Dungeon Sprint DCSS version 0.24-a0-278-gefa197325e (webtiles) character file. Game seed: 12159330180242170360 10 xoxolimbo the Digger (level 2, 22/25 HPs) Began as a Deep Dwarf Earth Elementalist on Apr 30, 2019. Got out of the dungeon alive. The game lasted 00:00:42 (166 turns). xoxolimbo the Digger (Deep Dwarf Earth Elementalist) Turns: 166, Time: 00:00:43 Health: 22/25 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 6/6 EV: 12 Int: 15 God: Gold: 17 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, high mp 1, sense surroundings 1, electricity resistance, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch You collected 17 gold pieces. Inventory: Missiles b - 23 stones (quivered) Armour c - a +0 robe (worn) Scrolls a - a scroll of enchant armour {unknown} j - a scroll of blinking l - 2 scrolls of holy word {unknown} m - a scroll of identify {unknown} n - 4 scrolls of remove curse Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage o - 3 potions of flight Comestibles d - 3 rations k - 2 chunks of flesh Skills: + Level 1.6 Fighting - Level 2.1 Dodging - Level 2.4 Stealth + Level 2.4 Spellcasting Level 0.8 Transmutations * Level 5.6 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###... 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ##...... 9% 2 ###.... Stone Arrow Conj/Erth ##.... 21% 3 ###.... Petrify Tmut/Erth ##...... 50% 4 #####.. Lee's Rapid Deconstruct Erth ###....... 50% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. You have an increased reservoir of magic. (+10% MP) You are resistant to electric shocks. (rElec) Message History You feel a little more calm. You feel less repulsive. You feel yourself wasting away. You feel clever. You feel less in control of your magic. Really quaff the potion of mutation? You feel extremely strange. You regain control of your magic. You feel healthier. You feel stupid. You feel nature experimenting on you. Don't worry, failures die fast. You feel more energetic. Really quaff the potion of mutation? You feel extremely strange. You feel less energetic. Nature stops experimenting on you. You feel more energetic. You feel insulated. There is an open door here. Magic restored. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓@.#..'.....♣ ▓..#..#....♣♣♣ ▓#'####......♣ * ▓.....#....≈.♣♣ ▓.....#...≈≈..♣ ▓.....#..≈≈≈≈♣♣ * ▓####'#..≈≈≈≈≈≈ ▓(.÷..#.≈≈≈≈≈≈. ▓...÷.#.≈≈≈≈≈.. There were no monsters in sight! Vanquished Creatures An ooze (D) A phantom (D) 3 rats (D) 5 creatures vanquished. Vanquished Creatures (others) 5 hellions (D) 5 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 2 | D | Reached skill level 1 in Fighting 2 | D | Reached skill level 5 in Earth Magic 64 | D | Reached XP level 2. HP: 22/25 MP: 0/5 76 | D | Killed a hellion 77 | D | Killed a hellion 118 | D | Killed a hellion 133 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 133 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 133 | D | Gained mutation: You are resistant to hostile enchantments. | (MR+) [potion of mutation] 134 | D | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 134 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 134 | D | Lost mutation: You are resistant to hostile enchantments. | (MR+) [potion of mutation] 134 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 134 | D | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [potion of mutation] 135 | D | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 135 | D | Lost mutation: You are surrounded by a mild repulsion | field. (EV +2) [potion of mutation] 135 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 135 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 135 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 136 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 136 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 136 | D | Lost mutation: Your mind is acute. (Int +2) [potion of | mutation] 136 | D | Gained mutation: You evolve. [potion of mutation] 136 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 137 | D | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 137 | D | Lost mutation: You evolve. [potion of mutation] 137 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 137 | D | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 142 | D | Killed a hellion 164 | D | Killed a hellion 166 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.6 Spellcasting | 2 | 2.4 Earth Magic | 5 | 5.6 Dodging | | 2.1 Stealth | | 2.4 Transmutations | | 0.8 Action || total -------------------------++------- Cast: Sandblast || 7 Use: Potion || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 15 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 15 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------