Dungeon Sprint DCSS version 0.26-a0-346-g33516b1736 (webtiles) character file. Game seed: 15126118575222068891 11 xoxolimbo the Firebug (level 2, 6/21 HPs) Began as a Demonspawn Fire Elementalist on July 17, 2020. Got out of the dungeon alive. The game lasted 00:00:25 (161 turns). xoxolimbo the Firebug (Demonspawn Fire Elementalist) Turns: 161, Time: 00:00:25 Health: 6/21 AC: 2 Str: 8 XL: 2 Next: 17% Magic: 2/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: talons 1 a: no special abilities You escaped. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: + Level 1.4 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 2.6 Conjurations * Level 3.6 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire ##.. 5% 1 Your spell library contained the following spells: Spells Type Power Failure Level Conjure Flame Conj/Fire ##...... 17% 3 Inner Flame Hex/Fire #....... 28% 3 Sticky Flame Conj/Fire ##...... 50% 4 Fireball Conj/Fire ##........ 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History The foxfire hits the kobold. The kobold is moderately wounded. The foxfire hits the kobold but does no damage. The kobold is moderately wounded. Your foxfire dissipates! The foxfire hits the kobold. You kill the kobold! You see here a stone. There is an open door here. You see here a goblin corpse. There is an open door here. Things that are here: a +0 whip; a stone You recover from your berserk rage. There is an open door to the Storerooms (Easy) here. There is an open door to the Entrance Hall (Safe) here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! The kobold misses you. You have escaped! ##########.##.......... #.........).'........... #+#####'#####......#..#. #...#†# #........... #...#n# ####'#####+ #.(('(# #.......# ##n#### #...n...# #... #...K...# #.... #...@...# #..... #.......# #...... #.......# ######## #.......# ######### You could see a necrophage and a kobold. Vanquished Creatures An ufetubus (D) A goblin (D) 3 kobolds (D) A ball python (D) A quokka zombie (D) 7 creatures vanquished. Vanquished Creatures (others) 14 foxfires (D) 14 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 56 | D | Reached skill level 3 in Fire Magic 105 | D | Reached skill level 1 in Fighting 138 | D | Noticed a necrophage 141 | D | Gained mutation: You have sharp toenails. [demonic | ancestry] 141 | D | Reached XP level 2. HP: 4/21 MP: 0/5 161 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_2, final_vault] Skill XL: | 1 | ---------------+----+----- Fire Magic | 3 | 3.6 Fighting | 1 | 1.4 Conjurations | 2 | 2.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Foxfire || 12 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 17 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 17 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------