Dungeon Sprint DCSS version 0.26-a0-497-g0187308201 (webtiles) character file. Game seed: 16511916062859202891 206 xoxolimbo the Conjurer (level 5, 43/43 HPs) Began as a Demonspawn Fire Elementalist on Aug 6, 2020. Got out of the dungeon alive. The game lasted 00:00:29 (531 turns). xoxolimbo the Conjurer (DsFE) Turns: 531, Time: 00:00:30 Health: 43/43 AC: 6 Str: 9 XL: 5 Next: 53% Magic: 12/12 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 13 Spells: 12/13 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: antennae 1, iridescent scales 2 a: no special abilities You escaped. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 4.5 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.6 Spellcasting * Level 6.6 Conjurations * Level 6.6 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire #### 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Conjure Flame Conj/Fire ####.... 2% 3 Sticky Flame Conj/Fire ####.... 10% 4 Inner Flame Hex/Fire ###..... 11% 3 Fireball Conj/Fire ####...... 26% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are mostly covered in iridescent scales. (AC +4) Message History Your demonic ancestry asserts itself... Iridescent scales spread over more of your body. You feel sick. There is an open door here. Things that are here: a +1 war axe of distortion; a +0 leather armour; an orc skeleton Unknown command. Your magical contamination has completely faded away. You start resting. You feel sick. x3 You are no longer poisoned. You start resting. Magic restored. You start resting. HP restored. There is an open door to the Storerooms (Easy) here. There is an open door to the Entrance Hall (Safe) here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##########.##.......... #...........'........... #+#####)#####......#..#. #.. #.# #........... #...#.# ####'#####+ #...'.# #.......# ##+#### #.......# { #.......# #...@...# #.......# #.......# #.......# ######### There were no monsters in sight! Vanquished Creatures 2 floating eyes (D) An adder (D) An orc (D) A rat (D) 5 creatures vanquished. Vanquished Creatures (others) 18 foxfires (D) 18 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 53 | D | Noticed a floating eye 61 | D | Paralysed by a floating eye for 4 turns 70 | D | Killed a floating eye 70 | D | Reached skill level 5 in Conjurations 70 | D | Reached skill level 5 in Fire Magic 70 | D | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 70 | D | Reached XP level 2. HP: 24/24 MP: 2/6 70 | D | Reached XP level 3. HP: 29/29 MP: 2/8 70 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [demonic ancestry] 70 | D | Reached XP level 4. HP: 35/35 MP: 2/9 264 | D | Noticed a floating eye 273 | D | Paralysed by a floating eye for 2 turns 278 | D | Paralysed by a floating eye for 4 turns 288 | D | Killed a floating eye 288 | D | Gained mutation: You are mostly covered in iridescent | scales. (AC +4) [demonic ancestry] 288 | D | Reached XP level 5. HP: 15/43 MP: 1/12 531 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_2, final_vault] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 4 | 4.5 Spellcasting | 3 4 | 4.6 Conjurations | 5 6 | 6.6 Fire Magic | 5 6 | 6.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | 7 || 19 Cast: Foxfire | 5 | 11 || 16 Dodge: Dodged | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 531 | 531 | 0 | 443 | 0 | 1 | 531.0 | Dungeon | 531 | 531 | 0 | 443 | 0 | 1 | 531.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 531 daAuts