Dungeon Crawl Stone Soup version 0.25-a0-1118-g1a081956a1 (webtiles) character file. Game seed: 2775765431334744079, levelgen mode: deterministic 14 xoxolimbo the Firebug (level 2, 14/20 HPs) Began as a Demonspawn Fire Elementalist on May 17, 2020. Got out of the dungeon alive. The game lasted 00:00:28 (449 turns). xoxolimbo the Firebug (Demonspawn Fire Elementalist) Turns: 449, Time: 00:00:28 Health: 14/20 AC: 2 Str: 8 XL: 2 Next: 27% Magic: 5/5 EV: 12 Int: 16 God: Gold: 5 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 spear (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons b - a +0 club d - a cursed +0 spear (weapon) Armour a - a +0 robe (worn) Comestibles c - a ration f - a chunk of flesh Skills: + Level 0.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 1.5 Conjurations * Level 2.9 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Foxfire Conj/Fire #... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 24% 3 ###.... Inner Flame Hex/Fire #....... 32% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 92% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal misses you. You hit the jackal. You kill the jackal! Some of the chunks of flesh in your inventory have rotted away. You see here a jackal corpse. You see here a club. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.....#.....## ##.............## ########..#.#.#.#.#....# ##.....##...#.#.#.#.....# ##.......#..#.#.#.#.#....# #............#.#.#.#.....# #...........#.≈≈≈≈≈.#....# #............#≈...≈#.....# #...........#.≈@..≈.#...## #.....÷......#≈...≈#...## ##.......##.#.≈≈≈≈≈.#.## #.........##.#.#.#.#..# #.........###.#.#.#.#.# #.........##.#.#.#.#...# #...........#.#.#.#.#...# #..............#####.##... ##.......#.....# ... .. There were no monsters in sight! Vanquished Creatures 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Vanquished Creatures (others) 15 foxfires (D:1) 15 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xoxolimbo the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 300 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 300 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 449 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 6 Spear || 24 Cast: Foxfire || 8 Stab: Sleeping || 1 Armor: Robe || 8 Dodge: Dodged || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 20 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------