Dungeon Sprint DCSS version 0.26-a0-497-g0187308201 (webtiles) character file. Game seed: 1376343055038394964 332 xoxolimbo the Conjurer (level 6, 51/51 HPs) Began as a Demonspawn Fire Elementalist on Aug 6, 2020. Got out of the dungeon alive. The game lasted 00:00:35 (442 turns). xoxolimbo the Conjurer (DsFE) Turns: 442, Time: 00:00:36 Health: 51/51 AC: 4 Str: 8 XL: 6 Next: 26% Magic: 13/13 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 14/15 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: antennae 2, thin metallic scales 1, spiny 1 a: no special abilities You escaped. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 5.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.2 Spellcasting * Level 7.7 Conjurations * Level 7.6 Fire Magic You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire #### 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Conjure Flame Conj/Fire ####.... 1% 3 Sticky Flame Conj/Fire ####.... 4% 4 Inner Flame Hex/Fire ###..... 8% 3 Fireball Conj/Fire ####...... 14% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. You are partially covered in thin metallic scales. (AC +2) You are partially covered in sharp spines. Message History You start resting. Your foxfire dissipates! x2 Your magical contamination has completely faded away. You start resting. Magic restored. There is an open door, spattered with blood here. Things that are here: a +0 whip; a gnoll corpse You start resting. HP restored. There is an open door here. You see here a leopard gecko corpse. There is an open door here. There is an open door to the Storerooms (Easy) here. Things that are here: a +0 club; a hobgoblin skeleton There is an open door to the Entrance Hall (Safe) here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##########.##.......... #...........)........... #+#####'#####......#..#. #.....# #........... #.....# ####'#####+ ###†### #.......# #.....# #.......# #.....# #.......# ####)##+###...@...# #........##.......# #........##.......# ###########.......# {{ {{ ######### There were no monsters in sight! Vanquished Creatures 3 floating eyes (D) 2 gnolls (D) An adder skeleton (D) A leopard gecko (D) A goblin (D) A hobgoblin (D) 9 creatures vanquished. Vanquished Creatures (others) 33 foxfires (D) 33 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 66 | D | Noticed a floating eye 74 | D | Paralysed by a floating eye for 3 turns 80 | D | Killed a floating eye 80 | D | Reached skill level 5 in Conjurations 80 | D | Reached skill level 5 in Fire Magic 80 | D | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 80 | D | Reached XP level 2. HP: 24/24 MP: 3/6 80 | D | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 80 | D | Reached XP level 3. HP: 29/29 MP: 4/8 80 | D | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 80 | D | Reached XP level 4. HP: 35/35 MP: 4/9 291 | D | Noticed a floating eye 291 | D | Noticed a floating eye 293 | D | Paralysed by a floating eye for 2 turns 299 | D | Paralysed by a floating eye for 2 turns 300 | D | Killed a floating eye 300 | D | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 300 | D | Reached XP level 5. HP: 42/43 MP: 6/12 302 | D | Paralysed by a floating eye for 2 turns 307 | D | Killed a floating eye 307 | D | Reached skill level 5 in Fighting 307 | D | Reached skill level 5 in Spellcasting 307 | D | Reached XP level 6. HP: 31/51 MP: 3/13 442 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_4, final_vault] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 4 5 | 5.2 Spellcasting | 3 4 5 | 5.2 Conjurations | 5 6 7 | 7.7 Fire Magic | 5 6 7 | 7.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | 3 || 14 Cast: Foxfire | 4 | 15 || 19 Dodge: Dodged | | 8 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 442 | 423 | 19 | 338 | 0 | 1 | 442.0 | Dungeon | 442 | 423 | 19 | 338 | 0 | 1 | 442.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 442 daAuts