Dungeon Crawl Stone Soup version 0.25-a0-939-g1e880d33e3 (webtiles) character file. Game seed: 16037350700128604651, levelgen mode: deterministic 9 xoxolimbo the Firebug (level 2, 20/20 HPs) Began as a Demonspawn Fire Elementalist on May 5, 2020. Got out of the dungeon alive. The game lasted 00:00:39 (481 turns). xoxolimbo the Firebug (Demonspawn Fire Elementalist) Turns: 481, Time: 00:00:40 Health: 20/20 AC: 2 Str: 8 XL: 2 Next: 6% Magic: 5/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . f - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: talons 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +0 club (weapon) Armour a - a +0 robe (worn) Jewellery h - a cursed amulet of inaccuracy {unknown} Scrolls b - 2 scrolls of identify {unknown} d - 2 scrolls of magic mapping {unknown} g - 2 scrolls of remove curse {unknown} j - a scroll of random uselessness {unknown} Potions e - a potion of curing {unknown} Comestibles c - 2 rations i - 3 chunks of flesh Skills: + Level 0.4 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 1.5 Conjurations * Level 2.9 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Foxfire Conj/Fire #... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 26% 3 ###.... Inner Flame Hex/Fire #....... 34% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 93% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History The foxfire hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the rat. You kill the rat! No target in view! You see here a rat corpse. You butcher the rat corpse. i - 3 chunks of flesh (gained 1) You see here a rat skeleton. You start resting. Magic restored. You see here a dagger. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #.# #.##.# # #.# #.# #.##.# . #.# #.## #.##.# # #.# #..# #.##.# ##.# ##.# #.##.# #..# #.# #.##.# ###..# ##.######.### .##..###..>...##># ..............##@# .##.#####.....##)# #### .##.# ##.....##.##.... .##.# ##.#.........# ....###.###........# .......## ##.......# #######.###........# ##.#.........# ##..........# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 3 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 3 rats (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) 1 creature vanquished. Vanquished Creatures (others) 15 foxfires (D:1) 15 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xoxolimbo the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 403 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 403 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 481 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_loops_ring Action || total -------------------------++------- Melee: Club || 6 Cast: Foxfire || 13 Armor: Robe || 2 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------