Dungeon Crawl Stone Soup version 0.24-a0-201-gf2055891f0 (webtiles) character file. Game seed: 14623099188816116530 8 xoxolimbo the Firebug (level 2, 17/19 HPs) Began as a Demonspawn Fire Elementalist on Mar 24, 2019. Got out of the dungeon alive. The game lasted 00:00:26 (498 turns). xoxolimbo the Firebug (Demonspawn Fire Elementalist) Turns: 498, Time: 00:00:26 Health: 17/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 16 God: Gold: 11 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an uncursed ring of protection from magic {unknown} Scrolls d - 2 scrolls of remove curse {unknown} e - a scroll of enchant armour {unknown} Potions f - a potion of cancellation {unknown} g - 2 potions of haste {unknown} Comestibles c - 3 rations Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 1.4 Conjurations * Level 2.9 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 12% 2 ###.... Conjure Flame Conj/Fire #....... 24% 3 ###.... Inner Flame Hex/Fire #....... 32% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 92% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History A frilled lizard comes into view. A frilled lizard is nearby! The helpless frilled lizard fails to defend itself. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (heavily wounded) The flame tongue hits the frilled lizard! You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########### ####.........### ##............... #......⌠...⌠..... ##...⌠.........⌠.. #.........≈....... #...⌠...........⌠. #@.....≈.....≈.... #...⌠...........⌠. #.........≈......( ##...⌠.........⌠.. #####......⌠...⌠..... #...##.............[. #....####.........### #.......########## #.......# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xoxolimbo the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 453 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 453 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 498 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring, nrook_uturn Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Flame Tongue || 11 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------