Dungeon Sprint DCSS version 0.24-a0-361-g57161393b2 (webtiles) character file. Game seed: 12085180750895654278 58 xoxolimbo the Geomancer (level 3, 8/34 HPs) Began as a Deep Dwarf Earth Elementalist on May 25, 2019. Got out of the dungeon alive. The game lasted 00:01:08 (230 turns). xoxolimbo the Geomancer (DDEE) Turns: 230, Time: 00:01:09 Health: 8/34 AC: 4 Str: 11 XL: 3 Next: 75% Magic: 7/7 EV: 12 Int: 16 God: Gold: 17 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (helmet restricted) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, horns 1, icy blue scales 1, low mp 1, sense surroundings 1, electricity resistance, wild magic 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch You collected 17 gold pieces. Inventory: Missiles b - 18 stones (quivered) Armour c - a +0 robe (worn) k - a +0 cloak Scrolls j - a scroll of blinking m - a scroll of immolation {unknown} n - 3 scrolls of identify {unknown} p - a scroll of holy word {unknown} q - a scroll of remove curse {unknown} Potions a - a potion of cancellation {unknown} e - a potion of curing f - 2 potions of heal wounds g - a potion of haste h - 2 potions of magic o - 3 potions of flight Comestibles d - 3 rations i - 5 chunks of flesh Skills: + Level 3.1 Fighting - Level 2.1 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting Level 0.8 Transmutations * Level 8.0 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth #####. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ###..... 7% 2 ##..... Stone Arrow Conj/Erth ###... 16% 3 ###.... Lee's Rapid Deconstruct Erth #####..... 26% 5 ######. Petrify Tmut/Erth ###..... 36% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. You have a pair of small horns on your head. You are partially covered in icy blue scales. (AC +2) Your magical capacity is low. (-10% MP) You are resistant to electric shocks. (rElec) Your spells are a little harder to cast, but a little more powerful. Message History You feel your magical essence link to your wands. A pair of horns grows on your head! The horns on your head grow some more. You feel resistant to cold. Really quaff the potion of mutation? You feel extremely strange. Your magical essence is no longer linked to your wands. The horns on your head shrink a bit. The horns on your head shrink away. You no longer feel cold resistant. Icy blue scales grow over part of your body. A pair of horns grows on your head! You feel resistant to cold. Really quaff the potion of mutation? You feel extremely strange. The horns on your head shrink away. You no longer feel cold resistant. A pair of horns grows on your head! You feel less energetic. You feel less in control of your magic. You feel insulated. Magic restored. You see here a human skeleton. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓▓▓▓▓▓▓▓▓ ▓ ▓@..#...#### #. ▓...#......#####.. ▓..##.......#..#.. ▓##.##.##...#..#.. ##.##.###..##'#.. ▓#.####.##..###... ▓.###..##..####... ▓#.....##.÷###.... ###..##...##..... There were no monsters in sight! Vanquished Creatures Crazy Yiuf (D) A human (D) 2 oozes (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) A yaktaur (D) 6 hellions (D) A plant (D) 10 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 8 | D | Reached skill level 1 in Fighting 8 | D | Reached skill level 5 in Earth Magic 35 | D | Reached XP level 2. HP: 25/25 MP: 1/5 101 | D | Killed a hellion 102 | D | Killed a hellion 126 | D | Killed a yaktaur 134 | D | Reached skill level 6 in Earth Magic 134 | D | Reached XP level 3. HP: 11/33 MP: 3/7 144 | D | Killed a hellion 144 | D | Killed a hellion 150 | D | Killed a hellion 160 | D | Killed a hellion 162 | D | Killed a white draconian scorcher 172 | D | Noticed Crazy Yiuf 175 | D | Killed Crazy Yiuf 175 | D | Reached skill level 8 in Earth Magic 197 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 197 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 197 | D | Gained mutation: You have a pair of horns on your head. | [potion of mutation] 197 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 198 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 198 | D | Lost mutation: You have a pair of horns on your head. | [potion of mutation] 198 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 198 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 198 | D | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [potion of mutation] 198 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 198 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 199 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 199 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 199 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 199 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 199 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 199 | D | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 200 | D | Killed a white draconian scorcher 230 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.1 Spellcasting | 2 3 | 3.4 Earth Magic | 5 6 8 | 8.0 Dodging | | 2.1 Stealth | | 2.4 Transmutations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Sandblast || 12 Use: Potion || 4 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 83 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 83 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------