xash Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 21, D:1) a +0 dagger (4, 30, D:1) a +0 club (22, -13, D:1) 20 arrows (26, 35, D:1) 16 bolts (30, 34, D:1) 24 stones (32, 18, D:1) a +0 short sword (33, 32, D:1) a +0 short sword (34, 28, D:1) a stone (34, 29, D:1) a stone (35, -2, D:1) a +0 club (35, 23, D:1) a +0 dagger (35, 28, D:1) a stone (36, 2, D:1) 11 stones (38, -3, D:1) a stone (39, -4, D:1) 2 stones (40, 19, D:1) a stone (42, 20, D:1) a +0 short sword (43, -8, D:1) a +0 dagger (59, 27, D:1) 20 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 13, D:2) 11 stones (4, -1, D:2) a +0 robe a +1 dagger of draining (9, 9, D:2) 10 stones a +0 hunting sling a +2 dagger of holy wrath (10, 9, D:2) a +0 club a +0 trident of pain a +0 animal skin a +0 helmet a +1 dagger of speed a +0 club a +0 hunting sling 17 stones (11, -1, D:2) 14 poisoned needles (11, 9, D:2) a stone a +0 dagger a +0 dagger a +0 club a +0 dagger (12, 9, D:2) a +0 dagger a +0 hunting sling 14 stones a +0 club (13, 9, D:2) a stone (15, 9, D:2) a stone (20, 4, D:2) a +0 ring mail (22, 10, D:2) a +0 dagger (29, 10, D:2) 20 stones (30, 13, D:2) a +0 dagger (31, 14, D:2) a scroll of noise (32, 2, D:2) a +2 antimagic spear (32, 12, D:2) 11 sling bullets (35, -6, D:2) a +0 club (44, -17, D:2) 13 poisoned needles (44, -16, D:2) 15 poisoned needles (44, -15, D:2) a +0 dagger (45, -17, D:2) 20 stones (45, -16, D:2) the +1 pair of gloves "Rinuem" {rF+ rN+} It protects you from fire. It protects you from negative energy. (45, -15, D:2) a bread ration (46, -17, D:2) a potion of degeneration (46, -16, D:2) 7 gold pieces (46, -15, D:2) 4 gold pieces (48, -12, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 8, D:3) 16 arrows (13, -26, D:3) a +0 dagger (24, -19, D:3) a +0 club a +0 scale mail (26, 7, D:3) a +0 chain mail (27, -15, D:3) a +0 chain mail (37, -2, D:3) a poisoned needle (37, 0, D:3) a poisoned needle (38, -12, D:3) 2 stones (38, 3, D:3) a +0 short sword (39, -17, D:3) a +0 mace a cursed -2 ring mail (39, -2, D:3) a poisoned needle (40, -17, D:3) a +0 whip 3 stones (41, -23, D:3) 29 stones (42, -6, D:3) a +0 hunting sling (43, -2, D:3) a +0 whip a +0 blowgun 17 poisoned needles (44, -10, D:3) a +0 hunting sling (49, -37, D:3) an uncursed staff of conjuration (49, -13, D:3) 23 stones (51, -29, D:3) a +0 club (51, -28, D:3) 2 poisoned needles (51, -27, D:3) a poisoned needle (51, -25, D:3) a +0 whip a +0 blowgun (51, -6, D:3) a stone (52, -30, D:3) a poisoned needle (52, -28, D:3) 2 poisoned needles (54, -5, D:3) a stone (56, -34, D:3) a scroll of noise (57, -4, D:3) a cursed -2 hunting sling 17 stones Level 4 of the Dungeon (0, 0, D:4) 21 arrows (7, 3, D:4) a +0 dagger (8, 7, D:4) a +0 whip (11, -2, D:4) a +0 buckler (13, 44, D:4) 22 sling bullets (19, 41, D:4) a cursed +0 leather armour (29, 17, D:4) 15 arrows (45, 22, D:4) a +0 dagger (47, 0, D:4) a +1 dagger of protection a +0 robe a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (1, 9, D:5) 24 arrows (2, 1, D:5) 21 arrows a +0 shortbow (2, 4, D:5) 12 stones (4, 9, D:5) a +0 giant spiked club (7, 6, D:5) 2 arrows (13, 11, D:5) a scroll of noise (14, 19, D:5) a +0 ring mail (16, -6, D:5) 23 stones (16, 1, D:5) 15 stones (16, 33, D:5) 23 stones (17, -6, D:5) a +0 rapier (17, 28, D:5) the +9 mace of Inconvenience {crush, rElec Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It insulates you from electricity. (26, 21, D:5) a +0 leather armour (27, 28, D:5) a cursed -2 giant club (30, -1, D:5) a +0 club a +0 leather armour 14 poisoned needles (30, 0, D:5) a cursed +0 flail a +0 chain mail (30, 2, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Leriumu's Wicked Wares a book of Unlife (715 gold) the cursed +0 demon whip "Zitarpha" {elec, Dex+3} (525 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It has a curse placed upon it. The Shining One disapproves of the use of such an item. a book of Death (770 gold) a +0 falchion of pain (104 gold) a book of Unlife (715 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (816 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 sword of Zonguldrok {reap} (880 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. a book of Necromancy (330 gold) a +0 demon blade (165 gold) (0, 0, D:6) a +0 hand axe a +0 ring mail (1, 0, D:6) a +0 club a cursed -3 mace a +0 leather armour a +0 mace 5 tomahawks a +0 ring mail (3, 8, D:6) a cursed -3 club (13, -39, D:6) a +0 war axe 5 tomahawks a +0 chain mail (20, -33, D:6) 2 tomahawks (20, -32, D:6) a +0 hand axe (20, -31, D:6) a +0 leather armour 2 tomahawks a +0 morningstar (20, -27, D:6) a +0 leather armour a +0 dagger (23, -14, D:6) a +0 whip (28, 2, D:6) 19 stones (29, -21, D:6) a +0 rapier (35, -18, D:6) a +0 hand axe (48, 0, D:6) a scroll of noise (49, -37, D:6) a +0 scythe (49, -11, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) an uncursed ring of magical power (1, 54, D:7) a +0 morningstar (6, 26, D:7) 21 arrows (8, 34, D:7) a +0 quarterstaff (19, 33, D:7) a +0 club of chaos a +1 dagger of chaos a +0 club of chaos (26, 41, D:7) a +0 quarterstaff (26, 51, D:7) a +0 giant club (26, 52, D:7) a +0 plate armour (28, 17, D:7) a +0 robe (29, 40, D:7) 7 needles of confusion (43, 20, D:7) 14 arrows (48, 24, D:7) a +0 quarterstaff (48, 44, D:7) a scroll of noise (50, 45, D:7) a +0 robe (53, 13, D:7) a +0 blowgun a +0 club a +0 dagger a +0 blowgun 25 poisoned needles a +0 short sword (55, 13, D:7) a poisoned needle (57, 30, D:7) a +0 ring mail (65, 46, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) a +0 shield (3, -14, D:8) 15 arrows a +0 shortbow (5, 0, D:8) a +4 great sword a +0 robe (5, 27, D:8) a +0 shortbow 18 arrows (6, -1, D:8) a +0 flail a cursed +2 battleaxe of freezing a +0 robe (7, -2, D:8) a +0 robe a +0 chain mail a cursed +1 short sword a +0 flail a +0 falchion 2 tomahawks a +2 flail (9, 30, D:8) a +0 short sword (14, -12, D:8) a +0 giant spiked club (15, -4, D:8) 25 arrows (21, 21, D:8) a +0 giant club (21, 31, D:8) a +0 dagger (22, -15, D:8) a cursed -3 trident (22, -14, D:8) a +0 short sword (24, 18, D:8) a +0 leather armour (27, 17, D:8) a +0 great sword (32, -10, D:8) a +0 whip (32, -9, D:8) a +0 whip a +0 dagger (32, -8, D:8) a +0 falchion (33, -10, D:8) a +0 flail (33, -8, D:8) a +0 hand axe (34, -8, D:8) a +0 leather armour a +0 dagger (37, -5, D:8) a +0 mace (48, 20, D:8) a +0 helmet (54, -15, D:8) a +0 large shield (56, -5, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 mace (0, 1, D:9) a +0 arbalest of velocity (1, -18, D:9) an arrow (4, -18, D:9) 15 arrows a +0 shortbow a +0 battleaxe (4, -16, D:9) an arrow (5, 7, D:9) a +0 hunting sling (5, 17, D:9) a +0 leather armour (6, -19, D:9) 2 arrows (7, -11, D:9) an arrow (15, -22, D:9) a +0 dagger a +0 robe (23, -9, D:9) a +0 scale mail (24, -17, D:9) a crystal ball of energy (26, -22, D:9) a +0 ring mail (27, -22, D:9) a +0 hunting sling (32, -26, D:9) a book of Callings (32, -15, D:9) a +0 giant club a +0 giant spiked club (37, -27, D:9) a +0 giant spiked club (38, -28, D:9) a cursed -3 giant club (39, -25, D:9) a +0 mace (39, 21, D:9) 13 poisoned needles (49, -20, D:9) a +0 long sword (49, -2, D:9) a cursed +3 great sword of freezing a +0 robe a +0 falchion a +0 robe (49, -1, D:9) a cursed -2 spear a cursed +0 robe (50, 0, D:9) a +0 short sword a +0 robe (58, 7, D:9) a +0 quarterstaff of crushing Level 10 of the Dungeon [Shop] Sonujoty's Book Emporium a book of Changes (300 gold) a book of Debilitation (480 gold) a Young Poisoner's Handbook (480 gold) a book of Summonings (840 gold) a book of Necromancy (360 gold) a book of Spatial Translocations (780 gold) (0, 0, D:10) 21 bolts (0, 20, D:10) a +0 morningstar (1, 29, D:10) a +0 robe a +0 hand axe (2, -3, D:10) a +0 robe (2, 20, D:10) a +3 plate armour of poison resistance (3, 0, D:10) 19 sling bullets (4, 27, D:10) a +0 robe a +0 mace (5, 27, D:10) a +0 robe a +0 dire flail (14, 3, D:10) a poisoned needle (14, 5, D:10) a poisoned needle (14, 6, D:10) a poisoned needle (14, 8, D:10) a +0 short sword a +0 blowgun 12 poisoned needles a +0 dagger a +2 vampiric dagger a +0 club a +0 dagger a +0 short sword a +3 whip (14, 9, D:10) a poisoned needle (18, 6, D:10) a poisoned needle (18, 8, D:10) a poisoned needle (19, 18, D:10) a +0 leather armour (36, 10, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) an uncursed ring of protection from magic a book of Maledictions an uncursed ring of resist corrosion (1, -35, D:11) a +0 robe a cursed +4 halberd (2, -35, D:11) a cursed +0 robe a +0 short sword (3, -18, D:11) 20 sling bullets (3, -11, D:11) a +0 chain mail (4, -35, D:11) a +0 hand axe (4, -34, D:11) a +0 robe a cursed +0 great sword (7, -38, D:11) a +0 robe a +0 dagger (7, -32, D:11) a +0 hand axe (8, -31, D:11) a +0 long sword of holy wrath a cursed +0 chain mail (10, -6, D:11) a +0 hunting sling (16, -11, D:11) 3 needles of confusion (18, 4, D:11) a +0 giant spiked club (28, -29, D:11) a +0 short sword (29, -30, D:11) a +0 hand axe (30, -30, D:11) a +0 leather armour a +0 mace of holy wrath (32, -3, D:11) a +2 dagger of electrocution (32, 6, D:11) a +0 leather armour (34, -4, D:11) a +0 plate armour a +0 mace (35, -34, D:11) a +0 short sword (36, -34, D:11) 3 tomahawks (36, -11, D:11) a phantom mirror (37, -34, D:11) a +1 trident of venom (37, -33, D:11) a +0 plate armour a +0 scimitar a +0 leather armour a +0 whip a +0 flail a +0 whip a cursed -3 flail a +0 scale mail a +0 club a +0 leather armour a cursed +0 flail a +0 ring mail a +0 hand axe a +0 dagger a +0 leather armour a +0 short sword a +0 war axe (41, -27, D:11) a +0 robe of fire resistance an uncursed ring of loudness a +2 robe (46, -31, D:11) a +0 war axe (46, -1, D:11) a +2 chain mail of fire resistance (53, 3, D:11) a +0 long sword (55, -6, D:11) a +0 morningstar a +1 scimitar of flaming (55, 10, D:11) 18 arrows a +0 longbow an uncursed staff of wizardry (57, 4, D:11) a +0 chain mail a +0 dagger (57, 5, D:11) a +0 dagger (57, 9, D:11) a +0 whip (58, -12, D:11) a +0 whip (58, -11, D:11) 11 poisoned needles a +0 short sword a +0 blowgun a +0 robe a +0 dagger (59, -12, D:11) a +0 giant spiked club (59, -11, D:11) a cursed -2 club a +0 dagger a +0 robe (59, -10, D:11) a +0 leather armour a +0 mace Level 12 of the Dungeon (0, 0, D:12) a +2 leather armour of magic resistance (1, -8, D:12) a +0 dagger (9, -23, D:12) a +0 scale mail (14, 7, D:12) a +0 leather armour (15, -35, D:12) a +0 pair of gloves (18, -27, D:12) a +0 flail (20, -13, D:12) a +0 war axe a +0 dire flail a +0 giant club (22, -25, D:12) a +0 long sword (29, -28, D:12) a +0 robe (32, 0, D:12) a +0 scale mail (50, -17, D:12) a +0 robe a +4 dagger of chaos (57, -23, D:12) 18 sling bullets Level 13 of the Dungeon (0, 0, D:13) a +0 robe (16, -19, D:13) a +0 ring mail (21, 10, D:13) a +4 rapier of draining (22, -9, D:13) 16 sling bullets (31, 13, D:13) a +0 scale mail (38, -6, D:13) a +0 scale mail a +0 short sword (38, -5, D:13) a +0 dagger (40, 13, D:13) 2 arrows (41, 13, D:13) an arrow (43, 6, D:13) a +0 dagger (43, 7, D:13) a +0 dagger (44, -5, D:13) a +0 robe (44, 13, D:13) a +0 shortbow 12 arrows (49, -5, D:13) a +0 hand crossbow (51, -16, D:13) a +0 buckler (52, -30, D:13) a book of Party Tricks (64, 9, D:13) a +0 trident (66, 5, D:13) a +0 morningstar Level 14 of the Dungeon (1, 2, D:14) a +0 long sword (2, 2, D:14) an uncursed staff of fire (4, 0, D:14) 6 tomahawks (14, 21, D:14) a +0 halberd a +0 chain mail (18, 39, D:14) 15 arrows (19, 30, D:14) 2 arrows (19, 35, D:14) an arrow (19, 36, D:14) a +1 ring of protection (19, 37, D:14) a +0 shortbow 19 arrows (21, 33, D:14) 2 scrolls of immolation (24, -1, D:14) 25 sling bullets (28, 5, D:14) a +0 leather armour (28, 15, D:14) a +0 robe a +0 dagger a +0 flail a +0 dagger a +0 robe a +0 dagger (30, 11, D:14) a +0 plate armour a +2 battleaxe of freezing (33, 6, D:14) a +0 trident (33, 20, D:14) a +0 plate armour a +2 great mace of crushing (34, 18, D:14) a +0 plate armour a +0 great sword (35, 35, D:14) a +0 longbow (44, 27, D:14) a +0 robe a +0 dagger (49, 17, D:14) a +0 blowgun (50, 30, D:14) a +0 long sword of holy wrath a +0 ring mail a +0 buckler Level 15 of the Dungeon (0, 0, D:15) 14 bolts (3, -29, D:15) a bread ration (3, -24, D:15) a bolt (27, -36, D:15) a +2 robe of positive energy a potion of ambrosia a wand of polymorph (7/24) a potion of magic 2 potions of brilliance (28, -36, D:15) a +1 longbow of flaming 19 arrows a +0 centaur barding the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a tomahawk (4, 4, Orc:1) a tomahawk (4, 5, Orc:1) a +0 trident a +0 chain mail (5, 4, Orc:1) a +0 hand axe an orc corpse (6, 5, Orc:1) a +0 falchion an orc corpse Level 2 of the Orcish Mines (0, 0, Orc:2) 22 gold pieces (0, 2, Orc:2) a tomahawk (1, -2, Orc:2) a +0 club (unseen) (1, 1, Orc:2) 2 tomahawks (2, -3, Orc:2) a tomahawk (2, -2, Orc:2) a +0 club a +0 scale mail an orc corpse (2, -1, Orc:2) a +2 hand axe of flaming 2 tomahawks (2, 5, Orc:2) 23 gold pieces (3, -9, Orc:2) 22 gold pieces (3, -5, Orc:2) a +0 mace a tomahawk an orc corpse (3, 20, Orc:2) 15 gold pieces (4, -5, Orc:2) a warg skeleton (6, 26, Orc:2) 8 gold pieces (7, 18, Orc:2) a large rock (8, 21, Orc:2) a cursed -2 dagger (unseen) (9, 21, Orc:2) a +0 glaive (unseen) (10, 21, Orc:2) 3 large rocks (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 large shield of protection (6, -14, Lair:1) 19 sling bullets (11, -23, Lair:1) Agepexko's Compendium of Curses Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Ensorcelled Hibernation Hexes/Ice 2 d - Slow Hexes 2 e - Confuse Hexes 3 f - Fulminant Prism Conjuration/Hexes 4 (13, -29, Lair:1) a scroll of vulnerability (19, 12, Lair:1) 19 bolts (34, 10, Lair:1) an uncursed staff of summoning (36, -3, Lair:1) a +0 trident (39, -22, Lair:1) 13 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail of holy wrath (7, -16, Lair:2) a wand of flame (13/48) (10, 4, Lair:2) a +0 ring mail (12, -23, Lair:2) 18 sling bullets (17, -28, Lair:2) an uncursed ring of magical power (43, 11, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (4, -31, Lair:3) a +0 battleaxe (12, -8, Lair:3) an uncursed ring of poison resistance (23, 3, Lair:3) a potion of might (23, 6, Lair:3) 7 gold pieces (23, 9, Lair:3) the cursed +0 halberd "Wis Ujaom" {flame, +Fly rPois rF++ rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It protects you from poison. It protects you from negative energy. It lets you fly. It has a curse placed upon it. (24, 6, Lair:3) 8 gold pieces (24, 9, Lair:3) an uncursed staff of power (24, 10, Lair:3) 15 gold pieces (25, -7, Lair:3) a cursed +0 leather armour (25, 7, Lair:3) a +7 giant spiked club (25, 10, Lair:3) 21 gold pieces (26, 8, Lair:3) 16 gold pieces (27, 6, Lair:3) 20 gold pieces (27, 8, Lair:3) 12 gold pieces (31, 3, Lair:3) 10 poisoned needles (32, -2, Lair:3) a +0 falchion (32, 0, Lair:3) 19 bolts (36, 0, Lair:3) a +0 quarterstaff (46, -49, Lair:3) a +0 leather armour (48, -40, Lair:3) 7 poisoned needles (49, 1, Lair:3) the +8 mace of Dismemberment {drain, MR++} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (53, -25, Lair:3) 13 arrows (55, -14, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (10, 23, Lair:4) 19 bolts (11, -2, Lair:4) a +0 scimitar (15, 24, Lair:4) a +0 mace (17, -9, Lair:4) a +2 dagger of protection (17, 12, Lair:4) a +0 scale mail (19, -22, Lair:4) a +0 chain mail (31, -2, Lair:4) 8 needles of frenzy (38, 21, Lair:4) 19 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of fog (unseen) (3, 7, Lair:5) a +0 falchion (21, 1, Lair:5) a +0 broad axe (24, 2, Lair:5) 22 sling bullets (26, -3, Lair:5) 21 arrows (27, -22, Lair:5) a +0 ring mail (37, -2, Lair:5) 15 arrows (41, -40, Lair:5) 17 sling bullets (42, 7, Lair:5) a +0 rapier Level 6 of the Lair of Beasts (2, -46, Lair:6) 17 sling bullets (2, -1, Lair:6) a hydra corpse (skeletalised by now) (4, -35, Lair:6) 19 sling bullets (4, -17, Lair:6) a +0 hand axe (5, -15, Lair:6) 5 poisoned needles (6, -7, Lair:6) a +0 plate armour (7, -6, Lair:6) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (7, -5, Lair:6) a cursed +0 plate armour (8, -4, Lair:6) a +0 leather armour (9, -3, Lair:6) a potion of ambrosia (10, -2, Lair:6) 11 sling bullets (16, -21, Lair:6) a +0 leather armour (19, -51, Lair:6) a wand of flame (13/48) (27, -48, Lair:6) 4 poisoned needles (43, 4, Lair:6) a +0 dagger a +2 robe of resistance (48, -1, Lair:6) a scroll of vulnerability (57, -43, Lair:6) an uncursed amulet of faith (60, -49, Lair:6) a scroll of random uselessness