Dungeon Crawl Stone Soup version 0.30-a0-583-g19bae12e61 (webtiles) character file. Game seed: 17698599450515810851 0 wpisznazwe the Grasshopper (level 1, 19/19 HPs) Began as an Ogre Wanderer on Jan 1, 2023. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). wpisznazwe the Grasshopper (Ogre Wanderer) Turns: 1, Time: 00:00:07 Health: 19/19 AC: 3 Str: 17 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 7 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) c - a +0 dagger Missiles b - 10 boomerangs (quivered) Armour e - a +0 robe (worn) Potions d - a potion of heal wounds Skills: + Level 1.3 Fighting + Level 1.7 Maces & Flails + Level 2.0 Throwing + Level 1.0 Dodging + Level 1.2 Spellcasting + Level 2.6 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 7% N/A 30% 3 Vhi's Electric Charge Tloc/Air 6% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, wpisznazwe the Ogre Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 mace, 10 boomerangs, a +0 dagger, a potion of heal wounds, a +0 robe; and the following spell memorised: Apportation; and the following spells available to memorise: Teleport Other, Vhi's Electric Charge. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### ##...## #.....# #..@..# #.....# ##...## +###+ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wpisznazwe the Ogre Wanderer began the quest for the Orb. 0 | D:1 | wpisznazwe set off with the following items: a +0 mace, 10 | boomerangs, a +0 dagger, a potion of heal wounds, a +0 | robe; and the following spell memorised: Apportation; and | the following spells available to memorise: Teleport Other, | Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts