Dungeon Crawl Stone Soup version 0.24-a0-201-gf2055891f0 (webtiles) character file. Game seed: 8520555695589295019 8 xoxolimbo the Firebug (level 2, 19/19 HPs) Began as a Demonspawn Fire Elementalist on Mar 23, 2019. Got out of the dungeon alive. The game lasted 00:00:52 (708 turns). xoxolimbo the Firebug (Demonspawn Fire Elementalist) Turns: 708, Time: 00:00:52 Health: 19/19 AC: 4 Str: 8 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 16 God: Gold: 10 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: iridescent scales 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons d - a cursed -3 dagger Armour a - a +0 robe (worn) Scrolls e - a scroll of enchant weapon {unknown} Potions b - a potion of invisibility {unknown} f - a potion of mutation {unknown} Comestibles c - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 1.4 Conjurations * Level 2.9 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 12% 2 ###.... Conjure Flame Conj/Fire #....... 24% 3 ###.... Inner Flame Hex/Fire #....... 32% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 92% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) Message History Unknown command. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. You hit the plant but do no damage. The rat splashes around in the water. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..# #.#.# ♣.# #.#.# ..# #.#.# ♣####.#.######### ......#)........# .##############.# .# #.# #### ##### #### ##.####.≈.######@# #.≈.##.≈.≈.#P.≈#r# .≈≈≈..≈≈≈≈≈..≈..P# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈PP≈≈≈≈≈≈≈≈≈≈≈≈≈≈# .≈P≈≈≈≈P≈≈≈≈≈≈≈≈≈# ≈.≈≈P≈P≈P≈P≈≈PP≈P# ################## You could see a rat. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) 2 kobolds (D:1) A ball python (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xoxolimbo the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 654 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [demonic ancestry] 654 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 708 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_clump_double, infiniplex_forest_lined_3, infiniplex_forest_end_2, infiniplex_forest_straight_2, infiniplex_forest_corner_1, infiniplex_forest_lined_room_2, infiniplex_forest_zigzag_1 Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Flame Tongue || 14 Armor: Robe || 3 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------