Dungeon Crawl Stone Soup version 0.33-a0-1084-g778f541198 (webtiles) character file. Game seed: 12829519173354301305 45 xVergilx the Magician (level 3, -2/26 HPs) Began as a Djinni Ice Elementalist on Mar 13, 2025. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:18 (998 turns). xVergilx the Magician (Djinni Ice Elementalist) Turns: 998, Time: 00:04:19 Health: -2/26 AC: 7 Str: 7 XL: 3 Next: 90% Gold: 3 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . a - +1 sling rCold x . . (no offhand) rNeg . . . j - +0 robe rPois ∞ l - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... k - +4 ring of protection Stlth + (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. You spent 33 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling (weapon) Armour j - a +0 robe (worn) l - a +0 helmet (worn) Jewellery k - a +4 ring of protection (worn) Scrolls d - 3 scrolls of teleportation Potions c - a potion of curing e - a potion of lignification {unknown} h - 2 potions of moonshine {unknown} Skills: * Level 0.6 Fighting * Level 0.4 Ranged Weapons - Level 2.3 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Frozen Ramparts Ice 36% 1d6 9% 3 c - Ozocubu's Armour Ice 18% N/A 9% 3 d - Summon Ice Beast Ice/Summ 18% N/A 9% 3 e - Kiss of Death Conj/Necr 72% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ==(( Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You shoot a sling bullet. The sling bullet hits Crazy Yiuf but does no damage. Crazy Yiuf is lightly wounded. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, 100% to hit) You freeze Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf glowers. Crazy Yiuf hits you with a +2 quarterstaff of chaos. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (moderately wounded, 100% to hit) You freeze Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (heavily wounded, 100% to hit) You freeze Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You are confused. You're too confused to cast spells. You bump into the stone wall. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You die... ......# #........# ......####........# .......†.'........+ ################### # ######## # ##....#.### ### ## ###......#..##...# .####.......####@g...# ...#..#....## ###..)# ##...####### ### ....># (....# .....# ...... ....... .....##. You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) 2 ball pythons (D:1) 5 bats (D:1) 5 endoplasms 3 giant cockroaches A goblin (D:1) 3 hobgoblins (D:1) 4 jackals (D:2) A quokka (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xVergilx the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | xVergilx set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 78 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 200 | D:1 | Found Vuqeca's Antique Weapon Shop. 258 | D:1 | Found Pick's Antique Weapon Shoppe. 282 | D:1 | Found a faded altar of an unknown god. 436 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 436 | D:1 | Learned a level 1 spell: Kiss of Death 460 | D:1 | Found Jaufof's Jewellery Emporium. 563 | D:1 | Found Weatykh's Jewellery Boutique. 818 | D:1 | Bought a sling for 33 gold pieces 987 | D:2 | Found a runed translucent door. 988 | D:2 | Noticed Crazy Yiuf 997 | D:2 | HP: 1/26 [Crazy Yiuf/+2 quarterstaff of chaos (16)] 998 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring, basic_ecumenical_altar, serial_shops, nicolae_shop_hallway_plus, nicolae_shop_swords_in_saltire, shop, nicolae_shop_just_a_little_nook D:2: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | | 0.6 Ranged Weapons | | 0.4 Dodging | | 2.3 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Trident || 11 Fire: Sling || 8 Cast: Freeze || 48 Use: Scroll || 4 Stab: Sleeping || 2 Armour: Robe || 23 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1004 | 969 | 35 | 22 | 712 | 2 | 502.0 | Dungeon | 1004 | 969 | 35 | 22 | 712 | 2 | 502.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 844 daAuts D:2: 159 daAuts