wpisznazwe Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (9, -14, D:1) 5 stones (10, 1, D:1) a +0 whip (10, 22, D:1) 8 stones (13, 13, D:1) a +0 short sword (14, 12, D:1) a +0 club (16, 1, D:1) a +0 dagger (19, 10, D:1) 6 stones (32, 10, D:1) a +0 hand axe a +0 spear (34, -1, D:1) a +0 sling (43, 24, D:1) a +0 dagger (43, 25, D:1) a +0 dagger 2 stones (47, -17, D:1) a Young Poisoner's Handbook (56, -26, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 5 stones (2, 7, D:2) a +0 short sword (9, -10, D:2) the +6 hammer "Nualar" {vamp, Drain rC+++ Str-5 Dex+5} Str: It affects your strength (-5). Dex: It affects your dexterity (+5). rC: It renders you almost immune to cold. Drain: It drains your maximum health when unequipped. (unseen) (13, -20, D:2) a +0 rapier (28, 28, D:2) a book of Changes (30, -7, D:2) a +0 club (31, 16, D:2) a +0 war axe (31, 20, D:2) a bat skeleton (32, 20, D:2) a bat skeleton (34, 13, D:2) a quokka corpse (skeletalised by now) (39, -1, D:2) a +0 dagger (51, 21, D:2) a +0 hand axe Level 3 of the Dungeon (40, 28, D:3) a +0 flail (42, 22, D:3) a +0 spear (58, -18, D:3) a +0 robe