Dungeon Sprint DCSS version 0.26-a0-491-g70697cc071 (webtiles) character file. Game seed: 4215569824276152669 16 xoxolimbo the Firebug (level 2, 8/23 HPs) Began as a Demonspawn Fire Elementalist on Aug 5, 2020. Got out of the dungeon alive. The game lasted 00:00:14 (66 turns). xoxolimbo the Firebug (Demonspawn Fire Elementalist) Turns: 66, Time: 00:00:15 Health: 8/23 AC: 2 Str: 8 XL: 2 Next: 37% Magic: 2/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: berserk cooldown, slowed, very slow A: magic shield a: no special abilities You escaped. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: * Level 2.3 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 2.6 Conjurations * Level 3.6 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire ##.. 5% 1 Your spell library contained the following spells: Spells Type Power Failure Level Conjure Flame Conj/Fire ##...... 16% 3 Inner Flame Hex/Fire #....... 28% 3 Sticky Flame Conj/Fire ##...... 47% 4 Fireball Conj/Fire ##........ 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History There is an open door, spattered with blood here. You see here a river rat corpse. You hit the ooze. The ooze is moderately wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * You punch the ooze! You kill the ooze! You feel a strong urge to attack something. Your magical contamination has completely faded away. There is an open door, spattered with blood here. You see here a river rat corpse. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. There is an open door to the Storerooms (Easy) here. There is an open door to the Entrance Hall (Safe) here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##########.##.......... #.........†.'........... #+#####†#####......#..#. #..# #........... +..# ####'#####+ #### #.......# #.......# #.......# #...@...# #.......# #.......# #.......# ######### There were no monsters in sight! Vanquished Creatures A river rat (D) An ooze (D) A ball python (D) 3 creatures vanquished. Vanquished Creatures (others) 7 foxfires (D) 7 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 45 | D | Reached skill level 3 in Fire Magic 45 | D | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 45 | D | Reached XP level 2. HP: 14/22 MP: 0/5 66 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_5, final_vault] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.3 Conjurations | 2 | 2.6 Fire Magic | 3 | 3.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Foxfire || 4 Use: Potion || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 69 | 0 | 18 | 0 | 1 | 69.0 | Dungeon | 69 | 69 | 0 | 18 | 0 | 1 | 69.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 69 daAuts