Dungeon Crawl Stone Soup version 0.31-a0-880-g9a209b2425 (webtiles) character file. Game seed: 3138770971283222687 4 wpisznazwe the Ducker (level 1, -3/19 (24) HPs) Began as a Merfolk Gladiator on Oct 15, 2023. Slain by a gnoll ... wielding a +1 flail of draining (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (110 turns). wpisznazwe the Ducker (Merfolk Gladiator) Turns: 110, Time: 00:00:36 HP: -3/19 (24) AC: 6 Str: 14 XL: 1 Next: 70% MP: 1/1 EV: 12 Int: 7 God: Gold: 20 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 rapier rCold . . . (no shield) rNeg . . . k - +0 ring mail rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: berserking, attractive, heavily drained, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin i - 5 poisoned darts Armour b - a +0 leather armour c - a +0 helmet (worn) k - a +0 ring mail (worn) Scrolls g - a scroll of identify {unknown} j - a scroll of fog {unknown} Potions l - a potion of lignification {unknown} Skills: + Level 2.2 Fighting + Level 3.8 Short Blades + Level 2.0 Throwing + Level 4.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A gnoll comes into view. It is wielding a +1 flail of draining. The gnoll shouts! A kobold comes into view. It is wielding a +0 whip. The gnoll hits you with a +1 flail of draining! Ouch! That really hurt! You feel drained. Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You closely miss the gnoll. The gnoll hits you but does no damage. You feel drained. Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. You completely miss the gnoll. The gnoll misses you. It was a potion of attraction. You feel attractive to monsters. The gnoll barely misses you. The kobold is attracted toward you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The gnoll closely misses you. You hit the gnoll. The gnoll is lightly wounded. You puncture the gnoll! The gnoll is almost dead. The kobold hits you but does no damage. The gnoll hits you with a +1 flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. You die... . # ###. #. .... #.##..# .....# . ######...## .. #.......gK# ... #.......@.##.... #...........# #.........#.# #.........# # #..[......# .>. #####....### ..# #........# # .. #........# #.#. #........# #... You could see a gnoll and a kobold. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wpisznazwe the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 110 | D:1 | HP: 1/21 [gnoll/+1 flail of draining (9)] 110 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic Action || total ---------------------------++------- Melee: Rapier || 16 Use: Potion || 2 Armour: Leather armour || 8 Ring mail || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 49 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 49 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts