xoxolimbo the Dungeon (0, 11, D) a cursed -1 dagger a +0 scale mail (0, 12, D) a +0 club a +0 leather armour (0, 18, D) a +0 short sword (0, 20, D) a +0 whip (1, 4, D) 2 scrolls of vulnerability (5, 4, D) a +2 mace a +2 hand axe (6, 4, D) a +2 quarterstaff a +2 trident (6, 7, D) a +0 club (6, 8, D) a +0 trident a +0 robe (7, 4, D) a +2 falchion a +2 dagger (7, 14, D) a cursed +0 flail a +0 robe (7, 23, D) a +0 club (8, 9, D) a +1 trident of piercing (8, 10, D) a +1 hand axe of chopping (8, 11, D) a +0 dagger of draining (8, 14, D) a +2 scimitar a +0 robe (8, 20, D) a +0 whip (8, 22, D) a +0 flail (9, 9, D) a +0 flail of protection (9, 10, D) a +0 long sword of holy wrath (9, 11, D) a +0 quarterstaff of protection (9, 12, D) a +3 chain mail (17, 19, D) a +3 plate armour (17, 21, D) a +2 scimitar of flaming (17, 22, D) a +2 morningstar of crushing (17, 23, D) the +2 halberd "Doggamon" {pain, +Inv rElec Dex-4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (-4). It insulates you from electricity. It lets you turn invisible. (18, 20, D) a +0 pair of gloves (18, 21, D) a +0 lajatang (18, 22, D) a +1 broad axe of freezing (18, 23, D) a +2 rapier of draining (22, 14, D) a +0 club (23, 17, D) a +0 giant spiked club (27, 21, D) 3 large rocks (28, 21, D) a +0 dagger (29, 20, D) a large rock (36, -1, D) the cursed +1 lajatang "Hoyghudaec" {slice, rElec rC- MR- Dex+9} It inflicts extra damage upon your enemies. It affects your dexterity (+9). It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (36, 0, D) a +2 plate armour of cold resistance (36, 1, D) a +4 ring of intelligence (36, 2, D) a box of beasts (37, -1, D) a +3 flail of crushing (37, 0, D) 2 rations (37, 1, D) the Volume of Feathers and the Traveller Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Swiftness Charms/Air 2 d - Poisonous Vapours Poison/Air 2 e - Portal Projectile Hexes/Translocation 3 f - Deflect Missiles Charms/Air 6 (37, 2, D) the +9 hunting sling of the Nexus {venom, rC+ Dex+5} It poisons the ammo it fires. It affects your dexterity (+5). It protects you from cold. (38, 14, D) a +0 trident (39, -6, D) a +0 morningstar (39, 12, D) a +4 scimitar of flaming (43, -2, D) a +0 trident (43, -1, D) a +0 trident 4 tomahawks (43, 3, D) 2 tomahawks (44, -2, D) a tomahawk (45, -2, D) a tomahawk (46, -2, D) a tomahawk (51, 23, D) a +0 chain mail (52, -2, D) a +0 trident 8 tomahawks (52, 22, D) a cursed +0 leather armour (53, -2, D) a +5 scimitar of holy wrath (53, 19, D) an uncursed staff of summoning (53, 22, D) a +0 robe (53, 23, D) 8 javelins (54, 20, D) a +0 crystal plate armour (54, 21, D) a +0 chain mail (57, 17, D) an uncursed staff of power (58, -3, D) a poisoned javelin 3 tomahawks (58, -2, D) a +0 trident (58, 11, D) the ring "Qetemopn" {*Drain rElec rN++ Dex+6} [ring of dexterity] It affects your dexterity (+6). It insulates you from electricity. It greatly protects you from negative energy. It causes draining when unequipped. the ring of Lialox {*Slow rN++ AC+6} [ring of protection] It affects your AC (+6). It greatly protects you from negative energy. It may slow you when you take damage. the ring "Furuehu" {Fire rPois Str+4 Dex-4} [ring of fire] It enhances your fire magic. It affects your strength (+4). It affects your dexterity (-4). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. the ring "Zeczant" {rPois rN+ Int+2} [ring of positive energy] It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. the amulet "Gepe" {Spirit rF+ rC- Str+6} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+6). It protects you from fire. It makes you vulnerable to cold. (58, 17, D) a crystal ball of energy (59, 13, D) the amulet of Cexzif {Spirit MR+ Str+2 Int+7 Stlth-} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It affects your intelligence (+7). It affects your resistance to hostile enchantments. It makes you less stealthy. the amulet "Giclef" {Gourm *Corrode rN+ Dex+5} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+5). It protects you from negative energy. It may corrode you when you take damage. the amulet of the Clam {+Rage rPois rC- Int+4} [amulet of rage] It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from poison. It lets you go berserk. the ring "Xetea" {Int+3 Slay+5} [ring of slaying] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). the amulet "Uroddion" {Acrobat Fragile rC+ Str+7} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+7). It protects you from cold. It will be destroyed if unequipped. the ring of the Middle {Int+7 Slay+5} [ring of slaying] It affects your intelligence (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+5). the amulet of the Demon Prince {Gourm Slay+2} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your accuracy and damage with ranged weapons and melee attacks (+2). the amulet of Xom's Fair Game {Reflect *Contam MR- Str+3 Int+3 SH+3} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+3). It affects your intelligence (+3). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It affects your SH (+3). the ring "Ucein" {Ice Dex+3} [ring of ice] It enhances your ice magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. the ring of Qerateg {rElec rN+ MR- Int+6} [ring of intelligence] It affects your intelligence (+6). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the ring of Xom's Fair Game {Ice *Drain rN+ Str+5 Stlth+} [ring of ice] It enhances your ice magic. It affects your strength (+5). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It causes draining when unequipped. It makes you more stealthy. the ring "Qunytie" {Dex+3 Slay+3 SInv} [ring of see invisible] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you see invisible. the ring "Yhibryl" {rC+ MR+ Dex+7 Stlth-} [ring of protection from cold] It affects your dexterity (+7). It protects you from cold. It affects your resistance to hostile enchantments. It makes you less stealthy. the amulet of Peisen {Spirit *Slow rElec Str+3 Dex+9} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). It affects your dexterity (+9). It insulates you from electricity. It may slow you when you take damage. the ring "Vugov" {rElec rPois rF+ rN+ Stlth-} [ring of poison resistance] It protects you from fire. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It makes you less stealthy. the amulet of Circularity {Spirit rElec} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It insulates you from electricity. (59, 16, D) an uncursed staff of energy (61, 20, D) a +3 ring of strength a +3 ring of protection a +5 ring of slaying (65, -3, D) a +0 spear 14 poisoned javelins a +0 leather armour (67, 23, D) a manual of Earth Magic (68, 14, D) a +0 flail (71, -2, D) a +1 whip a +0 scimitar a +0 robe (71, 11, D) a +0 long sword (71, 12, D) a +0 spear (72, -3, D) an arrow (72, -2, D) a +0 trident a +0 cloak a +2 flail of protection a +0 robe a +0 buckler a +0 dagger a +0 ring mail of positive energy a +3 halberd of chopping a +0 chain mail (72, 11, D) a +1 dagger of pain a +0 leather armour (73, -2, D) a +0 halberd (74, 5, D) a +3 chain mail a +0 robe an uncursed ring of poison resistance an uncursed ring of protection from cold (74, 6, D) a +0 robe a cursed -1 long sword (74, 9, D) a +1 broad axe a +0 chain mail (74, 10, D) a +0 halberd a +0 robe (75, 1, D) a +0 shortbow 20 arrows (75, 6, D) a +0 dagger a +0 leather armour