wullow Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of distortion (0, 5, D:1) 15 bolts (18, 7, D:1) a +0 club (-1, 10, D:1) a +0 leather armour (16, 11, D:1) a +0 robe (5, 27, D:1) a +0 short sword (12, 27, D:1) 17 poisoned needles (36, 33, D:1) a +0 club (2, 38, D:1) a +0 ring mail (-3, 39, D:1) a +0 hand axe (29, 40, D:1) a +0 shield (42, 40, D:1) a +0 whip (41, 41, D:1) a +0 club (21, 44, D:1) a +0 hand axe Level 2 of the Dungeon (-2, 1, D:2) a +0 short sword (13, 2, D:2) a +0 dagger (53, 2, D:2) a +0 robe (3, 3, D:2) 6 javelins (8, 5, D:2) a +0 short sword (33, 7, D:2) a +0 hand axe (1, 24, D:2) a +0 club (45, 25, D:2) a +0 ring mail (7, 27, D:2) a +0 club (30, 30, D:2) a +0 dagger a +0 hunting sling 27 stones (44, 34, D:2) a +0 hand axe (34, 35, D:2) a +0 club (14, 36, D:2) a +0 club (43, 36, D:2) a cursed +0 leather armour (32, 39, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club (-6, 7, D:3) 13 poisoned needles (12, 10, D:3) a +0 club (-7, 14, D:3) a +3 dagger (26, 14, D:3) a +0 ring mail (-3, 17, D:3) 25 sling bullets (3, 26, D:3) 2 stones a cursed -3 quarterstaff (4, 27, D:3) a +0 club (12, 29, D:3) a +0 spear (7, 31, D:3) a +0 short sword (10, 32, D:3) 12 bolts (-18, 37, D:3) 21 stones (2, 42, D:3) 20 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 spear (23, 0, D:4) a +0 robe (0, 1, D:4) a +0 club a +0 spear (-13, 4, D:4) a stone (-13, 5, D:4) a stone (14, 5, D:4) a +2 scale mail of magic resistance (21, 5, D:4) 12 exploding sling bullets (-13, 9, D:4) a +0 dagger (3, 24, D:4) a +0 dagger (-6, 25, D:4) 24 stones (6, 30, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 chain mail (-2, 9, D:5) a +0 short sword (13, 11, D:5) a +0 dagger (10, 12, D:5) a stone a +0 whip a +0 giant club (11, 12, D:5) a stone a +0 blowgun (6, 13, D:5) a stone (11, 13, D:5) 2 poisoned needles (-24, 17, D:5) a +2 falchion of slicing (-16, 19, D:5) the cursed +3 quarterstaff "Phauhysh" {flame, Dex+4} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your dexterity (+4). It has a curse placed upon it. (7, 24, D:5) a cursed -1 whip a stone (-7, 27, D:5) a cursed -2 buckler (22, 29, D:5) a +0 leather armour (4, 30, D:5) 2 stones (-4, 31, D:5) a +0 chain mail (14, 31, D:5) a +0 leather armour a +0 dagger (13, 32, D:5) a +0 club (-26, 33, D:5) 13 stones (15, 38, D:5) a +0 short sword (15, 39, D:5) a +0 short sword (16, 39, D:5) a +0 whip a stone (19, 39, D:5) a +0 club (-12, 40, D:5) 13 poisoned needles (20, 40, D:5) a +0 whip (-5, 41, D:5) 2 javelins of penetration (21, 41, D:5) a +0 flail a +0 plate armour (22, 42, D:5) a stone (24, 42, D:5) 2 stones (19, 44, D:5) a +0 leather armour (-10, 45, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) a cursed -1 hand axe (-12, 5, D:6) 11 stones (-4, 23, D:6) 21 bolts (-32, 27, D:6) 22 stones (-28, 31, D:6) a +0 spear (-36, 33, D:6) 7 arrows (-21, 35, D:6) a +0 cutlass (-13, 35, D:6) a +0 blowgun 9 poisoned needles (-10, 35, D:6) a poisoned needle (-8, 35, D:6) a poisoned needle (-7, 35, D:6) a poisoned needle (-5, 35, D:6) a poisoned needle (9, 41, D:6) a +0 whip (6, 51, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 robe (7, 6, D:7) a +0 dagger (5, 7, D:7) a +0 helmet (-1, 8, D:7) a bat skeleton (2, 10, D:7) 11 gold pieces (3, 15, D:7) the +2 war axe of Crusades {flame, *Tele +Rage Str+3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It lets you go berserk. It causes random teleportation. the Ecumenical Temple (4, 9, Temple) a +2 quarterstaff of protection a +2 flail of crushing a +2 flail of draining a +0 flail