xoxolimbo the Dungeon (0, 0, D) a +7 chain mail (0, 1, D) +5 acid dragon scales (0, 2, D) a +6 demon blade (0, 3, D) a +6 battleaxe (0, 30, D) a +0 trident a +0 leather armour (0, 35, D) a +0 troll leather armour (0, 36, D) a +0 giant spiked club (1, 0, D) +5 swamp dragon scales (1, 1, D) a +7 plate armour (1, 2, D) a +3 double sword of electrocution (1, 3, D) a +3 demon trident of electrocution (1, 5, D) a manual of Short Blades a manual of Axes (1, 18, D) a large rock (1, 27, D) 2 scrolls of vulnerability (1, 29, D) a +0 flail a +0 scale mail (2, 2, D) a +0 bardiche of flaming (2, 4, D) a wand of flame (16) a wand of enslavement (11) the amulet of Jeazin {Regen+ SInv} [amulet of regeneration] It lets you see invisible. It increases your rate of regeneration. an uncursed ring of wizardry a +6 ring of protection a +6 ring of dexterity a +6 ring of intelligence a +6 ring of evasion an uncursed ring of wizardry an uncursed ring of see invisible (2, 16, D) a +0 giant club a +0 giant club (2, 18, D) a +0 troll leather armour (2, 40, D) a +0 spear a +0 ring mail a +0 buckler (2, 44, D) a cursed +3 long sword a +0 robe (3, 0, D) +6 storm dragon scales (3, 1, D) a +3 great sword of pain (3, 2, D) a +6 demon trident (3, 13, D) a +0 robe (3, 14, D) a +0 whip (3, 16, D) a +0 troll leather armour a tin of tremorstones (3/3) (3, 17, D) 2 large rocks a +0 dagger (3, 18, D) 6 large rocks a +0 dagger (3, 29, D) a cursed +0 scimitar a +0 robe (3, 42, D) a +0 dagger a +0 robe (4, 14, D) a +0 giant club a +0 giant spiked club (4, 15, D) a +0 giant spiked club a +0 giant club a +0 kite shield (4, 16, D) 3 large rocks (4, 17, D) a +0 troll leather armour a +0 giant club a +0 giant spiked club a +0 giant club (4, 19, D) a large rock (4, 20, D) a +0 giant club (4, 37, D) a +3 chain mail (4, 38, D) a +2 plate armour (4, 40, D) a +0 spear (4, 41, D) a +0 spear a cursed -2 spear (4, 42, D) a +0 spear (4, 46, D) a +0 great sword a +0 chain mail (5, -2, D) the +0 buckler of Dodafam {rF- MR++} It makes you vulnerable to fire. It affects your resistance to hostile enchantments. a +3 falchion of flaming (5, -1, D) a +0 robe (5, 8, D) a +0 hunting sling of flaming (5, 9, D) a +0 leather armour (5, 13, D) 3 large rocks (5, 15, D) a +0 robe a +1 great sword of flaming (5, 17, D) a +0 giant club a +0 giant club (5, 18, D) a +0 giant club a +0 giant club a +0 dire flail a +0 great mace +1 swamp dragon scales (5, 20, D) a +0 spear a +0 robe (5, 27, D) a +2 falchion a +2 dagger (5, 35, D) a +0 club (5, 37, D) a +0 dagger of venom (5, 38, D) a +1 quarterstaff of speed (6, -2, D) a +0 buckler (6, 9, D) an uncursed ring of protection from cold (6, 13, D) 13 bolts (6, 14, D) 2 large rocks (6, 15, D) 6 large rocks a +0 giant club a +0 giant spiked club (6, 18, D) 5 large rocks 11 bolts (6, 19, D) a +0 troll leather armour (6, 20, D) a +0 giant spiked club a +0 club (6, 27, D) a +2 quarterstaff a +2 trident (6, 29, D) a +2 war axe a +0 robe (6, 31, D) a +0 spear (6, 37, D) a +2 long sword of flaming (6, 38, D) a +0 vorpal hand axe (7, 8, D) a +2 buckler (7, 10, D) an uncursed staff of death (7, 13, D) a +0 giant club a cursed amulet of inaccuracy (7, 14, D) a +0 chain mail (7, 15, D) a +0 troll leather armour an uncursed staff of summoning (7, 16, D) a +0 dire flail a +0 dire flail a +0 leather armour (7, 17, D) a +0 dire flail of draining a +0 giant spiked club a +3 ring mail of poison resistance (7, 18, D) a +0 giant spiked club 15 arrows (7, 19, D) a +0 giant club a +0 giant club a +0 whip (7, 20, D) a potion of degeneration (7, 27, D) a +2 mace a +2 hand axe (7, 32, D) a +0 leather armour (7, 37, D) a +2 vorpal trident (7, 38, D) a +2 mace of protection (8, 13, D) 7 large rocks a cursed ring of attention (8, 14, D) a +0 giant spiked club a +0 giant spiked club (8, 15, D) a +0 giant spiked club a +0 giant club a +1 helmet (8, 16, D) a +0 whip a +0 robe a +0 giant club a +0 giant club (8, 17, D) 5 large rocks (8, 18, D) a +0 giant spiked club a +0 giant spiked club a +0 dire flail of draining (8, 19, D) a +0 whip a +0 robe a +0 dagger (8, 20, D) 4 large rocks (8, 41, D) a cursed +0 chain mail (8, 43, D) a +0 flail (8, 45, D) a +0 battleaxe a +0 plate armour a +1 scimitar of holy wrath a +0 plate armour (8, 46, D) a +0 dagger (9, 14, D) 13 arrows (9, 15, D) a cursed +0 robe (9, 20, D) 17 bolts (9, 40, D) a +0 ring mail (10, 44, D) a +0 war axe a +0 leather armour (10, 46, D) a +0 dagger (still there?) a +0 robe (still there?) (15, 17, D) a +0 spear (15, 44, D) a +0 robe (17, -15, D) a +3 vampiric demon trident (still there?) a +0 robe (still there?) a potion of brilliance (still there?) (17, 42, D) a +3 plate armour (17, 43, D) a +3 plate armour (17, 44, D) a +4 quarterstaff of speed (17, 45, D) a +2 war axe of electrocution (17, 46, D) a +2 vorpal morningstar (18, 29, D) a +0 falchion a cursed +0 robe (18, 42, D) a +4 scale mail of magic resistance (18, 45, D) a +2 halberd of venom (18, 46, D) a +2 rapier of distortion (20, -18, D) a +2 great sword (still there?) a +0 plate armour (still there?) (20, 18, D) a +1 spectral giant spiked club (21, 5, D) a +0 quarterstaff a +0 robe (22, 2, D) a +0 fustibalus a +1 vorpal scythe a cursed +0 leather armour (22, 6, D) a +0 dagger a +0 leather armour (22, 16, D) an uncursed staff of summoning (22, 20, D) a +0 whip (22, 41, D) a +0 hand axe (23, 5, D) a +0 dagger a +0 robe (24, 3, D) a +0 long sword a +0 glaive a +0 plate armour a +0 mace a +0 robe a +0 halberd a +3 chain mail of poison resistance (24, 4, D) a +0 shortbow a +3 falchion of flaming 25 arrows a cursed +0 robe a +0 dagger of venom a +0 robe a +0 tower shield a +0 chain mail a +1 trident of protection a +0 plate armour a +0 scimitar a +0 robe a cursed -3 trident a +0 dagger of speed a +0 trident a +0 chain mail a +0 halberd (24, 5, D) a +3 great sword of flaming an arrow a +0 spear a +0 glaive of protection a +0 quarterstaff a +0 robe a +3 glaive a cursed +0 chain mail a +0 halberd 5 throwing nets a +0 quarterstaff a cursed +0 robe (25, -5, D) a +0 vorpal scythe (25, 3, D) a +0 longbow 56 arrows a +0 leather armour (25, 5, D) a +0 club a +0 robe (26, -7, D) a +3 battleaxe of freezing (26, 3, D) a +3 eudemon blade of holy wrath (26, 4, D) a +2 scimitar of holy wrath a +0 tower shield of cold resistance a +0 dire flail a +0 robe a +0 tower shield a +0 trident a +2 dagger of venom a +0 hand axe a +0 leather armour a +3 whip a +4 great sword a +0 chain mail (26, 5, D) an arrow a +0 robe a +0 spear a +0 dire flail a +0 dire flail a +0 dire flail a +1 chain mail of magic resistance a +0 battleaxe a +0 cloak a +0 long sword a +1 whip of venom a +0 long sword a +0 chain mail a +0 war axe a +0 robe a +0 tower shield a +1 flail of protection a +0 robe a +0 buckler (27, 4, D) a +0 war axe a +0 ring mail (27, 5, D) a +0 rapier a +0 rapier a +4 plate armour of cold resistance (27, 44, D) a +0 trident (28, 18, D) a +0 spear a +2 shortbow a +2 ring mail of fire resistance (29, 6, D) a cursed +0 dagger a +0 robe (29, 19, D) the cursed +1 great sword of Ditiucil {vorpal, rElec rF- Str+4} (still there?) It inflicts extra damage upon your enemies. It affects your strength (+4). It makes you vulnerable to fire. It insulates you from electricity. It has a curse placed upon it. a +1 vorpal shortbow (still there?) a +0 leather armour (still there?) a +3 arbalest of flaming (still there?) 18 silver javelins (still there?) a cursed -2 chain mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +4 scimitar of flaming (still there?) (29, 36, D) a +0 troll leather armour (30, 45, D) a +0 rapier (still there?) a +0 robe (still there?) (31, -5, D) quicksilver dragon scales (still there?) a quicksilver dragon skeleton (still there?) (31, 6, D) a +0 rapier a +0 robe a +0 trident (31, 9, D) a +0 short sword (31, 18, D) a silver javelin (32, 46, D) a throwing net (33, 46, D) a +4 scimitar of electrocution a throwing net a +0 scale mail (34, 46, D) 5 large rocks (36, 19, D) a throwing net (36, 21, D) a +0 trident +0 shadow dragon scales a +0 troll leather armour (36, 23, D) an uncursed staff of summoning (36, 24, D) the ring of Hoill {rElec rF- rC+ rN+ rCorr} [ring of resist corrosion] It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. a +4 ring of evasion (36, 30, D) a +0 dagger of venom (37, 23, D) an uncursed staff of poison (37, 24, D) a +1 trident of freezing a +0 robe (37, 25, D) a cursed -3 spear (39, 40, D) a +0 long sword (40, 10, D) a +0 troll leather armour (40, 39, D) a +1 whip of electrocution (still there?) a +0 robe (still there?) 2 potions of lignification (still there?) (41, 1, D) a +4 trishula of holy wrath a +0 tower shield (43, -8, D) a +3 war axe (still there?) a +0 plate armour (still there?) a stone (still there?) (43, -2, D) a +0 rapier a +0 rapier a +0 leather armour (43, 17, D) a +2 kite shield an uncursed ring of protection from cold a +4 ring of protection (44, 16, D) a +0 short sword (45, 23, D) the +11 great sword of Generosity {venom, rF+ rN+ Str+4 Int-5} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (-5). It protects you from fire. It protects you from negative energy. (45, 24, D) a +3 arbalest (45, 30, D) a +3 battleaxe (45, 31, D) a +3 demon blade (46, 10, D) a +0 rapier a +0 rapier a +3 leather armour (46, 16, D) a +1 rapier of holy wrath a +1 rapier of holy wrath a +0 leather armour (46, 23, D) a +3 lajatang (46, 24, D) a +3 battleaxe (46, 30, D) a +3 demon whip (46, 31, D) a +3 great sword (47, 14, D) a +0 spear (still there?) a +0 robe (still there?) a +0 dire flail (still there?) (47, 15, D) a +0 robe (47, 30, D) a +3 great sword (47, 31, D) a +5 broad axe (48, 10, D) a +0 rapier a +2 cloak (48, 14, D) a +0 scythe of distortion 3 large rocks (48, 21, D) a +0 long sword of holy wrath a +0 ring mail (48, 30, D) the +1 shortbow "Giant's Demise" {freeze, rElec Str+3 Int-2 Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (-2). It affects your dexterity (+3). It insulates you from electricity. (48, 31, D) a +5 quick blade (49, 10, D) a +0 long sword a +0 plate armour (49, 12, D) a +1 broad axe (still there?) a +0 cloak (still there?) a +0 kite shield (still there?) (50, 10, D) a +0 mace (50, 11, D) a +1 great sword of flaming (50, 12, D) a large rock (50, 13, D) a +0 glaive (50, 30, D) a +3 shortbow of flaming (50, 31, D) the +5 morningstar "Umig" {vorpal, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (51, 13, D) a +0 short sword (still there?) a +0 fustibalus (still there?) a +3 flail of flaming (still there?) 26 stones (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +0 great mace (still there?) (51, 21, D) a +0 robe (still there?) a +0 halberd (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a +0 chain mail (still there?) (51, 30, D) a +7 broad axe of venom (51, 31, D) a +6 great mace (52, 23, D) a +3 demon whip (52, 24, D) a +5 broad axe (52, 46, D) a +0 hand axe (53, 20, D) a +0 war axe a +0 halberd (53, 21, D) a +3 dire flail of holy wrath a +0 chain mail of cold resistance (53, 23, D) a +3 longbow (53, 24, D) a +0 flail of protection (53, 26, D) a +0 trident a +0 plate armour (53, 27, D) a +0 falchion a +0 dagger a +0 robe a cursed -2 short sword a +0 longbow 13 arrows a +0 dagger a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (53, 28, D) a +0 scimitar of flaming a +0 flail (53, 44, D) a +0 trident (53, 46, D) a +0 trident (54, 27, D) a +0 glaive a +0 plate armour a +0 halberd a +0 robe (55, 10, D) the +7 great mace of the Heavens {elec, Fragile +Rage +Fly Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It lets you fly. It lets you go berserk. It will be destroyed if unequipped. (55, 11, D) a +9 double sword of distortion (55, 13, D) +10 ice dragon scales (55, 14, D) a +8 chain mail (55, 21, D) a +0 halberd a +0 chain mail a +2 battleaxe a +0 chain mail of cold resistance (55, 27, D) a +3 dire flail a +0 chain mail (55, 30, D) 50 arrows (55, 31, D) 50 arrows (56, 10, D) the +9 great sword of the Shimmering Jester {freeze, rElec Int+4 Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+5). It insulates you from electricity. (56, 11, D) a +9 great sword of freezing (56, 21, D) a +0 glaive a +0 arbalest 18 bolts a +0 chain mail (56, 23, D) a +0 great mace (still there?) a +0 plate armour (still there?) (56, 30, D) 50 arrows (56, 31, D) 50 arrows (57, -16, D) a +1 hand axe of venom (57, 10, D) the +5 triple sword "Ilepunir" {flame, *Drain +Blink Int-5 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It lets you blink. It causes draining when unequipped. It makes you more stealthy. (57, 11, D) a +9 vampiric glaive (57, 13, D) a +8 plate armour of ponderousness (57, 14, D) a +8 chain mail (57, 21, D) a +1 long sword of holy wrath a +0 plate armour a +1 bardiche of freezing a +0 chain mail a +0 great sword a +0 chain mail (58, -19, D) a +0 helmet (58, -18, D) a +0 short sword (58, -17, D) a +0 hand axe (58, -16, D) a +2 scale mail of cold resistance (58, 10, D) the +5 bardiche of Doom {chaos, Str+3} Each time it hits an enemy it has a different, random effect. It affects your strength (+3). (58, 11, D) a +11 scythe of protection (58, 14, D) +14 gold dragon scales (58, 20, D) a +0 dire flail a +0 dire flail (58, 22, D) a +1 great sword of flaming a +0 war axe a +0 chain mail (58, 23, D) a +0 long sword a +0 chain mail (59, -18, D) an uncursed staff of fire (59, -17, D) an uncursed staff of summoning (59, -16, D) a tin of tremorstones (3/3) (60, -16, D) a +2 flail of venom (60, 45, D) a +1 long sword of pain a +0 ring mail (61, -17, D) an uncursed staff of poison (61, -16, D) a +4 trident of venom (61, 30, D) 50 bolts (61, 31, D) 50 bolts (62, -18, D) the +9 battleaxe "Rionen" {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you more stealthy. (62, -16, D) the +4 ring mail "Horghu Hikass" {-Cast rElec rPois rN+} It insulates you from electricity. It protects you from poison. It protects you from negative energy. It prevents spellcasting. (62, 8, D) +0 shadow dragon scales (62, 12, D) the ring "Niofaif" {MR+ MP+9} [ring of magical power] It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the ring of Wariocagg {+Fly Int+5} [ring of flight] It affects your intelligence (+5). It lets you fly. the ring of Okawaru's Inspiration {rElec rPois rF+ MR+} [ring of protection from fire] It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. the ring of the Eleven Friends {+Fly rC+ Int+2} [ring of protection from cold] It affects your intelligence (+2). It protects you from cold. It lets you fly. the ring "Uthriv Mevir" {+Blink rF+ Stlth+} [ring of stealth] It protects you from fire. It lets you blink. It makes you more stealthy. the ring "Dosiy" {AC+6 Int+6 Slay+3} [ring of protection] It affects your AC (+6). It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). the ring "Zonamy" {Wiz *Contam rPois rN+++ Stlth+} [ring of wizardry] It improves your spell success rate. It protects you from poison. It renders you almost immune to negative energy. It causes magical contamination when unequipped. It makes you more stealthy. the ring of Noon {rElec rPois MP+9 SInv Stlth-} [ring of poison resistance] It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). It lets you see invisible. It makes you less stealthy. the +9 staff of Wucad Mu {channel} the ring "Qein" {MR+ MP+9} [ring of protection from magic] It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the ring "Quepnom" {rF- MR+ Str+6 Int+4 Slay+2} [ring of strength] It affects your strength (+6). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. the amulet "Vareg" {Reflect *Drain rElec Slay+2 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It causes draining when unequipped. It affects your SH (+5). a +1 helmet of see invisible a +2 cloak a +2 pair of gloves (62, 26, D) a +1 demon whip of electrocution a +0 robe a +0 buckler (62, 27, D) a +0 scimitar a +0 rapier a +0 rapier a +0 leather armour (62, 30, D) 50 bolts (62, 31, D) 50 bolts (63, -19, D) a +2 hand crossbow of freezing (63, -16, D) 15 bolts (64, -19, D) a +1 morningstar of protection (64, -16, D) 13 poisoned darts (64, 20, D) a +0 short sword (64, 21, D) 26 stones (64, 23, D) a +5 plate armour (64, 24, D) +2 swamp dragon scales (64, 26, D) a +0 long sword (64, 27, D) a +0 glaive a cursed +0 chain mail a +0 spear (65, -19, D) 16 poisoned darts (65, -16, D) a cursed staff of cold (65, 21, D) a +0 battleaxe (65, 23, D) a +4 ring mail (65, 24, D) +4 fire dragon scales (66, -18, D) a +4 long sword of draining (66, -17, D) an uncursed staff of cold (66, -16, D) an uncursed staff of fire (66, 28, D) a +2 glaive a +0 plate armour (66, 30, D) a +1 pair of gloves of archery (66, 31, D) the +2 leather armour of a Million Underlurkers {Rampage Dex+4} It affects your dexterity (+4). It bestows one free step when moving towards enemies. (66, 38, D) a potion of lignification 9 curare-tipped darts a potion of might a potion of stabbing 3 potions of berserk rage an uncursed ring of see invisible (67, -19, D) a +5 mace of holy wrath (67, -18, D) a +0 buckler (67, -17, D) 3 atropa-tipped darts (67, -16, D) a cursed +0 buckler (67, 20, D) a +0 halberd a +0 robe (67, 30, D) +5 swamp dragon scales (67, 31, D) a +1 leather armour of fire resistance (69, -19, D) a lightning rod (4/4) (69, -18, D) a +0 robe (69, -17, D) the +12 morningstar of Xuixip {freeze, MR+ Int-2 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It affects your dexterity (+2). It affects your resistance to hostile enchantments. the +2 scimitar "Imp's Doom" {vorpal, *Slow Int+7 Dex+4 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It affects your dexterity (+4). It lets you see invisible. It may slow you when you take damage. (69, -16, D) a +1 rapier of venom (69, 21, D) a +0 halberd a +0 robe (69, 30, D) +4 fire dragon scales (69, 31, D) +2 swamp dragon scales (70, 20, D) a cursed -3 short sword (70, 30, D) +4 ice dragon scales (71, -18, D) an uncursed ring of wizardry a +6 ring of strength a +6 ring of strength an uncursed ring of resist corrosion a +4 ring of slaying the +5 scale mail of the Seven Lies {MR+ Int+3} It affects your intelligence (+3). It affects your resistance to hostile enchantments. (71, -16, D) a +3 triple crossbow of flaming (71, 20, D) a cursed -2 club a +0 robe (71, 23, D) a +7 scale mail (71, 24, D) +2 swamp dragon scales (71, 28, D) +2 acid dragon scales (71, 31, D) a +7 scale mail (72, -19, D) 12 poisoned darts (72, -17, D) a tin of tremorstones (3/3) (72, -13, D) +0 fire dragon scales (72, 21, D) a cursed -3 morningstar (72, 23, D) a +5 plate armour (72, 24, D) a +2 scale mail of cold resistance (72, 30, D) +4 fire dragon scales (72, 31, D) +4 ice dragon scales (72, 37, D) the ring of Caamp {rElec rPois rC++} [ring of poison resistance] It greatly protects you from cold. It insulates you from electricity. It protects you from poison. the ring "Olyti" {Wiz MR+} [ring of wizardry] It improves your spell success rate. It affects your resistance to hostile enchantments. the ring "Amifij" {Int+4 Stlth+} [ring of stealth] It affects your intelligence (+4). It makes you more stealthy. the amulet "Tiehiof" {Faith +Inv rN+} [amulet of faith] It allows you to gain divine favour quickly. It protects you from negative energy. It lets you turn invisible. the ring "Zivyps" {EV+6 Dex+4} [ring of evasion] It affects your evasion (+6). It affects your dexterity (+4). the ring of Pimnaficw {+Blink rPois MR+ Str+2 Int+4} [ring of poison resistance] It affects your strength (+2). It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. the ring of Equivalence {rPois MR+} [ring of poison resistance] It protects you from poison. It affects your resistance to hostile enchantments. the ring "Vyshount" {+Inv rC+} [ring of protection from cold] It protects you from cold. It lets you turn invisible. the ring "Pejunki" {Wiz rElec rF+ Str+4 Dex+3} [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. a +3 ring of intelligence the ring "Sietu" {rC- rN+ MR+ Str+2} [ring of protection from magic] It affects your strength (+2). It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. the amulet of Juxkeir {Faith +Blink rElec MR- Str+6} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+6). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. the amulet of the King {RegenMP rC- Dex+5} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+5). It makes you vulnerable to cold. the amulet of Lodghim {RegenMP rC+} [amulet of magic regeneration] It increases your magic regeneration. It protects you from cold. the amulet of Ejyhol {Faith Int+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+3). the amulet "Suibbiw" {Faith MR+ Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your resistance to hostile enchantments. It makes you more stealthy. the amulet of Qaatett {Acrobat *Drain +Inv rC+ Str+4} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+4). It protects you from cold. It lets you turn invisible. It causes draining when unequipped. the amulet "Liky" {Acrobat rF+ Dex+4} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (+4). It protects you from fire. the amulet of the Tempest {Spirit +Fly rPois rF- Int+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from poison. It lets you fly. the ring "Pudoarot" {Fire *Corrode rElec rN+ Str+2} [ring of fire] It enhances your fire magic. It affects your strength (+2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It may corrode you when you take damage. the ring of Duge {Str+6 Int+3 Dex+3} [ring of strength] It affects your strength (+6). It affects your intelligence (+3). It affects your dexterity (+3). the ring of the Ninety-Nine Xalams {Fire Stlth+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. the ring of Erol {*Slow Str+6 Int-4 Dex+5 Slay+6} [ring of strength] It affects your strength (+6). It affects your intelligence (-4). It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It may slow you when you take damage. the ring of Eternity {MR- EV+6 Str+4 Dex+4} [ring of evasion] It affects your evasion (+6). It affects your strength (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. the ring "Coipem" {rPois MP-9 Int+6 Slay+2} [ring of intelligence] It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It affects your magic capacity (-9). (73, -19, D) a tin of tremorstones (3/3) (73, -16, D) a +0 war axe (73, 21, D) a +0 short sword (73, 34, D) a +0 trident (73, 35, D) a +0 glaive a throwing net (74, 4, D) a +0 long sword (74, 22, D) a +0 dire flail (74, 25, D) an uncursed ring of ice a +3 ring of dexterity a +0 cloak (74, 28, D) a +0 robe (74, 29, D) a cursed +0 whip (74, 30, D) a +0 whip (still there?) a +0 cloak (still there?) (74, 31, D) a +0 long sword a +0 cloak a +2 whip of holy wrath a +0 robe (74, 33, D) a +0 glaive (74, 34, D) a +1 demon trident of draining a +0 leather armour (74, 40, D) an uncursed staff of wizardry (75, -12, D) +0 ice dragon scales (75, -11, D) +0 ice dragon scales (75, -10, D) +0 ice dragon scales +0 swamp dragon scales +0 fire dragon scales (75, -9, D) +0 shadow dragon scales quicksilver dragon scales +0 ice dragon scales +0 shadow dragon scales +0 fire dragon scales (75, -7, D) a +4 rapier of electrocution a +0 cloak a +0 pair of gloves (75, -6, D) +0 swamp dragon scales +0 fire dragon scales (75, -5, D) +0 fire dragon scales (75, -2, D) +0 swamp dragon scales (75, -1, D) +0 gold dragon scales (75, 0, D) +0 ice dragon scales +0 gold dragon scales +0 gold dragon scales (75, 4, D) a +0 war axe a +0 animal skin a +0 rapier (75, 19, D) +0 gold dragon scales