Dungeon Sprint DCSS version 0.24-a0-167-g029c7ce0ac (webtiles) character file. Game seed: 8851809899076604027 94 xoxolimbo the Geomancer (level 4, 24/36 HPs) Began as a Deep Dwarf Earth Elementalist on Mar 7, 2019. Got out of the dungeon alive. The game lasted 00:00:39 (231 turns). xoxolimbo the Geomancer (DDEE) Turns: 231, Time: 00:00:40 Health: 24/36 AC: 2 Str: 12 XL: 4 Next: 38% Magic: 10/10 EV: 12 Int: 16 God: Gold: 40 SH: 0 Dex: 11 Spells: 11/12 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.12/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, clumsy 1, cold resistance 1, deterioration 1, sense surroundings 1, MP-powered wands, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch You collected 40 gold pieces. Inventory: Missiles b - 18 stones (quivered) Armour c - a +0 robe (worn) Scrolls i - a scroll of immolation {unknown} j - a scroll of blinking k - a scroll of fear {unknown} l - a scroll of remove curse {unknown} n - a scroll of torment {unknown} o - 4 scrolls of identify {unknown} Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic m - 2 potions of flight p - a potion of degeneration {unknown} Comestibles a - 6 chunks of flesh d - 3 rations Skills: - Level 2.1 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting Level 0.8 Transmutations * Level 10.1 Earth Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth #####. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ###..... 2% 2 ##..... Stone Arrow Conj/Erth ###... 6% 3 ###.... Lee's Rapid Deconstruct Erth #####..... 7% 5 ######. Petrify Tmut/Erth ###..... 17% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. You are clumsy. (Dex -2) Your flesh is cold resistant. (rC+) Your body sometimes deteriorates upon taking damage. You expend magic power (3 MP) to strengthen your wands. Message History You feel extremely strange. You feel weaker. You no longer feel cold resistant. You feel stronger. You feel clever. Really quaff the potion of mutation? You feel extremely strange. You feel stupid. You feel weaker. You feel genetically stable. Really quaff the potion of mutation? You feel extremely strange. You feel genetically unstable. You feel yourself wasting away. You feel clumsy. You feel your magical essence link to your wands. You feel resistant to cold. Okay, then. Press: ? - help, . - travel You can't see that place. [a staircase leading out of the dungeon.] Magic restored. You see here a human skeleton. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓▓▓▓▓▓▓▓▓ ▓ ▓@..#...#### #. ▓...#......#####.. ▓..##.....[.#..#.. ▓##.##.##...#..#.. ##.##.###..##'#.. ▓#.####.##..###... ▓.###..##..####... ▓#.....##..###.... ###..##..÷##..... There were no monsters in sight! Vanquished Creatures A scorpion (D) Jessica (D) A human (D) 2 rats (D) 5 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) A yaktaur (D) 6 hellions (D) A plant (D) 10 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 37 | D | Noticed Jessica 40 | D | Killed Jessica 40 | D | Reached skill level 7 in Earth Magic 40 | D | Reached XP level 2. HP: 22/22 MP: 1/6 80 | D | Killed a yaktaur 104 | D | Killed a hellion 119 | D | Reached skill level 8 in Earth Magic 119 | D | Reached XP level 3. HP: 28/28 MP: 0/8 134 | D | Killed a hellion 135 | D | Killed a hellion 135 | D | Killed a hellion 149 | D | Killed a hellion 150 | D | Killed a white draconian scorcher 150 | D | Killed a hellion 168 | D | Noticed a scorpion 170 | D | Killed a scorpion 170 | D | Reached skill level 10 in Earth Magic 170 | D | Reached XP level 4. HP: 24/36 MP: 5/10 174 | D | Killed a white draconian scorcher 196 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 196 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 196 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 197 | D | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 197 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 197 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 197 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 197 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 198 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 198 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 198 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 198 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 199 | D | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 199 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 199 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 200 | D | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 200 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 200 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 200 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 200 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 231 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.5 Earth Magic | 7 8 10 | 10.1 Dodging | | 2.1 Stealth | | 2.4 Transmutations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Cast: Sandblast | 11 | 1 || 12 Use: Potion | 1 | 5 || 6 Dodge: Dodged | 4 | || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 135 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 135 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------