Dungeon Crawl Stone Soup version 0.24-a0-217-g1152973720 (webtiles) character file. Game seed: 16032734328901364433 8 xoxolimbo the Firebug (level 2, 19/19 HPs) Began as a Demonspawn Fire Elementalist on Mar 30, 2019. Got out of the dungeon alive. The game lasted 00:00:21 (215 turns). xoxolimbo the Firebug (Demonspawn Fire Elementalist) Turns: 215, Time: 00:00:22 Health: 19/19 AC: 4 Str: 8 XL: 2 Next: 0% Magic: 3/5 EV: 12 Int: 16 God: Gold: 10 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: iridescent scales 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - 2 scrolls of fog {unknown} f - a scroll of blinking {unknown} Potions g - 2 potions of might {unknown} Comestibles b - 3 chunks of flesh c - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 1.4 Conjurations * Level 2.9 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 13% 2 ###.... Conjure Flame Conj/Fire #....... 26% 3 ###.... Inner Flame Hex/Fire #....... 32% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 93% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) Message History Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) You miscast Flame Tongue. You are very lightly contaminated with residual magic. Your skin glows momentarily. Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (resting) The flame tongue hits the rat! You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... Iridescent scales grow over part of your body. You see here a giant cockroach corpse. Your magical contamination has completely faded away. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###........########## #...................# #.###.†####.#.....#.### #.#.....#...##...##... # #...#.....###.###.. #...#..###.##.##.# #..÷÷...###.#.#.# #..##....###...###... #.. #........@....... #.. #....###...###... ##. #...###.#.#.# .. #..###.##.##.# .. #.....# #.# #.. .. ...... ... ... ... ... ... .# ... ## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xoxolimbo the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 189 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [demonic ancestry] 189 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 215 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, minmay_door_square, chequers_serial_rivers_micro_a, serial_bayou_pond_e Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Flame Tongue || 8 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------