Dungeon Sprint DCSS version 0.26-a0-491-g70697cc071 (webtiles) character file. Game seed: 3146865756248572931 11 xoxolimbo the Firebug (level 2, 11/21 HPs) Began as a Demonspawn Fire Elementalist on Aug 5, 2020. Got out of the dungeon alive. The game lasted 00:00:15 (62 turns). xoxolimbo the Firebug (Demonspawn Fire Elementalist) Turns: 62, Time: 00:00:16 Health: 11/21 AC: 8 Str: 8 XL: 2 Next: 13% Magic: 1/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: seriously poisoned (11 -> 3), sanguine armour, berserk cooldown, slowed, very slow A: sanguine armour 1 a: no special abilities You escaped. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: + Level 1.4 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 2.5 Conjurations * Level 3.5 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire ##.. 5% 1 Your spell library contained the following spells: Spells Type Power Failure Level Conjure Flame Conj/Fire ##...... 17% 3 Inner Flame Hex/Fire #....... 28% 3 Sticky Flame Conj/Fire ##...... 50% 4 Fireball Conj/Fire ##........ 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +6) Message History The gnoll hits you with a +1 spear of venom! You are poisoned. You punch the gnoll! You kill the gnoll! Your Fighting skill increases to level 1! Your Conjurations skill increases to level 2! Your Fire Magic skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Your blood congeals into armour. You feel sick. You feel sick. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You feel sick. You have escaped! ##########.##.......... #...........†g.......... #+#####'#####......#..#. #... #........... #...# ####)#####+ ##### #.......# #.......# #.......# #...@...# #.......# #.......# #.......# ######### There were no monsters in sight! Vanquished Creatures A gnoll (D) A bat (D) A frilled lizard (D) 3 creatures vanquished. Vanquished Creatures (others) 5 foxfires (D) 5 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 57 | D | Reached skill level 1 in Fighting 57 | D | Reached skill level 3 in Fire Magic 57 | D | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +6) [demonic ancestry] 57 | D | Reached XP level 2. HP: 19/21 MP: 1/5 62 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_5, final_vault] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Conjurations | 2 | 2.5 Fire Magic | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 5 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 23 | 0 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 23 | 0 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 60 daAuts