wpisznazwe Level 1 of the Dungeon (0, 0, D:1) 20 stones (16, 4, D:1) a +0 dagger (17, -26, D:1) a potion of attraction (23, -4, D:1) 25 arrows (27, -14, D:1) a +0 whip (48, -35, D:1) 14 stones (53, -8, D:1) 17 stones (54, -35, D:1) a +0 club (57, -35, D:1) a +0 mace (57, 4, D:1) a +0 hunting sling (61, -27, D:1) 26 stones (61, -1, D:1) a +0 dagger (68, -25, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 15 stones (27, -14, D:2) 9 stones (27, 2, D:2) 20 arrows (43, -10, D:2) a +0 dagger (47, -1, D:2) a +0 scythe a +0 robe (48, 5, D:2) a +0 hand axe (58, 14, D:2) a +0 dagger (58, 16, D:2) a +0 club (59, 8, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, 1, D:3) a +0 club a +0 flail (21, 26, D:3) 23 stones (21, 44, D:3) a +0 war axe a +0 club a +0 scale mail (22, 23, D:3) 9 sling bullets (23, 27, D:3) 12 arrows (23, 43, D:3) a +0 short sword a +0 leather armour a +0 falchion a +0 ring mail (41, 9, D:3) a +0 short sword 2 stones Level 4 of the Dungeon [Shop] Wolo's Weapon Emporium a +0 quarterstaff (40 gold) the +0 battleaxe of Responsibility {flame, rPois rF+ rC+} (369 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +11 plutonium sword {Contam Stlth-} (1000 gold) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +6 hand axe "Worm's Wrath" {antimagic, *Rage Int-2 Dex+4 SInv} (523 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+4). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 short sword (30 gold) the +3 trident "Baalic" {drain, rPois Int-2 Stlth+} (311 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-2). rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 whip (25 gold) a +0 flail (35 gold) a +2 spectral quarterstaff (220 gold) a +0 falchion (30 gold) a +4 short sword of flaming (274 gold) a +2 dagger of draining (156 gold) 24 arrows (48 gold) a +0 hunting sling (15 gold) [Shop] Rout's Assorted Antiques a ring of poison resistance (420 gold) a potion of heal wounds (105 gold) a scroll of fear (73 gold) a wand of acid (9) (546 gold) a piece from Xom's chessboard (15/15) (420 gold) a potion of attraction (63 gold) a +0 scale mail (84 gold) a +0 chain mail (94 gold) a +0 mace (63 gold) a potion of invisibility (168 gold) a +0 crystal plate armour (1680 gold) a scroll of identify (42 gold) a +0 chain mail (94 gold) [Shop] Huwyloh's Assorted Antiques a wand of acid (5) (414 gold) a wand of iceblast (7) (253 gold) a +0 ring mail (92 gold) a potion of attraction (69 gold) a potion of haste (230 gold) the +4 mace of Dogucedo {freeze, +Blink rC- rCorr Int+6} (1163 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+6). rC: It makes you vulnerable to cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a potion of curing (69 gold) a potion of curing (69 gold) a scroll of amnesia (80 gold) a +0 club (23 gold) [Shop] Wojajid's Weapon Shop a +0 dagger (22 gold) a +4 long sword (280 gold) 5 javelins (44 gold) 17 arrows (37 gold) a +0 quarterstaff (44 gold) 15 stones (16 gold) 16 bolts (35 gold) a +0 longbow (49 gold) the +9 scythe of the Lurker {vorpal, *Noise rElec rPois Int+2} (752 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. *Noise: It may make noises in combat. a +1 vorpal hand axe (126 gold) [Shop] Qytrik's Antique Armour Shoppe a +2 robe of cold resistance (371 gold) +0 acid dragon scales (840 gold) a +4 plate armour of ponderousness (420 gold) a +0 ring mail (84 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 robe (14 gold) a +0 cloak (94 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) (0, 0, D:4) 21 stones (2, 18, D:4) a +0 hand axe a +0 leather armour (5, -1, D:4) 18 sling bullets (6, 23, D:4) a +0 falchion (12, 12, D:4) a +0 trident (16, 7, D:4) 20 arrows (17, 14, D:4) a +0 hunting sling a +0 dagger of speed 30 stones (20, 18, D:4) a +0 dagger (21, -2, D:4) a +0 dagger (24, 10, D:4) a +0 club (27, 27, D:4) a +0 whip (30, 4, D:4) 17 bolts (32, 14, D:4) a +0 club (34, 29, D:4) 25 stones (40, 5, D:4) a +0 club (43, -5, D:4) a +0 trident (50, 15, D:4) a +0 leather armour Level 5 of the Dungeon (7, 32, D:5) a +0 flail a +0 leather armour (16, -9, D:5) a +0 robe (21, 8, D:5) 6 bolts (28, 4, D:5) a +0 chain mail (29, 4, D:5) 25 stones (32, 24, D:5) a +0 falchion (33, 13, D:5) a +0 quarterstaff (36, -10, D:5) a +0 hand axe (38, 3, D:5) a +0 short sword (44, 31, D:5) 20 stones (51, 27, D:5) a +0 war axe (55, 15, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (4, 0, D:6) 17 stones