Dungeon Sprint DCSS version 0.26-a0-317-ge2f3d4a7ca (webtiles) character file. Game seed: 15087848745936996751 9 xoxolimbo the Firebug (level 2, 15/21 HPs) Began as a Demonspawn Fire Elementalist on July 16, 2020. Got out of the dungeon alive. The game lasted 00:00:26 (265 turns). xoxolimbo the Firebug (Demonspawn Fire Elementalist) Turns: 265, Time: 00:00:26 Health: 15/21 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 2/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1 a: no special abilities You escaped. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 1.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 2.4 Conjurations * Level 3.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire ##.. 6% 1 Your spell library contained the following spells: Spells Type Power Failure Level Conjure Flame Conj/Fire ##...... 19% 3 Inner Flame Hex/Fire #....... 28% 3 Sticky Flame Conj/Fire ##...... 52% 4 Fireball Conj/Fire ##........ 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal completely misses you. The jackal bites you. You barely miss the jackal. The jackal is almost dead. The foxfire hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel resistant to cold. You start resting. Your foxfire dissipates! You see here a giant cockroach corpse. There is an open door here. There is an open door to the Storerooms (Easy) here. You see here a goblin skeleton. There is an open door to the Entrance Hall (Safe) here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##########.##........... #...........÷........... #+#####'#####......#..#. #...†.# #........... #..†..# ####'#####++ ###'### #.......# ... #.......# ..... #.......# ####+## #...@...# #.......# #.......# #.......# ######### There were no monsters in sight! Vanquished Creatures A leopard gecko (D) A bat (D) A giant cockroach (D) A goblin (D) 2 jackals (D) 6 creatures vanquished. Vanquished Creatures (others) 16 foxfires (D) 16 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 57 | D | Reached skill level 3 in Fire Magic 73 | D | Reached skill level 1 in Fighting 247 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [demonic ancestry] 247 | D | Reached XP level 2. HP: 14/21 MP: 0/5 265 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_4, final_vault] Skill XL: | 1 | ---------------+----+----- Fire Magic | 3 | 3.4 Fighting | 1 | 1.2 Conjurations | 2 | 2.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 25 Cast: Foxfire || 11 Use: Potion || 1 Armor: Robe || 12 Dodge: Dodged || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 13 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 13 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------