Dungeon Crawl Stone Soup version 0.27-a0-1545-g3eddc1d3d3 (webtiles) character file. Game seed: 10557481899325489597 41 wpisznazwe the Skirmisher (level 3, -1/33 HPs) Began as a Ghoul Abyssal Knight on July 13, 2021. Was a Follower of Lugonu. Slain by a river rat (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:44 (1564 turns). wpisznazwe the Skirmisher (Ghoul Abyssal Knight) Turns: 1564, Time: 00:03:45 Health: -1/33 AC: 3 Str: 15 XL: 3 Next: 52% Magic: 3/3 EV: 10 Int: 10 God: Lugonu [*.....] Gold: 99 SH: 5 Dex: 9 Spells: 2/2 levels left rFire + . . SeeInvis . a - +1 hand axe rCold + + . Faith . j - +2 buckler rNeg + + + Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn e - ring "Ligazem" {rN+ Will+ rCorr Int+3} MPRegen 0.08/turn (no ring) @: resistant, flying, hasted, very quick A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: Renounce Religion, Depart the Abyss You were on level 3 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You visited the Abyss 1 time. You collected 99 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Missiles c - 123 stones d - 12 atropa-tipped darts Armour b - a +0 leather armour (worn) j - a +2 buckler (worn) Jewellery e - the ring "Ligazem" (left claw) {rN+ Will+ rCorr Int+3} (You found it on level 3 of the Abyss) [ring of resist corrosion] Int: It affects your intelligence (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Scrolls f - a scroll of teleportation h - a scroll of enchant weapon Skills: + Level 3.8 Fighting + Level 2.2 Axes * Level 2.3 Armour * Level 1.1 Dodging * Level 0.2 Shields + Level 2.1 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History A bat comes into view. The river rat bites you! You hit the river rat but do no damage. The river rat bites you. You hit the river rat. The river rat is lightly wounded. You hit the river rat. The river rat bites you. The river rat bites you! You block the bat's attack. The river rat bites you. You closely miss the river rat. The river rat is lightly wounded. You hit the river rat. You barely miss the bat. The bat hits you but does no damage. The bat barely misses you. The river rat bites you. You block the river rat's attack. Unknown command. Okay, then. Okay, then. Things that are here: a +0 dagger; a ball python corpse You block the bat's attack. The bat barely misses you. There is a stone staircase leading down here. The bat hits you but does no damage. The bat closely misses you. The bat completely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * A rat comes into view. Found a thin runed staff. The bat hits you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You feel woody for a moment. The bat closely misses you. It was a potion of flight. You feel very buoyant. You fly up into the air. The river rat bites you. * * * LOW HITPOINT WARNING * * * You feel better. The river rat bites you! * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. The river rat bites you but does no damage. It was a potion of haste. You feel yourself speed up. The river rat bites you. You die... ................... .............<..... ..........)........ ./........#.b...... ........>###.....#. .##.....## ###### ###.rb# ###r# #@# #..r..... ###...... .#.... # ... .. # You could see 2 river rats, a bat and a rat. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 bats (D:1) 2 endoplasms (D:2) 5 goblins 2 hobgoblins 4 jackals (D:2) A quokka (D:4) A ball python (D:3) A frilled lizard (D:2) 2 kobolds (D:1) A rat (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | wpisznazwe the Ghoul Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 1/1 23 | Abyss:2 | Found a corrupted altar of Lugonu. 42 | Abyss:3 | Identified the ring "Ligazem" {rN+ Will+ rCorr Int+3} 62 | D:1 | Escaped the Abyss 190 | D:1 | Found a faded altar of an unknown god. 415 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 473 | D:1 | Reached * piety under Lugonu 781 | D:1 | Reached skill level 1 in Dodging 828 | D:2 | Noticed Sigmund 869 | D:2 | Reached XP level 3. HP: 23/33 MP: 3/3 1374 | D:2 | Found a hide-covered altar of Uskayaw. 1494 | D:2 | You fall into a shaft and drop 2 floors! 1564 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_ring, chequers_ecumenical_altar_lobes D:2: layout_loops_cross, serial_glass, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_c, due_unseen_surprise, item_on_display_a, basic_altar, minmay_liquid_box, minmay_splitting_lines, uniq_sigmund D:3: layout_rooms, nicolae_kikubaaqudgha_miasma_corner, serial_shops, nicolae_lakefront_shop, cheibrodos_sewer_entry_sluice D:4: layout_cave_pools, okawaru_altar_gauntlet_db, lemuel_zombie_altar_yredelemnul Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.2 Armour | 2 | 2.3 Dodging | 1 | 1.1 Fighting | | 3.8 Shields | | 0.2 Invocations | | 2.1 Action || total -------------------------++------- Melee: Hand axe || 81 Invok: Depart the Abyss || 1 Use: Scroll || 6 Potion || 5 Armor: Leather armour || 29 Dodge: Dodged || 50 Block: Buckler || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1582 | 1554 | 28 | 175 | 1081 | 7 | 226.0 | Dungeon | 1521 | 1493 | 28 | 175 | 1067 | 4 | 380.2 | Abyss | 61 | 61 | 0 | 0 | 14 | 3 | 20.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 797 daAuts D:2: 651 daAuts D:4: 46 daAuts Abyss:3: 29 daAuts D:3: 26 daAuts Abyss:2: 20 daAuts Abyss:1: 11 daAuts