Dungeon Crawl Stone Soup version 0.28-a0-684-g30a9fa1a03 (webtiles) character file. Game seed: 18157667617085555894 8 xoxolimbo the Magician (level 2, 19/19 HPs) Began as a Demonspawn Hedge Wizard on Oct 19, 2021. Got out of the dungeon alive. The game lasted 00:00:19 (562 turns). xoxolimbo the Magician (Demonspawn Hedge Wizard) Turns: 562, Time: 00:00:19 Health: 19/19 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 6/6 EV: 12 Int: 15 God: Gold: 12 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: foul stench 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} Potions e - a potion of attraction {unknown} f - a potion of ambrosia {unknown} g - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting * Level 1.8 Conjurations - Level 1.0 Summonings - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 5% N/A 21% 2 Blink Tloc N/A N/A 22% 2 Slow Hex 2% N/A 30% 2 Conjure Flame Conj/Fire 5% 6-21 38% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is heavily wounded. The bat closely misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You see here a bat corpse. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. You see here a bat corpse. You see here 7 poisoned darts. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .........#####..######.# ## .....................#.# ###. ........######.#.###.#.# ... .................# #.#.# #.## ##############.#####.#.########.. ..# #................... #.# ##.###############.# #.# #..# #.# #.# ##@# #.# #.# ### ###########.# #.# #...........# #.# #.########### #.####### #.# #.......# #.# #######.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 goblins (D:1) 3 bats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xoxolimbo the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 523 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 523 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 562 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring, minmay_distorted Action || total -------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 15 Armor: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 562 | 524 | 38 | 0 | 475 | 1 | 562.0 | Dungeon | 562 | 524 | 38 | 0 | 475 | 1 | 562.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 562 daAuts