Dungeon Sprint DCSS version 0.24-a0-167-g029c7ce0ac (webtiles) character file. Game seed: 6855509764451331963 39 xoxolimbo the Geomancer (level 3, 12/28 HPs) Began as a Deep Dwarf Earth Elementalist on Mar 7, 2019. Got out of the dungeon alive. The game lasted 00:00:40 (231 turns). xoxolimbo the Geomancer (DDEE) Turns: 231, Time: 00:00:40 Health: 12/28 AC: 2 Str: 13 XL: 3 Next: 26% Magic: 8/8 EV: 12 Int: 16 God: Gold: 12 SH: 0 Dex: 13 Spells: 8/9 levels left rFire + . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, horns 2, fire resistance 1, sense surroundings 1, strong 1, no potion heal 1, subdued magic 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch You collected 12 gold pieces. Inventory: Missiles b - 18 stones (quivered) Armour a - a cursed +0 helmet c - a +0 robe (worn) Scrolls j - 2 scrolls of blinking l - a scroll of holy word {unknown} m - 4 scrolls of remove curse o - a scroll of torment {unknown} p - 2 scrolls of identify Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic n - a potion of resistance {unknown} q - a potion of flight {unknown} Comestibles d - 3 rations k - 5 chunks of flesh Skills: - Level 2.1 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting Level 0.8 Transmutations * Level 8.1 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###... 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ##...... 3% 2 ##..... Stone Arrow Conj/Erth ##.... 8% 3 ###.... Lee's Rapid Deconstruct Erth ###....... 14% 5 ######. Petrify Tmut/Erth ##...... 24% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. You have a pair of horns on your head. Your flesh is heat resistant. (rF+) Your muscles are strong. (Str +2) Potions are less effective at restoring your health. Your spells are a little easier to cast, but a little less powerful. Message History Really quaff the potion of mutation? You feel extremely strange. You feel robust. You feel healthier. Your body's shape seems more normal. Your system partially rejects the healing effects of potions. Your connection to magic feels subdued. You feel less energetic. You feel your magical essence link to your wands. Really quaff the potion of mutation? You feel extremely strange. You feel more energetic. Your magical essence is no longer linked to your wands. The horns on your head grow some more. You feel stronger. Press: ? - help, . - travel You can't see that place. [a staircase leading out of the dungeon.] Magic restored. You see here a rat skeleton. Some of the chunks of flesh in your inventory have rotted away. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓▓▓▓▓▓▓▓▓ *▓ ▓@..#...#### #. ▓...#......#####.. ▓..##.......#..#.. ▓##.##.##...#..#.. ##.##.###..##'#.. ▓#.####.##..###... ▓.###÷.##.÷####... ▓#.....##..###.... ###..##...##..... There were no monsters in sight! Vanquished Creatures A human (D) A wolf (D) An ooze (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 5 hellions (D) 2 yaktaurs (D) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 24 | D | Reached skill level 5 in Earth Magic 60 | D | Killed a yaktaur 67 | D | Killed a yaktaur 76 | D | Killed a hellion 90 | D | Killed a hellion 105 | D | Killed a hellion 112 | D | Killed a hellion 113 | D | Killed a hellion 125 | D | Reached skill level 7 in Earth Magic 125 | D | Reached XP level 2. HP: 14/22 MP: 0/6 154 | D | Killed a white draconian scorcher 175 | D | Reached skill level 8 in Earth Magic 175 | D | Reached XP level 3. HP: 12/28 MP: 5/8 182 | D | Killed a white draconian scorcher 195 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 195 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 195 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 196 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 196 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 196 | D | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 196 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 196 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 197 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 197 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 197 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 197 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 197 | D | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [potion of mutation] 198 | D | Lost mutation: You are partially covered in slimy green | scales. (AC +2) [potion of mutation] 198 | D | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 198 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 198 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 198 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 198 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 199 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 199 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 199 | D | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 199 | D | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 199 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 199 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 199 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 200 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 200 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 200 | D | Gained mutation: You have a pair of horns on your head. | [potion of mutation] 200 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 231 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Earth Magic | 7 8 | 8.1 Dodging | | 2.1 Stealth | | 2.4 Transmutations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Sandblast || 12 Use: Potion || 7 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 56 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 56 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------