Dungeon Crawl Stone Soup version 0.24-a0-230-g536ed4e33c (webtiles) character file. Game seed: 4156774164900638780 16 xoxolimbo the Firebug (level 2, 8/19 HPs) Began as a Demonspawn Fire Elementalist on Apr 2, 2019. Got out of the dungeon alive. The game lasted 00:00:26 (220 turns). xoxolimbo the Firebug (Demonspawn Fire Elementalist) Turns: 220, Time: 00:00:26 Health: 8/19 AC: 2 Str: 8 XL: 2 Next: 37% Magic: 5/5 EV: 12 Int: 16 God: Gold: 6 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 hand axe (drain) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: magic shield a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons d - a +0 club e - a +0 hand axe of draining (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} Comestibles c - 2 rations Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 1.7 Conjurations * Level 3.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 8% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 12% 2 ###.... Conjure Flame Conj/Fire #....... 22% 3 ###.... Inner Flame Hex/Fire #....... 32% 3 ###.... Sticky Flame Conj/Fire #....... 58% 4 #####.. Fireball Conj/Fire #......... 91% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History Aiming: Flame Tongue (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The flame tongue hits the rat. The rat is severely wounded. The rat closely misses you. Casting: Flame Tongue (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded) The flame tongue hits the rat. You kill the rat! Things that are here: a +0 club; a hobgoblin corpse There is a large open door here. Magic restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #....)...# #..####=.###### #.............. #..####.####### .....# #.....# #.##$## #####.######## .. ## #.......## # ###### #######.## #.@..# #.## #....# #.## #....# ###.## #....#♣♣♣♣.###...[# #.♣##''##....# #...... #.........# #.....# ####.##.### #...... #####.##.##### #...... .............# #...... There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xoxolimbo the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 171 | D:1 | Reached skill level 3 in Fire Magic 171 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 171 | D:1 | Reached XP level 2. HP: 5/19 MP: 3/5 220 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_x, chequers_serial_rivers_small_a Skill XL: | 1 | ---------------+----+----- Fire Magic | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.1 Conjurations | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 12 Club || 2 Unarmed || 1 Cast: Flame Tongue || 6 Armor: Robe || 1 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 23 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------