Dungeon Crawl Stone Soup version 0.33-a0-1081-g4b46c49a68 (webtiles) character file. Game seed: 14777070553853556200 34 xVergilx the Magician (level 3, -1/28 HPs) Began as a Djinni Hexslinger on Mar 12, 2025. Killed by an exploding Terence (10 damage) ... ignited by their inner flame ... on level 2 of the Dungeon. The game lasted 00:02:51 (1172 turns). xVergilx the Magician (Djinni Hexslinger) Turns: 1172, Time: 00:02:51 Health: -1/28 AC: 11 Str: 7 XL: 3 Next: 50% Gold: 58 EV: 10 Int: 16 God: SH: 0 Dex: 15 rFire + + . a - +1 sling rCold x . . (no offhand) rNeg . . . d - +0 leather armour rPois ∞ (no helmet) rElec . h - +2 cloak rCorr . g - +0 pair of gloves SInv . (no amulet) Will ..... e - +4 ring of protection Stlth + (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: weak-willed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour d - a +0 leather armour (worn) g - a +0 pair of gloves (worn) h - a +2 cloak (worn) Jewellery e - a +4 ring of protection (worn) Potions f - a potion of might Skills: * Level 1.8 Fighting * Level 2.0 Ranged Weapons - Level 2.1 Dodging + Level 2.9 Spellcasting - Level 2.9 Conjurations + Level 2.9 Hexes - Level 2.9 Summonings - Level 2.9 Necromancy - Level 2.9 Translocations - Level 2.9 Forgecraft + Level 2.9 Fire Magic - Level 2.9 Ice Magic - Level 2.9 Air Magic - Level 2.9 Earth Magic - Level 2.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 13% 2 b - Sigil of Binding Hex 11% N/A 26% 3 c - Inner Flame Hex/Fire 11% N/A 26% 3 d - Cause Fear Hex 5% N/A 63% 4 e - Dimensional Bullseye Hex/Tloc 5% N/A 63% 4 f - Magic Dart Conj 44% 1d5 9% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet barely misses Terence. A giggling sprite leaps out and bonks Terence with his +4 flail of protection. Terence is heavily wounded. Terence screams, "Your supposed skill won't protect you!" Terence hits you with a +4 flail of protection! Terence hits you with a +4 flail of protection. You are too injured to fight recklessly! Press: ? - help, v - describe, . - travel Here: Terence, wielding a +4 flail of protection and wearing a +0 ring mail (heavily wounded, heavily drained, chance to call a sprite on attack: 58%) The floor. Unknown command. As you read the scroll labelled QOZIQI ULICH, it crumbles to dust. It is a scroll of identify. f - a potion of might Terence barely misses you. As you read the scroll labelled INWOTW WEF KIE, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. Terence hits you but does no damage. As you read the scroll labelled NOHAUKLILAK, it crumbles to dust. Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * Terence convulses! Flame seeps out of Terence. It was a scroll of torment. Terence is engulfed in blazing flames. Flame seeps out of Terence. Terence closely misses you. As you read the scroll labelled AXZATHOCKA, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The jinxing sprites lose interest in you. Terence seems less drained. Terence is engulfed in blazing flames. Terence explodes! The fiery explosion engulfs you! You resist. You die... ...........[..................... ....###.###....#.##.###########.. ....# #.....#.##.##.# ....###...........#.# ....##......#...#.#.# ....##......##..#.#.# .... #....#.##..#§#.# #.#. #..).#.##..○§#.# ..# #....#.###§@§..## ..........#.###......# ........:.#.....####..# #.........#..#### ..# #.........#.... .. # #### ##.### # #.# ######## #.# .......# #.. There were no monsters in sight! Vanquished Creatures Terence (D:2) A bat skeleton (D:2) 4 endoplasms A giant cockroach (D:1) 4 goblins 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) A ball python skeleton (D:2) 2 ball python zombies (D:2) 3 bats A frilled lizard (D:1) 4 kobolds (D:1) 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xVergilx the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | xVergilx set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 156 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 428 | D:1 | Reached XP level 3. HP: 19/27 MP: 0/0 428 | D:1 | Learned a level 1 spell: Magic Dart 1009 | D:2 | Noticed Terence 1172 | D:2 | Killed Terence 1172 | D:2 | Killed by an exploding Terence... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_ring, chequers_avenue, ebering_dispersal_statue_hall D:2: layout_basic, serial_undead, serial_undead_d, serial_undead_b, serial_undead_c, serial_undead_e, basic_altar, minmay_shallow_snake_nest, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 | 2.0 Fighting | | 1.8 Dodging | | 2.1 Spellcasting | | 2.9 Conjurations | | 2.9 Hexes | | 2.9 Summonings | | 2.9 Necromancy | | 2.9 Translocations | | 2.9 Forgecraft | | 2.9 Fire Magic | | 2.9 Ice Magic | | 2.9 Air Magic | | 2.9 Earth Magic | | 2.9 Alchemy | | 2.9 Action || total ---------------------------++------- Fire: Sling || 113 Cast: Jinxbite || 6 Use: Scroll || 7 Armour: Robe || 40 Leather armour || 4 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1202 | 1154 | 48 | 49 | 826 | 2 | 601.0 | Dungeon | 1202 | 1154 | 48 | 49 | 826 | 2 | 601.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 876 daAuts D:2: 326 daAuts