Dungeon Sprint DCSS version 0.24-a0-167-g029c7ce0ac (webtiles) character file. Game seed: 17220915496220885785 60 xoxolimbo the Geomancer (level 3, 20/28 HPs) Began as a Deep Dwarf Earth Elementalist on Mar 7, 2019. Got out of the dungeon alive. The game lasted 00:00:40 (246 turns). xoxolimbo the Geomancer (DDEE) Turns: 246, Time: 00:00:41 Health: 20/28 AC: 2 Str: 11 XL: 3 Next: 80% Magic: 8/8 EV: 12 Int: 16 God: Gold: 20 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, magic resistance 1, mutation resistance 1, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch You collected 20 gold pieces. Inventory: Missiles b - 15 stones (quivered) Armour c - a +0 robe (worn) Scrolls j - a scroll of blinking k - a scroll of fear {unknown} l - 4 scrolls of immolation {unknown} m - 2 scrolls of identify {unknown} n - 3 scrolls of remove curse Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic o - a potion of flight {unknown} p - a potion of resistance {unknown} Comestibles a - 7 chunks of flesh d - 4 rations Skills: - Level 2.1 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting Level 0.8 Transmutations * Level 9.0 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ####.. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ###..... 3% 2 ##..... Stone Arrow Conj/Erth ###... 8% 3 ###.... Lee's Rapid Deconstruct Erth ####...... 12% 5 ######. Petrify Tmut/Erth ###..... 22% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. You are resistant to hostile enchantments. (MR+) You are somewhat resistant to further mutation. Message History You feel extremely strange. You no longer feel cold resistant. You feel stupid. You feel a little more calm. You feel resistant to hostile enchantments. Your feet thicken and deform. You feel your magical essence link to your wands. Really quaff the potion of mutation? You feel extremely strange. Your magical essence is no longer linked to your wands. Your hooves expand and flesh out into feet! You feel genetically stable. Okay, then. Press: ? - help, . - travel You can't see that place. [a staircase leading out of the dungeon.] You see here a human skeleton. Magic restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓▓▓▓▓▓▓▓▓ *▓ ▓@..#...#### *#. ▓...#......#####.. ▓..##.......#..#.. ▓##.##.##...#..#.. ##.##.###..##'#.. ▓#.####.##..###... ▓.###..##..####... ▓#.....##).###.... ###..##..÷##..... There were no monsters in sight! Vanquished Creatures Jessica (D) A human (D) A wolf (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 4 plants (D) 13 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 77 | D | Noticed Jessica 80 | D | Killed Jessica 80 | D | Reached skill level 7 in Earth Magic 80 | D | Reached XP level 2. HP: 22/22 MP: 1/6 96 | D | Killed a yaktaur 121 | D | Killed a hellion 121 | D | Killed a hellion 121 | D | Killed a hellion 121 | D | Killed a hellion 121 | D | Killed a hellion 150 | D | Reached skill level 8 in Earth Magic 150 | D | Reached XP level 3. HP: 28/28 MP: 1/8 167 | D | Killed a white draconian scorcher 190 | D | Reached skill level 9 in Earth Magic 190 | D | Killed a hellion 210 | D | Gained mutation: You have sharp fingernails. [potion of | mutation] 210 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 211 | D | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 211 | D | Lost mutation: You have sharp fingernails. [potion of | mutation] 211 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 211 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 211 | D | Gained mutation: You have a pair of antennae on your head. | [potion of mutation] 211 | D | Killed a white draconian scorcher 212 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 212 | D | Lost mutation: You have a pair of antennae on your head. | [potion of mutation] 212 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 212 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 213 | D | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 213 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 213 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 213 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 214 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 214 | D | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 214 | D | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 214 | D | Gained mutation: You are resistant to hostile enchantments. | (MR+) [potion of mutation] 214 | D | Gained mutation: You have large cloven feet. [potion of | mutation] 214 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 215 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 215 | D | Lost mutation: You have large cloven feet. [potion of | mutation] 215 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 246 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.9 Earth Magic | 7 8 9 | 9.0 Dodging | | 2.1 Stealth | | 2.4 Transmutations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Sandblast || 15 Use: Potion || 7 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 86 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 86 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------