wub Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 40, D:1) a stone (13, 22, D:1) 23 stones (16, 2, D:1) a +1 dagger of protection (22, 28, D:1) a cursed +0 leather armour (46, -4, D:1) a +0 dagger a +0 robe a +0 short sword (49, 3, D:1) a +0 club (49, 14, D:1) a +0 club (54, 15, D:1) 16 arrows Level 2 of the Dungeon (0, 0, D:2) 19 stones (1, -18, D:2) 17 stones (7, -19, D:2) a +0 dagger (15, 15, D:2) a +0 dagger (15, 16, D:2) a +0 club (23, -28, D:2) 26 stones (45, -16, D:2) 21 stones (45, 22, D:2) 11 stones (46, 26, D:2) a +0 robe (48, 17, D:2) a +0 leather armour (54, -19, D:2) 10 poisoned darts (54, 7, D:2) a +0 short sword (59, -13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a stone (3, 2, D:3) 2 stones (5, 3, D:3) 2 stones (7, 4, D:3) a +0 hunting sling 12 stones (13, -23, D:3) a +0 war axe (14, -12, D:3) a +0 whip 3 boomerangs a +0 leather armour (15, 3, D:3) a +0 club (15, 4, D:3) a +0 whip (15, 21, D:3) a stone (16, 20, D:3) a stone (18, 11, D:3) a cursed +0 leather armour (19, 20, D:3) 22 stones a +0 club (23, 6, D:3) a +0 flail a +0 scale mail (27, -26, D:3) 14 stones (30, -20, D:3) 13 stones (32, -16, D:3) a cursed +0 leather armour (37, 7, D:3) a +0 whip of freezing a +0 robe (38, 11, D:3) 16 stones a +0 hunting sling a +0 dagger (39, 8, D:3) a stone (40, -15, D:3) a +0 robe (40, 7, D:3) a stone (41, 5, D:3) a stone (42, 5, D:3) a stone (43, -15, D:3) 2 curare-tipped darts (49, 9, D:3) a +0 morningstar a cursed -3 dagger a +0 robe (58, -5, D:3) 23 stones Level 4 of the Dungeon [Shop] Joymun's Lightly-Used Armoury a -1 triple sword (70 gold) a -1 triple sword (70 gold) a -2 centaur barding (182 gold) a -2 crystal plate armour (980 gold) a -3 triple crossbow (1 gold) a -2 triple crossbow (1 gold) -1 pearl dragon scales (1330 gold) a -3 centaur barding (112 gold) a -2 double sword (70 gold) a -2 bardiche (1 gold) a -3 bardiche (1 gold) a -3 demon whip (1 gold) (0, 0, D:4) a +0 leather armour a +0 hand axe (3, -20, D:4) a +0 robe a +0 scythe (3, -19, D:4) a +0 leather armour 5 boomerangs a +0 club (4, -20, D:4) a +0 club a +0 robe a +0 dagger (14, -23, D:4) 13 bolts (16, -23, D:4) an uncursed ring of teleportation a +0 war axe (21, 4, D:4) a +0 giant club (24, -4, D:4) a +2 vorpal mace a cursed +0 leather armour (25, -4, D:4) a +0 whip a +0 leather armour a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 mace (5, -11, D:5) a +0 dagger (6, -12, D:5) 4 curare-tipped darts (7, -11, D:5) a +0 dagger 15 poisoned darts a +2 short sword of draining (7, -9, D:5) a cursed -1 whip (7, -2, D:5) 2 arrows (8, -10, D:5) a +1 dagger of distortion (8, -8, D:5) 2 stones (8, -5, D:5) 2 arrows (8, -4, D:5) an arrow (8, -3, D:5) an arrow (9, -10, D:5) a +1 short sword of draining (9, -9, D:5) 4 stones (9, -8, D:5) 15 arrows a +0 shortbow (9, -6, D:5) an arrow (11, -8, D:5) a +0 fustibalus (18, -22, D:5) 20 stones (19, 26, D:5) a +0 club a +0 leather armour a +0 mace a +0 whip a +0 leather armour (20, 26, D:5) a +0 dagger a +0 robe (20, 27, D:5) a +0 trident a +0 leather armour (33, 24, D:5) a cursed +0 leather armour (38, 23, D:5) a +0 giant club (51, -12, D:5) a +0 robe a +0 dagger (51, -11, D:5) a +0 robe a cursed +0 leather armour a +0 dagger a +0 dagger (52, -11, D:5) a cursed +0 robe a +0 dagger (52, -10, D:5) a +0 falchion (65, 16, D:5) 22 stones (65, 17, D:5) a cursed ring of teleportation Level 6 of the Dungeon [Shop] Taabeiv's Armour Shoppe a +1 pair of boots (172 gold) a +0 robe (10 gold) a +0 chain mail of fire resistance (172 gold) a +0 leather armour (30 gold) a +1 robe of cold resistance (190 gold) a +0 chain mail of fire resistance (172 gold) a +1 leather armour of fire resistance (210 gold) a +0 robe (10 gold) a +3 scale mail of cold resistance (390 gold) a +0 chain mail (67 gold) a +0 robe (10 gold) the +3 ring mail of the Hare {rF+ rC+ Regen+} (600 gold) It protects you from fire. It protects you from cold. It increases your rate of regeneration. the +1 plate armour of Nyvi {rPois} (588 gold) It protects you from poison. (0, 0, D:6) a cursed -1 hand crossbow (4, -5, D:6) a +0 flail (37, -16, D:6) a +0 war axe (49, -46, D:6) 21 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 1, D:7) a +1 flail of protection a +0 chain mail a +0 dagger a +0 robe (0, 2, D:7) a +0 dagger a +0 robe (1, 1, D:7) a +0 dagger (2, 2, D:7) a +0 chain mail (3, -10, D:7) 30 stones (8, -2, D:7) a book of Conjurations (8, 10, D:7) 12 bolts (9, -4, D:7) a +0 hand axe (10, 0, D:7) a +0 mace (11, -3, D:7) 15 sling bullets (12, 0, D:7) a +0 short sword (12, 10, D:7) a +0 halberd (12, 11, D:7) a +0 halberd (13, 10, D:7) a +1 trident of protection a +0 ring mail (14, 10, D:7) a +0 halberd (15, 8, D:7) 24 stones (16, 10, D:7) a +0 dagger a +0 leather armour a +1 whip of draining 5 boomerangs (18, 17, D:7) 16 bolts (19, 1, D:7) a +0 short sword (19, 2, D:7) a +0 falchion (19, 10, D:7) a +0 mace (19, 11, D:7) a +0 war axe a cursed -2 leather armour (20, 1, D:7) a +0 rapier (20, 2, D:7) a +0 flail a +0 chain mail (20, 10, D:7) a +0 club a +0 ring mail (20, 14, D:7) an arrow (20, 15, D:7) a poisoned dart a stone 3 arrows (20, 17, D:7) a +2 buckler a +0 helmet a +0 scale mail a +0 short sword a stone a +0 shortbow 23 arrows (20, 23, D:7) a +0 ring mail (21, 17, D:7) 6 poisoned darts (23, 10, D:7) a cursed +0 scale mail (25, 1, D:7) 18 arrows (30, -6, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 13 stones (3, 21, D:8) a +0 club a +0 leather armour (4, 21, D:8) a +0 short sword (8, 16, D:8) a +0 short sword (9, 32, D:8) a +0 short sword (20, -1, D:8) a +0 hand axe of freezing (21, -1, D:8) a cursed -1 flail (22, 4, D:8) a +0 hunting sling (23, -4, D:8) a +0 shortbow 16 arrows a +0 dagger a +0 robe (23, -3, D:8) a +0 hand axe a +0 giant spiked club (24, 2, D:8) a +0 whip (25, 9, D:8) 5 boomerangs (26, 1, D:8) the +2 long sword of the Nine Realms {vamp, rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. (26, 9, D:8) a +0 mace (31, 12, D:8) a +0 falchion (33, 0, D:8) 3 large rocks (33, 39, D:8) 16 stones (35, -2, D:8) a large rock (43, 1, D:8) a cursed +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) a +0 whip (4, -18, D:9) an arrow (5, -23, D:9) a +0 shortbow 11 arrows (5, -20, D:9) an arrow (5, -19, D:9) an arrow (7, -17, D:9) a +1 war axe of electrocution an uncursed ring of fire an uncursed ring of flight (15, 16, D:9) 4 arrows (16, 16, D:9) 2 arrows (17, -21, D:9) a +0 scale mail (18, 16, D:9) a +0 shortbow 11 arrows (19, 1, D:9) a +0 dire flail a +0 chain mail (20, 1, D:9) a cursed -3 dagger (21, 1, D:9) a +0 dagger a +0 robe (25, -32, D:9) 14 stones (26, 19, D:9) 12 sling bullets (33, -3, D:9) a +0 scale mail (40, 18, D:9) a +0 scale mail (43, -12, D:9) a +0 dagger (45, -2, D:9) an arrow (45, 0, D:9) a +0 shortbow 23 arrows (46, -3, D:9) 2 arrows (52, -2, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) 18 poisoned darts (0, 7, D:10) an arrow (1, 6, D:10) a +0 mace a +0 shortbow 4 arrows (1, 8, D:10) an arrow (3, 11, D:10) an arrow (4, 11, D:10) 2 arrows (5, 9, D:10) 2 arrows (5, 10, D:10) 2 arrows (9, 10, D:10) an arrow (10, 8, D:10) an arrow (10, 10, D:10) an arrow (11, 9, D:10) 6 arrows (14, 9, D:10) a +0 giant spiked club a +0 dire flail (18, 2, D:10) a +0 trident a +0 ring mail (19, 2, D:10) a +0 mace (22, 5, D:10) 20 stones (24, 30, D:10) 19 arrows (27, 10, D:10) a cursed +4 long sword of freezing a +0 robe (28, 7, D:10) a +0 great sword a +0 leather armour a +0 dagger a +0 robe (28, 8, D:10) a cursed +2 trident a cursed +0 robe a +0 hand axe of venom (28, 9, D:10) a +0 hand axe a +0 hand axe a +0 ring mail a +0 giant club a +0 giant club a +0 giant club (28, 10, D:10) a +4 hand axe a +2 robe of fire resistance (28, 12, D:10) a +0 robe a stone (28, 13, D:10) a +1 spear of venom 22 stones a +0 ring mail a +0 kite shield (28, 14, D:10) a +0 spear (29, 7, D:10) a +0 ring mail a +3 short sword a +0 hunting sling a +0 robe (29, 12, D:10) a stone (30, 13, D:10) a stone (35, 31, D:10) a +0 whip (55, 27, D:10) a +0 dagger (55, 28, D:10) a +0 dagger a +0 robe (56, 28, D:10) a +0 dagger of holy wrath (57, 28, D:10) a +0 club a +0 leather armour (58, 1, D:10) an uncursed ring of ice an uncursed ring of stealth an uncursed amulet of faith (58, 24, D:10) a +2 dagger of speed a +0 robe (58, 25, D:10) a +0 dagger a +0 robe (58, 26, D:10) a +1 war axe of electrocution a +0 plate armour (59, 24, D:10) a +0 war axe a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 sling bullets (6, 3, Lair:1) 7 stones (7, 5, Lair:1) a cursed -1 rapier (30, -21, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance (31, -21, Lair:1) 32 stones (32, 24, Lair:1) 22 bolts (33, -23, Lair:1) a +0 leather armour (33, 4, Lair:1) 23 stones (33, 8, Lair:1) 28 bolts (46, 11, Lair:1) a +3 scimitar of flaming a +0 robe (47, -11, Lair:1) 17 stones (49, 10, Lair:1) a +0 rapier (50, -9, Lair:1) a +0 hunting sling (52, -1, Lair:1) 10 bolts Level 2 of the Lair of Beasts [Shop] Gupetumn's Weapon Shoppe the +5 hand crossbow "Goblinslayer" {flame, +Blink MR+ Str-3} (669 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It affects your resistance to hostile enchantments. It lets you blink. a +1 great sword of electrocution (348 gold) a +2 morningstar of flaming (288 gold) the cursed +1 dire flail of Dim Light {vorpal, +Blink rC+ rN+} (498 gold) It inflicts extra damage upon your enemies. It protects you from cold. It protects you from negative energy. It lets you blink. It has a curse placed upon it. a +2 hunting sling of flaming (220 gold) a +1 vampiric trident (262 gold) the +9 sword of Zonguldrok {reap} (1200 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +0 dagger of protection (66 gold) 5 atropa-tipped darts (45 gold) [Shop] Vasuf's Assorted Antiques a scroll of immolation (105 gold) a scroll of remove curse (90 gold) a +2 vampiric halberd (720 gold) a potion of degeneration (30 gold) a scroll of summoning (285 gold) the ring "Voelaczih" {rN+ Str+3 Int+3 Dex-2} (870 gold) [ring of strength] It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (-2). It protects you from negative energy. a lamp of fire (1200 gold) (2, -38, Lair:2) a +0 robe (10, -7, Lair:2) a +0 robe (16, -7, Lair:2) a +0 dagger (21, -8, Lair:2) 17 sling bullets (22, -9, Lair:2) a potion of mutation Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 sling bullets (26, -14, Lair:3) 19 stones (36, -31, Lair:3) 11 gold pieces (36, -30, Lair:3) 14 gold pieces (36, -26, Lair:3) a +0 scale mail (38, -22, Lair:3) 6 gold pieces (42, -14, Lair:3) a scroll of vulnerability (43, -13, Lair:3) the ring of Yfim {Fire MR++ Dex-5} [ring of fire] It enhances your fire magic. It affects your dexterity (-5). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (44, -49, Lair:3) 21 gold pieces (45, -14, Lair:3) a cursed +0 war axe (45, -9, Lair:3) 5 gold pieces (56, -2, Lair:3) a +2 naga barding