xoxolimbo the Dungeon (0, 12, D) a +0 dagger a +0 robe (0, 14, D) a cursed -2 club a tomahawk of returning (0, 16, D) a +0 mace a +0 leather armour a +0 ring mail (1, 4, D) 2 scrolls of vulnerability (1, 17, D) a +0 dagger a +0 robe (5, 4, D) a +2 falchion a +2 dagger (5, 8, D) a +0 club (5, 13, D) a cursed -2 flail (6, 4, D) a +2 mace a +2 hand axe (7, 4, D) a +2 quarterstaff a +2 trident (8, 6, D) +0 swamp dragon scales (8, 9, D) a +1 trident of piercing (8, 10, D) a +2 mace of protection (8, 11, D) a +2 hand axe of freezing (8, 12, D) a +2 plate armour (8, 20, D) a +0 dagger (8, 22, D) a +0 mace a +0 dagger a +0 robe (9, 9, D) a +1 quarterstaff of protection (9, 10, D) a +1 long sword of holy wrath (9, 11, D) a +1 dagger of draining (17, 19, D) a +0 pair of gloves (17, 21, D) a +2 dire flail of protection (17, 22, D) a +2 halberd of venom (17, 23, D) a +2 scimitar of electrocution (18, 8, D) a +3 morningstar a +0 robe a +0 troll leather armour (18, 19, D) a +0 centaur barding (18, 21, D) a +2 rapier of venom (18, 22, D) a +0 lajatang (18, 23, D) a +2 war axe of chopping (22, 16, D) a +0 short sword (26, 20, D) a +0 troll leather armour (32, 7, D) a +0 robe (32, 8, D) a +0 long sword a +0 leather armour (34, 7, D) a bolt (36, 20, D) a sling bullet (37, 7, D) a +0 halberd a +0 chain mail a bolt (37, 18, D) a +0 arbalest (unseen) (37, 20, D) a +0 quarterstaff (unseen) (38, 17, D) a +0 dire flail a +0 robe (39, 7, D) a +0 arbalest a +0 great sword 14 bolts a cursed +0 plate armour (40, 7, D) a +0 war axe a +3 plate armour of positive energy (41, 8, D) an arrow (42, 4, D) a +0 dagger a +0 robe a +0 flail a +0 shortbow 17 arrows (42, 6, D) a +0 ring mail a +0 dagger a +0 robe (42, 17, D) a cursed +0 mace a +0 robe (43, 0, D) a +3 battleaxe of electrocution a +2 plate armour of magic resistance a +0 war axe a +0 plate armour an orc skeleton (43, 18, D) a +0 troll leather armour (44, -2, D) an uncursed ring of fire a +0 robe (48, -2, D) a warg skeleton (49, -2, D) a +0 quarterstaff a +0 robe (51, -2, D) a +0 great sword a +0 chain mail (51, 19, D) a +0 scale mail (52, -2, D) a +0 battleaxe (unseen) (53, 20, D) a +0 robe (53, 22, D) 18 sling bullets (53, 23, D) 24 arrows (54, 19, D) a +0 chain mail (54, 21, D) an uncursed amulet of regeneration (54, 23, D) a +0 pair of gloves (57, 19, D) a +0 whip a +0 robe (58, 19, D) a cursed +0 dagger a +0 robe (58, 21, D) a cursed -1 robe (63, 15, D) a +3 ring of strength a +3 ring of protection the ring "Alexorph" {Ice +Inv rPois SInv} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you see invisible. It lets you turn invisible. the ring of Ytapt {Dex+6 SInv} [ring of see invisible] It affects your dexterity (+6). It lets you see invisible. (66, 15, D) the ring of the Spinneret {+Inv rPois} [ring of poison resistance] It protects you from poison. It lets you turn invisible. the ring "Zesm" {+Inv rPois Dex+2} [ring of poison resistance] It affects your dexterity (+2). It protects you from poison. It lets you turn invisible. the ring of Fatigue {rC+ MR- Str-5 Int+6 Dex+8} [ring of intelligence] It affects your strength (-5). It affects your intelligence (+6). It affects your dexterity (+8). It protects you from cold. It affects your resistance to hostile enchantments. the ring of Lymimiv {-Tele rElec rF+ MR+ Int+5 Stlth+} [ring of protection from magic] It affects your intelligence (+5). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It makes you more stealthy. the ring "Hif Beinwyr" {Fire Int+4 Dex-2 SInv} [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It affects your dexterity (-2). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. the amulet of Widghaepi {+Rage Str+2 Dex+4 Slay-2} [amulet of rage] It affects your strength (+2). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you go berserk. the amulet of the Scarab {Faith Str+2 Int+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+2). It affects your intelligence (+4). the amulet of Sontol {rElec MR+ Regen+ Int-5 Dex+2} [amulet of regeneration] It affects your intelligence (-5). It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. the ring "Lerat" {Ice rN+ Str+4 Int+2 Slay+2} [ring of ice] It enhances your ice magic. It affects your strength (+4). It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. the ring of Mavu {*Contam +Fly Int+2 Slay+5} [ring of slaying] It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you fly. It causes magical contamination when unequipped. the amulet of Tahu {Harm *Drain rF+ rC+ Str+4} [amulet of harm] It increases damage dealt and taken. It affects your strength (+4). It protects you from fire. It protects you from cold. It causes draining when unequipped. the ring of the Five Lovers {rC- MP+9 Dex+5 Slay+5} [ring of magical power] It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to cold. It affects your magic capacity (+9). the amulet of Podonora {+Rage +Inv Str+3} [amulet of rage] It affects your strength (+3). It lets you turn invisible. It lets you go berserk. the ring of Music {rF+ Dex+7 Slay+5} [ring of slaying] It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. the ring "Pubb" {rPois rN+ MR+ Int-4 Slay+5} [ring of slaying] It affects your intelligence (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. the ring of the Tormentor {rElec rN++ Dex+4 Slay+3} [ring of slaying] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It greatly protects you from negative energy. the ring "Zyethran" {rC+ MR++ Stlth+} [ring of protection from cold] It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (67, -3, D) an arrow a poisoned javelin (69, -2, D) a +0 short sword a +0 cloak (69, 14, D) a +0 long sword a +0 leather armour a +0 longbow 40 arrows a +0 leather armour (70, -2, D) a poisoned javelin (72, -3, D) a poisoned javelin (72, -2, D) a +0 trident (72, 14, D) a +0 dagger a +0 robe (73, 11, D) a +0 demon whip of draining a +0 robe a +0 buckler (74, -1, D) a +0 shortbow a +0 short sword 19 arrows a +0 leather armour a +1 demon trident of freezing (74, 0, D) +0 steam dragon scales a +3 ring mail (74, 2, D) a +0 dagger (74, 4, D) a +0 long sword a +3 halberd (74, 5, D) a +0 rapier (74, 7, D) a +0 dagger a +0 scale mail (74, 8, D) a +0 dagger a +0 robe (74, 10, D) a +0 short sword a +0 leather armour (74, 15, D) an uncursed staff of energy (74, 17, D) an uncursed staff of power (75, 7, D) the ring of Imakaj {rN+ Int+4} [ring of positive energy] It affects your intelligence (+4). It protects you from negative energy. the ring "Qamawus" {rPois rF+ Str+6} [ring of strength] It affects your strength (+6). It protects you from fire. It protects you from poison. the ring "Qitzomat" {rC+ Int+7} [ring of protection from cold] It affects your intelligence (+7). It protects you from cold. the ring "Nulohoek" {rF+ rC- Str+9 Int+4 Dex-2} [ring of protection from fire] It affects your strength (+9). It affects your intelligence (+4). It affects your dexterity (-2). It protects you from fire. It makes you vulnerable to cold. the ring of Zegyiwn {rElec rF+ Slay+5} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It insulates you from electricity. (75, 16, D) a crystal ball of energy