xoxolimbo the Dungeon (0, 50, D) a +0 spear a +0 robe a naga corpse (0, 51, D) the +6 flail of Uncomfortable Rashes {antimagic, SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you see invisible. an adder corpse (1, 33, D) a box of beasts (3/3) (1, 34, D) the +9 staff of Olgreb {rPois∞} It grants immunity to poison. (1, 50, D) an adder corpse (1, 51, D) a +1 glaive of protection a ball python corpse (1, 52, D) a +0 morningstar a book of Frost a naga corpse (1, 53, D) a +1 vorpal mace (2, 14, D) a +3 spear of pain (2, 16, D) the +2 long sword of Bodily Humours {speed, *Slow rN+ Str+6 Dex+4} Attacks with this weapon are significantly faster. It affects your strength (+6). It affects your dexterity (+4). It protects you from negative energy. It may slow you when you take damage. 9 javelins a +0 leather armour a +0 longbow 30 arrows a +1 leather armour of cold resistance a phial of floods an elf corpse (skeletalised by now) (2, 33, D) the cursed +3 quarterstaff of Accord {vorpal, +Inv rC+ Str+4 Dex-4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (-4). It protects you from cold. It lets you turn invisible. It has a curse placed upon it. (2, 50, D) a +0 vorpal trident (2, 51, D) the +1 plate armour of the Three Mice {MP+9 Str-3 Dex+4} It affects your strength (-3). It affects your dexterity (+4). It affects your magic capacity (+9). (2, 52, D) an uncursed staff of earth a +0 robe a tin of tremorstones (3/3) a naga corpse (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) a cursed staff of earth (3, 15, D) 2 large rocks (still there?) a cyclops corpse (skeletalised by now) (still there?) (3, 16, D) a +2 vorpal falchion a +0 arbalest 17 bolts an uncursed staff of fire a +0 shortbow 12 arrows (3, 17, D) a +0 spear (still there?) 15 javelins (still there?) a cursed +0 leather armour (still there?) (3, 33, D) an uncursed amulet of magic regeneration (3, 34, D) an uncursed staff of cold (3, 50, D) an uncursed staff of poison (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 8, D) a +5 crystal plate armour +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 longbow (still there?) 12 arrows (still there?) a +2 hunting sling of freezing (still there?) (4, 15, D) 5 large rocks (still there?) an uncursed staff of poison (still there?) a +0 arbalest (still there?) 22 bolts (still there?) a +0 longbow (still there?) 30 arrows (still there?) a +0 leather armour (still there?) an uncursed ring of wizardry (still there?) a stone giant corpse (skeletalised by now) (still there?) (4, 16, D) a +7 vorpal flail a cursed -2 shortbow 22 arrows (4, 32, D) an uncursed staff of conjuration (4, 33, D) an uncursed staff of air (4, 34, D) a +3 rapier of flaming (4, 50, D) a +0 demon trident of flaming (4, 52, D) the cursed +2 spear of Equivalence {vorpal, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It has a curse placed upon it. (5, 14, D) a phial of floods (5, 15, D) a +1 shortbow of freezing (still there?) 16 arrows (still there?) a centaur corpse (skeletalised by now) (still there?) (5, 16, D) 5 large rocks (5, 32, D) a box of beasts (3/3) (5, 33, D) a +1 morningstar of holy wrath (5, 34, D) a lightning rod (4/4) (5, 50, D) a +0 ring mail of cold resistance (5, 51, D) a tin of tremorstones (3/3) (5, 52, D) a +0 cloak of poison resistance (6, 14, D) a +0 longbow (still there?) 14 arrows (still there?) a +2 chain mail of poison resistance (still there?) a tin of tremorstones (3/3) (still there?) (6, 15, D) a +0 flail of protection a +0 longbow 16 arrows a +0 leather armour a centaur corpse (skeletalised by now) (6, 16, D) an uncursed amulet of reflection an uncursed ring of poison resistance an uncursed ring of ice (6, 17, D) a +0 arbalest (still there?) 17 bolts (still there?) (6, 50, D) a guardian serpent corpse a black mamba corpse (6, 51, D) an uncursed staff of earth (6, 52, D) a +0 spear an uncursed staff of poison a naga corpse (6, 53, D) a +0 war axe (6, 54, D) an anaconda corpse an anaconda corpse (6, 57, D) a +5 morningstar of flaming (6, 58, D) a +0 short sword a +0 kite shield (6, 59, D) a +0 club a naga corpse (7, 6, D) a scroll of holy word (7, 15, D) a +0 longbow 21 arrows the +2 leather armour of Cadohuatu {Int+4 Slay+3} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). a +0 leather armour an elf corpse (skeletalised by now) (7, 17, D) a +0 arbalest 16 bolts (7, 21, D) 2 arrows (7, 22, D) an arrow 2 large rocks (7, 23, D) an arrow 3 javelins (7, 33, D) a phantom mirror (7, 34, D) the +5 dagger "Ynlasiz" {drain, rPois MR+ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (7, 35, D) an uncursed staff of cold (7, 50, D) a +0 whip a ball python corpse (7, 51, D) a +2 vorpal great sword (7, 52, D) a +0 flail a +5 hunting sling of flaming a naga corpse (7, 57, D) a +0 battleaxe a naga corpse (7, 59, D) a +0 scimitar (8, 15, D) 6 large rocks (8, 16, D) a +0 longbow (still there?) 28 arrows (still there?) a +1 plate armour of fire resistance (still there?) a +4 spear of flaming (still there?) 13 javelins (still there?) a +0 leather armour (still there?) an uncursed staff of conjuration (still there?) (8, 34, D) an uncursed staff of death (8, 50, D) a +0 robe of fire resistance (8, 51, D) a +4 plate armour of positive energy an anaconda corpse (8, 52, D) a +4 mace of holy wrath an anaconda corpse (8, 57, D) a +0 short sword (8, 58, D) a +0 glaive a naga corpse (9, 14, D) a +2 vorpal arbalest (9, 15, D) a +0 leather armour (9, 16, D) a +6 spear of freezing (still there?) 14 javelins (still there?) a +0 leather armour (still there?) an uncursed ring of protection from cold (still there?) an uncursed staff of poison (still there?) a +0 shortbow (still there?) 16 arrows (still there?) a merfolk corpse (skeletalised by now) (still there?) (9, 51, D) a +0 dire flail a +0 robe (9, 52, D) a +0 short sword a +0 robe a +2 vorpal glaive a naga corpse (10, 0, D) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 14, D) a +3 spear of flaming (10, 15, D) 9 large rocks a cyclops corpse (skeletalised by now) (10, 16, D) the +1 rapier of Misery {vamp, Stlth+} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you more stealthy. 18 silver javelins (still there?) a +0 leather armour of magic resistance (still there?) a +0 spear of freezing (still there?) (10, 32, D) a +4 vampiric demon whip (10, 33, D) the +1 spear of the Blue Skies {pain, Fragile +Fly rF++ rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from fire. It protects you from cold. It lets you fly. It will be destroyed if unequipped. (10, 34, D) an uncursed staff of conjuration (10, 50, D) a phial of floods (10, 51, D) a lightning rod (4/4) (10, 52, D) the +7 plate armour of Gravitas {+Inv} It lets you turn invisible. (10, 53, D) a guardian serpent corpse (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a +4 spear of venom (still there?) a +0 arbalest (still there?) 20 bolts (still there?) a +0 helmet of see invisible (still there?) a yaktaur corpse (skeletalised by now) (still there?) (11, 15, D) a +0 longbow 26 arrows a +0 leather armour 16 javelins a +0 leather armour (11, 16, D) a +0 vorpal spear (still there?) 17 javelins (still there?) a +0 leather armour (still there?) a tin of tremorstones (3/3) (still there?) (11, 32, D) the +4 hunting sling of Reemixuo {flame, rF+++ rN++} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to fire. It greatly protects you from negative energy. (11, 34, D) a +2 war axe of freezing (11, 50, D) a +3 plate armour of cold resistance (11, 51, D) a +2 vorpal battleaxe (11, 52, D) a +0 whip a +0 robe a +2 robe of magic resistance (11, 53, D) a +0 trident a +0 tower shield a naga corpse (12, 14, D) an uncursed staff of death (12, 16, D) 5 large rocks (still there?) a +6 falchion of holy wrath (still there?) a +0 shortbow (still there?) 26 arrows (still there?) a cyclops corpse (skeletalised by now) (still there?) (12, 33, D) the +3 arbalest of Valour {flame, Str+7 Int+6 Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It affects your intelligence (+6). It affects your dexterity (+3). (12, 34, D) a +0 helmet of see invisible (12, 50, D) a phantom mirror an adder corpse (12, 51, D) a +2 quarterstaff of speed an adder corpse (12, 52, D) a +0 battleaxe a naga corpse (12, 53, D) a +0 halberd (13, 16, D) a +1 arbalest of flaming (still there?) 19 bolts (still there?) a +6 ring of strength (still there?) (13, 32, D) a +1 robe of fire resistance (13, 34, D) a lightning rod (4/4) (13, 51, D) a +0 flail a condenser vane (2/2) (13, 52, D) an uncursed staff of air (15, 49, D) the ring of Wuhoc {MR+ Str+7} [ring of protection from magic] It affects your strength (+7). It affects your resistance to hostile enchantments. an uncursed ring of magical power a +4 ring of protection an uncursed ring of fire a +6 ring of intelligence the +7 broad axe of the Hierophant {elec, rPois MP+9 Str+4 Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It affects your dexterity (+2). It protects you from poison. It affects your magic capacity (+9). an uncursed amulet of magic regeneration an uncursed ring of protection from magic (19, 0, D) the cursed +0 chain mail "Zuofiat" {rC+ Dex+3} It affects your dexterity (+3). It protects you from cold. It has a curse placed upon it. (19, 16, D) a condenser vane (2/2) (19, 17, D) a +0 falchion of electrocution (19, 32, D) the +0 arbalest "Roicao" {speed, MP+9 Stlth+} Attacks with this weapon are significantly faster. It affects your magic capacity (+9). It makes you more stealthy. (19, 33, D) a +0 long sword a +0 leather armour (20, 16, D) a +3 spectral quarterstaff (20, 17, D) an uncursed staff of earth (20, 33, D) a +0 longbow 20 arrows a +0 leather armour (21, 0, D) a +0 dagger (21, 1, D) a +0 shortbow a +0 short sword a +0 chain mail 10 arrows a tin of tremorstones (3/3) (21, 2, D) a +0 rapier (21, 16, D) a +2 rapier of draining (21, 33, D) a +0 short sword a +5 arbalest (21, 34, D) a phantom mirror (21, 35, D) a +1 dire flail of holy wrath (22, 0, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. a +0 rapier (22, 1, D) an uncursed staff of earth a +0 shortbow 16 arrows (22, 5, D) a +2 long sword of freezing (22, 16, D) a +2 trident of venom (22, 33, D) a +0 long sword a +0 ring mail a book of Fire (22, 34, D) an uncursed staff of cold (22, 35, D) a +0 short sword a +0 chain mail (23, 0, D) a +0 short sword a cursed +0 chain mail an uncursed staff of air (23, 1, D) a +2 long sword of freezing a phial of floods (23, 4, D) a +0 long sword a cursed +0 scale mail (23, 6, D) a +0 quick blade a +0 quick blade a +0 leather armour (23, 16, D) a +3 quick blade (23, 32, D) a +4 longbow of freezing 42 arrows a +0 leather armour an uncursed staff of earth (23, 33, D) a +1 short sword of holy wrath (23, 34, D) a +0 short sword a +0 longbow 25 arrows a +0 leather armour a tin of tremorstones (3/3) (23, 36, D) a +2 battleaxe of electrocution (23, 39, D) a +0 scimitar of freezing (24, 1, D) a +0 short sword a +0 shortbow 19 arrows a +0 leather armour a box of beasts (3/3) (24, 3, D) a +0 longbow 44 arrows a +0 leather armour (24, 6, D) a +6 vorpal dire flail (24, 17, D) the ring "Nozurr" {+Blink rPois} [ring of poison resistance] It protects you from poison. It lets you blink. an uncursed amulet of faith a +6 ring of strength an uncursed ring of ice a scarf of invisibility a +2 pair of gloves of archery the +2 cloak "Nenwu" {rF- Str+5} It affects your strength (+5). It makes you vulnerable to fire. (24, 32, D) the +6 leather armour of Henotheism {rN+ MP+9 Stlth+} It protects you from negative energy. It affects your magic capacity (+9). It makes you more stealthy. (24, 33, D) a +0 short sword a +0 scale mail a phantom mirror (24, 34, D) a +0 short sword a +0 ring mail (24, 35, D) a +0 longbow 18 arrows a +0 leather armour of cold resistance (24, 39, D) a +0 mace of protection (25, 0, D) a +1 ring mail of cold resistance (25, 1, D) the +2 leather armour of Precision Catastrophes {Regen+} It increases your rate of regeneration. (25, 2, D) a +0 short sword a +0 chain mail (25, 5, D) a +3 vorpal long sword (25, 6, D) a +0 short sword a +0 leather armour (25, 17, D) a tin of tremorstones (3/3) (25, 32, D) a +0 flail of protection a +0 long sword (25, 33, D) a +0 dagger the +1 robe of Atilesk {rElec rCorr} It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. a +0 robe (25, 34, D) a +0 long sword a +3 leather armour of cold resistance (26, 0, D) a +3 plate armour of poison resistance (26, 16, D) the +3 spear of Circular Logic {pain, Str+3 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It makes you more stealthy. (26, 17, D) a +2 glaive of protection (26, 32, D) a +2 bardiche of protection a +0 dagger (26, 33, D) a +0 longbow 32 arrows a +0 leather armour (26, 34, D) a -1 dagger a +0 longbow 20 arrows a +0 leather armour the +2 halberd of Ficatito {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (27, 0, D) a +2 vorpal quarterstaff a cursed -1 shortbow 24 arrows a +0 scimitar (27, 1, D) a +0 rapier a +0 leather armour a +2 arbalest of freezing (27, 2, D) a +0 long sword (27, 16, D) an uncursed ring of flight (27, 32, D) a +0 long sword an uncursed staff of conjuration (27, 33, D) a +2 dire flail of protection a +0 ring mail a condenser vane (2/2) (27, 34, D) a +0 short sword (27, 37, D) a +4 mace of protection (28, 1, D) an uncursed staff of conjuration (28, 2, D) a +0 rapier (28, 17, D) a +2 robe of magic resistance (28, 32, D) a +0 scimitar a +0 ring mail a +2 rapier of holy wrath (28, 33, D) a +0 short sword a +0 leather armour an uncursed staff of earth (28, 59, D) the ring "Tite" {rPois MP+9 Str+6 Stlth-} (still there?) [ring of magical power] It affects your strength (+6). It protects you from poison. It affects your magic capacity (+9). It makes you less stealthy. a +0 plate armour (still there?) a cursed -1 halberd (still there?) a +3 longbow of flaming (still there?) (29, 1, D) an uncursed staff of poison (29, 2, D) a +0 longbow 24 arrows a +0 leather armour (29, 17, D) a +6 vorpal mace (29, 33, D) a cursed +0 short sword a +1 vorpal falchion (35, 0, D) a +0 rapier of venom (35, 14, D) the +11 long sword of Unreason {flame, rPois Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It protects you from poison. (35, 15, D) the cursed +2 trident of the Little People {venom, rF- rC+ Int+2 Dex+3} It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It has a curse placed upon it. (35, 28, D) an uncursed staff of poison (unseen) (36, 0, D) a +0 battleaxe (36, 1, D) a cursed +0 spear (still there?) a +0 robe (still there?) a +1 battleaxe of electrocution (still there?) (36, 28, D) the cursed +0 war axe "Vaofiumn" {vorpal, +Inv +Fly rF+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. It lets you turn invisible. It lets you fly. It has a curse placed upon it. (36, 29, D) the cursed +1 whip "Z" {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It has a curse placed upon it. (37, 0, D) the +4 chain mail of Tunwig {rF+ Dex+3} It affects your dexterity (+3). It protects you from fire. (37, 1, D) a +0 war axe (still there?) a +0 plate armour (still there?) the ring "Zocir" {rPois Int+4 Dex+6} (still there?) [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+6). It protects you from poison. (37, 2, D) the +1 lajatang "Emior" {freeze, rPois Dex-5 Stlth+} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It protects you from poison. It makes you more stealthy. a +0 chain mail (still there?) (37, 14, D) an uncursed staff of cold (37, 15, D) an uncursed staff of poison (37, 28, D) a lightning rod (4/4) (37, 29, D) an uncursed staff of fire (38, 0, D) a condenser vane (2/2) (38, 1, D) a +0 dagger (still there?) a +0 robe (still there?) the +9 hand crossbow "Xudgha" {elec, Fragile rElec rC- MR+++} (still there?) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (38, 14, D) a +2 leather armour of poison resistance (38, 15, D) the +8 short sword "Lael" {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. (38, 28, D) a tin of tremorstones (3/3) (39, 0, D) an uncursed staff of poison (39, 2, D) a +0 dire flail (39, 14, D) a +5 antimagic halberd (39, 15, D) a +1 arbalest of freezing (39, 28, D) an uncursed ring of positive energy an uncursed amulet of faith an uncursed ring of ice (39, 29, D) an uncursed amulet of guardian spirit (39, 30, D) (unseen) (40, 0, D) a lightning rod (4/4) (40, 1, D) an uncursed staff of poison (40, 3, D) a cursed +0 scimitar (still there?) a +0 robe (still there?) (40, 14, D) an uncursed staff of earth (40, 15, D) a phial of floods (40, 28, D) an uncursed staff of poison (40, 29, D) quicksilver dragon scales (41, 0, D) a +2 vorpal triple crossbow (41, 1, D) a cursed -3 spear (still there?) a +0 robe (still there?) the +10 plate armour of Jifriemn {rElec rC+} (still there?) It protects you from cold. It insulates you from electricity. (41, 14, D) a phial of floods (41, 15, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (41, 29, D) an uncursed staff of cold (42, 0, D) a +0 halberd (still there?) a +0 robe (still there?) a scroll of brand weapon (still there?) (42, 1, D) a condenser vane (2/2) (42, 14, D) the cursed +2 hand crossbow of Intuition {venom, +Blink rElec Dex-3} It poisons the ammo it fires. It affects your dexterity (-3). It insulates you from electricity. It lets you blink. It has a curse placed upon it. (42, 28, D) a cursed staff of cold (42, 29, D) a +4 rapier of venom (43, 14, D) a +1 leather armour of cold resistance (43, 15, D) the +8 halberd of Xoujy {vorpal, rPois rC+ Int-3 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your dexterity (+3). It protects you from cold. It protects you from poison. (43, 28, D) a +4 short sword of draining (43, 29, D) a box of beasts (3/3) (44, 28, D) a +2 robe of magic resistance (49, 1, D) a +0 chain mail of fire resistance (49, 37, D) a tin of tremorstones (3/3) (50, 0, D) the cursed +0 chain mail of Syjozxur {Harm *Slow rElec rF++ rC+} It greatly protects you from fire. It protects you from cold. It insulates you from electricity. It may slow you when you take damage. It increases damage dealt and taken. It has a curse placed upon it. (50, 1, D) the cursed +1 plate armour of Itzidoix {+Fly rN++} It greatly protects you from negative energy. It lets you fly. It has a curse placed upon it. (50, 2, D) +0 storm dragon scales (unseen) (50, 12, D) an uncursed staff of poison a cursed ring of wizardry (50, 13, D) an uncursed staff of earth (50, 24, D) an uncursed ring of protection from cold (50, 25, D) a manual of Axes (50, 36, D) an uncursed ring of resist corrosion (50, 38, D) a +3 battleaxe of freezing (51, 1, D) a +1 cloak of poison resistance (51, 2, D) a +0 robe a +0 robe a +3 trident of freezing (51, 13, D) a lightning rod (4/4) (51, 24, D) a box of beasts (3/3) (51, 25, D) a phantom mirror (51, 27, D) a +0 halberd (still there?) an uncursed ring of protection from fire (still there?) (51, 37, D) a +1 bardiche of venom +0 ice dragon scales (52, 0, D) the +2 leather armour of True Grit {rElec rC+} It protects you from cold. It insulates you from electricity. (52, 1, D) a condenser vane (2/2) (52, 6, D) +0 storm dragon scales (52, 12, D) a manual of Staves a manual of Bows an uncursed ring of magical power the ring of Youthful Indiscretion {rF+ Stlth+} [ring of stealth] It protects you from fire. It makes you more stealthy. +5 storm dragon scales the ring "Asakil" {rPois MR+ rCorr Str+2 Dex+5} [ring of resist corrosion] It affects your strength (+2). It affects your dexterity (+5). It protects you from poison. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (52, 13, D) a +1 battleaxe of venom (52, 24, D) an uncursed staff of fire (52, 25, D) a +2 long sword of holy wrath (52, 26, D) a +0 trident (52, 36, D) a +0 battleaxe of freezing (53, 0, D) a +2 robe of cold resistance (unseen) (53, 1, D) a lightning rod (4/4) (53, 24, D) a potion of might (53, 36, D) a condenser vane (2/2) (53, 37, D) a +0 dagger of draining (54, 0, D) a +0 robe (still there?) an uncursed staff of poison (still there?) (54, 1, D) a +1 scale mail of positive energy (54, 12, D) an uncursed ring of flight (54, 24, D) a +2 dagger of draining (54, 25, D) a +6 quarterstaff of draining (54, 36, D) a +3 leather armour of positive energy (55, 0, D) a +3 leather armour of fire resistance (55, 1, D) a +1 spectral quarterstaff (58, 38, D) an uncursed staff of earth an uncursed amulet of guardian spirit (59, 37, D) an uncursed amulet of reflection (59, 41, D) a +2 rapier of venom (60, 37, D) a +3 leather armour of fire resistance (61, 0, D) a +0 crystal plate armour (61, 8, D) a cursed amulet of inaccuracy (61, 10, D) a +0 short sword a +0 short sword (61, 16, D) a +0 long sword (61, 28, D) a +0 mace (unseen) (61, 36, D) a +3 scale mail of fire resistance (61, 37, D) a +0 trident (61, 42, D) a +1 scythe of venom (62, 8, D) a +0 long sword (62, 9, D) a +3 kite shield a +3 buckler (62, 10, D) a +0 long sword (62, 16, D) the +1 leather armour of Tomorrow {rN++ rCorr MP-9 Dex+3} It affects your dexterity (+3). It greatly protects you from negative energy. It affects your magic capacity (-9). It provides partial protection from all sources of acid and corrosion. (62, 18, D) a +0 rapier (62, 26, D) a lightning rod (4/4) (62, 27, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +4 ring of evasion the ring of the Firefly {rPois Dex+2 SInv} [ring of see invisible] It affects your dexterity (+2). It protects you from poison. It lets you see invisible. (62, 36, D) a +0 robe (62, 37, D) a +2 spectral giant club (62, 42, D) a +0 glaive (62, 43, D) a +3 rapier of draining (63, 0, D) a +3 hunting sling of freezing (63, 9, D) the cursed +1 morningstar "Seequibb" {protect, rF+ Str+4 Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It affects your dexterity (+4). It protects you from fire. It has a curse placed upon it. a +2 vorpal mace (63, 16, D) a tin of tremorstones (3/3) (63, 17, D) a +2 chain mail of fire resistance (63, 20, D) a +2 flail of protection a +0 short sword (63, 27, D) a +0 flail a cursed -4 ring of protection (63, 29, D) a +0 club (unseen) (63, 30, D) a +0 hand axe (63, 36, D) a condenser vane (2/2) (63, 37, D) a cursed +0 falchion (still there?) a +2 robe of positive energy (still there?) the +7 longbow "Beakin" {vorpal, *Drain Str+4} (still there?) Any arrow fired from it inflicts extra damage. It affects your strength (+4). It causes draining when unequipped. (64, 8, D) +5 shadow dragon scales a +0 robe a +3 tower shield (64, 17, D) a +2 leather armour of positive energy (64, 19, D) a +0 rapier (64, 20, D) a +0 short sword (64, 26, D) an uncursed staff of death (64, 27, D) a +0 hand axe a +2 robe (64, 29, D) a +0 short sword (unseen) (65, 26, D) an uncursed staff of poison (67, 0, D) a +0 dagger a +0 robe a +2 flail of protection (68, 0, D) a +0 dagger a +0 robe (69, 0, D) a +0 whip a +0 leather armour a +3 rapier of venom (69, 36, D) a condenser vane (2/2) (70, 17, D) a +0 arbalest 20 bolts (70, 36, D) a +2 whip of pain (71, 10, D) a +0 ring mail (71, 16, D) a tin of tremorstones (3/3) (71, 17, D) a +0 great mace a +0 scale mail a tin of tremorstones (3/3) (71, 27, D) an uncursed staff of cold (71, 36, D) a +0 robe of fire resistance (71, 37, D) a potion of stabbing (72, 0, D) a +0 giant club a +0 giant spiked club (72, 8, D) an uncursed staff of death (72, 18, D) the +4 lajatang of the Doomed Warrior {vorpal, Str-3 Int+7 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your intelligence (+7). It affects your dexterity (+3). a +0 arbalest 20 bolts a +0 mace a +0 leather armour (72, 19, D) a +1 long sword of venom a +0 buckler (72, 23, D) a bolt (72, 26, D) an uncursed staff of death (72, 27, D) a +0 demon trident of venom (72, 37, D) a +4 fustibalus (73, 16, D) a +1 chain mail of positive energy (73, 26, D) a +2 spectral giant club (73, 36, D) a scroll of brand weapon (73, 37, D) a book of Summonings (74, 2, D) a +0 giant spiked club (75, 1, D) a +4 vorpal hand crossbow