It affects your intelligence (+3). a +0 whip (65 gold) (0, 0, D:2) a +0 leather armour (6, 20, D:2) a +0 club (14, 18, D:2) a +0 club (23, 9, D:2) 14 arrows (24, 7, D:2) a +0 leather armour (33, -1, D:2) a +0 ring mail (34, -15, D:2) a +0 chain mail (49, 10, D:2) a scroll of amnesia (51, 18, D:2) a +0 club (53, 10, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a +0 short sword (3, -9, D:3) a +0 falchion (11, -34, D:3) a +0 quarterstaff (19, -35, D:3) a +1 dagger of pain a +1 short sword (20, -21, D:3) a +0 ring mail a +0 short sword (23, -18, D:3) a +0 robe a +0 dagger (31, -49, D:3) a +0 leather armour (35, -30, D:3) a +0 war axe Level 4 of the Dungeon (5, -3, D:4) 27 arrows (17, 0, D:4) 26 sling bullets (20, -11, D:4) a +0 plate armour (26, 11, D:4) a +0 dagger (32, 29, D:4) 14 bolts a +0 hand crossbow (40, 7, D:4) 15 arrows (42, 15, D:4) a +0 robe Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 robe of Taeckeavob {Drain Str+7 Int+6} (2940 gold) Str: It affects your strength (+7). Int: It affects your intelligence (+6). Drain: It drains your maximum health when unequipped. the +2 robe "Esadix" {+Blink Str-3 Int+8 Dex+4} (4360 gold) Str: It affects your strength (-3). Int: It affects your intelligence (+8). Dex: It affects your dexterity (+4). +Blink: It lets you blink. the +6 hunting sling "Worutriwn" {freeze, Contam rF+ Str+7 Int+2} (6000 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. Str: It affects your strength (+7). Int: It affects your intelligence (+2). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. the -1 cloak of Generosity {Harm rCorr Slay+3} (2470 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (2, 34, D:5) a +0 war axe (4, 6, D:5) 16 arrows (9, 22, D:5) a +0 ring mail (10, 10, D:5) a +0 short sword (10, 11, D:5) 17 sling bullets (19, 6, D:5) 8 arrows a +0 shortbow (19, 30, D:5) a +0 flail (21, 28, D:5) a +0 leather armour (28, 29, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, 0, D:6) a +0 club (9, -14, D:6) a +0 rapier (10, -6, D:6) a +0 flail (14, -27, D:6) 25 arrows (17, -33, D:6) a +0 leather armour (20, 9, D:6) 18 arrows a +0 shortbow (21, 3, D:6) a +0 ring mail (27, -22, D:6) 18 arrows (37, -7, D:6) a +0 whip a +0 dagger (37, -6, D:6) a +0 whip a +0 dagger a +0 club (38, -6, D:6) a +0 whip a +0 dagger (42, 4, D:6) a +0 falchion Level 7 of the Dungeon (5, 44, D:7) a +0 mace (7, 5, D:7) a +0 leather armour (10, 10, D:7) a +0 robe (13, 2, D:7) a +0 mace (18, 42, D:7) a +0 scale mail (25, -1, D:7) 20 arrows a +0 shortbow (31, 8, D:7) a +0 mace (38, 52, D:7) a +0 giant spiked club (42, 16, D:7) a +0 falchion a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +3 halberd of freezing a +0 robe (2, 0, D:8) a +0 hand axe a +0 robe (2, 4, D:8) a +0 mace a +0 robe (9, -23, D:8) a +0 mace a +0 leather armour a +0 club a +0 scale mail (10, -23, D:8) a +0 dagger a +0 robe a +0 whip (17, 1, D:8) a +0 flail (22, -47, D:8) a +0 scale mail (22, -2, D:8) a +0 robe (23, -37, D:8) a +0 ring mail (34, -37, D:8) a +0 club (42, -46, D:8) 11 bolts (44, -44, D:8) a +0 buckler (44, -42, D:8) a +0 robe (44, -40, D:8) a +0 chain mail a +0 glaive a +0 trident (45, -40, D:8) a +0 plate armour a +0 halberd (48, -44, D:8) a +0 whip (48, -42, D:8) a +0 robe (54, -46, D:8) 20 arrows (55, -44, D:8) a +0 buckler (58, -46, D:8) 21 sling bullets (58, -45, D:8) a +0 great mace (58, -38, D:8) 25 sling bullets (59, -46, D:8) a +0 dagger (59, -39, D:8) a +0 battleaxe (59, -38, D:8) a +0 battleaxe (60, -38, D:8) a +0 battleaxe Level 9 of the Dungeon (0, 0, D:9) 21 sling bullets (3, -4, D:9) a +0 club a +0 scale mail (7, 5, D:9) a +0 dire flail a +0 chain mail (7, 6, D:9) a +0 dagger a +0 leather armour (8, 5, D:9) a +0 mace (14, 33, D:9) 27 sling bullets (16, 10, D:9) a +0 whip a +0 leather armour (17, 5, D:9) a +2 dagger of venom a +0 robe (18, 6, D:9) a +0 whip a +0 leather armour (19, 9, D:9) a +0 dagger a +0 robe (25, -8, D:9) a +0 scale mail (26, -2, D:9) a +0 kite shield a +0 ring mail a +0 spear (28, 42, D:9) a +0 chain mail (30, 5, D:9) a +0 shortbow 21 arrows (31, 10, D:9) 10 arrows (46, 42, D:9) a +0 leather armour (48, 1, D:9) a +0 hunting sling (55, -8, D:9) a +0 halberd (56, -4, D:9) a +0 club (58, -4, D:9) a +0 spear (58, -2, D:9) a +0 club (58, 3, D:9) a +0 club (59, -1, D:9) a +0 club (60, -5, D:9) a +0 scale mail (61, 4, D:9) a +0 club (62, 2, D:9) a +0 leather armour 18 sling bullets a +0 quarterstaff a +2 vorpal hunting sling (63, 1, D:9) a +0 club (63, 4, D:9) 2 large rocks (64, 4, D:9) a +0 club (65, -2, D:9) a +0 club (65, 3, D:9) a +0 club (65, 44, D:9) a +0 dagger (65, 45, D:9) a +0 short sword (68, 44, D:9) a +0 whip Level 10 of the Dungeon (3, 20, D:10) a +0 whip a +0 leather armour (3, 21, D:10) a +0 short sword a +0 ring mail (4, 21, D:10) a +0 hand axe (5, 20, D:10) a +0 hand axe a +0 leather armour (5, 23, D:10) a +0 dagger (8, 25, D:10) a +0 club (8, 36, D:10) a +0 club a +0 leather armour (9, 14, D:10) a +0 club (9, 26, D:10) a +0 whip a +0 leather armour (10, 14, D:10) a +0 hand axe a +0 plate armour a +0 glaive a +0 leather armour a +0 whip a +0 flail a +0 leather armour a +0 club a +0 leather armour a +0 club a +0 war axe a +0 hand axe (28, 26, D:10) a ring of fire (29, 7, D:10) an amulet of guardian spirit a +3 dagger (29, 11, D:10) a +0 morningstar (29, 13, D:10) +0 acid dragon scales (29, 16, D:10) a +0 plate armour a +0 hand axe (29, 17, D:10) a +0 club (30, 17, D:10) a +0 flail (30, 26, D:10) a +3 plate armour of fire resistance an amulet of magic regeneration a +6 ring of intelligence (41, 18, D:10) 23 bolts (43, 15, D:10) a +0 short sword (46, 32, D:10) a +0 chain mail (53, 41, D:10) a +0 dagger a +0 robe (54, 40, D:10) a +0 club (54, 41, D:10) a +0 battleaxe a +0 chain mail (55, 40, D:10) a +0 dagger (55, 41, D:10) a +0 flail (56, -1, D:10) 10 sling bullets (57, 12, D:10) a +0 short sword (58, 12, D:10) a +0 club (58, 15, D:10) a +0 short sword Level 11 of the Dungeon (4, 0, D:11) a +0 trident a +0 chain mail (4, 1, D:11) a +0 halberd a +0 chain mail (5, -2, D:11) a +0 club a +1 hand axe of venom a +0 leather armour (5, -1, D:11) a +0 falchion a +0 short sword a +0 whip a +0 leather armour a +0 hand axe a +0 short sword a +0 ring mail (5, 0, D:11) a +0 hand axe a +0 leather armour (5, 1, D:11) a +0 short sword a +0 ring mail (6, -1, D:11) a +0 club a +0 hand axe a +0 dagger (7, -1, D:11) a +0 hand axe (7, 0, D:11) a +0 dagger a +0 leather armour a +1 vorpal glaive a +0 chain mail (7, 1, D:11) a +0 club a +0 leather armour a +0 short sword a +0 club a +0 flail a +0 ring mail (8, 1, D:11) a +0 hand axe a +0 hand axe a +0 short sword a +0 leather armour a +0 giant spiked club a +0 giant club a +0 flail a +0 plate armour (14, 18, D:11) a +2 dagger of distortion (15, 16, D:11) a scroll of noise (18, 5, D:11) a +0 troll leather armour (18, 39, D:11) a +0 glaive a +0 plate armour (19, 37, D:11) a +0 short sword (19, 39, D:11) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (20, 9, D:11) 3 large rocks (21, 36, D:11) 14 stones (22, -8, D:11) a +0 mace (23, 26, D:11) a +0 giant club a +0 dire flail (26, -3, D:11) a +0 giant spiked club a +0 giant club (26, 4, D:11) the +3 lajatang of the Enemy {protect, rElec rC++} It grants its wielder temporary protection when it strikes (+7 to AC). rC: It greatly protects you from cold. rElec: It insulates you from electricity. (27, 4, D:11) a +0 shortbow 31 arrows (27, 11, D:11) a +0 dagger a +0 robe (28, 3, D:11) a +0 arbalest 15 bolts (29, 2, D:11) a staff of cold (29, 14, D:11) a staff of death (29, 22, D:11) a book of Blasting (33, 1, D:11) a +0 leather armour of cold resistance (34, 25, D:11) a +0 hand axe (37, 5, D:11) 2 large rocks (46, 0, D:11) a +0 pair of boots Level 12 of the Dungeon [Shop] Zinuoj's Antique Armour Shoppe a +2 chain mail of fire resistance (559 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) a +0 plate armour (598 gold) a +4 chain mail of willpower (819 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (1648 gold) rPois: It protects you from poison. rN: It protects you from negative energy. a +2 cloak (429 gold) (0, 0, D:12) 29 sling bullets (4, 14, D:12) 17 stones (8, -2, D:12) a +0 ring mail (13, 26, D:12) a +0 bardiche (16, 31, D:12) a +0 shortbow of freezing 27 arrows a centaur corpse (skeletalised by now) (16, 32, D:12) a +0 shortbow 11 arrows a centaur corpse (skeletalised by now) (16, 33, D:12) a +0 shortbow 18 arrows a centaur corpse (skeletalised by now) (16, 35, D:12) a +0 shortbow 24 arrows a centaur corpse (skeletalised by now) (17, 35, D:12) a +0 shortbow 14 arrows a centaur corpse (skeletalised by now) (19, 17, D:12) a scroll of immolation (20, 27, D:12) 10 stones (25, 14, D:12) a hog corpse (skeletalised by now) (25, 26, D:12) a +0 whip (25, 27, D:12) a +0 dagger (26, 22, D:12) a +0 short sword 5 stones (26, 23, D:12) a +0 dagger a +0 club a stone (27, 22, D:12) a +0 club 2 stones (28, 22, D:12) a +0 dagger a +0 robe (32, 19, D:12) a +1 pair of gloves (34, 29, D:12) 18 stones (38, 44, D:12) +0 acid dragon scales an acid dragon corpse (39, 27, D:12) a +0 chain mail (40, 35, D:12) a scroll of identify (41, 12, D:12) a potion of magic (46, 21, D:12) 2 scrolls of identify (62, 14, D:12) a +0 dagger a +0 robe Level 14 of the Dungeon Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (41, -11, Lair:1) a +0 chain mail (44, -6, Lair:1) a +0 chain mail (63, -32, Lair:1) 2 scrolls of amnesia a +2 dagger of electrocution (68, -14, Lair:1) a +0 chain mail (71, -50, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (8, 1, Lair:2) a +0 leather armour (20, 25, Lair:2) a +0 dagger (23, -1, Lair:2) a +0 long sword (25, 1, Lair:2) a +0 robe (29, 9, Lair:2) the +6 falchion of Pyromania {flame, *Noise Will++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. *Noise: It may make noises in combat. Will: It greatly increases your willpower. (30, 1, Lair:2) a +0 leather armour (33, -1, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (2, 8, Lair:3) 21 bolts (38, 35, Lair:3) 382 stones (48, 15, Lair:3) a +0 long sword (57, 33, Lair:3) a +0 ring mail (58, 12, Lair:3) a +0 trident (58, 29, Lair:3) a scroll of noise Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of immolation (2, 41, Lair:4) 19 stones (5, 31, Lair:4) the +5 trident "Qyhyffih" {pain, rF+ Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+4). rF: It protects you from fire. (19, -3, Lair:4) the +6 quarterstaff of Quweb {vamp, rF+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. rF: It protects you from fire. (19, 32, Lair:4) a scroll of amnesia (29, 11, Lair:4) a +1 chain mail of poison resistance (31, 41, Lair:4) 20 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 bolts (0, 2, Lair:5) a +0 battleaxe (0, 3, Lair:5) a +0 rapier (16, 5, Lair:5) a +6 ring of dexterity a +6 ring of strength (23, 8, Lair:5) a +0 quarterstaff (25, 12, Lair:5) a +0 chain mail (25, 25, Lair:5) a +0 glaive (29, 34, Lair:5) 19 stones (34, 41, Lair:5) a +0 scale mail (39, 30, Lair:5) 14 stones (44, 9, Lair:5) a potion of brilliance (57, 19, Lair:5) 19 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) 8 arrows (3, -4, Lair:6) a scroll of immolation (6, 2, Lair:6) a +0 leather armour (12, 22, Lair:6) 15 bolts (13, -22, Lair:6) the +11 broad axe of Execution {pain, rC+ Str+2 Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rC: It protects you from cold. (23, -15, Lair:6) a +0 scale mail (32, -23, Lair:6) a +0 chain mail (32, 12, Lair:6) a +0 robe (32, 14, Lair:6) a +0 plate armour (33, 14, Lair:6) a staff of death (34, 13, Lair:6) a +0 scale mail of cold resistance (38, 27, Lair:6) 2 potions of degeneration 4 scrolls of enchant weapon 2 scrolls of enchant armour (43, 1, Lair:6) 21 stones (47, 20, Lair:6) a +2 barding (48, 23, Lair:6) a +1 great mace of protection (53, 0, Lair:6) a potion of brilliance (57, -19, Lair:6) a +0 falchion (57, 6, Lair:6) a potion of degeneration