Dungeon Crawl Stone Soup version 0.24-a0-201-gf2055891f0 (webtiles) character file. Game seed: 14160577748112645604 8 xoxolimbo the Firebug (level 2, 19/19 HPs) Began as a Demonspawn Fire Elementalist on Mar 24, 2019. Got out of the dungeon alive. The game lasted 00:01:00 (511 turns). xoxolimbo the Firebug (Demonspawn Fire Elementalist) Turns: 511, Time: 00:01:01 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 16 God: Gold: 84 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Tele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn j - ring of teleportation (curse) MPRegen 0.09/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) Jewellery j - a cursed ring of teleportation (left hand) Scrolls b - a scroll of remove curse {unknown} h - a scroll of magic mapping {unknown} i - a scroll of blinking {unknown} Potions d - a potion of mutation {unknown} f - a potion of agility {unknown} g - 2 potions of invisibility {unknown} k - a potion of lignification {unknown} Comestibles c - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 1.4 Conjurations * Level 2.9 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 12% 2 ###.... Conjure Flame Conj/Fire #....... 24% 3 ###.... Inner Flame Hex/Fire #....... 32% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 92% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The flame tongue hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. You start resting. Magic restored. HP restored. You see here 2 stones. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ### ##########. .... #.[........ #####...###.....### ####...####.....####.. ###.........###'###..... #......@......'.'......⌠ ###.........###'###..... ####...####.....####.. #####......#....### ..........##.... ........#..##... #####..###.###.. ##+ #### ##. .... #. There were no monsters in sight! Vanquished Creatures 3 bats (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A kobold (D:1) A goblin (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xoxolimbo the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 423 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 423 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 511 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, grunt_decor_mini_mirrors, nemelex_xobeh_ov_fountains_minmay Action || total -------------------------++------- Melee: Club || 10 Cast: Flame Tongue || 9 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------