ERROR in 'bitary.h' at line 66: bit vector range error: 14 / 14 Version: Dungeon Crawl Stone Soup 0.31-a0-1242-g57893ffec4 Platform: unix Bits: 64 Game mode: normal Tiles: online Version history: Missing version history before: 0.20-a0-738-gb057e68 0.31-a0-1242-g57893ffec4 Command line: /usr/games/crawl-git-57893ffec4 -name xcb -rc /dgldir/rcfiles/crawl-git/xcb.rc -macro /dgldir/rcfiles/crawl-git/xcb.macro -morgue /dgldir/morgue/xcb/ -webtiles-socket /crawl-master/webserver/sockets/xcb:2023-12-16.10:16:43.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-57893ffec4(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55f9ffd770e8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-57893ffec4(_Z13do_crash_dumpv+0x49d) [0x55f9ffd81c6d]: do_crash_dump() /usr/games/crawl-git-57893ffec4(_Z20crash_signal_handleri+0x7e) [0x55f9ffd773ee]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f851cff4060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7f851d370f9f]: /usr/games/crawl-git-57893ffec4(+0x3d1406) [0x55f9ffd81406]: /usr/games/crawl-git-57893ffec4(+0x3d169d) [0x55f9ffd8169d]: /usr/games/crawl-git-57893ffec4(_Z12tileidx_itemRK8item_def+0xa57) [0x55fa0038ef07]: tileidx_item(item_def const&) /usr/games/crawl-git-57893ffec4(_Z18get_tiles_for_itemRK8item_defRSt6vectorI8tile_defSaIS3_EEb+0x2e) [0x55f9fff414be]: get_tiles_for_item(item_def const&, std::vector >&, bool) /usr/games/crawl-git-57893ffec4(_ZNK4Menu20webtiles_write_tilesERK9MenuEntry+0x3a) [0x55fa0005f7ba]: Menu::webtiles_write_tiles(MenuEntry const&) const /usr/games/crawl-git-57893ffec4(_ZNK4Menu19webtiles_write_itemEPK9MenuEntry+0x239) [0x55fa0005fca9]: Menu::webtiles_write_item(MenuEntry const*) const /usr/games/crawl-git-57893ffec4(_ZNK4Menu19webtiles_write_menuEb+0x2bb) [0x55fa0005dc9b]: Menu::webtiles_write_menu(bool) const /usr/games/crawl-git-57893ffec4(_ZN14TilesFramework9push_menuEP4Menu+0x187) [0x55fa003aeb77]: TilesFramework::push_menu(Menu*) /usr/games/crawl-git-57893ffec4(_ZN4Menu7do_menuEv+0x281) [0x55fa000671f1]: Menu::do_menu() /usr/games/crawl-git-57893ffec4(_ZN4Menu4showEb+0xb0) [0x55fa00067620]: Menu::show(bool) /usr/games/crawl-git-57893ffec4(_Z20check_item_knowledgeb+0xf24) [0x55f9fff91a14]: check_item_knowledge(bool) /usr/games/crawl-git-57893ffec4(_Z15process_command12command_typeS_+0x1230) [0x55fa003c55f0]: process_command(command_type, command_type) /usr/games/crawl-git-57893ffec4(+0xa137b1) [0x55fa003c37b1]: /usr/games/crawl-git-57893ffec4(+0xa13dd5) [0x55fa003c3dd5]: /usr/games/crawl-git-57893ffec4(main+0x398) [0x55f9ffcc88a8]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f851cfe12e1]: /usr/games/crawl-git-57893ffec4(_start+0x2a) [0x55f9ffcc925a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-57893ffec4/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-57893ffec4/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-57893ffec4/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = rooms, absdepth0 = 3 Level vaults: layout_basic first_bread uniq_robin Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You start resting. Aiming: Shock Aim: a kobold, wielding a club The zap hits the kobold. You kill the kobold! You start resting. Magic restored. Found a brown potion. There is a stone staircase leading down here. A goblin comes into view. It is wielding a club. Aiming: Shock Aim: a goblin, wielding a club (hasn't noticed you) The zap hits the goblin. You kill the goblin! You start resting. Magic restored. Some of the chunks of flesh in your inventory have rotted away. p - a brown potion Aiming: Shock Aim: a rat (hasn't noticed you) The zap misses the rat. You are feeling hungry. Aiming: Shock Aim: a rat The zap hits the rat. You kill the rat! You start resting. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. Magic restored. You now have 82 gold pieces (gained 7). m - 3 scrolls labeled HOCHUEH INUBEKK (gained 1) q - a scroll labeled CIOSCHE WEMUER A goblin comes into view. The goblin shouts! Aiming: Shock Aim: a goblin The zap hits the goblin. You kill the goblin! You see here 18 sling bullets. You see here a club. Found a jewelled wooden wand. r - a wand of scattershot (?/9) Found 11 gold pieces. A hobgoblin comes into view. The hobgoblin shouts! Aiming: Shock Aim: a hobgoblin The zap hits the hobgoblin. The hobgoblin is almost dead. Aiming: Shock Aim: a hobgoblin (severely wounded) The zap hits the hobgoblin. You kill the hobgoblin! A ball python comes into view. The ball python hisses angrily. You hit the ball python. The ball python is severely wounded. The ball python closely misses you. You riposte. You completely miss the ball python. The ball python is severely wounded. Aiming: Shock The zap hits the ball python. You kill the ball python! Things that are here: a hunting sling; a ball python corpse s - a hunting sling Drop what? 19/52 slots (_ for help) (? for menu, Esc to quit) You drop a hunting sling. You start resting. Magic restored. You now have 93 gold pieces (gained 11). You see here a hobgoblin corpse. You see here a club. All of the chunks of flesh in your inventory have rotted away. You see here a robe. A frilled lizard comes into view. The frilled lizard hisses angrily. Aiming: Shock Aim: a frilled lizard The zap misses the frilled lizard. Aiming: Shock Aim: a frilled lizard The zap hits the frilled lizard. You kill the frilled lizard! A bat comes into view. The bat closely misses you. The bat hits you but does no damage. You barely miss the bat. Your kick misses the bat. The bat hits you but does no damage. Aiming: Shock Aim: a bat The zap misses the bat. The bat closely misses you. The bat hits you but does no damage. Aiming: Shock Aim: a bat You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat barely misses you. Aiming: Shock Aim: a bat The zap hits the bat. You kill the bat! You start resting. You are feeling hungry. Search for what [? for help]? corp There is a stone staircase leading up here. Your magical contamination has completely faded away. Things that are here: a hunting sling; a ball python corpse You butcher the ball python corpse. o - a chunk of flesh Things that are here: a hunting sling; a ball python skeleton Eating a chunk of flesh. You eat the chunk of flesh. A rat comes into view. You hit the rat. The rat is severely wounded. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! No target in view! An adder comes into view. The adder hisses angrily. Aiming: Shock The zap hits the adder. The adder is moderately wounded. The zap misses the adder. The adder closely misses you. You riposte. You closely miss the adder. The adder is moderately wounded. Aiming: Shock The zap hits the adder. The adder is heavily wounded. The zap hits the adder. The adder is almost dead. The adder closely misses you. You riposte. You barely miss the adder. Your kick misses the adder. The adder is almost dead. Aiming: Shock The zap hits the adder. You kill the adder! You see here a robe. Done exploring. Done exploring. Magic restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found an escape hatch in the floor. Found a stone staircase leading up. An adder comes into view. The adder hisses angrily. There is a stone staircase leading up here. Aiming: Shock Aim: an adder The zap misses the adder. Aiming: Shock Aim: an adder The zap hits the adder. The adder is moderately wounded. The adder bites you. You miscast Static Discharge. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder barely misses you. You riposte. You barely miss the adder. You kick the adder, but do no damage. The adder is moderately wounded. You don't have enough magic to cast that spell. Aiming: Shock Aim: an adder (moderately wounded) The zap hits the adder. The adder is heavily wounded. The adder bites you but does no damage. You barely miss the adder. The adder is heavily wounded. The adder closely misses you. x2; You riposte. You closely miss the adder. The adder is heavily wounded. You closely miss the adder. Your kick misses the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you but does no damage. The adder closely misses you. You closely miss the adder. The adder is heavily wounded. The adder barely misses you. You riposte. You barely miss the adder. The adder is heavily wounded. You barely miss the adder. Your kick misses the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You miss the adder. Your kick misses the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You riposte. You hit the adder. The adder is almost dead. The adder barely misses you. You barely miss the adder. Your kick misses the adder. The adder is almost dead. The adder bites you. You closely miss the adder. The adder is almost dead. You are feeling hungry. The adder bites you. The adder bites you but does no damage. You hit the adder but do no damage. The adder is almost dead. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Unknown command. Unknown command. You hit the adder but do no damage. The adder is almost dead. You feel sick. The adder barely misses you. You riposte. You hit the adder but do no damage. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is almost dead. The adder closely misses you. You riposte. You barely miss the adder. The adder is almost dead. You hit the adder. You kill the adder! You have reached level 5! You feel sick. You see here an adder corpse. You butcher the adder corpse. You feel sick. o - 2 chunks of flesh You feel sick. There is a stone staircase leading up here. You start resting. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. You feel sick. Your magical contamination has completely faded away. You feel sick. x5 You are no longer poisoned. Magic restored. All of the chunks of flesh in your inventory have rotted away. HP restored. You start waiting. You are feeling hungry. o - a scroll labeled VOULYU FASI A rat comes into view. You closely miss the rat. Your kick misses the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! No target in view! You see here a rat corpse. You butcher the rat corpse. s - a chunk of flesh Eating a chunk of flesh. You eat the chunk of flesh. Found a stone staircase leading down. There is a stone staircase leading down here. A hobgoblin comes into view. The hobgoblin shouts! Found a stone staircase leading up. Aiming: Shock Aim: a hobgoblin The zap hits the hobgoblin. The hobgoblin is moderately wounded. Aiming: Shock Aim: a hobgoblin (moderately wounded) The zap hits the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. s - 3 chunks of flesh There is a stone staircase leading up here. A worm comes into view. Aiming: Shock Aim: a worm The zap hits the worm. The worm is moderately wounded. Aiming: Shock Aim: a worm (lightly wounded) The zap hits the worm. The worm is moderately wounded. Aiming: Shock Aim: a worm (moderately wounded) The zap hits the worm. The worm is heavily wounded. Aiming: Shock Aim: a worm (moderately wounded) The zap hits the worm. The worm is heavily wounded. Aiming: Shock Aim: a worm (heavily wounded) The zap hits the worm. The worm is almost dead. Aiming: Shock Aim: a worm (almost dead) You miscast Shock. You are very lightly contaminated with residual magic. Your skin glows momentarily. Aiming: Shock Aim: a worm (severely wounded) The zap hits the worm. The worm is almost dead. You hit the worm. You kill the worm! You start resting. Your magical contamination has completely faded away. Magic restored. Found a stone staircase leading down. Found 19 stones. An orc comes into view. It is wielding an enchanted whip. Aiming: Shock Aim: an orc, wielding an enchanted whip and wearing a ring mail The zap hits the orc. The orc is heavily wounded. Aiming: Shock Aim: an orc, wielding an enchanted whip and wearing a ring mail (heavily wounded) The zap hits the orc. The orc is almost dead. Aiming: Shock Aim: an orc, wielding an enchanted whip and wearing a ring mail (almost dead) The zap hits the orc. The orc appears unharmed. The orc is almost dead. Aiming: Shock Aim: an orc, wielding an enchanted whip and wearing a ring mail (almost dead) You miscast Shock. You are very lightly contaminated with residual magic. There is a short, sharp shower of sparks. Aiming: Shock Aim: an orc, wielding an enchanted whip and wearing a ring mail (almost dead) The zap hits the orc. You kill the orc! Things that are here: an enchanted whip; a ring mail There isn't anything to butcher here. t - an enchanted whip Search for what [Enter for "corp", or ? for help]? long Unknown command. Drop what? 20/52 slots (_ for help) (? for menu, Esc to quit) You drop an enchanted whip. You start resting. Your magical contamination has completely faded away. Magic restored. You now have 104 gold pieces (gained 11). l - 66 stones (gained 19) Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. Found a scroll labeled VOULYU FASI. o - 2 scrolls labeled VOULYU FASI (gained 1) A worm comes into view. Found an escape hatch in the ceiling. You can't go down here! Unknown command. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: * Input macro action: ff Created macro '*' => 'ff'. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Saving macros. Aiming: Shock Aim: a worm The zap hits the worm. The worm is lightly wounded. Aiming: Shock Aim: a worm (lightly wounded) The zap hits the worm. The worm is moderately wounded. Aiming: Shock Aim: a worm (moderately wounded) The zap hits the worm. The worm is heavily wounded. Aiming: Shock Aim: a worm (heavily wounded) The zap hits the worm. The worm is heavily wounded. Aiming: Shock Aim: a worm (heavily wounded) The zap hits the worm. The worm is almost dead. Aiming: Shock Aim: a worm (severely wounded) The zap hits the worm. The worm is almost dead. Aiming: Shock Aim: a worm (almost dead) The zap hits the worm. You kill the worm! You see here a worm corpse. A worm corpse. The floor. Unknown command. You butcher the worm corpse. s - 5 chunks of flesh (gained 3) That item cannot be evoked! You start resting. Some of the chunks of flesh in your inventory have rotted away. Magic restored. A goblin comes into view. The goblin shouts! Aiming: Shock Aim: a goblin The zap misses the goblin. Aiming: Shock Aim: a goblin The zap hits the goblin. You kill the goblin! You see here a goblin corpse. You butcher the goblin corpse. s - 5 chunks of flesh (gained 2) You start resting. An orc comes into view. It is wielding a trident. Aiming: Shock Aim: an orc, wielding a trident and wearing a ring mail (hasn't noticed you) The zap misses the orc. The orc shouts! Aiming: Shock Aim: an orc, wielding a trident and wearing a ring mail The zap hits the orc. The orc is heavily wounded. Aiming: Shock Aim: an orc, wielding a trident and wearing a ring mail (heavily wounded) The zap hits the orc. The orc appears unharmed. The orc is heavily wounded. Aiming: Shock Aim: an orc, wielding a trident and wearing a ring mail (heavily wounded) The zap hits the orc. You kill the orc! You start resting. Magic restored. You now have 119 gold pieces (gained 15). Things that are here: a trident; a ring mail; an orc corpse You butcher the orc corpse. s - 8 chunks of flesh (gained 3) Things that are here: a trident; a ring mail A kobold comes into view. It is wielding a dagger. The kobold shouts! Aiming: Shock Aim: a kobold, wielding a dagger The zap hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Search for what [Enter for "long", or ? for help]? arm Search for what [Enter for "arm", or ? for help]? armo Search for what [Enter for "armo", or ? for help]? ego You see here a glowing hunting sling. t - a glowing hunting sling Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 hunting sling of freezing is covered in frost. t - a +1 hunting sling of freezing (weapon) Search for what [Enter for "ego", or ? for help]? A kobold comes into view. Firing (i - inventory): l - 66 stones (quivered) Aim: a kobold, wearing a ring mail You shoot a stone. The stone hits the kobold. The stone freezes the kobold. You kill the kobold! An adder comes into view. Things that are here: 4 stones; a ring mail Aiming: Shock Aim: an adder (hasn't noticed you) The zap hits the adder. The adder is moderately wounded. The adder moves out of view. Aiming: Shock Aim: an adder (moderately wounded) The zap hits the adder. The adder is heavily wounded. You are feeling hungry. Aiming: Shock Aim: an adder (heavily wounded) The zap hits the adder. The adder is severely wounded. The zap hits the adder. You kill the adder! Okay, then. l - 69 stones (gained 4) You see here a ring mail. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) Eating one of 8 chunks of flesh. You eat one of the 8 chunks of flesh. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a club. Magic restored. Some of the chunks of flesh in your inventory have rotted away. You see here a runed spear. u - a runed spear Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 hunting sling of freezing stops glowing. u - a +3 spear (weapon) There are no items here. A goblin comes into view. Aiming: Shock Aim: a goblin (hasn't noticed you) The zap hits the goblin. You kill the goblin! You see here a club. v - 18 sling bullets There are no items here. Search for what [Enter for "ego", or ? for help]? bull Unknown command. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: . Input macro action: ' Created macro '.' => '''. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Saving macros. You are now empty-handed. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) u - a +3 spear Adjust to which letter? (? for menu, Esc to quit) a - a +3 spear; u - a +0 robe (worn) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) t - a +1 hunting sling of freezing Adjust to which letter? (? for menu, Esc to quit) b - a +1 hunting sling of freezing; t - a book of Air a - a +3 spear (weapon) Your +1 hunting sling of freezing is covered in frost. b - a +1 hunting sling of freezing (weapon) (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: \{27} Input macro action: Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) v - 18 sling bullets Adjust to which letter? (? for menu, Esc to quit) f - 18 sling bullets; v - a +0 falchion Your +1 hunting sling of freezing stops glowing. a - a +3 spear (weapon) You see here a club. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a bubbling yellow potion. Some of the chunks of flesh in your inventory have rotted away. Found a scroll labeled CIOSCHE WEMUER. A kobold comes into view. The kobold shouts! The kobold moves out of view. You found a shaft! The kobold is too close now for your liking. Aiming: Shock Aim: a kobold The zap hits the kobold. You kill the kobold! w - a bubbling yellow potion q - 2 scrolls labeled CIOSCHE WEMUER (gained 1) Magic restored. You see here a robe. A goblin comes into view. Okay, then. Aiming: Shock Aim: a goblin (hasn't noticed you) The zap hits the goblin. You kill the goblin! Found a puce potion. Found a stone staircase leading down. A quokka comes into view. A quokka is nearby! Aiming: Shock Aim: a quokka The zap hits the quokka. The quokka is heavily wounded. Aiming: Shock Aim: a quokka (heavily wounded) The zap hits the quokka. You kill the quokka! There is a stone staircase leading down here. n - 2 puce potions (gained 1) All of the chunks of flesh in your inventory have rotted away. You see here a quokka corpse. You butcher the quokka corpse. s - a chunk of flesh Found a scroll labeled SOISYD BOROJE. x - a scroll labeled SOISYD BOROJE l - 71 stones (gained 2) You see here a dagger. Things that are here: a ring mail; an enchanted whip Found a scroll labeled HUDOGA BUIWUH. e - 4 scrolls labeled HUDOGA BUIWUH (gained 1) You see here a hunting sling. Found a scroll labeled WITUIB BUXISATIPP. You see here a leather armour. y - a scroll labeled WITUIB BUXISATIPP You see here a flail. Found a bread ration. c - 3 bread rations (gained 1) Eating a chunk of flesh. You eat the chunk of flesh. A frilled lizard comes into view. The frilled lizard hisses angrily. Attack whom? Aim: a frilled lizard You reach to attack! You closely miss the frilled lizard. Aiming: Shock Aim: a frilled lizard You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The frilled lizard bites you. Aiming: Shock Aim: a frilled lizard The zap hits the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You butcher the frilled lizard corpse. s - a chunk of flesh You see here a frilled lizard skeleton. An adder comes into view. Aiming: Shock Aim: an adder The zap hits the adder. The adder is lightly wounded. Aiming: Shock Aim: an adder (lightly wounded) The zap misses the adder. Aiming: Shock Aim: an adder (lightly wounded) The zap misses the adder. The adder barely misses you. Your +1 hunting sling of freezing is covered in frost. b - a +1 hunting sling of freezing (weapon) Firing (i - inventory. (,) - cycle): l - 71 stones (quivered) Aim: an adder (lightly wounded) You shoot a stone. The stone hits the adder. The stone freezes the adder. The adder is almost dead. The adder bites you. The adder barely misses you. Your magical contamination has completely faded away. Firing (i - inventory. (,) - cycle): l - 70 stones (quivered) Aim: an adder (almost dead) You shoot a stone. The stone barely misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. Firing (i - inventory. (,) - cycle): l - 69 stones (quivered) Aim: an adder (almost dead) You shoot a stone. The stone closely misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Firing (i - inventory. (,) - cycle): l - 68 stones (quivered) Aim: an adder (almost dead) You shoot a stone. The stone hits the adder! The stone freezes the adder. You kill the adder! You feel sick. Your +1 hunting sling of freezing stops glowing. a - a +3 spear (weapon) You start resting. You feel sick. x9 Magic restored. You feel sick. You are no longer poisoned. HP restored. You start waiting. All of the chunks of flesh in your inventory have rotted away. You are feeling hungry. l - 68 stones (gained 1) l - 70 stones (gained 2); s - a fuming ruby potion You see here a ring mail. There is a stone staircase leading down here. A hobgoblin comes into view. It is wielding a club. Attack whom? Aim: a hobgoblin, wielding a club (hasn't noticed you) You reach to attack! You catch the helpless hobgoblin completely off-guard! You hit the hobgoblin. The hobgoblin is moderately wounded. Aiming: Shock Aim: a hobgoblin, wielding a club (moderately wounded) That beam is likely to hit you. Continue anyway? Okay, then. Aiming: Shock Aim: a hobgoblin, wielding a club (moderately wounded) That beam is likely to hit you. Continue anyway? The zap hits the hobgoblin. The hobgoblin appears unharmed. The hobgoblin is moderately wounded. The zap misses the hobgoblin. The zap hits you! The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin completely misses you. You closely miss the hobgoblin. You kick the hobgoblin, but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. z - a chunk of flesh Things that are here: a club; a hobgoblin skeleton Eating a chunk of flesh. You eat the chunk of flesh. Magic restored. HP restored. A bat comes into view. Aiming: Shock Aim: a bat The zap hits the bat. You kill the bat! There is a stone staircase leading up here. Found a blossoming altar of Fedhas. There is a blossoming altar of Fedhas here. There is a blossoming altar of Fedhas here. Level annotation: 1 runed door Welcome back, xcb the Centaur Air Elementalist. You kneel at the altar of Fedhas. Fedhas welcomes you! The plants of the dungeon cease their hostilities. You can now turn corpses into toadstools. You offer a prayer to Fedhas. Unknown command. Press < or > to pray at altars. Describe a (M)onster, (S)pell, s(K)ill, (A)bility, (C)ard, (I)tem, (F)eature, (G)od, (B)ranch, c(L)oud or s(T)atus? Describe a (M)onster, (S)pell, s(K)ill, (A)bility, (C)ard, (I)tem, (F)eature, (G)od, (B)ranch, c(L)oud or s(T)atus? Okay, then. There isn't anything here! There is a stone staircase leading up here. Okay, then. Unknown command. Search for what [? for help]? corp Unknown command. Unknown command. Partly explored, obstructed by runed door. You open the door. Crazy Yiuf the Enlightened comes into view. He is wielding a quarterstaff of chaos. Aiming: Shock Aim: Crazy Yiuf, wielding a quarterstaff of chaos and wearing a cloak The zap hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Aiming: Shock Aim: Crazy Yiuf, wielding a quarterstaff of chaos and wearing a cloak (lightly wounded) The zap hits Crazy Yiuf. Crazy Yiuf appears unharmed. Crazy Yiuf is lightly wounded. Crazy Yiuf glowers. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Shock Aim: Crazy Yiuf, wielding a quarterstaff of chaos and wearing a cloak (lightly wounded) The zap hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Aiming: Shock Aim: Crazy Yiuf, wielding a quarterstaff of chaos and wearing a cloak (moderately wounded) The zap hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Aiming: Shock Aim: Crazy Yiuf, wielding a quarterstaff of chaos and wearing a cloak (heavily wounded) The zap misses Crazy Yiuf. Aiming: Shock Aim: Crazy Yiuf, wielding a quarterstaff of chaos and wearing a cloak (heavily wounded) The zap hits Crazy Yiuf. Crazy Yiuf is severely wounded. Aiming: Shock Aim: Crazy Yiuf, wielding a quarterstaff of chaos and wearing a cloak (severely wounded) The zap hits Crazy Yiuf. Crazy Yiuf appears unharmed. Crazy Yiuf is severely wounded. You are feeling hungry. Aiming: Shock Aim: Crazy Yiuf, wielding a quarterstaff of chaos and wearing a cloak (severely wounded) The zap hits Crazy Yiuf. Crazy Yiuf is almost dead. Aiming: Shock Aim: Crazy Yiuf, wielding a quarterstaff of chaos and wearing a cloak (almost dead) The zap hits Crazy Yiuf. You kill Crazy Yiuf! Your Air Magic skill increases to level 4! z - a cloak; A - a wand of random effects (?/48) Things that are here: a quarterstaff of chaos; the gnoll corpse of Crazy Yiuf Okay, then. You butcher the gnoll corpse of Crazy Yiuf. B - 3 chunks of flesh Things that are here: a quarterstaff of chaos; the gnoll skeleton of Crazy Yiuf Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. You see here a ring mail. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. A quokka comes into view. Aiming: Shock Aim: a quokka The zap hits the quokka. The quokka is heavily wounded. Aiming: Shock Aim: a quokka (heavily wounded) The zap hits the quokka. You kill the quokka! An ogre comes into view. It is wielding a giant club. The ogre shouts! Found 17 bolts. Found an escape hatch in the ceiling. Aiming: Shock Aim: an ogre, wielding a giant club You miscast Shock. You are very lightly contaminated with residual magic. You are blasted with air! A giant cockroach comes into view. Aiming: Shock Aim: an ogre, wielding a giant club The zap hits the ogre. The ogre is lightly wounded. Aiming: Shock Aim: a giant cockroach (clinging) You miscast Shock. Your hair stands on end. Aiming: Shock Aim: a giant cockroach (clinging) The zap hits the ogre. The ogre is moderately wounded. The zap hits the giant cockroach. The giant cockroach is heavily wounded. Unknown command. Aiming: Shock Aim: a giant cockroach (heavily wounded, clinging) The zap hits the ogre. The ogre is heavily wounded. The zap misses the giant cockroach. The ogre hits you with a giant club! Attack whom? Aim: an ogre, wielding a giant club (heavily wounded) You reach to attack! You hit the ogre. The ogre is severely wounded. Aiming: Shock Aim: an ogre, wielding a giant club (severely wounded) The zap hits the ogre. The ogre is severely wounded. There is a stone staircase leading up here. The ogre hits you with a giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You see here a robe. Aiming: Shock Aim: an ogre, wielding a giant club (severely wounded) The zap hits the ogre. The ogre is almost dead. Your +1 hunting sling of freezing is covered in frost. b - a +1 hunting sling of freezing (weapon) You are too injured to fight recklessly! Firing (i - inventory. (,) - cycle): l - 70 stones (quivered) Aim: an ogre, wielding a giant club (almost dead) You shoot a stone. The stone hits the ogre. The stone freezes the ogre. You kill the ogre! Your Polearms skill increases to level 1! Your Slings skill increases to level 1! Your Conjurations skill increases to level 3! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You see here a robe. l - 70 stones (gained 1) Things that are here: a giant club; an ogre corpse Okay, then. A toadstool grows before you. Some toadstools grow from a nearby corpse. Fedhas appreciates your contribution to the ecosystem. Your +1 hunting sling of freezing stops glowing. a - a +3 spear (weapon) You start resting. A nearby toadstool withers and dies. Your magical contamination has completely faded away. A nearby toadstool withers and dies. x3 Magic restored. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. All of the chunks of flesh in your inventory have rotted away. HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. The giant cockroach is too close now for your liking. Attack whom? Aim: a giant cockroach (clinging) You reach to attack! You hit the giant cockroach. You kill the giant cockroach! A hound comes into view. Aiming: Shock Aim: a hound The zap hits the hound. The hound is lightly wounded. Aiming: Shock Aim: a hound (lightly wounded) The zap hits the hound. The hound is moderately wounded. Aiming: Shock Aim: a hound (moderately wounded) The zap misses the hound. You hit the hound. Your kick misses the hound. The hound is heavily wounded. The hound completely misses you. The hound bites you. You puncture the hound! You kill the hound! HP restored. Found a scroll labeled WITUIB BUXISATIPP. A quokka skeleton comes into view. Aiming: Shock Aim: a quokka skeleton The zap hits the quokka skeleton. The quokka skeleton is lightly damaged. Aiming: Shock Aim: a quokka skeleton (lightly damaged) The zap hits the quokka skeleton. The quokka skeleton is severely damaged. Aiming: Shock Aim: a quokka skeleton (severely damaged) The zap hits the quokka skeleton. You destroy the quokka skeleton! Found 19 stones. y - 2 scrolls labeled WITUIB BUXISATIPP (gained 1) l - 89 stones (gained 19) Found an escape hatch in the floor. Found a stone staircase leading down. Found 9 stones. A hound comes into view. You see here 9 stones. Aiming: Shock Aim: a hound The zap misses the hound. Aiming: Shock Aim: a hound The zap hits the hound. The hound is lightly wounded. The hound stops to sniff the ground. The hound barely misses you. The hound is struck by lightning. The hound is heavily wounded. The lightning arcs! You are struck by lightning. The lightning grounds out. The hound bites you. The hound bites you. x2 You don't have enough magic to cast that spell. You puncture the hound! You kill the hound! Your Slings skill increases to level 2! You start resting. You are feeling hungry. You pick up a book of Air and begin reading... You add the spells Shock, Swiftness and Airstrike to your library. Options error: Unknown explore stop condition 'corpse' (~/.crawlrc:923) Options error: Unknown explore stop condition 'corpse' (~/.crawlrc:924) Options error: Unknown explore stop condition 'corpse' (~/.crawlrc:925) Options error: Unknown explore stop condition 'greedy_sacrificeable' (~/.crawlrc:925) Options error: Extraneous enemy hp color values ignored in 'green green brown brown magenta red lightgrey' (~/.crawlrc:975) Bad monster_list_colour key: strict_neutral Options error: Unknown monster: "worker ant:red B" (~/.crawlrc:1101) Options error: Unknown monster: "queen ant:lightgreen B" (~/.crawlrc:1102) Options error: Unknown monster: "soldier ant:white B" (~/.crawlrc:1103) Options error: Unknown monster: "blood saint:9" (~/.crawlrc:1134) Options error: Unknown monster: "warmonger:9" (~/.crawlrc:1135) Options error: Unknown monster: "corrupter:9" (~/.crawlrc:1136) Options error: Unknown monster: "black sun:9" (~/.crawlrc:1137) Options error: Unknown monster: "greater mummy:lightmagenta M" (~/.crawlrc:1143) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Bad channel name 'pray' for runrest: 'pray:' Options error: Bad channel -- pray (~/.crawlrc:1371) Options error: Missing colour in message_colour setting: 'or press \? or \* to list all spells\.' Options error: Missing colour in message_colour setting: 'Shift-Dir - straight line' Options error: Missing colour in message_colour setting: 'f - you' Options error: Bad colour '$item_dmg' in message_colour setting: '$item_dmg:acid corrodes' Options error: Bad colour '$item_dmg' in message_colour setting: '$item_dmg:catch(es)? fire' Options error: Bad colour '$item_dmg' in message_colour setting: '$item_dmg:freezes? and shatters?' Options error: Bad colour '$item_dmg' in message_colour setting: '$item_dmg:covered with spores' Options error: Bad colour '$item_dmg' in message_colour setting: '$item_dmg:devours some of your food' Options error: Bad colour '$item_dmg' in message_colour setting: '$item_dmg:rots? away' Options error: Unknown explore stop condition 'corpse' (~/.crawlrc:1641) Options error: Unknown explore stop condition 'greedy_sacrificeable' (~/.crawlrc:1641) Your Slings skill increases to level 3! Your Ranged Weapons skill gained 2 levels and is now at level 2! Welcome back, xcb the Centaur Air Elementalist. Options error: Unknown explore stop condition 'corpse' (~/.crawlrc:923) Options error: Unknown explore stop condition 'corpse' (~/.crawlrc:924) Options error: Unknown explore stop condition 'corpse' (~/.crawlrc:925) Options error: Unknown explore stop condition 'greedy_sacrificeable' (~/.crawlrc:925) Options error: Extraneous enemy hp color values ignored in 'green green brown brown magenta red lightgrey' (~/.crawlrc:975) Bad monster_list_colour key: strict_neutral Options error: Unknown monster: "worker ant:red B" (~/.crawlrc:1101) Options error: Unknown monster: "queen ant:lightgreen B" (~/.crawlrc:1102) Options error: Unknown monster: "soldier ant:white B" (~/.crawlrc:1103) Options error: Unknown monster: "blood saint:9" (~/.crawlrc:1134) Options error: Unknown monster: "warmonger:9" (~/.crawlrc:1135) Options error: Unknown monster: "corrupter:9" (~/.crawlrc:1136) Options error: Unknown monster: "black sun:9" (~/.crawlrc:1137) Options error: Unknown monster: "greater mummy:lightmagenta M" (~/.crawlrc:1143) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Bad channel name 'pray' for runrest: 'pray:' Options error: Bad channel -- pray (~/.crawlrc:1371) Options error: Missing colour in message_colour setting: 'or press \? or \* to list all spells\.' Options error: Missing colour in message_colour setting: 'Shift-Dir - straight line' Options error: Missing colour in message_colour setting: 'f - you' Options error: Bad colour '$item_dmg' in message_colour setting: '$item_dmg:acid corrodes' Options error: Bad colour '$item_dmg' in message_colour setting: '$item_dmg:catch(es)? fire' Options error: Bad colour '$item_dmg' in message_colour setting: '$item_dmg:freezes? and shatters?' Options error: Bad colour '$item_dmg' in message_colour setting: '$item_dmg:covered with spores' Options error: Bad colour '$item_dmg' in message_colour setting: '$item_dmg:devours some of your food' Options error: Bad colour '$item_dmg' in message_colour setting: '$item_dmg:rots? away' Options error: Unknown explore stop condition 'corpse' (~/.crawlrc:1641) Options error: Unknown explore stop condition 'greedy_sacrificeable' (~/.crawlrc:1641) Welcome back, xcb the Centaur Air Elementalist. Fedhas says: Spread life and death. >>>>>>>>>>>>>>>>>>>>>> Version history: Missing version history before: 0.20-a0-738-gb057e68 0.31-a0-1242-g57893ffec4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_KNOWN_OBJECTS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [xcb] Species: Centaur Job: Air Elementalist HP: 42/45; mods: 0/0 MP: 5/8; mod: 0 Stats: 11 (11) 16 (16) 9 (9) Position: (43, 21), god: Fedhas (16), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 2 | 240 | 62/178 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 1 | 25 | 1 | 90 | 31/119 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 1 | 25 | 2 | 130 | 41/89 Throwing | X | 0 | 0 | 0 | 0 | 0/42 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 0 | 0 | 1 | 151 | 67/168 Stealth | X | 0 | 0 | 1 | 127 | 27/200 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 1 | 179 | 95/168 Conjurations | X | 1 | 25 | 3 | 411 | 55/238 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 1 | 25 | 4 | 691 | 97/297 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 119 #27: 353 #49: 137 #59: 1 Mutations: hooves: 3 (innate) deformed body: 1 (innate) speed: 2 (innate) tough skin: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +3 spear eq slot #6, inv slot #20: +0 robe }}}}}}}}}}} Webtiles message buffer: {"msg":"menu","ui-centred":false,"tag":"inventory","flags":279300,"last_hovered":-1,"title":{"text":"Recognised items. (Select to toggle autopickup) (_ for help)"},"more":"[Up|Down] select [PgDn|>] page down [PgUp|<<] page up [Esc] exit\u000aLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [XXX]","alt_more":"[Up|Down] select [Esc] exit\u000aLetters toggle autopickup [.|Space] toggle selected [-] unrecognised [XXX]","total_items":42,"chunk_start":0,"items":[{"text":"Magical Staves (select all with |)","colour":1,"level":1},{"text":" a + unknown magical staves","q":1,"colour":15,"hotkeys":[97,124],"level":2,"tiles":[{"t":3818,"tex":4}]},{"text":"Jewellery (select all with \"=)","colour":1,"level":1},{"text":" b + unknown jewellery","q":1,"hotkeys":[98,34],"level":2,"tiles":[{"t":3674,"tex":4}]},{"text":" c + amulets of the acrobat","q":1,"hotkeys":[99,34],"level":2,"tiles":[{"t":3680,"tex":4},{"t":3713,"tex":4}]},{"text":"Wands (select all with /)","colour":1,"level":1},{"text":" d + unknown wands","q":1,"hotkeys":[100,47],"level":2,"tiles":[{"t":3507,"tex":4}]},{"text":"Scrolls (select all with ?)","colour":1,"level":1},{"text":" e + unknown scrolls","q":1,"hotkeys":[101,63],"level":2,"tiles":[{"t":3577,"tex":4}]},{"text":"Potions (select all with !)","colour":1,"level":1},{"text":" f + unknown potions","q":1,"hotkeys":[102,33],"level":2,"tiles":[{"t":3724,"tex":4}]},{"text":"Missiles (select all with ()","colour":1,"level":1},{"text":" g + boomerangs","q":1,"colour":15,"hotkeys":[103,40],"level":2,"tiles":[{"t":3312,"tex":4}]},{"text":" h - darts","q":1,"hotkeys":[104,40],"level":2,"tiles":[{"t":3319,"tex":4}]},{"text":" i + javelins","q":1,"colour":15,"hotkeys":[105,40],"level":2,"tiles":[{"t":3333,"tex":4}]},{"text":" j - large rocks","q":1,"colour":8,"hotkeys":[106,40],"level":2,"tiles":[{"t":3356,"tex":4}]},{"text":" k + stones","q":1,"colour":15,"hotkeys":[107,40],"level":2,"tiles":[{"t":3270,"tex":4}]},{"text":" l + throwing nets","q":1,"colour":15,"hotkeys":[108,40],"level":2,"tiles":[{"t":3347,"tex":4}]},{"text":"Miscellaneous (select all with })","colour":1,"level":1},{"text":" m - boxes of beasts","q":1,"hotkeys":[109,125],"level":2,"tiles":[{"t":3891,"tex":4}]},{"text":" n - condenser vanes","q":1,"hotkeys":[110,125],"level":2,"tiles":[{"t":3887,"tex":4}]},{"text":" o - lightning rods","q":1,"hotkeys":[111,125],"level":2,"tiles":[{"t":3884,"tex":4}]},{"text":" p - phantom mirrors","q":1,"hotkeys":[112,125],"level":2,"tiles":[{"t":3893,"tex":4}]},{"text":" q - phials of floods","q":1,"hotkeys":[113,125],"level":2,"tiles":[{"t":3882,"tex":4}]},{"text":" r - sacks of spiders","q":1,"hotkeys":[114,125],"level":2,"tiles":[{"t":3892,"tex":4}]},{"text":" s - tins of tremorstones","q":1,"hotkeys":[115,125],"level":2,"tiles":[{"t":3886,"tex":4}]},{"text":"Talismans (select all with %)","colour":1,"level":1},{"text":" t + beast talismans","q":1,"hotkeys":[116,37],"level":2,"tiles":[{"t":3950,"tex":4}]},{"text":" u + maw talismans","q":1,"hotkeys":[117,37],"level":2,"tiles":[{"t":3953,"tex":4}]},{"text":" v + serpent talismans","q":1,"hotkeys":[118,37],"level":2,"tiles":[{"t":3952,"tex":4}]},{"text":" w + blade talismans","q":1,"hotkeys":[119,37],"level":2,"tiles":[{"t":3954,"tex":4}]},{"text":" x + granite talismans","q":1,"hotkeys":[120,37],"level":2,"tiles":[{"t":3955,"tex":4}]},{"text":" y + dragon-blood talismans","q":1,"hotkeys":[121,37],"level":2,"tiles":[{"t":3956,"tex":4}]},{"text":" z + talismans of death","q":1,"hotkeys":[122,37],"level":2,"tiles":[{"t":3958,"tex":4}]},{"text":" A + storm talismans","q":1,"hotkeys":[65,37],"level":2,"tiles":[{"t":3957,"tex":4}]},{"text":" B + flux talismans","q":1,"hotkeys":[66,37],"level":2,"tiles":[{"t":3951,"tex":4}]},{"text":"Other Items","colour":1,"level":1},{"text":" C + manuals","q":1,"hotkeys":[67,58],"level":2,"tiles":[{"t":3810,"tex":4}]},{"text":" D + gold","q":18,"hotkeys":[68,36],"level":2,"tiles":[{"t":3988,"tex":4}]},{"text":" E - spellbooks","q":1,"hotkeys":[69,58],"level":2,"tiles":[{"t":3780,"tex":4}]},{"text":" F + runes","q":1,"hotkeys":[70],"level":2,"tiles":[{"t":3896,"tex":4}]},{"text":" G - gems","q":1,"hotkeys":[71],"level":2 Webtiles JSON stack: start: 0 end: 1 type: } start: 1031 end: 1041 type: ] start: 4845 end: 4847 type: } Screenshot: .... ▒▒▒.▒▒...... ....▒▒▒ ▒.......▒... .......▒▒▒▒▒...>....... .....................> ▒....▒▒▒▒.▒▒▒▒....... ▒▒▒....▒▒▒▒.▒▒▒▒▒.▒▒▒.. ..................▒▒▒ . ▒▒▒▒▒▒.▒.▒.........▒ . ▒.c.....▒▒▒▒▒.▒.▒▒. ▒.▒.....▒ ▒.▒.▒▒. ▒.▒.....▒ ▒.▒.... ▒.▒▒▒▒▒.▒▒▒▒▒...... ▒. ............. ▒▒ .▒▒▒▒▒...... ......▒.... ▒.......... ▒.......... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>