xoxolimbo the Dungeon (0, 9, D) a +0 club a cursed -3 whip a +0 leather armour (1, -24, D) the ring of Freedom {rC+ SInv} [ring of see invisible] It protects you from cold. It lets you see invisible. the +1 broad axe "Gyneuz" {freeze, Str+3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It makes you more stealthy. the ring "Route" {rN+ Int+6} [ring of intelligence] It affects your intelligence (+6). It protects you from negative energy. a wand of flame (17) an uncursed ring of wizardry a +6 ring of protection a +6 ring of intelligence an uncursed ring of protection from fire an uncursed ring of wizardry a +6 ring of dexterity an uncursed ring of see invisible an uncursed amulet of reflection +2 gold dragon scales the +2 tower shield "Cuaso" {*Drain Str+4 Dex+3} It affects your strength (+4). It affects your dexterity (+3). It causes draining when unequipped. the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. a +4 chain mail of fire resistance a +0 kite shield (1, -13, D) a +0 pair of gloves (1, 4, D) 2 scrolls of vulnerability (2, -17, D) a +0 club a +0 robe a +0 flail a cursed -1 robe (2, 4, D) 10 stones (3, -22, D) a +3 vorpal battleaxe (3, -21, D) a +9 broad axe (3, -10, D) a +0 ring mail (3, -9, D) a +0 ring mail (3, -8, D) 14 sling bullets (3, -6, D) 16 sling bullets (3, -5, D) a +0 scimitar a +3 war axe a +0 chain mail (3, -4, D) a +3 war axe a +0 plate armour a +3 mace of draining a +0 short sword (3, -3, D) a +0 robe a +0 mace (4, -22, D) a +3 bardiche (4, -21, D) a +6 demon trident (4, -17, D) +0 shadow dragon scales (4, -10, D) a +0 ring mail (4, -9, D) a +0 ring mail (4, -7, D) an uncursed staff of earth (4, -6, D) a +0 battleaxe a +0 plate armour (4, -5, D) a lightning rod (4/4) (4, 9, D) a cursed -3 rapier a +0 leather armour (5, -22, D) the +0 triple sword of Vereduh {elec, MR++ Str+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your resistance to hostile enchantments. (5, -21, D) a +6 double sword (5, -10, D) a +2 helmet (5, -7, D) a cursed -2 robe a +0 hand axe (5, -6, D) a +0 long sword a +0 chain mail 23 poisoned darts (5, -5, D) a potion of might a potion of berserk rage a potion of stabbing the amulet "Maggul" {Reflect rF+ MR- Str+5 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+5). It protects you from fire. It affects your resistance to hostile enchantments. It affects your SH (+5). an uncursed ring of ice the amulet "Liradd" {MR+ Regen+} [amulet of regeneration] It affects your resistance to hostile enchantments. It increases your rate of regeneration. an uncursed staff of conjuration (5, -4, D) a potion of lignification (5, -3, D) a cursed staff of poison (5, 4, D) a +2 falchion a +2 dagger (5, 20, D) a +0 demon trident of flaming a +0 chain mail (6, -22, D) a +3 vampiric demon trident (6, -21, D) the +4 plate armour "Weneyt" {rElec rPois rN+ Stlth+} It insulates you from electricity. It protects you from poison. It protects you from negative energy. It makes you more stealthy. (6, -10, D) 17 sling bullets (6, -9, D) an uncursed staff of cold (6, -8, D) a throwing net (6, -5, D) a +0 flail (6, 4, D) a +2 quarterstaff a +2 trident (6, 8, D) a +0 dagger (7, -22, D) a +2 helmet (7, -9, D) 19 stones (7, -8, D) 25 stones (7, -7, D) a +0 short sword 20 stones (7, -6, D) a +0 robe (7, -5, D) a +0 long sword (7, -4, D) a +1 rapier of electrocution a +0 robe of resistance (7, 4, D) a +2 hand axe (7, 6, D) a +0 robe (8, -21, D) +7 ice dragon scales (8, -13, D) a +0 long sword (8, -10, D) a +0 ring mail (8, -9, D) a cursed staff of conjuration (8, -7, D) a +0 robe (8, -6, D) a cursed -2 mace (8, -5, D) a +0 mace a +6 fustibalus of flaming (8, -3, D) a +0 robe (8, 8, D) a +3 chain mail (8, 9, D) a +0 long sword of holy wrath (8, 10, D) a +2 flail of protection (8, 12, D) a +2 mace (8, 20, D) a cursed -1 spear a +0 scale mail (9, -35, D) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. a +1 cloak of magic resistance a +4 hat of magic resistance (9, -22, D) a +4 chain mail of fire resistance (9, -21, D) a +3 tower shield (9, -9, D) a +0 hand axe a +0 hand axe (9, -8, D) a +0 scythe of venom (9, -7, D) a +3 broad axe of draining (9, -6, D) 26 stones (9, -4, D) a +0 whip (9, -3, D) a +0 robe (9, 6, D) a +0 vampiric dagger (9, 9, D) a +1 quarterstaff of speed (9, 10, D) a +0 hand axe of freezing (9, 11, D) a +0 vorpal trident (10, -34, D) a +0 long sword a black draconian corpse (10, -33, D) a +2 short sword of venom (still there?) a white draconian corpse (still there?) (10, -32, D) a +0 war axe (still there?) a green draconian corpse (still there?) (11, -34, D) a +0 demon whip (11, -32, D) a +0 scimitar (still there?) a +0 hand axe (still there?) a black draconian corpse (still there?) (11, -31, D) a +0 morningstar of holy wrath (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) the human corpse of Louise (still there?) (11, 6, D) a +3 morningstar of freezing a +0 robe a +0 halberd a +0 halberd (12, -36, D) a pearl dragon corpse (12, -34, D) a +0 mace a purple draconian corpse (12, -32, D) a hellephant corpse (12, 6, D) a +2 glaive a +0 plate armour (13, -33, D) a +0 hand axe a green draconian corpse (13, -31, D) a +0 morningstar (13, -13, D) a +0 glaive (13, 6, D) a +0 antimagic war axe a +0 plate armour (13, 7, D) a +0 battleaxe (still there?) a +0 chain mail (still there?) a +3 long sword of distortion (still there?) a +0 plate armour (still there?) (13, 22, D) a +4 great mace a +0 chain mail (14, 6, D) a +0 flail a +0 club a +0 leather armour a +0 flail (15, -33, D) a +1 vorpal glaive a +0 plate armour (15, -31, D) a +2 demon trident of venom a +2 long sword of flaming a black draconian corpse (15, 7, D) a +0 short sword a +0 leather armour (15, 9, D) a +0 mace of holy wrath a +0 halberd (15, 20, D) a +4 scale mail a +3 chain mail a +0 robe (15, 21, D) a +0 dagger of electrocution a +2 halberd of venom (16, -15, D) a +0 trident a throwing net (16, 4, D) a +3 war axe (still there?) a +0 chain mail (still there?) (16, 10, D) a +0 scimitar of flaming (17, -21, D) a +0 short sword (still there?) a +0 leather armour (still there?) (17, 5, D) a +0 dagger (still there?) a +0 robe (still there?) (17, 6, D) a +0 spear (17, 22, D) a +2 vorpal morningstar (17, 23, D) a +4 quarterstaff of speed (18, -21, D) a +0 scimitar (18, 8, D) a +1 great mace a +0 chain mail (18, 21, D) a +2 scimitar of flaming (19, 8, D) a +0 long sword a +0 robe a +5 morningstar of protection a +0 robe (21, -18, D) a +2 battleaxe of freezing (21, 12, D) a +0 flail (22, -17, D) a +0 falchion +0 swamp dragon scales (22, -16, D) a cursed -1 flail (23, -34, D) a +0 trident (23, -16, D) a +0 arbalest a +0 long sword of holy wrath 13 bolts a +0 plate armour (23, -15, D) a +1 short sword of electrocution a +0 chain mail (23, 16, D) a +2 morningstar a +0 robe a +3 flail of freezing (24, -25, D) an uncursed staff of poison (24, -16, D) a +0 dagger (still there?) a +0 robe (still there?) a +3 scimitar of holy wrath (still there?) a cursed +0 robe (still there?) a +0 tower shield (still there?) a cursed ring of attention (still there?) (24, -14, D) a cursed -3 long sword (still there?) a +0 leather armour (still there?) (25, -15, D) a +12 club of venom (25, 6, D) a +3 scimitar of flaming a +0 chain mail (25, 15, D) a +0 club (25, 19, D) a +0 halberd (26, -7, D) a +0 spear (still there?) a +0 ring mail (still there?) a +0 dire flail (still there?) a +0 plate armour (still there?) (26, 6, D) a +0 war axe (27, -18, D) a +0 mace (27, -6, D) a +0 flail a +0 leather armour a +0 trident a +4 chain mail (27, -4, D) a +0 spear (27, 5, D) a +0 long sword (28, -29, D) +0 pearl dragon scales (28, -17, D) a +0 rapier a +0 robe the +1 robe of Duzeib {Harm rPois rCorr} It protects you from poison. It provides partial protection from all sources of acid and corrosion. It increases damage dealt and taken. (28, -16, D) a +0 arbalest a +0 war axe 24 bolts a +0 plate armour (28, -15, D) a +0 flail a +0 long sword a +0 plate armour (28, -14, D) a +5 long sword of holy wrath a +0 tower shield (28, -7, D) a +0 leather armour (28, -5, D) a +0 halberd a +0 shortbow a +2 vorpal great sword an arrow a +0 robe a +0 hat of see invisible a +0 mace 2 boomerangs a +4 arbalest of flaming (28, -3, D) a +0 flail the cursed +0 ice dragon scales of Qama {rF- rC++ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. It greatly protects you from cold. It has a curse placed upon it. a +0 trident (29, -16, D) a +0 flail the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +0 plate armour (29, -15, D) a +2 great sword a +0 plate armour a bolt (29, -14, D) a +0 glaive (29, -4, D) a +3 falchion of flaming a +0 ring mail a +0 flail a +1 scale mail of magic resistance 3 arrows a +1 whip of holy wrath a cursed +0 robe (29, 17, D) a +0 dagger of draining a cursed +0 robe a +5 halberd a +0 robe (30, -30, D) a +2 demon whip of venom (30, -17, D) a +0 glaive (still there?) 8 boomerangs (still there?) a +0 plate armour (still there?) (30, -15, D) a bolt (30, -5, D) a +0 trident a +0 chain mail (30, -4, D) an arrow (30, 17, D) a +0 dire flail a +0 plate armour (31, -3, D) an arrow (31, -2, D) an arrow (31, 16, D) a cursed +0 dire flail a +0 robe (31, 18, D) a cursed +0 falchion a +0 robe (32, -14, D) a +5 battleaxe of freezing (33, -14, D) the +11 broad axe "Wete Bell" {flame, rF+++ rN++ Int-5 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It renders you almost immune to fire. It greatly protects you from negative energy. It lets you see invisible. 3 silver boomerangs the +6 scale mail "Sesub" {rElec rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. (33, -13, D) a +0 mace (34, -13, D) a +0 battleaxe (34, -12, D) a +0 war axe a +0 plate armour (35, -12, D) a bolt (35, -11, D) 8 large rocks a potion of curing (35, 17, D) a +1 great sword a +0 robe a +0 dagger (36, -23, D) a +0 halberd (36, -10, D) a +0 glaive a throwing net (36, -1, D) a +2 vorpal war axe a +0 spear (36, 0, D) an uncursed staff of fire (36, 1, D) an uncursed staff of cold (36, 7, D) a +0 mace a +3 scimitar of flaming (37, -1, D) a +5 antimagic halberd (37, 1, D) the +5 spear "Bucawn" {holy, rElec rPois rF+ rC-} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (37, 2, D) an uncursed staff of earth (38, -31, D) a +4 long sword of holy wrath (still there?) a +0 tower shield (still there?) (38, -9, D) a large rock (38, -8, D) a +0 trident of distortion a +2 robe of resistance (38, -7, D) a +0 rapier (still there?) a +0 robe (still there?) (39, -20, D) a +0 mace (39, -15, D) a +2 robe of fire resistance (40, -8, D) 2 large rocks (40, -7, D) a +3 dagger of draining a +0 arbalest 7 bolts (40, 19, D) a +0 mace a +0 scale mail (41, -33, D) a +1 spectral lajatang a +0 robe (41, -32, D) a +0 hand axe a +0 plate armour (41, 7, D) a +0 dire flail (41, 17, D) a +0 dagger a +0 robe (42, -30, D) a cursed +0 leather armour (42, -29, D) a cursed -3 dagger a +0 leather armour (42, -28, D) a +0 long sword of pain a +2 plate armour of magic resistance a +0 kite shield (42, -6, D) a bolt (42, -3, D) a +0 great sword of flaming (42, 0, D) a +0 shortbow 24 arrows (42, 6, D) 2 arrows (42, 17, D) a +0 mace (43, -30, D) a +0 trident a +0 scale mail (43, -29, D) a +0 dire flail (43, -28, D) a cursed -3 club a +0 leather armour (43, -27, D) a +0 mace a +0 plate armour (43, -11, D) a +0 trident (still there?) a throwing net (still there?) (43, -5, D) a +1 scimitar of flaming (43, 1, D) a +0 bardiche (43, 2, D) a +3 demon trident a +0 chain mail (44, -31, D) a +0 short sword (44, -29, D) a +1 whip (44, -27, D) +0 pearl dragon scales (45, -6, D) a +0 short sword (45, 0, D) a +3 arbalest (45, 1, D) a +2 eveningstar of protection (45, 7, D) a +5 dire flail (45, 8, D) a +3 great sword of holy wrath (46, 0, D) a +3 great sword of distortion (46, 1, D) a +5 broad axe (46, 7, D) a +5 broad axe (46, 8, D) a +3 glaive (46, 17, D) a +2 rapier of electrocution a +3 ring of intelligence (47, -2, D) a +0 long sword a +0 chain mail a +0 short sword of electrocution a +0 short sword of electrocution a +0 leather armour (47, 17, D) an uncursed ring of positive energy a +3 ring of dexterity (48, -12, D) a +0 war axe (still there?) a +0 plate armour (still there?) (48, -7, D) an arrow (48, 0, D) a +3 giant spiked club (48, 1, D) a +3 quarterstaff of draining (48, 7, D) a +3 great sword (48, 8, D) a +3 longbow (49, -2, D) a bolt a +0 short sword a +0 cloak (49, 0, D) a +3 glaive (49, 1, D) a +1 executioner's axe (49, 7, D) a +5 dire flail (49, 8, D) a +5 broad axe (50, -12, D) a +2 scythe of venom (50, -10, D) a +0 demon whip of venom a +2 battleaxe of freezing (50, -7, D) +0 ice dragon scales (50, -2, D) a +0 war axe a +0 chain mail (50, 21, D) a +0 flail of pain (50, 22, D) 7 javelins (51, -10, D) a +0 longbow (still there?) 57 arrows (still there?) a +0 leather armour (still there?) (51, -9, D) a +0 longbow 34 arrows a +0 leather armour a +2 battleaxe a cursed +0 chain mail (51, -2, D) a +0 mace a +0 robe a +0 scimitar (51, 0, D) a +3 giant spiked club (51, 20, D) a +0 hunting sling (51, 21, D) 11 stones (52, -9, D) a +0 demon whip (52, -3, D) a +0 battleaxe a +0 robe (52, -2, D) a bolt (52, 0, D) a +1 dagger of speed (53, -21, D) the amulet of the Past {RegenMP Stlth+} [amulet of magic regeneration] It increases your magic regeneration. It makes you more stealthy. the +2 pair of gloves of Baykloo {*Corrode rPois Str+3 Stlth+} It affects your strength (+3). It protects you from poison. It may corrode you when you take damage. It makes you more stealthy. +2 acid dragon scales the ring "Leuq Cio" {rC+ rN+ rCorr Int+2} [ring of resist corrosion] It affects your intelligence (+2). It protects you from cold. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. (53, -12, D) a +0 short sword (53, -11, D) a +0 battleaxe of freezing (53, -3, D) a +0 halberd a +0 chain mail (53, 0, D) a +3 vorpal glaive (53, 13, D) a +0 robe (54, -32, D) a +0 cloak (54, 0, D) a +1 antimagic broad axe (54, 7, D) 50 arrows (54, 8, D) 50 arrows (54, 12, D) a +0 ring mail (54, 13, D) a +0 dagger (55, -41, D) a tin of tremorstones (3/3) (55, -40, D) a +2 chain mail of positive energy (55, -26, D) quicksilver dragon scales (55, -22, D) a +6 chain mail of magic resistance (55, -20, D) a +3 tower shield of protection (55, -2, D) a bolt a +0 battleaxe a +0 chain mail (55, 7, D) 50 arrows (55, 8, D) 50 arrows (56, -39, D) a +0 helmet (56, -25, D) a +0 troll leather armour (56, -21, D) a +2 hat (56, -12, D) an arrow (56, -8, D) a +0 rapier (still there?) a +0 cloak (still there?) (56, -3, D) a +0 battleaxe a +0 plate armour a +2 long sword of electrocution a +0 chain mail (56, -2, D) a +0 arbalest a +1 long sword of flaming 18 bolts a cursed -2 plate armour a +1 great mace a +0 plate armour a +0 short sword a +0 long sword (57, -12, D) an arrow (57, -3, D) a bolt (57, 5, D) a +1 battleaxe (still there?) a +0 chain mail (still there?) (58, -42, D) a +0 hand axe of freezing (58, -41, D) a +0 long sword (58, -39, D) a +0 dagger (58, -26, D) a +2 pair of gloves of dexterity (58, 5, D) a +0 glaive (still there?) a +0 plate armour (still there?) (58, 14, D) a +0 rapier a +0 cloak (59, -42, D) a +0 pair of gloves (59, -27, D) a +3 tower shield of positive energy (59, -3, D) a +0 arbalest a +0 great sword 23 bolts a +0 chain mail (59, 3, D) a +2 buckler (60, -39, D) 2 large rocks (60, -28, D) the +8 plate armour "Ucures" {rC+ Str-5 Dex+2} It affects your strength (-5). It affects your dexterity (+2). It protects you from cold. (60, -26, D) the +7 lajatang "Spider's Curse" {vamp, rN++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from negative energy. (60, -25, D) a +11 demon blade of flaming (60, -24, D) a +5 tower shield (60, -21, D) +2 fire dragon scales {Xtahua} (61, -29, D) the +7 battleaxe "Edi Ocam" {freeze, Fragile rPois Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It protects you from poison. It will be destroyed if unequipped. (61, -28, D) the +7 giant spiked club of Intimidation {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). (61, -27, D) +8 acid dragon scales (61, -25, D) a +9 demon trident of electrocution (61, -24, D) a +6 chain mail of cold resistance (61, -23, D) a +4 helmet (61, 4, D) a wand of flame (28) a +7 scale mail (62, -42, D) a +0 great sword a lightning rod (4/4) (62, -40, D) a tin of tremorstones (3/3) (62, -31, D) a +0 arbalest (still there?) 14 bolts (still there?) (62, -27, D) +4 acid dragon scales (62, -25, D) a +9 great sword of protection (62, 7, D) 50 bolts (62, 8, D) 50 bolts (63, -40, D) the +4 short sword of Elaireusk {vamp, *Slow +Blink rF- Int+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It makes you vulnerable to fire. It lets you blink. It may slow you when you take damage. a +2 hand crossbow of flaming (63, -39, D) an uncursed staff of air (63, -27, D) the +7 lajatang of Estroev {vorpal, rElec Str-5 Dex+5} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your dexterity (+5). It insulates you from electricity. (63, -25, D) the +5 triple sword of Salt {elec, +Fly rC- Str+4 Int+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It affects your intelligence (+5). It makes you vulnerable to cold. It lets you fly. (63, 0, D) a +2 chain mail of positive energy (63, 4, D) a +4 ring mail a +5 ring mail a +0 tower shield (63, 7, D) 50 bolts (63, 8, D) 50 bolts (64, -41, D) the +9 battleaxe of Gaiz {vorpal, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). 6 poisoned darts a +0 ring mail (64, -40, D) a +3 mace of draining (64, -39, D) a +4 spectral giant spiked club (64, -26, D) the +7 giant spiked club of Ufahyog {elec, +Fly Int+4 Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It affects your dexterity (+2). It lets you fly. (64, -3, D) a +2 vorpal arbalest 17 bolts (64, -2, D) a +0 rapier a +0 rapier a +0 leather armour (65, -41, D) a +0 dagger a cursed +0 ring mail (65, -40, D) a +2 whip of draining (65, -9, D) +0 fire dragon scales (65, 0, D) a +0 ring mail of cold resistance (65, 4, D) a +0 cloak (66, -41, D) a +2 morningstar of protection a +1 scimitar of draining (66, -40, D) a +0 plate armour (66, -39, D) a +3 vorpal battleaxe a cursed +0 ring mail (66, -14, D) a +5 demon trident of venom a +2 robe (66, -13, D) a +0 rapier a +0 rapier a +0 leather armour (66, -8, D) a +2 demon whip of venom (66, 20, D) an uncursed ring of see invisible a +4 ring of protection (67, -41, D) a +0 scythe of venom a +0 chain mail (67, -40, D) a +0 battleaxe a +0 robe a +0 trident the +6 hand axe of the Protecting Madman {vamp, +Rage rElec Str+3 Dex-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your dexterity (-5). It insulates you from electricity. It lets you go berserk. (67, -39, D) a +1 glaive of distortion a +0 ring mail a +2 battleaxe +2 acid dragon scales (67, -12, D) the amulet of Fueroigg {Spirit rF+ Str+4 Int+4 Slay+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. the amulet of Bine {Regen+ MP+9 Stlth+} [amulet of regeneration] It affects your magic capacity (+9). It increases your rate of regeneration. It makes you more stealthy. the ring of the Amoeba {rElec Str+2 Stlth-} [ring of attention] It affects your strength (+2). It insulates you from electricity. It makes you less stealthy. the ring of Tuplor {rPois MP+9} [ring of poison resistance] It protects you from poison. It affects your magic capacity (+9). the ring of Dawn {rPois rN+ MR+ MP+9} [ring of poison resistance] It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the amulet of Sonlac {RegenMP rF+ rN+++ Str+4 Dex-2} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+4). It affects your dexterity (-2). It protects you from fire. It renders you almost immune to negative energy. the ring of Happiness {rN+ Stlth+} [ring of positive energy] It protects you from negative energy. It makes you more stealthy. the ring "Xucias" {MP+9 Stlth+} [ring of magical power] It affects your magic capacity (+9). It makes you more stealthy. (67, -7, D) a +0 longbow 37 arrows a cursed +0 leather armour (67, 4, D) a +0 hand axe (68, -41, D) a cursed staff of poison (68, -40, D) a +0 battleaxe a +0 plate armour a scroll of random uselessness (68, -39, D) a +4 vorpal morningstar (68, -15, D) a +0 troll leather armour (68, -7, D) a +0 long sword (68, -3, D) a cursed -2 long sword (68, -2, D) a +0 dagger (68, 8, D) a +5 plate armour (69, -42, D) a tin of tremorstones (3/3) (69, -41, D) 23 stones (69, -40, D) a +4 scimitar of electrocution the +6 shortbow "Ipeoloon" {flame, rF++ rN+ Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It greatly protects you from fire. It protects you from negative energy. a +0 chain mail the cursed +0 trident "Guheuthrohe" {drain, rPois Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from poison. It has a curse placed upon it. a +0 robe a +0 long sword a +0 plate armour a +0 kite shield (69, -39, D) a +1 glaive a +0 plate armour a +0 hand axe a +0 robe a +0 flail a +3 vorpal scimitar (69, -31, D) a +0 trident (69, -11, D) the +0 pair of gloves of Exompia {Int+4} It affects your intelligence (+4). (69, 0, D) +2 acid dragon scales (69, 1, D) +4 ice dragon scales (69, 7, D) +2 acid dragon scales (69, 8, D) +2 gold dragon scales (70, -42, D) the +0 mace "Killer Bee's Curse" {vorpal, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (70, -41, D) an uncursed staff of fire (70, -40, D) a +3 trident of protection the +12 battleaxe of Gluttony {flame, *Contam rC+ Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It protects you from cold. It causes magical contamination when unequipped. (70, -39, D) a +2 scale mail of poison resistance (70, -32, D) a +0 morningstar (70, -31, D) a +0 short sword a +0 short sword a +0 leather armour (70, -24, D) +0 pearl dragon scales (70, -20, D) a +1 rapier of electrocution a +0 cloak of magic resistance a +0 pair of gloves (71, -42, D) 10 poisoned darts (71, -41, D) a phial of floods (71, -40, D) a cursed amulet of inaccuracy (71, -37, D) a +0 great mace a +0 plate armour (71, -16, D) a +7 vorpal triple crossbow (71, -15, D) a +7 vorpal triple sword (71, -14, D) the +7 giant spiked club of the Twenty Lives {drain, +Rage rC+ Dex-2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-2). It protects you from cold. It lets you go berserk. (71, -13, D) a +9 great mace of holy wrath (71, -9, D) a +4 robe of resistance (71, -7, D) quicksilver dragon scales (71, -6, D) a +6 chain mail of fire resistance (71, -3, D) a +0 scimitar (71, -2, D) a +0 scimitar a +0 short sword a +0 leather armour (71, 7, D) a +1 cloak (71, 8, D) a +1 helmet (72, -42, D) a +0 short sword (72, -41, D) 10 sling bullets (72, -16, D) the +9 broad axe "Killer Klown's Curse" {flame, *Drain rN+ Str+4 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (+2). It protects you from negative energy. It causes draining when unequipped. (72, -15, D) the +9 scythe "Xoudymn" {antimagic, *Drain +Inv SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you see invisible. It lets you turn invisible. It causes draining when unequipped. (72, -14, D) the +7 great mace "Jaoc Vyhe" {flame, rPois rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from poison. (72, -13, D) a +7 vorpal triple crossbow (72, -9, D) +10 fire dragon scales (72, -8, D) the +2 helmet of Snakes and Ladders {*Corrode rF+ Str+4 Int+6} It affects your strength (+4). It affects your intelligence (+6). It protects you from fire. It may corrode you when you take damage. (72, -6, D) a +2 hat of see invisible (72, -2, D) a +0 short sword (72, 0, D) a +4 ring mail (72, 1, D) a +1 pair of gloves (72, 7, D) +4 fire dragon scales (72, 8, D) a +1 cloak (72, 16, D) a potion of stabbing 2 potions of berserk rage 2 potions of might (73, -42, D) a tin of tremorstones (3/3) (73, -39, D) a +0 robe (74, -19, D) a +0 long sword (74, -1, D) a +0 robe (74, 4, D) a +0 dagger a +0 robe (74, 5, D) a +0 robe (74, 7, D) a +0 robe (74, 10, D) the ring of Voukamn {rPois AC+4 Int+5 Dex-4} [ring of protection] It affects your AC (+4). It affects your intelligence (+5). It affects your dexterity (-4). It protects you from poison. (74, 11, D) the ring "Dogusch" {Int+5 SInv} [ring of see invisible] It affects your intelligence (+5). It lets you see invisible. the ring of the Smoking Jester {Wiz rElec rPois rC+ Dex-4} [ring of wizardry] It improves your spell success rate. It affects your dexterity (-4). It protects you from cold. It insulates you from electricity. It protects you from poison. the amulet "Efritor" {Reflect rPois rC+ Str-4 Dex+3 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your strength (-4). It affects your dexterity (+3). It protects you from cold. It protects you from poison. It affects your SH (+5). the amulet "Eqalex" {Reflect SH+5 SInv} [amulet of reflection] It shields you and reflects attacks. It lets you see invisible. It affects your SH (+5). the ring of Doxteyku {rCorr Int+2} [ring of resist corrosion] It affects your intelligence (+2). It provides partial protection from all sources of acid and corrosion. the ring "Ciskuf" {rPois Int+6 Slay-6} [ring of poison resistance] It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from poison. the ring of Hard Scrabble {+Inv +Fly AC+6} [ring of protection] It affects your AC (+6). It lets you turn invisible. It lets you fly. the ring of Moukumir {rPois rC+ rN+ Int+3 Slay-3} [ring of protection from cold] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from cold. It protects you from poison. It protects you from negative energy. the ring of Acalakaa {Wiz rC+ MR+++ Dex-2 SInv} [ring of wizardry] It improves your spell success rate. It affects your dexterity (-2). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. (75, -29, D) a +2 demon whip of venom (75, -25, D) 3 large rocks (75, -21, D) a large rock (75, -19, D) a +0 buckler (75, -15, D) a +2 trishula of holy wrath a +0 tower shield (75, -13, D) a +0 great sword of flaming (75, 0, D) 5 large rocks (75, 7, D) a +0 robe (75, 10, D) the ring "Xeefeowo" {+Inv rPois MR++ Str-2 SInv} [ring of see invisible] It affects your strength (-2). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. the ring of Dithmenos's Whim {Ice rN+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. the ring of Scepticism {Ice rPois Str+3} [ring of ice] It enhances your ice magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. the ring "Ukhur" {*Slow rC+ Str+6 Dex+7} [ring of protection from cold] It affects your strength (+6). It affects your dexterity (+7). It protects you from cold. It may slow you when you take damage. the ring of Ziramm {rPois rF- rC+ MR+ Dex+6} [ring of dexterity] It affects your dexterity (+6). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. the amulet "Zeorch" {Spirit *Drain rC+ Str+6 Dex+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+6). It affects your dexterity (+3). It protects you from cold. It causes draining when unequipped. the amulet "Peezxem" {Faith rPois Dex+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+4). It protects you from poison. the amulet of Ixkuof {Faith rElec rC+ MR- Dex+6} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+6). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. the amulet "Inkiuwukli" {Reflect +Fly SH+5} [amulet of reflection] It shields you and reflects attacks. It lets you fly. It affects your SH (+5). the amulet "Weatuticwi" {Faith MR+ Str+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+3). It affects your resistance to hostile enchantments. the amulet "Umenuzu" {Reflect rF+ Dex+3 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (+3). It protects you from fire. It affects your SH (+5). the amulet "Enkuidod" {Spirit rC+ MP+9 Str-4 Int+2 Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (-4). It affects your intelligence (+2). It protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. the amulet of Ydiegani {RegenMP rF+ rC+ Str-5 Dex+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (-5). It affects your dexterity (+4). It protects you from fire. It protects you from cold. the ring "Fush" {rN+ Stlth+} [ring of positive energy] It protects you from negative energy. It makes you more stealthy. the ring "Fuhur" {Ice rN+ Stlth+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It makes you more stealthy. (76, -19, D) a +8 quick blade a +0 robe