Dungeon Sprint DCSS version 0.24-a0-167-g029c7ce0ac (webtiles) character file. Game seed: 5708336094936495247 60 xoxolimbo the Geomancer (level 3, 15/28 HPs) Began as a Deep Dwarf Earth Elementalist on Mar 7, 2019. Got out of the dungeon alive. The game lasted 00:00:44 (281 turns). xoxolimbo the Geomancer (DDEE) Turns: 281, Time: 00:00:44 Health: 15/28 AC: 2 Str: 13 XL: 3 Next: 80% Magic: 8/8 EV: 12 Int: 16 God: Gold: 45 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... Rnd*Rage + (no boots) Stlth ++........NoTele + (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, hooves 1, berserk 1, blink, magic resistance 1, sense surroundings 1, strong 1, MP-powered wands, no regeneration a: Heal Wounds, Blink You escaped. You were not hungry. You visited 1 branch You collected 45 gold pieces. Inventory: Missiles b - 18 stones (quivered) Armour c - a +0 robe (worn) Scrolls i - a scroll of holy word {unknown} j - a scroll of blinking k - 3 scrolls of identify l - a scroll of remove curse {unknown} n - a scroll of torment {unknown} o - 3 scrolls of enchant armour {unknown} Potions e - a potion of curing f - 2 potions of heal wounds g - a potion of haste h - 2 potions of magic m - 2 potions of flight p - a potion of resistance {unknown} Comestibles a - a chunk of flesh d - 4 rations Skills: - Level 2.1 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting Level 0.8 Transmutations * Level 9.0 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ####.. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ###..... 3% 2 ##..... Stone Arrow Conj/Erth ###... 8% 3 ###.... Lee's Rapid Deconstruct Erth ####...... 12% 5 ######. Petrify Tmut/Erth ###..... 22% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. You have large cloven feet. You tend to lose your temper in combat. You can translocate small distances at will. You are resistant to hostile enchantments. (MR+) Your muscles are strong. (Str +2) You expend magic power (3 MP) to strengthen your wands. Message History You feel weaker. Your fingernails shrink to normal size. You feel resistant to hostile enchantments. You feel more resistant to hostile enchantments. Your feet thicken and deform. Really quaff the potion of mutation? You feel extremely strange. You feel clumsy. You regain control of your magic. You feel less resistant to hostile enchantments. You feel your magical essence link to your wands. You feel stronger. You feel a little pissed off. You feel jittery. You recover from your berserk rage. Press: ? - help, . - travel You can't see that place. [a staircase leading out of the dungeon.] Magic restored. You see here a +0 robe. Some of the chunks of flesh in your inventory have rotted away. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓▓▓▓▓▓▓▓▓ ▓ ▓@..#...#### *#. ▓...#......#####.. ▓..##.......#..#.. ▓##.##.##...#..#.. ##.##.###..##'#.. ▓#.####[##..###... ▓.###..##..####... ▓#.....##÷.###.... ###..##...##..... There were no monsters in sight! Vanquished Creatures Jessica (D) A human (D) A wolf (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 2 yaktaurs (D) 6 hellions (D) 3 plants (D) 13 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 24 | D | Killed a yaktaur 52 | D | Noticed Jessica 63 | D | Killed Jessica 63 | D | Reached skill level 7 in Earth Magic 63 | D | Reached XP level 2. HP: 19/22 MP: 0/6 88 | D | Killed a hellion 104 | D | Killed a hellion 131 | D | Killed a white draconian scorcher 160 | D | Killed a hellion 161 | D | Killed a hellion 165 | D | Killed a yaktaur 189 | D | Killed a hellion 197 | D | Killed a white draconian scorcher 206 | D | Reached skill level 8 in Earth Magic 206 | D | Reached XP level 3. HP: 24/28 MP: 6/8 211 | D | Killed a hellion 218 | D | Reached skill level 9 in Earth Magic 247 | D | Gained mutation: You have sharp fingernails. [potion of | mutation] 247 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 248 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 248 | D | Lost mutation: You have sharp fingernails. [potion of | mutation] 248 | D | Gained mutation: You have sharp fingernails. [potion of | mutation] 248 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 248 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 248 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 249 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 249 | D | Lost mutation: You have sharp fingernails. [potion of | mutation] 249 | D | Gained mutation: You are resistant to hostile enchantments. | (MR+) [potion of mutation] 249 | D | Gained mutation: You are highly resistant to hostile | enchantments. (MR++) [potion of mutation] 249 | D | Gained mutation: You have large cloven feet. [potion of | mutation] 250 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 250 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 250 | D | Lost mutation: You are highly resistant to hostile | enchantments. (MR++) [potion of mutation] 250 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 250 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 250 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 250 | D | Gained mutation: You can translocate small distances at | will. [potion of mutation] 281 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.9 Earth Magic | 7 8 9 | 9.0 Dodging | | 2.1 Stealth | | 2.4 Transmutations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Sandblast || 12 Use: Potion || 5 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 86 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 86 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------