xoxolimbo the Dungeon (0, 15, D) a +0 short sword (0, 16, D) a +5 spear a +0 robe (0, 17, D) a +0 dagger a +0 robe (1, 4, D) 2 scrolls of vulnerability (1, 6, D) a +2 morningstar a +0 robe (1, 17, D) a +1 scimitar a +0 robe a +5 scimitar a +0 robe a +0 falchion a +0 scale mail (2, 6, D) a +0 falchion a +0 robe (5, 4, D) a +2 quarterstaff a +2 trident (6, 4, D) a +2 mace a +2 hand axe (6, 14, D) a +0 quarterstaff of speed (6, 15, D) a +0 vorpal trident (7, 4, D) a +2 falchion a +2 dagger (7, 12, D) a +0 short sword (7, 14, D) a +2 hand axe of freezing (8, 14, D) a +1 long sword of flaming (8, 15, D) a +1 vorpal flail (9, 11, D) a +0 dagger (9, 14, D) a +3 chain mail (9, 15, D) a +3 chain mail (16, -9, D) a +2 flail of protection a +0 ring mail (17, -8, D) a +0 dagger (still there?) a +0 robe (still there?) (17, -6, D) a +0 giant spiked club (17, 19, D) a +4 chain mail (17, 21, D) a +0 lajatang (17, 23, D) a +2 morningstar of protection (18, -9, D) a +3 ring of intelligence the +10 arbalest of Summer {elec, Str+5 Int-4 Dex+5} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+5). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). a +6 ring of strength (18, -7, D) a +3 whip of holy wrath a +0 robe a +0 spear a +0 robe (18, -5, D) a +3 arbalest of flaming (18, 20, D) a +4 chain mail (18, 21, D) a +2 halberd of venom (18, 22, D) a +1 vorpal broad axe (18, 23, D) a +2 scimitar of holy wrath (20, -5, D) a tin of tremorstones (2/2) (20, 8, D) a +0 robe (21, -13, D) a book of the Earth (21, -4, D) 4 silver javelins (22, -13, D) a condenser vane (22, -7, D) a +0 club (22, -5, D) a +0 mace (22, -3, D) a +2 plate armour of fire resistance (23, -17, D) a +0 arbalest (still there?) 11 bolts (still there?) a yaktaur corpse (still there?) (23, -16, D) a +0 arbalest (still there?) 18 bolts (still there?) a yaktaur corpse (still there?) (23, -15, D) a +0 arbalest (still there?) 23 bolts (still there?) a yaktaur corpse (still there?) (23, -13, D) the ring "Bapnom" {Dex+6 SInv} [ring of dexterity] Dex: It affects your dexterity (+6). SInv: It lets you see invisible. (24, -7, D) a +0 morningstar (24, -5, D) a +0 long sword (26, -17, D) 5 javelins (still there?) a +0 chain mail (still there?) (26, -16, D) a +0 dire flail (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (27, -18, D) a +0 giant club (still there?) a +0 giant club (still there?) (27, -14, D) a sea snake corpse (27, 6, D) a ring of positive energy a +0 dagger of electrocution a +0 robe (28, 6, D) a +0 trident a boomerang (28, 11, D) a +0 quarterstaff (still there?) a +0 robe (still there?) (29, -14, D) a +0 long sword (still there?) a +0 robe (still there?) (30, -13, D) a +0 demon whip of venom (31, -23, D) 10 gold pieces (31, -22, D) a +0 plate armour (32, 17, D) a +0 robe a +0 whip a +0 whip (33, -13, D) a +0 lajatang (still there?) a +0 robe (still there?) (34, -11, D) a +0 flail (34, 17, D) a +0 trident (34, 19, D) a +0 vorpal spear a +0 ring mail a +0 club (35, 7, D) a +2 trident of pain 3 boomerangs of dispersal (35, 8, D) a +0 vampiric spear a javelin a +0 leather armour (36, -2, D) a +3 quick blade a +0 robe a +0 buckler (36, -1, D) a +0 rapier (36, 0, D) a +2 vorpal shortbow (37, 0, D) a staff of poison (37, 15, D) a +0 trident (37, 18, D) a +0 dagger (still there?) 2 poisoned darts (still there?) (37, 22, D) a +0 spear (38, -3, D) a +0 dagger (still there?) a +0 robe (still there?) (38, 17, D) a +2 dagger of freezing a +0 cloak (39, 16, D) a +0 spear (unseen) (39, 17, D) a +0 mace a +0 long sword a +0 chain mail (39, 18, D) a +0 hand axe (still there?) a +0 leather armour (still there?) (41, 17, D) a +0 dagger a +0 robe (42, 6, D) a +0 trident a +0 robe (42, 17, D) a +0 dagger a +0 robe (43, 5, D) a +0 whip a +0 robe (43, 6, D) a +0 glaive a +0 spear 4 boomerangs (43, 16, D) a +2 trident (44, -3, D) a +0 rapier (45, 0, D) a +5 dire flail (45, 1, D) a +3 longbow (45, 7, D) a +3 glaive (45, 8, D) a +3 longbow (46, 1, D) a +1 executioner's axe (46, 7, D) the +7 hand crossbow "Qatezaan" {elec, Dex+4 Stlth+} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+4). Stlth: It makes you more stealthy. (46, 8, D) a +0 great mace (47, 7, D) a +3 lajatang (47, 8, D) a +2 lajatang of electrocution (48, 7, D) a +3 great mace (48, 8, D) a +3 great mace of venom (49, -2, D) the +4 scale mail of Hofuddokk {Str+6 SInv} Str: It affects your strength (+6). SInv: It lets you see invisible. a +5 ring mail (50, 7, D) a +0 lajatang of speed (50, 8, D) the +3 great mace of Calculation {pain, Fragile rElec Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. (51, 4, D) a +0 dire flail a +0 plate armour (51, 7, D) the +5 war axe of Reapportionment {flame, Int+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+4). (51, 8, D) a +1 antimagic quarterstaff (52, 0, D) a +3 lajatang (52, 1, D) a +3 lajatang (52, 4, D) a +0 great sword a +0 plate armour (53, 0, D) a +5 quick blade (53, 1, D) a +0 great sword of flaming (53, 4, D) a +0 short sword (53, 6, D) a +0 war axe a +0 plate armour (53, 22, D) a +0 hand axe (54, 14, D) 13 poisoned darts (55, -2, D) a +1 vorpal great sword a +0 leather armour (55, 7, D) 50 arrows (55, 8, D) 50 arrows (56, -2, D) a +2 long sword a +0 plate armour (56, 7, D) 50 arrows (56, 8, D) 50 arrows (57, 3, D) a +2 great sword of draining a +0 chain mail (58, -1, D) a +2 long sword of draining a +0 plate armour (58, 0, D) a +0 great mace a +0 chain mail (58, 1, D) a +0 glaive a +0 robe (58, 2, D) a +0 war axe a +0 plate armour (58, 4, D) a +0 great mace a +0 chain mail (58, 21, D) a +0 robe (59, 1, D) a +0 broad axe a +0 chain mail a +0 great sword of holy wrath a +0 chain mail (59, 2, D) a +0 war axe a +0 plate armour (59, 3, D) a +0 great mace (still there?) a +0 plate armour (still there?) (61, 4, D) a +2 ring mail of willpower +2 acid dragon scales a +2 rapier of venom a +0 pair of boots a +0 troll leather armour (61, 7, D) 50 bolts (61, 8, D) 50 bolts (62, 5, D) a +0 great sword (still there?) a +0 plate armour (still there?) (62, 7, D) 50 bolts (62, 8, D) 50 bolts (62, 19, D) a +0 rapier (still there?) a +0 cloak (still there?) (63, 4, D) a +0 long sword a +0 chain mail a +0 long sword a +0 leather armour (63, 18, D) a +0 whip (still there?) a +0 robe (still there?) (63, 19, D) a +0 great mace a +0 dire flail a +0 long sword (64, 0, D) a +6 chain mail (64, 1, D) +2 acid dragon scales (64, 5, D) a +0 longbow 19 arrows a +0 ring mail (65, 0, D) +2 gold dragon scales (65, 1, D) +4 fire dragon scales (65, 4, D) a +0 war axe (65, 16, D) the ring "Niwad" {rF+ Will+ Str+6 Dex+3} [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+3). rF: It protects you from fire. Will: It increases your willpower. the amulet "Jyosuaxo" {Spirit +Blink Stlth+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. +Blink: It lets you blink. Stlth: It makes you more stealthy. the amulet of Etrol {Regen+ Str+7} [amulet of regeneration] Str: It affects your strength (+7). Regen: It increases your rate of health regeneration. the amulet "Xuomane" {Reflect rF++ rCorr SH+5} [amulet of reflection] It reflects blocked missile attacks. rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. SH: It affects your SH (+5). the ring of Lust {+Blink Will+ AC+6} [ring of protection] AC: It affects your AC (+6). +Blink: It lets you blink. Will: It increases your willpower. the ring "Tixara" {Ice +Blink Int+3} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. +Blink: It lets you blink. the ring of Got Feet {rF+ Dex+3 SInv} [ring of see invisible] Dex: It affects your dexterity (+3). rF: It protects you from fire. SInv: It lets you see invisible. the ring "Lataraof" {rPois Will+} [ring of willpower] rPois: It protects you from poison. Will: It increases your willpower. the ring of Obsession {rF+ Will++ Int+3 Dex+6 Slay-4} [ring of dexterity] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rF: It protects you from fire. Will: It greatly increases your willpower. the ring "Noixefun" {Will+ Dex+7 Stlth-} [ring of willpower] Dex: It affects your dexterity (+7). Will: It increases your willpower. Stlth: It makes you less stealthy. the amulet "Onony" {Faith Fly Will+ Str+3 Dex+2} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). Fly: It grants you flight. Will: It increases your willpower. the ring of Uskayaw's Castigation {+Blink rN+ Slay+4} [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rN: It protects you from negative energy. +Blink: It lets you blink. the ring "Gaysur Teu" {rN+ MP+9 Str+2 Int-4 Slay+2} [ring of positive energy] Str: It affects your strength (+2). Int: It affects your intelligence (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). the amulet of Heimowol {Reflect rN+ Str+4 Dex-5 SH+5} [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+4). Dex: It affects your dexterity (-5). rN: It protects you from negative energy. SH: It affects your SH (+5). the ring "Assoej" {rElec AC+4 Str+2 Stlth-} [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+2). rElec: It insulates you from electricity. Stlth: It makes you less stealthy. the amulet of Zaymuogg {Reflect Harm Dex+2 SH+5} [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+2). SH: It affects your SH (+5). Harm: It increases damage dealt and taken. the ring of Red Wine {Fire Str+6 Slay+2} [ring of fire] It enhances your fire magic. Str: It affects your strength (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. (65, 19, D) a +0 battleaxe (66, 7, D) a +2 scale mail of cold resistance (66, 16, D) the amulet "Zishub" {rPois Regen+ Int+2} [amulet of regeneration] Int: It affects your intelligence (+2). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. the ring "Vissiekh" {+Blink rF+ rN+ Int-4 Dex+10} [ring of positive energy] Int: It affects your intelligence (-4). Dex: It affects your dexterity (+10). rF: It protects you from fire. rN: It protects you from negative energy. +Blink: It lets you blink. the ring "Lushrisk" {Will+ Slay+3} [ring of willpower] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Will: It increases your willpower. the ring of Nabi {Str-5 Int+6 Dex+8} [ring of intelligence] Str: It affects your strength (-5). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+8). the ring "Vepluas" {rPois rF+ Dex+3} [ring of protection from fire] Dex: It affects your dexterity (+3). rF: It protects you from fire. rPois: It protects you from poison. the ring "Okogir" {rC++ rCorr SInv} [ring of see invisible] rC: It greatly protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the ring "Ekopn" {*Corrode rElec MP+9 Int+3 Stlth+} [ring of magical power] Int: It affects your intelligence (+3). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. an amulet of the acrobat the ring "Otuege" {Fly rN+ Str+3 Int+6 Dex-3} [ring of positive energy] Str: It affects your strength (+3). Int: It affects your intelligence (+6). Dex: It affects your dexterity (-3). rN: It protects you from negative energy. Fly: It grants you flight. a +3 ring of protection the amulet "Regir" {Rampage rElec Regen+ Int+5 Stlth-} [amulet of regeneration] Int: It affects your intelligence (+5). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you less stealthy. (66, 17, D) a +0 glaive quicksilver dragon scales (67, 17, D) a throwing net a wand of iceblast (4) (68, 4, D) a +0 long sword (unseen) (68, 14, D) a +0 glaive (69, 8, D) a +1 pair of boots (69, 20, D) the +7 hunting sling "Jamulod" {flame, rF+ Int+5} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+5). rF: It protects you from fire. a potion of brilliance a potion of ambrosia a wand of acid (8) a box of beasts 2 potions of might 10 stones a potion of invisibility 2 potions of berserk rage (70, 8, D) a +1 pair of boots (70, 14, D) a +0 whip (70, 15, D) a +0 scimitar (70, 17, D) a +0 long sword (70, 21, D) a +0 spear (71, 0, D) +2 swamp dragon scales (71, 1, D) a +5 plate armour (71, 7, D) +2 gold dragon scales (71, 13, D) a +0 long sword a +0 chain mail (71, 22, D) a +0 whip (72, 0, D) +4 ice dragon scales (72, 1, D) a +1 cloak (72, 8, D) +2 gold dragon scales (74, 0, D) a +0 short sword a +0 robe (74, 7, D) a +0 mace (74, 9, D) a +0 flail (74, 17, D) a staff of death (75, -1, D) a +0 short sword (still there?) a +0 ring mail (still there?) a +0 rapier (still there?) (75, 8, D) a +0 long sword