Dungeon Sprint DCSS version 0.24-a0-134-gd0b080c8eb (webtiles) character file. Game seed: 4674792830780377923 70077 xoxolimbo the Petrodigitator (level 14, 135/151 HPs) Began as a Deep Dwarf Earth Elementalist on Feb 28, 2019. Was the Champion of Makhleb. Got out of the dungeon alive. The game lasted 00:27:15 (7463 turns). xoxolimbo the Petrodigitator (DDEE) Turns: 7463, Time: 00:27:15 Health: 135/151 AC: 15 Str: 13 XL: 14 Next: 92% Magic: 38/38 EV: 16 Int: 20 God: Makhleb [******] Gold: 18 SH: 7 Dex: 13 Spells: 12/47 levels left rFire + . . SeeInvis . n - staff of energy rCold + . . Gourm . J - +1 buckler {rC+ rF+} rNeg + . . Faith . u - +5 ring mail rPois . Spirit . (no helmet) rElec . Reflect . N - +1 cloak rCorr . Harm . (no gloves) MR +++.. Rnd*Rage + (no boots) Stlth +.........NoTele + (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.26/turn (no ring) @: non-regenerating, studying Armour A: damage resistance, heal wounds, berserk 1, high mp 1, magic resistance 1, negative energy resistance 1, sense surroundings 2, subdued magic 1, no regeneration a: Heal Wounds, Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb, Renounce Religion You escaped. You worshipped Makhleb. Makhleb was exalted by your worship. You were very hungry. You visited 1 branch You collected 18 gold pieces. Inventory: Hand Weapons x - a +5 blowgun A - the +8 trident of the Octopus King {venom, rElec rPois MR+} (You found it in the Dungeon) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. Missiles b - 53 stones (quivered) y - 4 curare-tipped needles Armour u - a +5 ring mail (worn) J - a +1 buckler of resistance (worn) N - a +1 cloak (worn) Magical Staves n - an uncursed staff of energy (weapon) Jewellery c - the ring "Vysheaxe" {Fire Slay+4 Stlth+} (You found it in the Dungeon) [ring of fire] It enhances your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. i - the ring "Capsuus" {rPois MR+ Str+6} (You found it in the Dungeon) [ring of strength] It affects your strength (+6). It protects you from poison. It affects your resistance to hostile enchantments. m - the ring "Syily" {rN+ MR+ SInv Stlth+} (You found it in the Dungeon) [ring of protection from magic] It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. p - the ring of Megalomania {*Slow rC+ Dex+3 Slay+2 SInv} (You found it in the Dungeon) [ring of protection from cold] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It lets you see invisible. It may slow you when you take damage. q - the ring "Zeedyxia" {rElec Str+4 Dex+3 Slay-6 SInv} (You found it in the Dungeon) [ring of see invisible] It affects your strength (+4). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It insulates you from electricity. It lets you see invisible. r - the ring of Yssutyach {MR+ Int+5 Slay-4 SInv Stlth+} (You found it in the Dungeon) [ring of protection from magic] It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. s - the ring of the Equinox {rElec rN+ Str-4 Int+4 SInv} (You found it in the Dungeon) [ring of see invisible] It affects your strength (-4). It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. t - the ring "Usog" {rCorr Dex+6} (You found it in the Dungeon) [ring of resist corrosion] It affects your dexterity (+6). v - the ring "Coseulon" {rN++ Dex+6} (You found it in the Dungeon) [ring of dexterity] It affects your dexterity (+6). It greatly protects you from negative energy. z - the ring of Xom's Esteem {-Tele rElec rPois Int+4} (You found it in the Dungeon) [ring of poison resistance] It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. B - the ring of Eternal Night {rF+ Str+5 SInv} (You found it in the Dungeon) [ring of see invisible] It affects your strength (+5). It protects you from fire. It lets you see invisible. C - the ring "Ycuc Juo" {Str+2 SInv} (You found it in the Dungeon) [ring of see invisible] It affects your strength (+2). It lets you see invisible. E - the ring "Noovex" {Fire rElec Int+8 Dex-2} (You found it in the Dungeon) [ring of fire] It enhances your fire magic. It affects your intelligence (+8). It affects your dexterity (-2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. F - the ring "Cext" {Ice Stlth+} (You found it in the Dungeon) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. I - the amulet "Qipnik" {rN+ Regen+} (You found it in the Dungeon) [amulet of regeneration] It protects you from negative energy. It increases your rate of regeneration. K - the ring "Oteor" {rElec rC++ MP+9 Stlth+} (You found it in the Dungeon) [ring of magical power] It greatly protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It makes you more stealthy. L - the amulet of Fanguleud {Faith +Inv rN+ MP+9 Str-4} (You found it in the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (-4). It protects you from negative energy. It affects your magic capacity (+9). It lets you turn invisible. M - the amulet "Masaxt" {Reflect *Drain rElec MR+ Dex+3 SH+2} (You found it in the Dungeon) [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. It affects your SH (+2). O - the amulet "Icutiv" {Regen+ Int+6 Dex+4 Stlth-} (You found it in the Dungeon) [amulet of regeneration] It affects your intelligence (+6). It affects your dexterity (+4). It increases your rate of regeneration. It makes you less stealthy. Q - the amulet of Gielee {Gourm *Corrode rPois Dex+4} (You found it in the Dungeon) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+4). It protects you from poison. It may corrode you when you take damage. U - the amulet of Nupnyss {RegenMP -Tele rC++ Stlth+} (You found it in the Dungeon) [amulet of magic regeneration] It increases your magic regeneration. It greatly protects you from cold. It prevents most forms of teleportation. It makes you more stealthy. V - the ring "Pisaz" {Wiz MR+ Int+7 Dex+4} (You found it in the Dungeon) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+7). It affects your dexterity (+4). It affects your resistance to hostile enchantments. W - the amulet of Houho {Gourm rN+} (You found it in the Dungeon) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from negative energy. X - the amulet "Zuhik" {*Drain +Rage rC+ Str+3 Int+4} (You found it in the Dungeon) [amulet of rage] It affects your strength (+3). It affects your intelligence (+4). It protects you from cold. It lets you go berserk. It causes draining when unequipped. Y - the ring "Faydutz" {rPois rF+ Int+2} (You found it in the Dungeon) [ring of protection from fire] It affects your intelligence (+2). It protects you from fire. It protects you from poison. Z - the amulet "Nomp" {Spirit *Drain Str+3 Dex+3} (You found it in the Dungeon) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). It affects your dexterity (+3). It causes draining when unequipped. Wands G - a wand of disintegration (14) H - a wand of paralysis (11) Scrolls j - 2 scrolls of blinking k - 4 scrolls of remove curse l - 4 scrolls of amnesia D - a scroll of identify Potions a - 2 potions of invisibility e - 8 potions of curing f - 14 potions of heal wounds g - 8 potions of haste h - 4 potions of magic o - a potion of brilliance w - a potion of resistance Books S - a manual of Armour Miscellaneous P - a box of beasts R - a lightning rod (4/4) T - a sack of spiders Comestibles d - 7 rations Skills: + Level 16.4 Fighting + Level 13.5 Armour - Level 10.9 Dodging - Level 2.4 Stealth + Level 10.7 Shields + Level 17.0 Spellcasting + Level 0.0 Conjurations - Level 0.8 Transmutations + Level 0.0 Air Magic O Level 27 Earth Magic + Level 21.8 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Lehudib's Crystal Sp Conj/Erth ######.... 80% 8 None b - Petrify Tmut/Erth ######.. 1% 4 None c - Iron Shot Conj/Erth ######.... 2% 6 None d - Lee's Rapid Deconstr Erth #######... 0% 5 None e - Tornado Air ##........ 100% 9 None f - Stone Arrow Conj/Erth ###### 1% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sandblast Erth ###### 0% 1 None Passwall Tmut/Erth ######.. 0% 2 None Beastly Appendage Tmut ###... 3% 1 None Bolt of Magma Conj/Fire/Erth #####..... 3% 5 None Animate Skeleton Necr N/A 4% 1 None Apportation Tloc ##.... 4% 1 None Confusing Touch Hex ##.... 4% 1 None Corona Hex ##..... 4% 1 None Flame Tongue Conj/Fire ##... 4% 1 None Infusion Chrm ##.. 4% 1 None Pain Necr ##.. 4% 1 None Shock Conj/Air ##.. 4% 1 None Summon Butterflies Summ ##...... 4% 1 None Summon Small Mammal Summ ##.. 4% 1 None Sticks to Snakes Tmut ###..... 4% 2 None Blink Tloc N/A 7% 2 None Ensorcelled Hibernation Hex/Ice ##.... 7% 2 None Shroud of Golubria Chrm/Tloc ##........ 7% 2 None Song of Slaying Chrm ##...... 7% 2 None Shatter Erth #######... 7% 9 None Spider Form Tmut/Pois ##........ 12% 3 None Call Canine Familiar Summ ##...... 14% 3 None Confuse Hex ##...... 14% 3 None Conjure Flame Conj/Fire ##...... 14% 3 None Dazzling Spray Conj/Hex ##.... 14% 3 None Gell's Gravitas Tloc ##........ 14% 3 None Lesser Beckoning Tloc ##........ 14% 3 None Recall Summ/Tloc N/A 14% 3 None Spectral Weapon Hex/Chrm ##...... 14% 3 None Static Discharge Conj/Air ##...... 14% 3 None Teleport Other Tloc ##...... 14% 3 None Tukima's Dance Hex ##...... 14% 3 None Vampiric Draining Necr ##........ 14% 3 None Ice Form Ice/Tmut ##...... 38% 4 None Animate Dead Necr N/A 45% 4 None Cause Fear Hex ##........ 45% 4 None Passage of Golubria Tloc N/A 45% 4 None Summon Ice Beast Ice/Summ ##...... 45% 4 None Summon Lightning Spire Summ/Air ##...... 45% 4 None Blade Hands Tmut ###....... 71% 5 None Bolt of Draining Conj/Necr ##........ 82% 5 None Iskenderun's Battlesphe Conj/Chrm ##...... 82% 5 None Lightning Bolt Conj/Air ##........ 82% 5 None Summon Forest Summ/Tloc ##........ 82% 5 None Summon Mana Viper Hex/Summ ##...... 82% 5 None Venom Bolt Conj/Pois ##........ 82% 5 None Bolt of Cold Conj/Ice ##........ 100% 6 None Bolt of Fire Conj/Fire ##........ 100% 6 None Conjure Ball Lightning Conj/Air ##........ 100% 6 None Poison Arrow Conj/Pois ##........ 100% 6 None Dragon Form Tmut ###....... 100% 7 None Orb of Destruction Conj ##........ 100% 7 None Spellforged Servitor Conj/Summ ##........ 100% 7 None Summon Hydra Summ ##........ 100% 7 None Chain Lightning Conj/Air ##........ 100% 8 None Disjunction Tloc ##........ 100% 8 None Ignition Fire ##........ 100% 8 None Dragon's Call Summ ##........ 100% 9 None Fire Storm Conj/Fire ##........ 100% 9 None Glaciate Conj/Ice ##........ 100% 9 None Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You resist negative energy. (rN+) You passively map the area around you. You do not regenerate. You tend to lose your temper in combat. You have an increased reservoir of magic. (+10% MP) You are resistant to hostile enchantments. (MR+) Your spells are a little easier to cast, but a little less powerful. Message History Items here: ( )) [ a +0 arbalest; a +1 great sword of protection; 9 bolts a +0 plate armour of poison resistance You see here a bolt. Things that are here: a +0 arbalest; 17 bolts You see here a +0 scimitar. You see here 2 bolts. Things that are here: a +0 dagger; a +0 leather armour There is a huge open gate here. There is a huge open gate leading to the Armoury (Hard) here. Things that are here: a +0 great mace; a +0 chain mail Things that are here: a +1 dagger of speed; a +2 robe of fire resistance There is an open door to the Entrance Hall (Safe) here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##########.##................''.. #...........'................''.. #'#####'#####......#..#......##.. #.#.รท#..#..##.......)).......##.. #.#..').'..#####'#####[)######### #.##)####+###.......##''######### #.#........##.......##.)))))....# #.#........##.......##....).)...' #.#####'#####...@...##.)#####...# #.#...)))..##.......##..'...#...) #.#...)))[.##.......##..#...#().. #'###########.......##.)#...#.### #.......#..*##########..#####.).. #...#...#.############........#.. #...#...#)#....#....##........#(. #.##.##.#'#....#..[[###'###...#.. #...#...#.)....[..))##....'...#'# There were no monsters in sight! Vanquished Creatures 2 sphinxes (D) Frances (D) 2 draconian shifters (D) 3 orc warlords (D) A deep elf sorcerer (D) 2 deep elf demonologists (D) A green draconian (D) A dire elephant (D) 2 purple draconians (D) A vampire knight (D) 2 white draconians (D) 3 deep elf annihilators (D) An eidolon (D) 2 deep elf death magi (D) 4 yaktaur captains (D) A naga warrior (D) 2 hydras (D) 2 vault guards (D) A spriggan air mage (D) An alligator snapping turtle (D) An anaconda (D) A two-headed ogre (D) An ogre mage (D) 3 hell hogs (D) A death yak (D) 2 orc high priests (D) A spriggan berserker (D) A vampire mage (D) 3 deep elf knights (D) Sonja (D) A sun demon (D) A fire crab (D) 4 skeletal warriors (D) A sea snake (D) A deep troll (D) A phantasmal warrior (D) 2 swamp dragons (D) An ugly thing (D) A necromancer (D) 10 orc knights (D) 4 deep elf magi (D) A cyclops (D) A merfolk siren (D) A black mamba (D) Psyche (D) 2 naga magi (D) A smoke demon (D) An ice devil (D) A rime drake (D) 9 yaktaurs (D) A komodo dragon (D) A freezing wraith (D) 2 efreet (D) A wandering mushroom (D) A jumping spider (D) A merfolk (D) 3 trolls (D) A polar bear (D) Grinder (D) 2 hornets (D) A hippogriff (D) A wind drake (D) 7 slime creatures (D) 3 blink frogs (D) 2 bog bodies (D) 2 vampires (D) A yak (shapeshifter) (D) A wraith (D) A wyvern (D) A spriggan (D) An air elemental (D) A fire elemental (D) A ynoxinul (D) A fire bat (D) A vampire mosquito (D) A basilisk (D) A steam dragon (D) 3 wargs (D) 7 hell hounds (D) An acid dragon (D) Duvessa (D) A water moccasin (D) 2 floating eyes (D) 3 porcupines (D) A swamp drake (D) 2 black bears (D) 2 phantoms (D) An ice beast (D) 2 ogres (D) An eye of draining (D) 8 orc warriors (D) A centaur (D) 2 small abominations (D) A bullfrog (D) Dowan (D) 2 scorpions (D) 5 killer bees (D) A jelly (D) 2 orc priests (D) 2 orc wizards (D) A hell rat (D) An adder (D) An ufetubus (D) 2 oozes (D) 3 adder zombies (D) A leopard gecko (D) 10 orcs (D) A bat skeleton (D) A bat zombie (D) 2 goblins (D) 4 jackals (D) 2 ball pythons (D) A frilled lizard (D) A leopard gecko zombie (D) A quokka zombie (D) A rat (D) 221 creatures vanquished. Vanquished Creatures (others) A gnoll (D) 1 creature vanquished. Grand Total: 222 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 8 | D | Noticed a floating eye 11 | D | Killed a floating eye 11 | D | Reached skill level 10 in Earth Magic 11 | D | Reached XP level 2. HP: 22/22 MP: 0/7 11 | D | Reached XP level 3. HP: 28/28 MP: 0/9 11 | D | Reached XP level 4. HP: 36/36 MP: 0/10 41 | D | Found a glowing golden altar of the Shining One. 41 | D | Found a glowing silver altar of Zin. 41 | D | Found a basalt altar of Yredelemnul. 41 | D | Found a shimmering altar of Xom. 41 | D | Found an ornate altar of the Wu Jian Council. 41 | D | Found a bloodstained altar of Trog. 41 | D | Found a deep blue altar of Sif Muna. 41 | D | Found a sacrificial altar of Ru. 41 | D | Found a stormy altar of Qazlal. 41 | D | Found an iron altar of Okawaru. 41 | D | Found a sparkling altar of Nemelex Xobeh. 41 | D | Found a burning altar of Makhleb. 41 | D | Found a viscous altar of Jiyva. 41 | D | Found a hazy altar of Hepliaklqana. 41 | D | Found an opulent altar of Gozag. 41 | D | Found a blossoming altar of Fedhas. 41 | D | Found a white marble altar of Elyvilon. 41 | D | Found a shadowy altar of Dithmenos. 41 | D | Found a snail-covered altar of Cheibriados. 42 | D | Found a radiant altar of Vehumet. 42 | D | Found a corrupted altar of Lugonu. 42 | D | Found a roughly hewn altar of Beogh. 43 | D | Found a hide-covered altar of Uskayaw. 43 | D | Found an ancient bone altar of Kikubaaqudgha. 43 | D | Found a shattered altar of Ashenzari. 49 | D | Became a worshipper of Makhleb the Destroyer 98 | D | Learned a level 3 spell: Stone Arrow 103 | D | Learned a level 4 spell: Petrify 215 | D | Reached * piety under Makhleb 258 | D | Reached ** piety under Makhleb 258 | D | Reached skill level 5 in Spellcasting 258 | D | Reached skill level 11 in Earth Magic 258 | D | Reached XP level 5. HP: 42/42 MP: 9/12 355 | D | Learned a level 5 spell: Lee's Rapid Deconstruction 366 | D | Noticed an ice beast 367 | D | Killed an ice beast 367 | D | Reached *** piety under Makhleb 367 | D | Reached skill level 12 in Earth Magic 367 | D | Noticed a water moccasin 369 | D | Noticed a porcupine 377 | D | Reached skill level 13 in Earth Magic 378 | D | Killed a porcupine 378 | D | Reached skill level 14 in Earth Magic 378 | D | Reached XP level 6. HP: 49/49 MP: 1/15 378 | D | Killed a water moccasin 385 | D | Reached **** piety under Makhleb 407 | D | Reached skill level 15 in Earth Magic 407 | D | Reached XP level 7. HP: 43/55 MP: 7/18 486 | D | Noticed a deep elf mage 488 | D | Killed a deep elf mage 488 | D | Reached skill level 17 in Earth Magic 620 | D | Noticed a fire bat 620 | D | Noticed a deep elf mage 621 | D | Reached skill level 1 in Fighting 621 | D | Reached skill level 1 in Evocations 621 | D | Reached XP level 8. HP: 64/64 MP: 14/20 621 | D | Reached ***** piety under Makhleb 622 | D | Killed a deep elf mage 622 | D | Reached skill level 18 in Earth Magic 622 | D | Reached skill level 5 in Evocations 693 | D | Noticed a bog body 698 | D | Killed a bog body 994 | D | Noticed a blink frog 995 | D | Noticed a blink frog 995 | D | Noticed a blink frog 999 | D | Gained mutation: You passively map the area around you. | [Deep Dwarf growth] 999 | D | Reached XP level 9. HP: 65/78 MP: 19/22 1001 | D | Reached skill level 19 in Earth Magic 1005 | D | Reached skill level 5 in Fighting 1005 | D | Reached skill level 10 in Spellcasting 1070 | D | Noticed Duvessa 1088 | D | Killed Duvessa 1088 | D | Reached ****** piety under Makhleb 1091 | D | Noticed Dowan 1094 | D | Killed Dowan 1094 | D | Noticed an ice devil 1101 | D | Killed an ice devil 1101 | D | Reached skill level 20 in Earth Magic 1126 | D | Noticed a merfolk siren 1127 | D | Killed a merfolk siren 1131 | D | Noticed a troll 1132 | D | Noticed a deep troll 1133 | D | Killed a troll 1145 | D | Killed a deep troll 1145 | D | Reached XP level 10. HP: 65/92 MP: 4/24 1238 | D | Noticed an orc high priest 1240 | D | Killed an orc high priest 1240 | D | Reached skill level 21 in Earth Magic 1240 | D | Reached skill level 10 in Evocations 1378 | D | Noticed Grinder 1383 | D | Killed Grinder 1621 | D | Noticed a vault guard 1622 | D | Noticed a seven-headed hydra 1639 | D | Killed a vault guard 1702 | D | Noticed an orc high priest 1705 | D | Killed an orc high priest 1705 | D | Reached skill level 22 in Earth Magic 1768 | D | Killed a seven-headed hydra 1768 | D | Reached XP level 11. HP: 104/104 MP: 13/26 1948 | D | Noticed Sonja 1950 | D | Noticed a death yak 1952 | D | Killed Sonja 1961 | D | Killed a death yak 2002 | D | Reached skill level 23 in Earth Magic 2174 | D | Noticed a hell hog 2180 | D | Killed a hell hog 2214 | D | Noticed a phantasmal warrior 2224 | D | Killed a phantasmal warrior 2255 | D | Reached skill level 10 in Fighting 2256 | D | Noticed an orc knight 2262 | D | Killed an orc knight 2295 | D | Noticed a hell hog 2303 | D | Killed a hell hog 2303 | D | Reached skill level 24 in Earth Magic 2312 | D | Noticed a hell hog 2320 | D | Killed a hell hog 2771 | D | Got the Tome of the Twisted Rocks 2846 | D | Noticed a deep elf mage 2848 | D | Reached XP level 12. HP: 81/118 MP: 22/28 3031 | D | Noticed an alligator snapping turtle 3036 | D | Reached skill level 15 in Evocations 3097 | D | Killed an alligator snapping turtle 3097 | D | Reached skill level 25 in Earth Magic 3263 | D | Noticed Psyche 3263 | D | Noticed a six-headed hydra 3267 | D | Killed Psyche 3270 | D | Killed a six-headed hydra 3366 | D | Noticed an orc warlord 3401 | D | Killed an orc warlord 3462 | D | Reached skill level 26 in Earth Magic 3470 | D | Noticed an orc warlord 3476 | D | Killed an orc warlord 3644 | D | Reached XP level 13. HP: 130/130 MP: 5/31 3729 | D | Reached skill level 27 in Earth Magic 3875 | D | Noticed an orc warlord 3907 | D | Killed an orc warlord 4340 | D | Reached skill level 15 in Spellcasting 4357 | D | Noticed a purple draconian 4395 | D | HP: 3/135 [yaktaur captain/bolt (20)] 4403 | D | Killed a purple draconian 4639 | D | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 4639 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 4639 | D | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 4855 | D | Found the +8 trident of the Octopus King {venom, rElec | rPois MR+} 4892 | D | Reached skill level 1 in Shields 4921 | D | Found the +4 robe of Augmentation {Str+4 Int+4 Dex+4} 5170 | D | Reached skill level 1 in Armour 5210 | D | Got the cursed +1 scale mail of Dufan {rF+ rC++ Dex+5} 5387 | D | Noticed a white draconian 5390 | D | Killed a white draconian 5390 | D | Reached skill level 5 in Dodging 5406 | D | Reached skill level 5 in Armour 5406 | D | Reached skill level 5 in Shields 5406 | D | Gained mutation: You resist negative energy. (rN+) [Deep | Dwarf growth] 5406 | D | Reached XP level 14. HP: 145/145 MP: 12/33 5421 | D | Reached skill level 15 in Fighting 5794 | D | Noticed a sphinx 5799 | D | Killed a sphinx 5957 | D | Noticed a vampire knight 5962 | D | Killed a vampire knight 5962 | D | Reached skill level 10 in Armour 6198 | D | Noticed Frances 6211 | D | Killed Frances 6452 | D | Noticed a deep elf sorcerer 6454 | D | Killed a deep elf sorcerer 6618 | D | Noticed a sphinx 6620 | D | Killed a sphinx 6620 | D | Reached skill level 10 in Dodging 6951 | D | Noticed a black draconian shifter 6953 | D | Noticed a purple draconian shifter 6957 | D | Reached skill level 10 in Shields 6964 | D | Killed a purple draconian shifter 6969 | D | Killed a black draconian shifter 7135 | D | Got the Volume of the Stag 7149 | D | Got the Compendium of Ignition and Necromancy 7157 | D | Got the Disquisition on Calling and Snow 7183 | D | Learned a level 8 spell: Lehudib's Crystal Spear 7194 | D | Learned a level 9 spell: Tornado 7201 | D | Learned a level 6 spell: Iron Shot 7281 | D | Got the ring "Vysheaxe" {Fire Slay+4 Stlth+} 7283 | D | Got the ring "Capsuus" {rPois MR+ Str+6} 7285 | D | Got the ring "Syily" {rN+ MR+ SInv Stlth+} 7287 | D | Got the ring of Megalomania {*Slow rC+ Dex+3 Slay+2 SInv} 7289 | D | Got the ring "Zeedyxia" {rElec Str+4 Dex+3 Slay-6 SInv} 7291 | D | Got the ring of Yssutyach {MR+ Int+5 Slay-4 SInv Stlth+} 7293 | D | Got the ring of the Equinox {rElec rN+ Str-4 Int+4 SInv} 7295 | D | Got the ring "Coseulon" {rN++ Dex+6} 7297 | D | Got the ring of Xom's Esteem {-Tele rElec rPois Int+4} 7299 | D | Got the ring of Eternal Night {rF+ Str+5 SInv} 7301 | D | Got the ring "Ycuc Juo" {Str+2 SInv} 7303 | D | Got the ring "Noovex" {Fire rElec Int+8 Dex-2} 7305 | D | Got the ring "Cext" {Ice Stlth+} 7333 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 7333 | D | Lost mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 7333 | D | Gained mutation: Your movements are less encumbered by | armour. (ER -4) [potion of mutation] 7333 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 7333 | D | Gained mutation: You sometimes yell uncontrollably at your | foes. [potion of mutation] 7333 | D | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [potion of mutation] 7334 | D | Lost mutation: You are surrounded by a mild repulsion | field. (EV +2) [potion of mutation] 7334 | D | Lost mutation: You sometimes yell uncontrollably at your | foes. [potion of mutation] 7334 | D | Lost mutation: Your movements are less encumbered by | armour. (ER -4) [potion of mutation] 7334 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 7334 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 7334 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 7334 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 7334 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 7335 | D | Lost mutation: Your movements are slightly less encumbered | by armour. (ER -2) [potion of mutation] 7335 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 7335 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 7335 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 7335 | D | Gained mutation: You are resistant to hostile enchantments. | (MR+) [potion of mutation] 7340 | D | Got the ring "Usog" {rCorr Dex+6} 7342 | D | Got the amulet "Qipnik" {rN+ Regen+} 7344 | D | Got the ring "Oteor" {rElec rC++ MP+9 Stlth+} 7346 | D | Got the amulet of Fanguleud {Faith +Inv rN+ MP+9 Str-4} 7348 | D | Got the amulet "Masaxt" {Reflect *Drain rElec MR+ Dex+3 | SH+2} 7350 | D | Got the amulet "Icutiv" {Regen+ Int+6 Dex+4 Stlth-} 7352 | D | Got the amulet of Gielee {Gourm *Corrode rPois Dex+4} 7354 | D | Got the amulet of Nupnyss {RegenMP -Tele rC++ Stlth+} 7356 | D | Got the ring "Pisaz" {Wiz MR+ Int+7 Dex+4} 7358 | D | Got the amulet of Houho {Gourm rN+} 7360 | D | Got the amulet "Zuhik" {*Drain +Rage rC+ Str+3 Int+4} 7362 | D | Got the ring "Faydutz" {rPois rF+ Int+2} 7365 | D | Got the amulet "Nomp" {Spirit *Drain Str+3 Dex+3} 7463 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_5, final_vault] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | ---------------+-------------------------------------------+----- Spellcasting | 4 5 6 7 8 9 10 11 12 14 15 17 | 17.0 Earth Magic | 10 11 14 15 17 18 20 22 24 26 27 | 27.0 Fighting | 1 4 6 8 10 12 14 16 | 16.4 Evocations | 1 5 9 12 14 16 19 21 | 21.8 Shields | 5 10 | 10.7 Armour | 5 13 | 13.5 Dodging | 5 10 | 10.9 Stealth | | 2.4 Transmutations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total -------------------------+-------+-------+-------+-------+-------++------- Melee: Staff | | | | 16 | 7 || 23 Headbutt | | | | | 2 || 2 Fire: Blowgun | | | | 8 | || 8 Throw: Stone | | | | 1 | || 1 Cast: Sandblast | 2 | 18 | 3 | | 1 || 24 Lee's Rapid Decon | | 3 | 26 | 108 | 129 || 266 Stone Arrow | | | | | 4 || 4 Evoke: Staff of energy | | 8 | 30 | 160 | 185 || 383 Use: Scroll | | | | 3 | 2 || 5 Potion | | | | | 12 || 12 Eat: Chunk | | | 2 | 9 | 13 || 24 Ration | | | | 2 | 2 || 4 Armor: Robe | | 5 | | | || 5 Ring mail | | | 4 | 21 | 13 || 38 Dodge: Dodged | | 11 | 6 | 62 | 49 || 128 Block: Large shield | | | | | 57 || 57 Buckler | | | | | 6 || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1012 | 99098 | 99.0 | 4 | 217 | 98.2 +---------+---------+-------+---------+---------+------- D | 1012 | 99098 | 99.0 | 4 | 217 | 98.2 +---------+---------+-------+---------+---------+-------