Dungeon Sprint DCSS version 0.24-a0-269-g32ec7cac8f (webtiles) character file. Game seed: 868530197928072672 39 xoxolimbo the Geomancer (level 3, 6/30 HPs) Began as a Deep Dwarf Earth Elementalist on Apr 22, 2019. Got out of the dungeon alive. The game lasted 00:00:47 (218 turns). xoxolimbo the Geomancer (DDEE) Turns: 218, Time: 00:00:48 Health: 6/30 AC: 2 Str: 11 XL: 3 Next: 28% Magic: 8/8 EV: 12 Int: 18 God: Gold: 39 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, fangs 1, clever 1, cold resistance 1, sense surroundings 1, robust 1, subdued magic 1, sturdy frame 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch You collected 39 gold pieces. Inventory: Missiles b - 19 stones (quivered) Armour a - a +0 helmet c - a +0 robe (worn) Scrolls i - a scroll of immolation {unknown} j - a scroll of blinking l - 4 scrolls of identify m - 3 scrolls of remove curse o - a scroll of holy word {unknown} Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic n - a potion of flight {unknown} p - 2 potions of lignification {unknown} Comestibles d - 3 rations k - 2 chunks of flesh Skills: - Level 2.1 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting Level 0.8 Transmutations * Level 8.1 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ####.. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ##...... 2% 2 ##..... Stone Arrow Conj/Erth ##.... 7% 3 ###.... Lee's Rapid Deconstruct Erth ####...... 13% 5 ######. Petrify Tmut/Erth ##...... 21% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. You have very sharp teeth. Your mind is acute. (Int +2) Your flesh is cold resistant. (rC+) You are robust. (+10% HP) Your spells are a little easier to cast, but a little less powerful. Your movements are slightly less encumbered by armour. (ER -2) Message History You feel stupid. Your large bone plates disappear. You feel weaker. You feel a little pissed off. A pair of horns grows on your head! Your +0 helmet falls away! Really quaff the potion of mutation? You feel extremely strange. You feel a little more calm. The horns on your head shrink away. You feel stronger. A pair of antennae grows on your head! You feel resistant to cold. Your teeth lengthen and sharpen. Really quaff the potion of mutation? You feel extremely strange. Your teeth shrink to normal size. The antennae on your head shrink away. You feel more resistant to cold. You feel frail. Your teeth lengthen and sharpen. You feel genetically stable. Really quaff the potion of mutation? You feel extremely strange. You feel robust. You feel less cold resistant. You feel genetically unstable. You feel clever. Your connection to magic feels subdued. You feel robust. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓▓▓▓▓▓▓▓▓ *▓ ▓@..#...#### *#. ▓...#......#####.. ▓..##....÷..#..#.. ▓##.##.##...#..#.. ##.##.###..##'#.. ▓#.####.##..###... ▓.###..##..####... ▓#.....##..###.... ###..##÷..##..... There were no monsters in sight! Vanquished Creatures A human (D) A wolf (D) An ooze (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 4 hellions (D) A yaktaur (D) 2 plants (D) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 8 | D | Reached skill level 5 in Earth Magic 56 | D | Killed a yaktaur 90 | D | Killed a hellion 121 | D | Reached skill level 7 in Earth Magic 121 | D | Reached XP level 2. HP: 7/22 MP: 1/6 137 | D | Killed a hellion 150 | D | Killed a white draconian scorcher 151 | D | Killed a hellion 154 | D | Killed a hellion 158 | D | Reached skill level 8 in Earth Magic 158 | D | Reached XP level 3. HP: 6/28 MP: 5/8 160 | D | Killed a white draconian scorcher 182 | D | Gained mutation: You passively map the area around you. | [potion of mutation] 182 | D | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 183 | D | Lost mutation: You passively map the area around you. | [potion of mutation] 183 | D | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 183 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 184 | D | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 184 | D | Lost mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 184 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 184 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 184 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 185 | D | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 185 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 185 | D | Lost mutation: You are weak. (Str -2) [potion of mutation] 185 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 185 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 185 | D | Gained mutation: You have very sharp teeth. [potion of | mutation] 186 | D | Lost mutation: You have very sharp teeth. [potion of | mutation] 186 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 186 | D | Gained mutation: Your flesh is very cold resistant. (rC++) | [potion of mutation] 186 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 186 | D | Gained mutation: You have very sharp teeth. [potion of | mutation] 186 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 187 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 187 | D | Lost mutation: Your flesh is very cold resistant. (rC++) | [potion of mutation] 187 | D | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 187 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 187 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 187 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 218 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Earth Magic | 7 8 | 8.1 Dodging | | 2.1 Stealth | | 2.4 Transmutations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 18 Cast: Sandblast || 11 Use: Potion || 7 Armor: Robe || 1 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 57 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 57 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------