Dungeon Sprint DCSS version 0.26-a0-346-g33516b1736 (webtiles) character file. Game seed: 12521697240551229101 8 xoxolimbo the Firebug (level 2, 17/21 HPs) Began as a Demonspawn Fire Elementalist on July 17, 2020. Got out of the dungeon alive. The game lasted 00:00:15 (79 turns). xoxolimbo the Firebug (Demonspawn Fire Elementalist) Turns: 79, Time: 00:00:16 Health: 17/21 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: berserk cooldown, slowed, very slow A: antennae 1 a: no special abilities You escaped. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: + Level 1.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 2.3 Conjurations * Level 3.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire ##.. 6% 1 Your spell library contained the following spells: Spells Type Power Failure Level Conjure Flame Conj/Fire ##...... 19% 3 Inner Flame Hex/Fire #....... 30% 3 Sticky Flame Conj/Fire ##...... 52% 4 Fireball Conj/Fire ##........ 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History The hobgoblin is heavily wounded. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You punch the hobgoblin! You kill the hobgoblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of antennae grows on your head! You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. There is an open door to the Storerooms (Easy) here. You see here a +0 club. There is an open door to the Entrance Hall (Safe) here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##########.##.......... #...........').......... #+#####)#####......#..#. ...# #........... .....# ####'#####+ ###+### #.......# #.......# #.......# #...@...# #.......# #.......# #.......# ######### There were no monsters in sight! Vanquished Creatures An ufetubus (D) A goblin (D) A hobgoblin (D) 3 creatures vanquished. Vanquished Creatures (others) 6 foxfires (D) 6 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 61 | D | Reached skill level 1 in Fighting 61 | D | Reached skill level 3 in Fire Magic 65 | D | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 65 | D | Reached XP level 2. HP: 21/21 MP: 3/5 79 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_2, final_vault] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Conjurations | 2 | 2.3 Fire Magic | 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Foxfire || 4 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 12 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 12 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+-------