Dungeon Crawl Stone Soup version 0.33-a0-814-g819cd40f79 (webtiles) character file.

Game seed: 16368192892707376944

0 wubszcz the Grave Robber (level 1, -1/1 HPs)
             Began as a Vampire Necromancer on Feb 5, 2025.
             Slain by a hobgoblin (2 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:02:25 (55 turns).

wubszcz the Grave Robber (Vampire Necromancer)        Turns: 55, Time: 00:02:27

Health: -1/1       AC:  2    Str: 12    XL:     1   Next: 8%
Magic:  2/3        EV:  9    Int: 17    God:    
Gold:   0          SH:  0    Dex: 14    Spells: 3/4 levels left

rFire   . . .        a - melded +0 dagger
rCold   . . .        (offhand unavailable)
rNeg    . . .        b - melded +0 robe
rPois   +            (helmet unavailable)
rElec   .            (cloak unavailable)
rCorr   .            (gloves unavailable)
SInv    +            (boots unavailable)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.40/turn    (no ring)
MPRegen 0.08/turn

%: no passive effects
@: snake-form, healing quickly
A: constrict, amphibious, poison resistance, reduced hp, cold-blooded, large,
alive, (fangs 3), see invisible, vampiric 1, [frail 1]
a: Exsanguinate, Begin Untransformation


You were on level 1 of the Dungeon.
You were an enormous serpent.

You visited 1 branch of the dungeon, and saw 1 of its levels.

Inventory:

Hand Weapons
 a - a +0 dagger (melded)
Armour
 b - a +0 robe (melded)
Talismans
 d - a serpent talisman (active)
Potions
 c - a potion of magic
 e - a potion of berserk rage {unknown}


   Skills:
 * Level 2.2 Dodging
 * Level 3.0 Stealth
 * Level 2.0 Spellcasting
 * Level 4.4 Necromancy


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Soul Splinter         Necr           64%        N/A       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Grave Claw               Necr           32%        2d9       4%          2
 Vampiric Draining        Necr           16%        2d7       10%         3
 Animate Dead             Necr           16%        N/A       32%         4
 Curse of Agony           Necr           16%        N/A       65%         5


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are an enormous serpent.
You have a powerful constriction melee attack.
You are amphibious.
You are resistant to poisons. (rPois)
Your maximum health is decreased, since you lack skill for your form.
You are cold-blooded and may be slowed by cold attacks.
You are incapable of wielding weapons or throwing items.
Your armour is entirely melded.
Your natural rate of healing is slightly increased.
((You have razor-sharp teeth.))
You have supernaturally acute vision. (SInv)
You are afflicted with vampirism.
[You are frail. (-10% HP)]

Message History

Found a serpent talisman.
Found a dagger.
The ball python hisses angrily.
Casting: Soul Splinter (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Soul Splinter (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a ball python (chance to affect: 65%)
A fragment of the ball python's soul is dislodged from its body.
The ball python looks weaker.
The ball python bites you but does no damage.
The ball python closely misses you.
You closely miss the ball python. The ball python bites you.
The ball python grabs you. The ball python constricts you.
Your soul wisp touches the ball python.
The ball python dies!
You swap places.
You see here a serpent talisman.
d - a serpent talisman
You begin transforming. You continue transforming. x3
You turn into an enormous serpent.
Your +0 dagger and +0 robe meld into your body.
A hobgoblin comes into view.
You see here a metallic brown potion.
e - a metallic brown potion
The hobgoblin shouts! You hear a loud squeak. You hear a shout!
A quokka comes into view.
A goblin, a rat and a kobold come into view.
The rat squeaks loudly.
The rat moves out of view.
Casting: Soul Splinter (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Soul Splinter (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a hobgoblin (ally target, chance to affect: 65%)
Your soul wisp disappears in a puff of smoke!
A fragment of the hobgoblin's soul is dislodged from its body.
The hobgoblin looks weaker. The hobgoblin hits you.
Ouch! That really hurt!
You die...

                  ##
                 #..
                 ..##
#                K..#
♣##♣♣            ...#
....#            r..#
....#    ########g.#
##..♣    #.....§S.*#..
.#..#♣   #.........r....
.#...♣♣###..............
.#..#...#........##..###
.#...##.#.#..........#
P#..#♣.......#..####.g#
##..#♣#..##.###.).   ...
....# #.....# ###..  ###
....# #.#####    #.


You could see a quokka, a hobgoblin (weak, ally target, soul-splintered), a
goblin, a kobold, a rat and a friendly soul wisp (summoned).

Vanquished Creatures (collateral kills)
  A ball python (D:1)
1 creature vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | wubszcz the Vampire Necromancer began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
    55 | D:1      | Slain by a hobgoblin

Illustrated notes

Levels and vault maps discovered:
D:1:      saegor_arrival_under_anarchy, layout_rooms, minmay_surrounded

Action                     || total
---------------------------++-------
  Melee: Dagger            ||     1
   Cast: Soul Splinter     ||     2
Ability: Exsanguinate      ||     1
         Revivify          ||     1
 Armour: Robe              ||     3
         Skin              ||     1
  Dodge: Dodged            ||     1
   Form: Serpent           ||     1

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |     55 |     55 |      0 |      0 |     24 |   1 |   55.0 |
       Dungeon |     55 |     55 |      0 |      0 |     24 |   1 |   55.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 55 daAuts