Dungeon Sprint DCSS version 0.24-a0-163-g64c5a76fe2 (webtiles) character file. Game seed: 14165279801849678949 28 xoxolimbo the Digger (level 2, 15/22 HPs) Began as a Deep Dwarf Earth Elementalist on Mar 6, 2019. Got out of the dungeon alive. The game lasted 00:01:24 (243 turns). xoxolimbo the Digger (Deep Dwarf Earth Elementalist) Turns: 243, Time: 00:01:24 Health: 15/22 AC: 2 Str: 11 XL: 2 Next: 96% Magic: 6/6 EV: 13 Int: 15 God: Gold: 35 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, agile 1, blurry vision 1, sense surroundings 1, wild magic 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch You collected 35 gold pieces. Inventory: Missiles b - 21 stones (quivered) Armour c - a +0 robe (worn) Scrolls i - 2 scrolls of immolation {unknown} j - 2 scrolls of blinking k - 2 scrolls of identify {unknown} l - a scroll of random uselessness {unknown} Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic m - 2 potions of flight n - a potion of lignification {unknown} Comestibles a - 3 chunks of flesh d - 3 rations Skills: - Level 2.1 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting Level 0.8 Transmutations * Level 7.5 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ####.. 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ###..... 9% 2 ##..... Stone Arrow Conj/Erth ###... 17% 3 ###.... Lee's Rapid Deconstruct Erth ####...... 32% 5 ######. Petrify Tmut/Erth ###..... 43% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. You are agile. (Dex +2) Scrolls take you a little longer to read. Your spells are a little harder to cast, but a little more powerful. Message History You feel a little more calm. You feel stronger. You feel resistant to hostile enchantments. Really quaff the potion of mutation? You feel extremely strange. You feel weaker. You feel less resistant to hostile enchantments. Your attunement to dungeon structure grows. Your feet thicken and deform. Really quaff the potion of mutation? You feel extremely strange. Your hooves expand and flesh out into feet! You feel slightly disoriented. Your vision blurs. You feel less in control of your magic. You feel agile. Press: ? - help, . - travel You can't see that place. [a staircase leading out of the dungeon.] You see here a human skeleton. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓▓▓▓▓▓▓▓▓ *▓ ▓@..#[..#### #. ▓...#......#####.. ▓..##....÷..#..#.. ▓##.##.##...#..#.. ##.##.###..##'#.. ▓#.####.##..###... ▓.###..##..####... ▓#.....##.÷###.... ###..##...##..... There were no monsters in sight! Vanquished Creatures A human (D) An ooze (D) A phantom (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 8 | D | Reached skill level 5 in Earth Magic 52 | D | Killed a yaktaur 100 | D | Killed a hellion 100 | D | Killed a hellion 100 | D | Killed a hellion 100 | D | Killed a hellion 101 | D | Killed a hellion 101 | D | Killed a hellion 146 | D | Reached skill level 7 in Earth Magic 146 | D | Reached XP level 2. HP: 22/22 MP: 0/6 157 | D | Killed a white draconian scorcher 206 | D | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [potion of mutation] 206 | D | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [potion of mutation] 207 | D | Lost mutation: You have a somewhat thin skeletal structure. | (Dex +2, Stealth) [potion of mutation] 207 | D | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 207 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 207 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 207 | D | Gained mutation: Your movements are less encumbered by | armour. (ER -4) [potion of mutation] 208 | D | Lost mutation: You are surrounded by a mild repulsion | field. (EV +2) [potion of mutation] 208 | D | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [potion of mutation] 208 | D | Lost mutation: You are weak. (Str -2) [potion of mutation] 209 | D | Lost mutation: You have a somewhat thin skeletal structure. | (Dex +2, Stealth) [potion of mutation] 209 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 209 | D | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 209 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 209 | D | Lost mutation: Your movements are less encumbered by | armour. (ER -4) [potion of mutation] 209 | D | Gained mutation: You evolve. [potion of mutation] 210 | D | Lost mutation: Your movements are slightly less encumbered | by armour. (ER -2) [potion of mutation] 210 | D | Lost mutation: You evolve. [potion of mutation] 210 | D | Lost mutation: Potions are less effective at restoring your | health. [potion of mutation] 210 | D | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 210 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 210 | D | Gained mutation: You are resistant to hostile enchantments. | (MR+) [potion of mutation] 211 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 211 | D | Lost mutation: You are resistant to hostile enchantments. | (MR+) [potion of mutation] 211 | D | Gained mutation: You passively map the area around you. | [potion of mutation] 211 | D | Gained mutation: You have large cloven feet. [potion of | mutation] 212 | D | Lost mutation: You have large cloven feet. [potion of | mutation] 212 | D | Lost mutation: You passively map the area around you. | [potion of mutation] 212 | D | Gained mutation: Scrolls take you a little longer to read. | [potion of mutation] 212 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 212 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 222 | D | Killed a white draconian scorcher 243 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.3 Earth Magic | 7 | 7.5 Dodging | | 2.1 Stealth | | 2.4 Transmutations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Sandblast || 9 Use: Potion || 8 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 40 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 40 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------