Dungeon Sprint DCSS version 0.24-a0-167-g029c7ce0ac (webtiles) character file.

Game seed: 6855509764451331963

39 xoxolimbo the Geomancer (level 3, 12/28 HPs)
             Began as a Deep Dwarf Earth Elementalist on Mar 7, 2019.
             Got out of the dungeon alive.
             The game lasted 00:00:40 (231 turns).

xoxolimbo the Geomancer (DDEE)                       Turns: 231, Time: 00:00:40

Health: 12/28      AC:  2    Str: 13    XL:     3   Next: 26%
Magic:  8/8        EV: 12    Int: 16    God:    
Gold:   12         SH:  0    Dex: 13    Spells: 8/9 levels left

rFire    + . .     SeeInvis .   (no weapon)
rCold    . . .     Gourm    .   (no shield)
rNeg     . . .     Faith    .   c - +0 robe
rPois    .         Spirit   .   (helmet restricted)
rElec    .         Reflect  .   (no cloak)
rCorr    .         Harm     .   (no gloves)
MR       .....     NoTele   +   (no boots)
Stlth    ++........             (no amulet)
HPRegen  0.00/turn              (no ring)
MPRegen  0.11/turn              (no ring)

@: non-regenerating
A: damage resistance, heal wounds, horns 2, fire resistance 1, sense
surroundings 1, strong 1, no potion heal 1, subdued magic 1, no regeneration
a: Heal Wounds


You escaped.
You were not hungry.

You visited 1 branch
You collected 12 gold pieces.

Inventory:

Missiles
 b - 18 stones (quivered)
Armour
 a - a cursed +0 helmet
 c - a +0 robe (worn)
Scrolls
 j - 2 scrolls of blinking
 l - a scroll of holy word {unknown}
 m - 4 scrolls of remove curse
 o - a scroll of torment {unknown}
 p - 2 scrolls of identify
Potions
 e - a potion of curing
 f - a potion of heal wounds
 g - a potion of haste
 h - 2 potions of magic
 n - a potion of resistance {unknown}
 q - a potion of flight {unknown}
Comestibles
 d - 3 rations
 k - 5 chunks of flesh


   Skills:
 - Level 2.1 Dodging
 - Level 2.4 Stealth
 + Level 3.5 Spellcasting
   Level 0.8 Transmutations
 * Level 8.1 Earth Magic


You had 8 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Sandblast             Erth           ###...       1%          1    None

Your spell library contained the following spells:

 Spells                   Type           Power        Failure   Level  Hunger
 Passwall                 Tmut/Erth      ##......     3%          2    ##.....
 Stone Arrow              Conj/Erth      ##....       8%          3    ###....
 Lee's Rapid Deconstruct  Erth           ###.......   14%         5    ######.
 Petrify                  Tmut/Erth      ##......     24%         4    ####...


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/1)             

Altars:


Innate Abilities, Weirdness & Mutations

You are resistant to damage.
You can heal yourself by infusing magical energy.
You passively map a small area around you.
You do not regenerate.
You have a pair of horns on your head.
Your flesh is heat resistant. (rF+)
Your muscles are strong. (Str +2)
Potions are less effective at restoring your health.
Your spells are a little easier to cast, but a little less powerful.


Message History

Really quaff the potion of mutation? 
You feel extremely strange.
You feel robust. You feel healthier. Your body's shape seems more normal.
Your system partially rejects the healing effects of potions.
Your connection to magic feels subdued. You feel less energetic.
You feel your magical essence link to your wands.
Really quaff the potion of mutation? 
You feel extremely strange.
You feel more energetic.
Your magical essence is no longer linked to your wands.
The horns on your head grow some more. You feel stronger.
Press: ? - help, . - travel
You can't see that place.
[a staircase leading out of the dungeon.]
Magic restored.
You see here a rat skeleton.
Some of the chunks of flesh in your inventory have rotted away.
There is a staircase leading out of the dungeon here.
Are you sure you want to leave the Dungeon? This will make you lose the game! 
You have escaped!

▓▓▓▓▓▓▓▓▓       *▓
▓@..#...####    #.
▓...#......#####..
▓..##.......#..#..
▓##.##.##...#..#..
 ##.##.###..##'#..
▓#.####.##..###...
▓.###÷.##.÷####...
▓#.....##..###....
 ###..##...##.....


There were no monsters in sight!

Vanquished Creatures
  A human (D)
  A wolf (D)
  An ooze (D)
  3 rats (D)
6 creatures vanquished.

Vanquished Creatures (others)
  2 draconian scorchers (D)
  5 hellions (D)
  2 yaktaurs (D)
9 creatures vanquished.

Grand Total: 15 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D        | xoxolimbo the Deep Dwarf Earth Elementalist began the quest
                  | for the Orb.
     0 | D        | Reached XP level 1. HP: 15/15 MP: 3/3
    24 | D        | Reached skill level 5 in Earth Magic
    60 | D        | Killed a yaktaur
    67 | D        | Killed a yaktaur
    76 | D        | Killed a hellion
    90 | D        | Killed a hellion
   105 | D        | Killed a hellion
   112 | D        | Killed a hellion
   113 | D        | Killed a hellion
   125 | D        | Reached skill level 7 in Earth Magic
   125 | D        | Reached XP level 2. HP: 14/22 MP: 0/6
   154 | D        | Killed a white draconian scorcher
   175 | D        | Reached skill level 8 in Earth Magic
   175 | D        | Reached XP level 3. HP: 12/28 MP: 5/8
   182 | D        | Killed a white draconian scorcher
   195 | D        | Gained mutation: You tend to lose your temper in combat.
                  | [potion of mutation]
   195 | D        | Gained mutation: Your body sometimes deteriorates upon
                  | taking damage. [potion of mutation]
   195 | D        | Gained mutation: Your spells are a little harder to cast,
                  | but a little more powerful. [potion of mutation]
   196 | D        | Lost mutation: Your body sometimes deteriorates upon taking
                  | damage. [potion of mutation]
   196 | D        | Lost mutation: Your spells are a little harder to cast, but
                  | a little more powerful. [potion of mutation]
   196 | D        | Lost mutation: You tend to lose your temper in combat.
                  | [potion of mutation]
   196 | D        | Gained mutation: Your magical capacity is low. (-10% MP)
                  | [potion of mutation]
   196 | D        | Gained mutation: You are agile. (Dex +2) [potion of
                  | mutation]
   197 | D        | Lost mutation: Your magical capacity is low. (-10% MP)
                  | [potion of mutation]
   197 | D        | Lost mutation: You are agile. (Dex +2) [potion of mutation]
   197 | D        | Gained mutation: Armour fits poorly on your strangely
                  | shaped body. [potion of mutation]
   197 | D        | Gained mutation: You are frail. (-10% HP) [potion of
                  | mutation]
   197 | D        | Gained mutation: You are partially covered in slimy green
                  | scales. (AC +2) [potion of mutation]
   198 | D        | Lost mutation: You are partially covered in slimy green
                  | scales. (AC +2) [potion of mutation]
   198 | D        | Lost mutation: Armour fits poorly on your strangely shaped
                  | body. [potion of mutation]
   198 | D        | Gained mutation: Armour fits poorly on your strangely
                  | shaped body. [potion of mutation]
   198 | D        | Gained mutation: Your body sometimes deteriorates upon
                  | taking damage. [potion of mutation]
   198 | D        | Gained mutation: Your flesh is heat resistant. (rF+)
                  | [potion of mutation]
   198 | D        | Gained mutation: You have a pair of small horns on your
                  | head. [potion of mutation]
   199 | D        | Lost mutation: You are frail. (-10% HP) [potion of
                  | mutation]
   199 | D        | Lost mutation: Your body sometimes deteriorates upon taking
                  | damage. [potion of mutation]
   199 | D        | Lost mutation: Armour fits poorly on your strangely shaped
                  | body. [potion of mutation]
   199 | D        | Gained mutation: Potions are less effective at restoring
                  | your health. [potion of mutation]
   199 | D        | Gained mutation: Your spells are a little easier to cast,
                  | but a little less powerful. [potion of mutation]
   199 | D        | Gained mutation: Your magical capacity is low. (-10% MP)
                  | [potion of mutation]
   199 | D        | Gained mutation: You expend magic power (3 MP) to
                  | strengthen your wands. [potion of mutation]
   200 | D        | Lost mutation: Your magical capacity is low. (-10% MP)
                  | [potion of mutation]
   200 | D        | Lost mutation: You expend magic power (3 MP) to strengthen
                  | your wands. [potion of mutation]
   200 | D        | Gained mutation: You have a pair of horns on your head.
                  | [potion of mutation]
   200 | D        | Gained mutation: Your muscles are strong. (Str +2) [potion
                  | of mutation]
   231 | D        | Got out of the dungeon alive.

Levels and vault maps discovered:
D:        dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms,
          sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching,
          sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie,
          sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies,
          sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists,
          sprint_mu_blade_basic, sprint_mu_crypt_fortress,
          sprint_mu_tomb_spiral, sprint_mu_vestibule_basic,
          sprint_mu_gehenna_hellfire, sprint_mu_dis_giant,
          sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1]

Skill      XL: |  1  2 |
---------------+-------+-----
Spellcasting   |  3    |  3.5
Earth Magic    |  7  8 |  8.1
Dodging        |       |  2.1
Stealth        |       |  2.4
Transmutations |       |  0.8

Action                   || total
-------------------------++-------
Melee: Unarmed           ||     6
 Cast: Sandblast         ||    12
  Use: Potion            ||     7
Armor: Robe              ||     1
Dodge: Dodged            ||     3

Table legend:
 A = Non-vault XP
 B = Vault XP
 C = Vault XP percentage of total XP
 D = Non-vault monster count
 E = Vault monster count
 F = Vault count percentage of total count

                 A         B        C        D         E        F   
            +---------+---------+-------+---------+---------+-------
      Total |       0 |      56 | 100.0 |       0 |       6 | 100.0
            +---------+---------+-------+---------+---------+-------
          D |       0 |      56 | 100.0 |       0 |       6 | 100.0
            +---------+---------+-------+---------+---------+-------