xoxolimbo the Dungeon (0, 14, D) a +0 hand axe (0, 16, D) a +0 dagger of protection a +0 robe (0, 17, D) a +0 whip (1, 4, D) 2 scrolls of vulnerability (2, 10, D) a +0 whip (3, 13, D) a +2 dagger of venom a +0 robe a +0 club (3, 17, D) a +0 club (unseen) (4, 14, D) a cursed -1 dagger a cursed +0 robe a +0 hand axe a +0 leather armour a +0 falchion a +0 scale mail (5, 4, D) a +2 mace a +2 hand axe (6, 4, D) a +2 quarterstaff a +2 trident (7, 4, D) a +2 falchion of electrocution a +2 dagger (8, 9, D) a +1 long sword of holy wrath (8, 10, D) a +1 trident of piercing (8, 11, D) a +1 dagger of electrocution (8, 12, D) a +2 plate armour (9, 9, D) a +2 hand axe of freezing (9, 10, D) a +0 quarterstaff of speed (9, 11, D) a +0 mace of crushing (10, 21, D) a +0 club (14, 21, D) a +0 robe (17, 19, D) a +0 cloak (17, 21, D) a +2 scimitar of slicing (17, 22, D) a +4 quarterstaff of speed (17, 23, D) a +2 rapier of electrocution (18, 19, D) a +0 cloak (18, 21, D) a +2 morningstar of protection (18, 22, D) a +2 halberd of venom (18, 23, D) a +1 broad axe of chopping (24, 16, D) a +0 mace (26, 17, D) a +0 dire flail (30, 11, D) a +2 scythe of flaming a +0 robe (31, 15, D) a +3 glaive (34, 14, D) a cursed -2 glaive (36, 7, D) a hell hound corpse (skeletalised by now) (37, 19, D) a +1 great sword a +0 robe (37, 21, D) a +0 long sword a +0 leather armour (38, 19, D) a +4 spear a +0 robe (39, 8, D) a hell hound corpse (skeletalised by now) (39, 19, D) a +0 scimitar a +0 robe (42, 19, D) a +0 spear (44, 18, D) a +0 flail a +0 robe a +4 long sword a +0 robe (44, 23, D) a +0 broad axe of freezing (48, -2, D) a +0 mace (50, 22, D) the +10 dagger of the Gloaming {speed, +Rage Str+3 SInv} Attacks with this weapon are significantly faster. It affects your strength (+3). It lets you see invisible. It lets you go berserk. (50, 23, D) 6 tomahawks (51, 23, D) a +2 scythe of holy wrath (59, -3, D) a bolt (66, -3, D) a +0 arbalest 12 bolts a yaktaur corpse (71, -3, D) a +0 trident (74, 3, D) a +0 spear a cursed +0 robe (74, 8, D) a +0 flail (75, 1, D) a +4 scimitar of flaming (75, 13, D) the Compendium of Venom and Confrontation Spells Type Level a - Shock Conjuration/Air 1 b - Conjure Flame Conjuration/Fire 3 c - Venom Bolt Conjuration/Poison 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Iron Shot Conjuration/Earth 6 (75, 15, D) the Collected Works on Battle Magic Spells Type Level a - Searing Ray Conjuration 2 b - Conjure Flame Conjuration/Fire 3 c - Force Lance Conjuration/Translocation 4 d - Orb of Destruction Conjuration 7