Dungeon Crawl Stone Soup version 0.24-a0-230-g536ed4e33c (webtiles) character file. Game seed: 266992869232380829 8 xoxolimbo the Firebug (level 2, 6/19 HPs) Began as a Demonspawn Fire Elementalist on Apr 2, 2019. Got out of the dungeon alive. The game lasted 00:00:32 (304 turns). xoxolimbo the Firebug (Demonspawn Fire Elementalist) Turns: 304, Time: 00:00:32 Health: 6/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 16 God: Gold: 21 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of random uselessness {unknown} Comestibles c - a ration d - 2 chunks of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 1.4 Conjurations * Level 2.9 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 13% 2 ###.... Conjure Flame Conj/Fire #....... 26% 3 ###.... Inner Flame Hex/Fire #....... 32% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 93% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The jackal misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You see here a jackal corpse. You butcher the jackal corpse. d - 3 chunks of flesh (gained 1) You see here a jackal skeleton. You start resting. Your magical contamination has completely faded away. You start resting. Some of the chunks of flesh in your inventory have rotted away. Magic restored. You see here a hobgoblin skeleton. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####+#### #.......# #.8.8.8.# #.......# +.8.@.8.+ #.......# #.8.8.8.# #.......# ##.####'##### .........##.# ######.#.##.# #.#.##.# .## #.#.##.# There were no monsters in sight! Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 4 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xoxolimbo the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 226 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 226 | D:1 | Reached XP level 2. HP: 1/19 MP: 0/5 304 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_ring, hex_medium Action || total -------------------------++------- Melee: Club || 5 Cast: Flame Tongue || 11 Armor: Robe || 2 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------