wpisznazwe Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -7, D:1) 17 stones (32, -14, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) 24 sling bullets (14, 18, D:2) a +0 short sword a stone (18, 9, D:2) a +0 club a +0 dagger of venom a +0 robe (21, 34, D:2) a +0 robe (34, 16, D:2) a +0 short sword (34, 24, D:2) 11 sling bullets (46, 13, D:2) a +0 club (59, 6, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 24 arrows (1, 25, D:3) 8 arrows (3, 3, D:3) a +0 club 26 stones (13, -1, D:3) 25 arrows (22, 14, D:3) a staff of poison (23, 11, D:3) a +0 ring mail (25, 8, D:3) a +0 ring mail (25, 13, D:3) a +0 robe (31, 24, D:3) a +0 dagger (42, 5, D:3) a +0 flail (44, -6, D:3) a +0 leather armour (46, 24, D:3) a +0 dagger (48, -1, D:3) a +0 whip (48, 30, D:3) a +0 hand crossbow Level 4 of the Dungeon (0, 0, D:4) a +0 rapier a +0 leather armour (2, 26, D:4) 18 stones (4, 31, D:4) a +0 club (5, 28, D:4) a +0 chain mail (7, 10, D:4) 13 sling bullets (8, -5, D:4) a +0 club (9, 30, D:4) a +0 robe (11, 15, D:4) a +0 trident (12, 12, D:4) a +4 dagger of speed (20, 16, D:4) a +0 club (24, 1, D:4) a +0 scythe a +0 robe (32, 28, D:4) a +0 dagger a +0 ring mail (33, -8, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) 18 arrows (0, 27, D:5) a +0 hunting sling (2, 21, D:5) 31 bolts (4, -8, D:5) a +0 mace (7, -9, D:5) a +2 quarterstaff of chaos (12, -15, D:5) a staff of air (16, 22, D:5) a +0 leather armour (17, 15, D:5) 23 arrows (21, 20, D:5) a +0 flail (22, 19, D:5) a +0 scale mail a +0 mace a +0 chain mail a +0 whip a +0 flail (36, 15, D:5) a +0 robe a +2 dagger of venom (37, 16, D:5) a +0 leather armour a +0 short sword (44, -16, D:5) a +0 leather armour (45, 7, D:5) a scroll of immolation (46, 7, D:5) a scroll of amnesia (47, 7, D:5) a scroll of noise (57, 24, D:5) 10 sling bullets (62, -1, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 19 stones (2, -14, D:6) a +0 whip (2, 27, D:6) a +0 shortbow 23 arrows (3, 1, D:6) a +0 giant spiked club (4, 21, D:6) a scroll of amnesia (5, 21, D:6) a potion of magic (12, 12, D:6) a +0 chain mail (16, -13, D:6) a +0 robe (30, 30, D:6) a +0 giant club (36, 18, D:6) a +0 giant spiked club (39, 3, D:6) a +0 leather armour (40, 10, D:6) 17 stones (44, 21, D:6) a +0 ring mail (47, 29, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (7, -26, D:7) a +0 rapier (8, -30, D:7) a +0 robe (13, -25, D:7) a +0 club a +0 leather armour (14, -26, D:7) a +0 club (15, -27, D:7) a +0 hand axe a +0 club (16, -3, D:7) a +0 robe (16, 3, D:7) 7 stones (17, -3, D:7) a scroll of amnesia (27, -35, D:7) 18 arrows (29, -35, D:7) a +2 robe of the Archmagi (29, 2, D:7) a scroll of noise (34, -1, D:7) a +0 hand axe (35, -15, D:7) a +0 rapier (47, 0, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Fostrum's Jewellery Shop a ring of willpower (350 gold) a ring of protection from cold (350 gold) the ring of Spite {rElec Will- MP+9 Stlth+} (456 gold) [ring of magical power] rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Will: It decreases your willpower. Stlth: It makes you more stealthy. a ring of wizardry (420 gold) an amulet of reflection (420 gold) the ring of Nies {Ice Int+2} (506 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. [Shop] Ziruv's Overcharged Wands a wand of acid (25) (986 gold) a wand of acid (25) (986 gold) a wand of acid (25) (986 gold) a wand of flame (55) (484 gold) a wand of iceblast (25) (493 gold) a wand of flame (55) (484 gold) (0, 0, D:8) a +0 quarterstaff (2, -37, D:8) a +0 spear (7, -38, D:8) a +0 club a +0 spear a +4 spear of venom a +0 ring mail (7, -18, D:8) a +0 flail (7, -17, D:8) a +0 giant club a +0 giant spiked club (8, -38, D:8) a +0 whip a +1 flail of protection (8, -34, D:8) an amulet of guardian spirit an amulet of magic regeneration (9, -37, D:8) a +0 spear (9, -31, D:8) a scroll of immolation (9, -30, D:8) a +0 plate armour (14, -44, D:8) 23 arrows (15, -2, D:8) 29 sling bullets (18, -11, D:8) a +0 mace (20, -50, D:8) a +0 hand axe a +0 leather armour (20, -48, D:8) a +0 flail a +0 war axe (20, -47, D:8) a +0 hand axe (33, -36, D:8) a +0 whip (40, -50, D:8) 12 sling bullets (40, -36, D:8) a +0 scale mail (41, -39, D:8) a +0 giant club a +0 giant club (43, -46, D:8) a +0 shortbow 27 arrows (49, -12, D:8) a +1 hand axe of venom +0 acid dragon scales a -2 halberd a +0 animal skin Level 9 of the Dungeon [Shop] Zilos's Weapon Emporium a +0 halberd (56 gold) a +0 flail (49 gold) a +2 morningstar of protection (235 gold) a +3 mace of holy wrath (313 gold) a +0 great sword (91 gold) 4 javelins (44 gold) 5 curare-tipped darts (42 gold) 24 sling bullets (168 gold) the +6 falchion "Xate" {vorpal, Contam +Blink rPois MP+9} (924 gold) It inflicts extra damage upon your enemies. rPois: It protects you from poison. MP: It affects your magic capacity (+9). +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. a +0 rapier (56 gold) (0, 0, D:9) a +0 falchion (5, 4, D:9) 25 stones (12, 15, D:9) a +0 dagger (14, 2, D:9) a +0 dagger (15, 1, D:9) a +0 chain mail a +0 trident (15, 2, D:9) a +0 war axe (16, 1, D:9) 2 scrolls of amnesia a scroll of brand weapon (16, 15, D:9) a +0 whip (16, 16, D:9) a +0 shortbow 22 arrows (17, -2, D:9) a +0 giant spiked club (18, 30, D:9) the +1 robe of the Ant {Str+2 Dex+2 Archmagi} Str: It affects your strength (+2). Dex: It affects your dexterity (+2). Archmagi: It increases the power of your magical spells. (29, 42, D:9) a +0 flail a +0 dagger a +0 robe (29, 43, D:9) a +0 hand axe (30, 14, D:9) a +0 giant spiked club a +0 dire flail a +0 shortbow 20 arrows (30, 42, D:9) a +0 dagger (31, 44, D:9) a +0 club a +0 ring mail a +0 cloak (34, -5, D:9) a +0 club (35, 29, D:9) a +0 club (35, 30, D:9) a +0 whip (36, 29, D:9) a +0 dagger a +0 leather armour (36, 30, D:9) a +0 short sword 3 stones (37, -6, D:9) a +0 short sword (37, 17, D:9) a +0 hand crossbow (38, 18, D:9) a +0 battleaxe (39, 17, D:9) a +0 robe (42, 23, D:9) a +0 shortbow 7 arrows (43, -6, D:9) a +0 dagger a +0 robe (43, 11, D:9) a +0 dagger a +0 robe (44, -6, D:9) a +0 flail (44, 22, D:9) a +0 flail a +0 chain mail (50, 24, D:9) a +0 dagger a +0 robe a +0 dagger a +0 mace a +0 chain mail a +0 giant club a +0 giant club a +0 short sword a +0 plate armour (52, 33, D:9) 12 sling bullets (55, 19, D:9) 11 stones Level 10 of the Dungeon [Shop] Nounub's General Store a scroll of holy word (112 gold) the +7 war axe "Nifriew" {distort, rElec rPois rC+ Stlth+} (1075 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 dagger (30 gold) the +0 scale mail "Amiexo" {rF+ Will+ MP+9 Int+4} (763 gold) Int: It affects your intelligence (+4). rF: It protects you from fire. MP: It affects your magic capacity (+9). Will: It increases your willpower. quicksilver dragon scales (900 gold) a book of Hexes (540 gold) a +0 hunting sling (22 gold) a scroll of identify (30 gold) a +0 leather armour (30 gold) a potion of resistance (150 gold) [Shop] Licsuq's Distillery a potion of heal wounds (80 gold) a potion of cancellation (128 gold) a potion of ambrosia (128 gold) a potion of curing (48 gold) a potion of heal wounds (80 gold) a potion of flight (48 gold) a potion of might (64 gold) (0, 0, D:10) 23 sling bullets (4, 14, D:10) a -2 chain mail (4, 18, D:10) a -2 hat (6, 22, D:10) a +0 rapier (7, 36, D:10) 18 arrows (8, 11, D:10) the +27 Lear's hauberk (8, 21, D:10) a -2 pair of gloves (12, 14, D:10) a -2 pair of boots (12, 18, D:10) a -2 helmet (12, 23, D:10) a +0 broad axe a +0 leather armour a +0 kite shield (16, 15, D:10) a +0 giant spiked club (24, 28, D:10) an amulet of faith a +6 ring of strength (25, 5, D:10) a +0 giant club a +0 giant spiked club (27, 55, D:10) a scroll of immolation (30, 3, D:10) 21 arrows (31, 23, D:10) a +0 kite shield (32, -5, D:10) 20 stones (36, -3, D:10) a +0 vorpal mace a +0 plate armour (36, 24, D:10) a +0 hand crossbow (37, -3, D:10) a +0 whip a +0 dagger a +0 robe (38, 5, D:10) a +0 dagger (40, 37, D:10) +0 acid dragon scales (53, 17, D:10) 16 stones (65, 19, D:10) 12 arrows Level 11 of the Dungeon (3, -9, D:11) 39 arrows a +0 shortbow a +0 shortbow (4, -9, D:11) 17 arrows a +0 shortbow a +0 morningstar (5, -10, D:11) 7 arrows a +1 shortbow of freezing (5, -9, D:11) 15 arrows a +0 shortbow (17, -28, D:11) a +0 shortbow 19 arrows (17, -27, D:11) a +0 shortbow 26 arrows (17, -26, D:11) a +0 shortbow a +0 shortbow a +0 shortbow 33 arrows (18, -28, D:11) a staff of death a +0 shortbow 24 arrows (18, -10, D:11) +0 acid dragon scales (25, 6, D:11) a +0 robe (27, -10, D:11) a +0 troll leather armour (31, -23, D:11) a +0 quarterstaff (31, -10, D:11) a +0 ring mail (33, -14, D:11) 20 bolts (34, -32, D:11) a +0 dagger (35, -24, D:11) 24 arrows (36, -3, D:11) a +0 long sword (36, 0, D:11) 18 stones (37, 14, D:11) a +0 robe (44, -7, D:11) a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (0, 8, D:12) a scroll of fog (8, 0, D:12) 16 gold pieces (8, 8, D:12) a ring of poison resistance (11, 8, D:12) 14 bolts (13, 4, D:12) a scroll of noise (14, 3, D:12) a +0 quarterstaff (15, 2, D:12) the +0 morningstar of Waviga {protect, rC+} It grants its wielder temporary protection when it strikes (+7 to AC). rC: It protects you from cold. the Ecumenical Temple (4, 2, Temple) a +0 dagger (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) 10 arrows (0, 4, Lair:1) a +0 quarterstaff (6, 16, Lair:1) a +0 mace (31, 16, Lair:1) 17 arrows (34, 37, Lair:1) a +0 flail (35, 15, Lair:1) a +0 dagger a +0 robe (43, 32, Lair:1) 18 stones (44, 0, Lair:1) 22 arrows (51, 20, Lair:1) 5 stones (57, 49, Lair:1) a +0 whip (63, 11, Lair:1) 17 stones Level 2 of the Lair of Beasts (0, 5, Lair:2) 11 stones (3, 9, Lair:2) 20 stones (5, -8, Lair:2) a +0 rapier (18, -20, Lair:2) a +0 quarterstaff (23, -7, Lair:2) the +2 leather armour of the Orb {rElec rPois rF- SInv} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. (29, -22, Lair:2) 23 stones (39, -24, Lair:2) a +0 spear (44, -5, Lair:2) 7 stones (46, 8, Lair:2) a +0 hand axe (47, -6, Lair:2) a book of Spatial Translocations (47, 8, Lair:2) a scroll of noise (48, -28, Lair:2) the +9 quarterstaff of Haleren {antimagic, rF+ rCorr Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Level 3 of the Lair of Beasts (0, 0, Lair:3) +0 steam dragon scales (0, 47, Lair:3) a +0 short sword (24, 42, Lair:3) a +0 ring mail (25, -8, Lair:3) a +0 ring mail (36, 16, Lair:3) a +0 pair of boots (39, 19, Lair:3) a +0 leather armour (48, 25, Lair:3) 27 arrows (55, -7, Lair:3) a +0 mace (58, 45, Lair:3) a +0 glaive (64, 49, Lair:3) 15 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 sling bullets (2, 1, Lair:4) 14 bolts (14, 27, Lair:4) a water moccasin corpse (18, -5, Lair:4) a wolf corpse (22, 34, Lair:4) a +0 spear (27, 26, Lair:4) 18 gold pieces (30, -6, Lair:4) a +4 ring of evasion (41, -1, Lair:4) a +2 scale mail of positive energy