xoxolimbo Level 1 of the Dungeon (7, 12, D:1) a +0 club (8, -17, D:1) a +0 club (14, 11, D:1) a +0 dagger (16, -4, D:1) a +0 leather armour (19, -4, D:1) a +0 dagger (28, -16, D:1) a +0 dagger of venom (35, -5, D:1) a +0 club 5 stones (35, 11, D:1) a +0 scimitar (37, -10, D:1) 11 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (14, 18, D:2) a +0 club (26, 9, D:2) a staff of poison (35, 21, D:2) a +0 dagger (43, -10, D:2) a +0 robe (45, -4, D:2) 10 stones a +0 club a +0 hunting sling (50, 17, D:2) a +0 robe (66, 0, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, 1, D:3) a +0 short sword (7, 25, D:3) 21 stones (24, 31, D:3) a +0 club (28, 18, D:3) a +0 dagger a +0 dagger (30, 30, D:3) a +0 robe a +0 dagger (32, 11, D:3) 16 sling bullets (45, 27, D:3) a +2 great mace of protection (46, 32, D:3) a +0 club (53, 31, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 9, D:4) a +0 club (7, -18, D:4) 20 sling bullets (13, 9, D:4) a +0 club (25, -9, D:4) a +0 club (28, -29, D:4) a +0 mace (43, -21, D:4) a +0 spear a +0 halberd (45, -7, D:4) a +0 shortbow 22 arrows (45, 8, D:4) a +0 whip (46, -17, D:4) a +0 club (49, 0, D:4) a +0 leather armour Level 5 of the Dungeon (8, -28, D:5) a +0 robe (8, -6, D:5) a +0 robe (12, -7, D:5) a +0 giant spiked club (19, 0, D:5) a +0 dagger (31, -3, D:5) a +0 giant club (34, -44, D:5) 5 stones a +0 short sword (36, -44, D:5) a +0 short sword (36, -36, D:5) a +0 dagger (37, -45, D:5) a +0 dagger (37, -42, D:5) a +0 short sword (37, -12, D:5) a +0 dagger a +0 robe (38, -27, D:5) a +0 club (38, -12, D:5) a +0 giant spiked club (43, -44, D:5) a +1 vampiric short sword (45, -44, D:5) a +0 giant club (46, -44, D:5) 3 stones a +0 dagger (47, -16, D:5) a +0 flail (47, -15, D:5) a +0 flail a +0 leather armour (57, -17, D:5) 15 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 whip (4, 30, D:6) a +0 battleaxe a +0 chain mail (7, 22, D:6) a +0 whip a +0 leather armour (11, 37, D:6) a +0 club (14, 34, D:6) a +0 dagger a +0 robe (29, 3, D:6) a +0 hunting sling (37, -3, D:6) a +0 antimagic giant spiked club (39, -11, D:6) a +0 antimagic flail (64, -7, D:6) a +0 spear Level 7 of the Dungeon [Shop] Liuqips's General Store a +0 short sword (42 gold) a +0 robe (9 gold) a wand of charming (8) (140 gold) 23 arrows (64 gold) 27 stones (37 gold) 21 bolts (58 gold) (0, 0, D:7) a +0 club (0, 1, D:7) a +0 plate armour a +0 halberd (0, 2, D:7) a +0 ring mail a +0 dagger a +0 robe a +0 club (0, 13, D:7) a +0 hand axe (11, 26, D:7) 23 arrows (18, 19, D:7) a +0 halberd (19, 19, D:7) a +0 scale mail a +0 spear (19, 25, D:7) 17 stones (21, 19, D:7) 20 stones (24, -3, D:7) a +0 robe 17 arrows a +0 shortbow (34, 14, D:7) a +0 giant club a +0 giant club Level 8 of the Dungeon (6, 18, D:8) a +0 ring mail (10, -1, D:8) a +0 rapier (10, 8, D:8) 21 stones (13, 0, D:8) a +0 leather armour a +0 trident (13, 1, D:8) a +0 leather armour a +0 whip (14, -4, D:8) a +0 rapier of draining (14, 2, D:8) a +0 flail a +0 chain mail a +0 scimitar (14, 27, D:8) 17 arrows (15, 5, D:8) a +0 club a +0 robe 18 arrows a +0 shortbow (15, 19, D:8) a +0 hunting sling a +0 chain mail a +0 scimitar (17, -2, D:8) a +0 spear (19, -2, D:8) a +0 whip (19, -1, D:8) a +0 spear (26, 36, D:8) a +0 hand axe (27, 38, D:8) a +0 short sword a +0 dagger a +0 short sword (28, 37, D:8) a +0 short sword (28, 38, D:8) a +0 dagger a +0 club 4 stones (30, 37, D:8) a +0 whip 4 stones (34, 9, D:8) 23 arrows a +0 shortbow (35, 22, D:8) a +0 hand axe of chaos (37, 29, D:8) a +0 dagger (40, 17, D:8) a +0 plate armour a +1 battleaxe of freezing (42, 28, D:8) a +0 war axe (45, 13, D:8) a +0 club a +0 leather armour a +0 war axe Level 9 of the Dungeon [Shop] Uvvywu Qiako's Book Emporium a book of the Moon (600 gold) a book of Rime (420 gold) a book of the Hunter (390 gold) an Everburning Encyclopedia (390 gold) Hopyi's Disquisition on Malediction (420 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Leda's Liquefaction Hexes/Earth 4 c - Cause Fear Hexes 4 a book of Maledictions (390 gold) a book of Blood (420 gold) (0, 0, D:9) a +0 hand axe (2, -2, D:9) a +0 dagger a +0 robe (3, -3, D:9) a +0 dagger (3, -1, D:9) a +0 mace a +0 leather armour (3, 1, D:9) a +0 robe a +3 dagger (6, 3, D:9) a +0 cloak (6, 7, D:9) a +0 robe a +1 spear (7, 9, D:9) 13 arrows a +0 shortbow (9, 6, D:9) 5 boomerangs (10, -16, D:9) a +0 quarterstaff (16, -16, D:9) a +0 robe (21, 9, D:9) a +0 robe a +3 hand axe (22, -13, D:9) a +0 robe a +0 halberd (22, 10, D:9) a +0 robe a +3 scimitar of freezing (26, -12, D:9) a +0 robe a +0 dagger (26, -11, D:9) a +0 ring mail a +0 whip (26, -10, D:9) a +0 robe a +0 dagger (26, -8, D:9) a +0 plate armour a +0 short sword of draining (26, 10, D:9) a +0 robe a +4 flail (31, 7, D:9) a +0 robe a +0 mace (42, -1, D:9) a +0 robe a +0 great sword Level 10 of the Dungeon (20, 26, D:10) a +0 leather armour (29, 38, D:10) 28 sling bullets (32, 17, D:10) a +0 giant spiked club a +0 giant spiked club (43, 1, D:10) a +0 dire flail a +0 dire flail Level 11 of the Dungeon (0, 0, D:11) a +4 whip (3, -37, D:11) a +0 hunting sling (8, 2, D:11) a +0 giant club a +0 dire flail (11, 0, D:11) a +0 dagger (15, -43, D:11) a +0 shortbow 17 arrows (17, -32, D:11) a +0 robe (18, 4, D:11) a +0 giant club a +0 giant club (44, 1, D:11) a +0 flail a +0 robe (52, 3, D:11) a +0 giant spiked club a +0 giant club (56, -5, D:11) a +0 ring mail (61, -31, D:11) a +0 short sword a +0 mace a +0 whip a +0 leather armour (62, -32, D:11) a +0 war axe a +0 chain mail (62, -30, D:11) a +0 dagger a +0 leather armour (63, -6, D:11) a +0 giant club a +0 giant club (63, -5, D:11) a +0 giant spiked club a +0 giant spiked club (63, -1, D:11) a +0 giant club a +0 giant club (71, -31, D:11) a +0 club Level 12 of the Dungeon [Shop] Roneaxt's Wicked Wares a book of Decay (578 gold) a book of Necromancy (408 gold) a +2 vampiric great mace (535 gold) a book of Pain (272 gold) a +0 whip of pain (139 gold) a book of Pain (272 gold) Xoroiw's Volume of Black Magic (884 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Dispel Undead Necromancy 4 c - Agony Necromancy 5 d - Death's Door Necromancy 9 a book of Necromancy (408 gold) a book of Necromancy (408 gold) a staff of death (425 gold) a +1 vampiric long sword (297 gold) (0, 0, D:12) 9 stones (0, 8, D:12) a +0 scale mail (19, 8, D:12) a +0 dire flail a +0 dire flail (22, -23, D:12) 5 boomerangs (28, 9, D:12) a +0 flail (31, -20, D:12) 4 stones (33, -30, D:12) a +0 ring mail (36, -28, D:12) a +0 plate armour (36, -6, D:12) a +0 robe (37, -15, D:12) a scroll of holy word (39, -11, D:12) a +0 mace (41, -11, D:12) a +0 pair of gloves Level 13 of the Dungeon (0, 0, D:13) a book of the Warp (7, -12, D:13) a +0 leather armour (8, -12, D:13) a +0 flail (9, 23, D:13) a +0 shortbow a +0 shortbow 33 arrows (10, 20, D:13) a +0 shortbow 20 arrows (10, 21, D:13) a +0 shortbow 25 arrows (10, 22, D:13) a +0 longbow 22 arrows (10, 23, D:13) a +0 shortbow 14 arrows (15, 10, D:13) a staff of death (19, -19, D:13) a +0 giant club a +0 giant club (24, 16, D:13) a +0 falchion (31, -5, D:13) a +0 mace (33, 29, D:13) a +1 battleaxe of draining (34, 29, D:13) a +4 great sword a +0 chain mail (37, 30, D:13) a +0 chain mail (40, -19, D:13) a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow 25 arrows (1, 0, D:14) a +1 longbow of flaming 16 arrows (10, 29, D:14) a +0 dagger (11, -11, D:14) 19 stones (16, 20, D:14) a potion of lignification (34, 16, D:14) a +0 leather armour (41, -13, D:14) an amulet of faith a +6 ring of strength (43, -16, D:14) a +0 shortbow 27 arrows (46, -17, D:14) a +0 long sword (47, 11, D:14) a +0 long sword (47, 13, D:14) a +0 war axe (50, -12, D:14) a +0 vorpal quarterstaff a +2 robe of willpower (51, 17, D:14) a +0 battleaxe (53, 13, D:14) a +0 robe a +0 dagger (55, 11, D:14) a +0 giant club a +0 giant club (55, 27, D:14) a scroll of holy word (56, 5, D:14) a +0 war axe (58, 14, D:14) a +0 robe a +0 dagger Level 15 of the Dungeon [Shop] Dexyitobeo's Fire Supplies a scroll of immolation (56 gold) a +1 ring mail of fire resistance (256 gold) a ring of protection from fire (400 gold) a +1 cloak of fire resistance (264 gold) a ring of fire (400 gold) a wand of flame (3) (40 gold) a +0 ring mail of fire resistance (176 gold) a +1 leather armour of fire resistance (224 gold) a +2 tower shield of fire resistance (344 gold) a +1 scale mail of fire resistance (256 gold) (0, 0, D:15) a +0 trident (2, 19, D:15) 21 stones (12, -14, D:15) a +0 ring mail (14, -18, D:15) 22 stones (14, 25, D:15) a +0 flail (20, -1, D:15) 27 arrows (still there?) a +0 shortbow (still there?) (39, 5, D:15) +0 ice dragon scales (41, -29, D:15) a +0 giant club (42, 10, D:15) 18 stones (44, 0, D:15) 17 poisoned darts (47, 9, D:15) a +0 arbalest (47, 11, D:15) a +0 arbalest a +0 arbalest (54, 25, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Fudonuch's Distillery 2 potions of berserk rage (150 gold) a potion of curing (45 gold) a potion of might (60 gold) a potion of curing (45 gold) a potion of lignification (45 gold) (0, 0, Orc:1) a +0 chain mail (0, 2, Orc:1) an amulet of magic regeneration (4, 0, Orc:1) a +0 hand axe 22 stones a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 trident a +0 leather armour a +1 dagger of flaming a +0 club (4, 1, Orc:1) a +0 club a +0 dagger a +0 robe (5, 0, Orc:1) a +0 dagger a +0 leather armour (15, 38, Orc:1) a +0 plate armour a +0 short sword (16, 38, Orc:1) a +0 giant club (16, 39, Orc:1) a +0 giant club (16, 41, Orc:1) a +0 trident a +0 chain mail a +0 dagger a +0 robe a +0 whip a +2 mace of draining a +0 leather armour (17, 38, Orc:1) a +0 club (17, 39, Orc:1) a +0 giant club (17, 40, Orc:1) a +0 dagger (21, 38, Orc:1) a +0 robe a +0 dagger (31, 16, Orc:1) a +0 scale mail a +0 hand axe (32, 16, Orc:1) a +0 plate armour a +0 hand axe (32, 17, Orc:1) a +0 club (33, 17, Orc:1) a +0 club a +0 club (41, 17, Orc:1) a +0 robe a +0 flail (42, 18, Orc:1) a +0 giant club a +0 dire flail (42, 20, Orc:1) a +0 giant spiked club (still there?) a +0 giant club (still there?) (43, 18, Orc:1) a +0 giant club (43, 19, Orc:1) a +0 plate armour a +0 flail a +0 chain mail a +0 long sword Level 2 of the Orcish Mines [Shop] Piss's General Store 18 stones (28 gold) a +0 falchion of electrocution (152 gold) a +1 vorpal great mace (267 gold) a +2 robe of positive energy (235 gold) a wand of paralysis (4) (96 gold) a +0 mace of holy wrath (118 gold) a +0 flail (56 gold) [Shop] Xim Xylauh's Antique Weapon Boutique a +0 whip of electrocution (188 gold) a +0 quarterstaff (92 gold) a +0 mace (69 gold) a +0 long sword (80 gold) a +0 rapier (92 gold) a +0 mace (69 gold) a +2 dagger of speed (414 gold) a +1 battleaxe of electrocution (533 gold) [Shop] Wosk's Antique Armour Shop a +0 leather armour (48 gold) a +2 plate armour of willpower (960 gold) a +1 robe of resistance (784 gold) a +2 scale mail of poison resistance (432 gold) the +1 helmet of Imecil {rElec Str-2 Dex+2 Stlth+} (631 gold) Str: It affects your strength (-2). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +0 leather armour (48 gold) a +0 scale mail (96 gold) [Shop] Keur's Book Emporium a book of Vapours (256 gold) a book of the Wilderness (608 gold) a book of Cantrips (192 gold) a book of Death (704 gold) a book of the Earth (576 gold) a book of Rime (448 gold) a book of the Hunter (416 gold) a book of Unlife (576 gold) a book of the Hunter (416 gold) a book of Sloth (576 gold) (0, 0, Orc:2) a +0 short sword a +0 cloak (2, 24, Orc:2) a +0 robe a +0 dagger (5, 23, Orc:2) a +0 robe a +0 dagger (6, 21, Orc:2) a +0 chain mail a +3 bardiche a +0 giant spiked club (6, 22, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 whip (6, 23, Orc:2) a +0 ring mail a +0 falchion a +0 plate armour a +0 scimitar of protection (7, 22, Orc:2) a +0 giant spiked club a +0 giant club a +0 chain mail a +3 halberd a +0 arbalest a +0 robe of positive energy a +0 dagger (7, 23, Orc:2) a +0 scimitar (7, 28, Orc:2) a +0 robe a +0 dagger (8, 21, Orc:2) a +0 giant club a +0 giant spiked club (8, 28, Orc:2) a +0 dagger (9, 28, Orc:2) a +0 trident (10, 22, Orc:2) a +0 giant club (11, 19, Orc:2) a +0 plate armour a +0 flail a +0 plate armour a +0 great mace (11, 20, Orc:2) a +0 plate armour a +0 trident (12, 16, Orc:2) a +0 plate armour a +0 hand axe (12, 17, Orc:2) a +0 plate armour a +1 war axe of electrocution a +0 plate armour a +0 scimitar (12, 18, Orc:2) a +0 chain mail a +0 halberd a +0 plate armour a +0 mace a +0 leather armour a +0 halberd of protection (12, 19, Orc:2) a +0 chain mail a +0 trident (12, 21, Orc:2) a +0 plate armour a +0 short sword (14, 16, Orc:2) a +0 plate armour a +0 dire flail (14, 19, Orc:2) a +0 falchion (15, 16, Orc:2) a +0 plate armour a +0 long sword (15, 19, Orc:2) a +0 giant spiked club (26, 21, Orc:2) a +0 chain mail a +0 war axe (28, 1, Orc:2) a +0 halberd a +0 plate armour (28, 9, Orc:2) a +0 plate armour a +0 dire flail (30, 2, Orc:2) a +0 dire flail a +0 chain mail a +0 scimitar a +0 short sword (30, 5, Orc:2) a +0 plate armour a +0 long sword a +0 plate armour a +0 short sword (31, 4, Orc:2) a +0 plate armour a boomerang a +0 halberd (32, 5, Orc:2) a +0 giant club (36, 8, Orc:2) 3 curare-tipped darts a +2 short sword of draining (38, 10, Orc:2) a +0 club (38, 13, Orc:2) a +0 flail (39, 11, Orc:2) a +0 robe a +0 dagger Level 1 of the Elven Halls [Shop] Tobiguan's Weapon Emporium a +2 vorpal falchion (247 gold) a +0 short sword of holy wrath (111 gold) a +0 scimitar (60 gold) 17 stones (25 gold) a +0 hunting sling (22 gold) a +0 glaive (97 gold) a +0 long sword (52 gold) a +0 spear (45 gold) a +0 scimitar (60 gold) (0, 0, Elf:1) a +0 ring mail a +0 long sword (23, 14, Elf:1) a +0 chain mail a +5 dagger (30, 11, Elf:1) a +0 chain mail a +0 rapier (31, -17, Elf:1) a +0 ring mail (33, -18, Elf:1) a +0 short sword a +0 scale mail (34, 8, Elf:1) a +0 ring mail a +0 dagger (36, 9, Elf:1) a +0 buckler a +0 long sword (40, 19, Elf:1) a +0 long sword (42, 18, Elf:1) a +0 dagger (42, 19, Elf:1) a +0 long sword (42, 20, Elf:1) a +0 short sword a +0 buckler (51, 14, Elf:1) a +0 short sword (52, 12, Elf:1) a +0 dagger of pain a +0 scale mail (52, 20, Elf:1) a +0 rapier a +0 leather armour (52, 21, Elf:1) a +0 short sword (53, 21, Elf:1) a +0 short sword a +0 short sword a +0 scale mail (54, 23, Elf:1) a +1 dagger of draining a +0 leather armour a +0 long sword (54, 25, Elf:1) a +0 rapier a +0 ring mail a +0 shortbow of flaming a +0 short sword 19 arrows a +0 leather armour (61, 0, Elf:1) a +2 eveningstar of distortion a +0 plate armour a +0 tower shield Level 2 of the Elven Halls (0, 0, Elf:2) a +0 dagger (2, 2, Elf:2) a +0 long sword a +0 ring mail a +0 short sword (3, 2, Elf:2) a +0 dagger a +0 ring mail a +0 long sword a +0 scale mail (3, 3, Elf:2) a +2 dagger of speed a +0 shortbow a +0 short sword of draining 54 arrows a +0 leather armour (3, 4, Elf:2) a +0 dagger (3, 5, Elf:2) a +0 short sword (3, 6, Elf:2) a +0 vorpal dire flail (4, 16, Elf:2) 25 stones a +0 leather armour 30 arrows a +0 short sword a +0 shortbow (5, -6, Elf:2) a +0 helmet (13, -18, Elf:2) the +4 ring mail of Mezcal {rElec Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (13, -11, Elf:2) a scroll of immolation a +0 ring mail a +0 rapier (13, 30, Elf:2) a +0 buckler a +0 scimitar (14, 10, Elf:2) a +1 vorpal trident (16, 31, Elf:2) a +0 antimagic long sword (17, -16, Elf:2) a +0 falchion (17, -7, Elf:2) 17 stones (18, -9, Elf:2) a +6 vorpal halberd (18, 31, Elf:2) a +2 falchion of electrocution (19, -9, Elf:2) a +0 chain mail a +0 short sword (25, 40, Elf:2) a +1 short sword of draining (26, 9, Elf:2) a +0 robe (31, 12, Elf:2) a +0 bardiche (32, 13, Elf:2) a +0 long sword (32, 15, Elf:2) a +0 battleaxe (33, 9, Elf:2) a +0 dagger (33, 10, Elf:2) a +2 dagger (34, 9, Elf:2) a +0 falchion (34, 12, Elf:2) a +4 war axe (34, 14, Elf:2) a +0 long sword (35, 11, Elf:2) a +6 long sword of holy wrath (35, 13, Elf:2) a +2 short sword of draining (35, 16, Elf:2) a +0 bardiche (35, 18, Elf:2) a +0 long sword (36, 12, Elf:2) a +0 quick blade a +0 leather armour a +0 quick blade (36, 19, Elf:2) a +0 battleaxe (37, 10, Elf:2) a +0 dagger (37, 12, Elf:2) a +0 short sword a +2 flail of venom (37, 14, Elf:2) a +0 dagger of draining (38, 12, Elf:2) a +0 rapier (40, 13, Elf:2) a +0 long sword a +0 leather armour a +0 dagger (43, 16, Elf:2) a +0 mace of protection (44, -16, Elf:2) a +0 short sword a +0 leather armour (44, 7, Elf:2) a +0 long sword (44, 40, Elf:2) a +0 long sword (45, 41, Elf:2) a +2 quick blade of draining (46, 7, Elf:2) a +0 scimitar (46, 41, Elf:2) a +2 long sword of freezing (47, 7, Elf:2) a +1 glaive of venom (47, 8, Elf:2) a +0 long sword (47, 42, Elf:2) a +0 flail of protection (49, 22, Elf:2) a +0 rapier (50, 11, Elf:2) a +0 ring mail a +0 long sword of holy wrath (50, 14, Elf:2) a staff of fire (50, 41, Elf:2) a +4 mace of protection (52, 8, Elf:2) a +0 buckler a +0 short sword (54, 9, Elf:2) a +0 long sword (56, -13, Elf:2) a +5 antimagic mace (58, -14, Elf:2) a +7 lajatang of freezing (61, -15, Elf:2) a +0 short sword of holy wrath Level 3 of the Elven Halls (0, 0, Elf:3) a +0 short sword (0, 1, Elf:3) a staff of death (0, 7, Elf:3) a +0 spear (1, 7, Elf:3) a staff of poison (6, 9, Elf:3) a +2 trident of protection (7, 7, Elf:3) a +2 ring mail of fire resistance (8, -42, Elf:3) 5 atropa-tipped darts (8, -14, Elf:3) a +0 scimitar of electrocution a +0 ring mail a +0 long sword (8, -13, Elf:3) a +0 rapier a +0 ring mail a +0 long sword a +0 scimitar (8, -12, Elf:3) a +0 ring mail a +0 short sword (9, -12, Elf:3) a +0 leather armour a +0 short sword of freezing a +2 rapier of speed a +2 rapier of speed a +9 plate armour of ponderousness (9, -10, Elf:3) a +3 flail of holy wrath (9, -6, Elf:3) 26 arrows a +0 longbow a +2 crystal plate armour (9, 7, Elf:3) a +0 long sword (9, 9, Elf:3) a +2 flail of draining (10, -10, Elf:3) a +0 scale mail the +10 hand axe "Ilidd" {drain, Fragile rPois rN+++ Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. (10, 8, Elf:3) a +0 arbalest (10, 9, Elf:3) a +0 dagger (10, 10, Elf:3) a +0 broad axe (11, -11, Elf:3) the +2 lajatang of Voirchoeb {venom, rN++ Str+4} It poisons the flesh of those it strikes. Str: It affects your strength (+4). rN: It greatly protects you from negative energy. a +2 leather armour of willpower (12, -18, Elf:3) a +0 hunting sling (12, -8, Elf:3) a +0 ring mail a +0 leather armour a +2 rapier of speed a +0 dagger a +0 leather armour a +0 scimitar a +0 leather armour a +0 short sword the +5 trident of the Hall of Blades {vorpal, *Noise Will+ Dex+2 Stlth+} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). *Noise: It may make noises in combat. Will: It increases your willpower. Stlth: It makes you more stealthy. (12, -7, Elf:3) a +0 leather armour 21 arrows a +0 longbow a +0 short sword a +0 chain mail a +0 short sword a +0 rapier (12, -5, Elf:3) a +0 ring mail a +0 short sword (13, -6, Elf:3) a +0 leather armour 14 arrows a +0 longbow (13, 8, Elf:3) a +2 arbalest of flaming (13, 9, Elf:3) a +0 rapier (13, 10, Elf:3) a +0 plate armour (14, -6, Elf:3) a +0 dagger a +0 long sword (14, 8, Elf:3) a +0 dagger (14, 10, Elf:3) a +0 chain mail (15, -15, Elf:3) a +0 chain mail a +0 long sword a ring of resist corrosion (15, 9, Elf:3) a +0 giant spiked club (16, -15, Elf:3) a +4 vampiric falchion a ring of see invisible (16, 0, Elf:3) a +0 leather armour a +1 flail of holy wrath (16, 7, Elf:3) a staff of poison (17, -4, Elf:3) a +6 ring of intelligence a ring of willpower a +4 ring of protection a +0 pair of boots (17, 7, Elf:3) the +6 chain mail of the Bull {-Cast rPois Str+2 Slay+5} Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rPois: It protects you from poison. -Cast: It prevents spellcasting. (17, 9, Elf:3) a +0 dagger (18, -3, Elf:3) a +0 long sword a +2 robe of willpower (18, 8, Elf:3) a +0 long sword (18, 9, Elf:3) a +2 chain mail of poison resistance (19, -3, Elf:3) a +2 dire flail of draining (20, 3, Elf:3) a +0 leather armour of fire resistance a ring of see invisible a +4 vampiric rapier (22, 6, Elf:3) a staff of poison (23, 3, Elf:3) a +0 trident (24, -1, Elf:3) a staff of death (24, 2, Elf:3) a +1 cloak of poison resistance (24, 7, Elf:3) a condenser vane (25, -1, Elf:3) a +0 leather armour (25, 2, Elf:3) a +0 plate armour (25, 4, Elf:3) a +0 leather armour (26, -38, Elf:3) a +0 long sword (28, -37, Elf:3) a +0 kite shield a +1 plate armour of fire resistance a +4 long sword of draining a potion of attraction (30, -35, Elf:3) a +0 ring mail a +0 long sword (30, -18, Elf:3) 2 scrolls of vulnerability (34, -28, Elf:3) a potion of attraction (35, -27, Elf:3) a +0 long sword (37, -33, Elf:3) a +0 helmet (39, -35, Elf:3) a +0 chain mail a +0 long sword of protection (40, -36, Elf:3) a +0 scale mail a +0 short sword (41, -36, Elf:3) a +0 rapier a +0 leather armour a +0 rapier a +0 leather armour 20 arrows a +0 shortbow (42, -9, Elf:3) a +0 ring mail a +3 dagger a +0 short sword (43, -9, Elf:3) a +0 leather armour 22 arrows a +0 dagger a +0 shortbow a +0 ring mail a +0 rapier (44, -11, Elf:3) a +0 short sword (44, -9, Elf:3) a +0 scale mail a +0 dagger (45, -34, Elf:3) a +0 short sword (46, -9, Elf:3) a +0 leather armour a +0 rapier (49, -5, Elf:3) a +2 vorpal flail (51, -4, Elf:3) a +0 ring mail a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of vulnerability (3, 2, Lair:1) 25 sling bullets (11, -23, Lair:1) 14 stones (13, -45, Lair:1) a +0 ring mail (25, -26, Lair:1) a +0 long sword (31, -17, Lair:1) a +2 pair of boots of rampaging the ring "Jytuc" {rPois AC+4 Int-4 Dex+4} [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). rPois: It protects you from poison. the amulet "Joudelym" {Spirit rF+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rF: It protects you from fire. a phantom mirror a tin of tremorstones (2/2) the +7 ring mail "Tealir" {Rampage rElec Int+4} Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. a ring of fire a ring of fire the amulet "Cemouhoo" {rN+ Will- Regen+ Int+5} [amulet of regeneration] Int: It affects your intelligence (+5). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Will: It decreases your willpower. the amulet of the Wary Howling Seers {Reflect Harm rC- Regen+ Dex+3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. Regen: It increases your rate of health regeneration. SH: It affects your SH (+5). Harm: It increases damage dealt and taken. the ring "Jiomnac" {rC+ rN+ Str-3 Slay+4} [ring of slaying] Str: It affects your strength (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rC: It protects you from cold. rN: It protects you from negative energy. the ring of Vazeif {rElec rF+ rC+ rCorr} [ring of protection from fire] rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the amulet of Oses {-Tele rElec Regen+ Str-4 Slay+4} [amulet of regeneration] Str: It affects your strength (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. the amulet "Qirys" {Faith +Blink} [amulet of faith] It allows you to gain divine favour quickly. +Blink: It lets you blink. the ring "Usuquoc" {rF+ rCorr MP-9 Stlth+} [ring of resist corrosion] rF: It protects you from fire. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a wand of acid (18) a wand of digging (7) a ring of wizardry an amulet of regeneration a wand of iceblast (2) a wand of flame (14) a wand of paralysis (4) a ring of ice the ring of the Oligarchy {Fly rN+ Will- Dex+4} [ring of positive energy] Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Fly: It grants you flight. Will: It decreases your willpower. the ring "Raujamuq" {Drain rC+ rN+ Int+6 Slay+3} [ring of positive energy] Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It protects you from cold. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. a wand of paralysis (4) a wand of mindburst (6) a wand of iceblast (6) +0 gold dragon scales a +3 scale mail of fire resistance a +1 troll leather armour 5 scrolls of amnesia a wand of iceblast (43) a wand of charming (1) a scarf of resistance a wand of flame (8) a wand of charming (5) the ring "Qehosueh" {Fly Str+5 Int+3} [ring of flight] Str: It affects your strength (+5). Int: It affects your intelligence (+3). Fly: It grants you flight. the ring "Helugigi" {Contam rPois rF+ rN+ Int+4} [ring of positive energy] Int: It affects your intelligence (+4). rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. the ring "Vomastun" {Contam Str+4 Int+7 SInv} [ring of see invisible] Str: It affects your strength (+4). Int: It affects your intelligence (+7). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. the +10 short sword of the Piercing Queen {flame, rC++} It burns those it strikes, dealing additional fire damage. rC: It greatly protects you from cold. a wand of paralysis (1) 7 scrolls of brand weapon a +6 ring of dexterity a ring of flight a ring of see invisible +0 swamp dragon scales 5 scrolls of fog the +7 hand crossbow "Lifebane" {freeze, MP+9 Str+4} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). MP: It affects your magic capacity (+9). 152 bolts a potion of attraction a wand of mindburst (10) a ring of ice a wand of paralysis (10) a wand of flame (11) a wand of mindburst (8) 10 potions of flight the +8 war axe "Wet Tel" {vorpal, rC+ rN+ Str+5 Dex-4} It inflicts extra damage upon your enemies. Str: It affects your strength (+5). Dex: It affects your dexterity (-4). rC: It protects you from cold. rN: It protects you from negative energy. 5 scrolls of immolation a wand of mindburst (11) a wand of paralysis (4) a wand of polymorph (5) a ring of protection from fire a ring of protection from cold an amulet of reflection a ring of protection from cold a +0 kite shield a potion of degeneration a potion of lignification a throwing net a scroll of noise a scroll of vulnerability 41 poisoned darts 17 scrolls of enchant weapon 6 potions of might 8 potions of berserk rage 3 scrolls of holy word 4 scrolls of silence a wand of flame (28) a ring of protection from cold a +6 ring of intelligence an amulet of reflection an amulet of the acrobat a +2 leather armour of cold resistance a +3 dagger of freezing a +2 robe of fire resistance (33, -41, Lair:1) 8 stones (33, -40, Lair:1) 12 stones (34, -37, Lair:1) 15 stones (42, -18, Lair:1) 21 stones (45, -30, Lair:1) a +0 flail (49, -33, Lair:1) 2 boomerangs (54, -21, Lair:1) 17 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 mace (26, -39, Lair:2) a +0 broad axe (28, -23, Lair:2) 19 sling bullets (29, -26, Lair:2) a +0 scimitar (30, -32, Lair:2) +0 swamp dragon scales (33, -11, Lair:2) a +0 flail (34, 0, Lair:2) a +0 morningstar (56, -30, Lair:2) a +0 trident (61, -36, Lair:2) a +0 battleaxe (65, -2, Lair:2) 21 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (3, 11, Lair:3) a +0 ring mail (24, 25, Lair:3) a +0 leather armour (47, 8, Lair:3) a scroll of noise (52, 34, Lair:3) 21 stones (62, 29, Lair:3) 17 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) 24 stones (6, 26, Lair:4) 26 stones (21, 28, Lair:4) a +0 club (33, -4, Lair:4) a +0 leather armour (33, 16, Lair:4) a +0 leather armour (34, -5, Lair:4) a +0 morningstar (35, 6, Lair:4) 15 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (12, -3, Lair:5) 19 stones (21, -44, Lair:5) a staff of air (23, -44, Lair:5) a +0 falchion of distortion (24, -15, Lair:5) a potion of degeneration (30, 12, Lair:5) 24 arrows (35, 2, Lair:5) a +0 club (36, -11, Lair:5) a +0 glaive of flaming (36, -3, Lair:5) 18 sling bullets (55, -22, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (3, 1, Lair:6) 13 stones (24, 12, Lair:6) a +0 leather armour (24, 40, Lair:6) a +0 chain mail (26, 38, Lair:6) a +0 hunting sling (28, 39, Lair:6) a +0 scale mail (36, 25, Lair:6) a +0 great sword (37, 24, Lair:6) 29 stones (38, 25, Lair:6) a +5 dagger of venom (45, 50, Lair:6) 26 sling bullets (46, 7, Lair:6) the +4 flail of Gehuimu {antimagic, Drain +Blink Int+3 Dex+8} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+8). +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. Level 1 of the Swamp (0, 0, Swamp:1) a +0 hunting sling (3, -2, Swamp:1) a +0 chain mail (4, 16, Swamp:1) 24 stones (6, -6, Swamp:1) a +0 spear (10, 27, Swamp:1) a +0 helmet (13, 27, Swamp:1) 14 arrows (15, 11, Swamp:1) a +0 scale mail (29, 4, Swamp:1) 15 stones (40, 0, Swamp:1) a +0 robe a +0 spear (42, 16, Swamp:1) a +0 robe a +0 quarterstaff (51, -2, Swamp:1) 27 stones Level 2 of the Swamp (8, 10, Swamp:2) a +0 ring mail (9, 1, Swamp:2) 6 javelins (29, -7, Swamp:2) +0 swamp dragon scales (33, -23, Swamp:2) a +0 ring mail (34, -1, Swamp:2) a +0 robe Level 3 of the Swamp (0, 0, Swamp:3) a +0 robe a +0 quarterstaff (2, 11, Swamp:3) a +0 mace (16, -25, Swamp:3) the +0 chain mail "Wetusori" {+Blink Stlth+} +Blink: It lets you blink. Stlth: It makes you more stealthy. (23, -9, Swamp:3) 24 sling bullets (24, -23, Swamp:3) 26 stones (25, -16, Swamp:3) 34 arrows (26, -16, Swamp:3) a +0 scale mail (30, -17, Swamp:3) a +0 dagger (32, -25, Swamp:3) a +0 ring mail (34, -16, Swamp:3) a +0 quarterstaff of draining Level 4 of the Swamp (0, 0, Swamp:4) a +0 robe a +0 quarterstaff (2, -8, Swamp:4) a +3 leather armour (15, 19, Swamp:4) 14 stones (22, -2, Swamp:4) 12 stones (28, 24, Swamp:4) 24 sling bullets (29, 13, Swamp:4) +0 swamp dragon scales (29, 17, Swamp:4) +0 swamp dragon scales (30, 15, Swamp:4) +0 swamp dragon scales (31, -7, Swamp:4) a +0 scale mail Level 1 of the Snake Pit [Shop] Kiumobbe's Weapon Emporium 14 sling bullets (91 gold) a +0 war axe (45 gold) a +0 trident (45 gold) a +0 falchion (39 gold) 15 bolts (39 gold) the +3 hand crossbow of Ratexish {venom, Str+3} (422 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+3). 14 arrows (36 gold) a +0 quarterstaff (52 gold) [Shop] Omein's Assorted Antiques a scroll of holy word (54 gold) a scroll of vulnerability (202 gold) a +0 mace (81 gold) a +4 vampiric bardiche (1323 gold) a ring of wizardry (810 gold) a potion of curing (81 gold) a +0 scimitar (108 gold) a wand of paralysis (5) (189 gold) [Shop] Vitedd's Weapon Shoppe a +0 longbow (76 gold) a +0 arbalest (76 gold) a +0 mace of draining (125 gold) 12 stones (20 gold) a +0 hunting sling (25 gold) a +2 short sword of venom (265 gold) a +0 great sword (110 gold) [Shop] Vosy's Weapon Emporium a +0 spear (42 gold) 13 poisoned darts (72 gold) a +0 whip (35 gold) a +0 falchion (42 gold) a +1 vorpal quarterstaff (182 gold) 16 stones (22 gold) a +1 short sword of speed (224 gold) a +0 hand crossbow (49 gold) 13 stones (18 gold) a +1 dagger of freezing (148 gold) (0, 0, Snake:1) a +0 double sword a +0 robe (1, -2, Snake:1) a +0 robe 20 arrows a +0 mace a +0 shortbow (3, -4, Snake:1) a +0 shortbow a +0 short sword 18 arrows a +0 robe (4, -5, Snake:1) a +0 long sword (5, -4, Snake:1) 14 stones (5, 29, Snake:1) a +0 flail (6, 5, Snake:1) 22 sling bullets (7, -14, Snake:1) a +0 scimitar (7, 0, Snake:1) a +0 halberd a +0 robe (7, 2, Snake:1) a +0 spear (7, 25, Snake:1) a +0 robe 11 bolts a +0 hand axe a +0 arbalest (9, 27, Snake:1) 23 bolts a +0 short sword a +0 arbalest (19, 34, Snake:1) a +4 flail (22, 35, Snake:1) a +0 spear (23, 35, Snake:1) a +0 whip (24, 33, Snake:1) a +1 mace of holy wrath (27, -24, Snake:1) a potion of lignification (27, 12, Snake:1) 9 bolts (30, -10, Snake:1) a ring of resist corrosion (34, 24, Snake:1) 15 arrows a +0 hand axe of distortion a +0 longbow (38, 30, Snake:1) a +0 mace (39, -26, Snake:1) 20 stones (41, 23, Snake:1) a +0 robe a +0 dire flail (44, -17, Snake:1) a +0 dire flail (44, -16, Snake:1) a +0 robe (46, -17, Snake:1) a +0 scimitar (47, 26, Snake:1) 17 stones (58, 19, Snake:1) 13 poisoned darts (60, 17, Snake:1) a +0 chain mail (61, 3, Snake:1) a +0 plate armour (63, -3, Snake:1) a +0 shortbow a +0 hand axe 17 arrows Level 2 of the Snake Pit (0, 0, Snake:2) a +0 scimitar (7, 25, Snake:2) a +2 kite shield a +0 robe a +0 scimitar (12, 16, Snake:2) a +0 pair of boots (18, 31, Snake:2) a +0 long sword a +0 robe (18, 32, Snake:2) a +1 robe of positive energy a +0 whip (19, 28, Snake:2) a +0 mace (19, 31, Snake:2) a +0 scimitar a +0 robe a +0 flail a +0 robe (23, 10, Snake:2) a +0 arbalest a +0 battleaxe 18 bolts a +0 robe (27, -8, Snake:2) 4 datura-tipped darts (31, 15, Snake:2) a +0 robe a +0 glaive (32, -18, Snake:2) 16 arrows (33, -20, Snake:2) 14 sling bullets (34, -6, Snake:2) 18 stones (36, 30, Snake:2) a +0 robe (38, -3, Snake:2) 27 sling bullets (43, 7, Snake:2) a +0 mace a +0 robe (48, 31, Snake:2) a +0 whip (52, 23, Snake:2) a +0 spear (56, 18, Snake:2) a +0 quarterstaff (63, -17, Snake:2) a scroll of noise (65, -26, Snake:2) 10 arrows Level 3 of the Snake Pit (0, 0, Snake:3) a +0 leather armour (1, 2, Snake:3) a +0 battleaxe (4, 9, Snake:3) a +0 flail (6, 27, Snake:3) a +0 trident (7, 10, Snake:3) a +0 battleaxe a +0 robe (9, 18, Snake:3) a +2 trident of venom (11, 35, Snake:3) a +0 spear (12, 17, Snake:3) a +0 glaive (16, -5, Snake:3) 14 stones (16, 4, Snake:3) a +0 chain mail (28, 33, Snake:3) a +0 robe a +0 hand axe (34, -11, Snake:3) a +0 short sword a +0 long sword (35, -10, Snake:3) a +0 robe a +0 trident (38, 34, Snake:3) a +0 flail a +0 robe 2 scrolls of immolation (39, -7, Snake:3) a +0 robe a +0 hand axe (41, -7, Snake:3) a +0 trident (44, -3, Snake:3) a +0 club (45, -1, Snake:3) a +0 club (47, -7, Snake:3) a +0 robe a +0 whip (53, 38, Snake:3) 14 bolts (56, 8, Snake:3) 16 bolts (61, -16, Snake:3) a +0 trident (63, 8, Snake:3) 18 arrows (63, 16, Snake:3) a +0 club (64, -3, Snake:3) a +1 vorpal mace a +0 robe Level 4 of the Snake Pit (0, 0, Snake:4) a +0 halberd (1, -1, Snake:4) a +0 club a +0 robe (1, 2, Snake:4) a +0 trident a +0 robe (3, -3, Snake:4) a +0 short sword (4, 3, Snake:4) a +0 quarterstaff a +0 robe (8, 17, Snake:4) a +0 war axe (10, 12, Snake:4) a +2 vampiric halberd (10, 13, Snake:4) a +0 mace of protection (11, 20, Snake:4) a +0 battleaxe a +0 robe (12, 0, Snake:4) a +0 spear (12, 20, Snake:4) a +0 dire flail (13, 29, Snake:4) a +0 glaive a +0 robe (14, -6, Snake:4) a +0 halberd a +0 robe (14, 19, Snake:4) a +0 short sword of holy wrath (14, 22, Snake:4) a +0 battleaxe (14, 24, Snake:4) a +4 rapier of electrocution a +1 cloak of stealth a +0 pair of gloves (14, 26, Snake:4) a +0 dire flail a +0 robe (15, 23, Snake:4) a +0 dire flail a +0 club (16, -6, Snake:4) a +0 battleaxe (16, -4, Snake:4) a +0 flail (16, 24, Snake:4) a +0 arbalest a +0 glaive 17 bolts (16, 25, Snake:4) a +0 flail (17, 24, Snake:4) a +0 short sword a +0 robe (17, 40, Snake:4) a +0 club (19, 25, Snake:4) a +0 trident (19, 27, Snake:4) a +0 short sword a +0 robe (19, 39, Snake:4) a +0 battleaxe (21, 27, Snake:4) a +0 war axe a +0 kite shield a +0 whip a +0 robe (21, 28, Snake:4) a +0 hand axe (22, 48, Snake:4) a +0 shortbow a +0 broad axe 22 arrows a +0 robe (23, 6, Snake:4) a +0 chain mail (24, 26, Snake:4) a +0 whip a +0 robe (27, 24, Snake:4) a +0 scimitar (27, 27, Snake:4) a +0 spear a +0 robe a +0 shortbow a +0 battleaxe 20 arrows a +0 robe (28, 25, Snake:4) a +0 scimitar a +0 robe (28, 26, Snake:4) a +0 mace (28, 47, Snake:4) 18 stones (28, 48, Snake:4) a +0 spear (29, 26, Snake:4) a +0 trident (29, 47, Snake:4) a +1 vorpal long sword (31, 25, Snake:4) a +0 flail (31, 26, Snake:4) a +0 mace a scroll of vulnerability (32, 24, Snake:4) a +0 flail a +0 robe (32, 25, Snake:4) a +0 trident 17 stones (32, 39, Snake:4) a +0 arbalest a +0 scimitar a +0 robe of willpower a +0 battleaxe a +0 arbalest 46 bolts (32, 40, Snake:4) a +0 trident a +0 shortbow 26 arrows a +0 robe a +0 arbalest a +2 dire flail of draining 20 bolts (33, 39, Snake:4) a +0 arbalest a +4 broad axe of distortion 19 bolts a +0 barding of cold resistance (34, 27, Snake:4) a +0 club a +0 robe (35, 24, Snake:4) a +2 halberd a +0 scale mail (36, 24, Snake:4) a +0 hand axe a +0 robe (39, 22, Snake:4) a +0 flail (39, 23, Snake:4) a +0 short sword (40, 22, Snake:4) a +0 robe a +0 war axe (41, 23, Snake:4) a +0 robe a +0 halberd a +0 scimitar a +0 robe a +0 spear a +0 robe a +0 battleaxe (43, 23, Snake:4) a +0 robe a +0 whip (45, 12, Snake:4) a +0 vorpal dire flail a +0 robe (46, 21, Snake:4) a +0 robe a +0 hand axe (46, 47, Snake:4) a +0 trident a +0 halberd (46, 48, Snake:4) a +0 long sword (46, 49, Snake:4) 27 stones (47, 29, Snake:4) 28 bolts a +0 battleaxe a +0 arbalest (47, 31, Snake:4) a +0 halberd (48, 9, Snake:4) a +0 dire flail a +0 robe (49, 18, Snake:4) a +0 robe (53, 16, Snake:4) a +0 spear (55, 25, Snake:4) a +0 trident (56, 37, Snake:4) a +0 scimitar a +0 short sword a +2 morningstar of holy wrath a +0 shortbow a +0 dire flail 30 arrows Level 2 of the Pits of Slime Level 5 of the Pits of Slime (16, -15, Slime:5) an amulet of the acrobat (16, -14, Slime:5) a wand of charming (4) (16, -7, Slime:5) a +0 pair of boots (17, -15, Slime:5) a staff of cold (17, -14, Slime:5) 25 arrows (17, -13, Slime:5) a ring of willpower (17, -7, Slime:5) the +7 rapier of Royalism {venom, rC+++ Str+5 Int-2 Stlth-} It poisons the flesh of those it strikes. Str: It affects your strength (+5). Int: It affects your intelligence (-2). rC: It renders you almost immune to cold. Stlth: It makes you less stealthy. (17, -6, Slime:5) a book of Lightning (17, -5, Slime:5) a wand of iceblast (5) (18, -17, Slime:5) a potion of flight (18, -14, Slime:5) a +0 vorpal trident (18, -7, Slime:5) a staff of death (18, -6, Slime:5) a +2 pair of gloves of dexterity (18, -5, Slime:5) the +0 cloak of Sophism {Rampage Dex+7} Dex: It affects your dexterity (+7). Rampage: It bestows one free step when moving towards enemies. (18, -4, Slime:5) 17 stones (19, -18, Slime:5) 24 stones (19, -17, Slime:5) a ring of fire (19, -16, Slime:5) a +0 scale mail (19, -15, Slime:5) a +4 rapier of venom (19, -4, Slime:5) a wand of iceblast (1) (20, -17, Slime:5) the +9 chain mail of Parlour Games {Harm rF+++ SInv Stlth+} rF: It renders you almost immune to fire. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (20, -15, Slime:5) a +0 antimagic demon trident (20, -13, Slime:5) a book of Chaos (20, -8, Slime:5) a book of Debilitation (20, -6, Slime:5) a potion of might (20, -4, Slime:5) a book of the Hunter (25, -17, Slime:5) 19 stones (25, -15, Slime:5) a +0 robe (25, -13, Slime:5) a Fen Folio (25, -8, Slime:5) a lightning rod (4/4) (25, -6, Slime:5) a +0 mace (25, -4, Slime:5) the +3 trident of Parts Unknown {spect, *Noise +Blink rC+ Int+6} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+6). rC: It protects you from cold. +Blink: It lets you blink. *Noise: It may make noises in combat. (26, -18, Slime:5) 18 bolts (26, -16, Slime:5) a staff of earth (26, -15, Slime:5) a Trismegistus Codex (26, -7, Slime:5) a +0 robe (26, -6, Slime:5) a phantom mirror (26, -3, Slime:5) a +0 long sword (27, -17, Slime:5) a +0 rapier (27, -16, Slime:5) a phial of floods (27, -15, Slime:5) a +2 pair of boots of rampaging (27, -14, Slime:5) a staff of earth (27, -13, Slime:5) a wand of flame (11) (27, -8, Slime:5) a +0 plate armour (27, -7, Slime:5) the +0 robe of Ignis's Vengeance {Will+ Str+7 Dex+2 Stlth-} Str: It affects your strength (+7). Dex: It affects your dexterity (+2). Will: It increases your willpower. Stlth: It makes you less stealthy. (27, -6, Slime:5) a +3 dagger of holy wrath (27, -5, Slime:5) Great Wizards, Vol. II (28, -16, Slime:5) a +0 short sword (28, -15, Slime:5) a +6 ring of strength (28, -14, Slime:5) a box of beasts (28, -13, Slime:5) 6 datura-tipped darts (28, -7, Slime:5) a +0 club (28, -6, Slime:5) a book of Fire (29, -15, Slime:5) a +0 dire flail (29, -6, Slime:5) a +0 leather armour Level 1 of the Vaults [Shop] Nory's Antique Weapon Emporium a +0 spear (99 gold) the +8 longbow of Faam {venom, Int+3} (1937 gold) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+3). a +3 short sword of protection (679 gold) a +0 dagger (66 gold) a +0 club (33 gold) a +4 hunting sling of freezing (815 gold) a +0 falchion (99 gold) the +9 flail "Jepic" {holy, Int+3 Dex+2 Stlth+} (2362 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. the +8 short sword of Layl {flame, rPois rCorr Str+3 Dex-4} (1983 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). Dex: It affects your dexterity (-4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (0, 0, Vaults:1) a +0 plate armour (3, -22, Vaults:1) a +0 long sword a +0 scale mail (6, 11, Vaults:1) an amulet of guardian spirit (12, -20, Vaults:1) a +0 great mace a +0 ring mail (12, 26, Vaults:1) a +0 ring mail (18, 10, Vaults:1) a +0 plate armour (27, -16, Vaults:1) a +0 great mace a +0 ring mail (30, -11, Vaults:1) a scroll of immolation (33, -19, Vaults:1) a +0 dagger (36, -20, Vaults:1) a +0 longbow 21 arrows (36, -19, Vaults:1) a +0 longbow 9 arrows (37, -19, Vaults:1) a +0 ring mail a +0 shortbow 22 arrows (46, 1, Vaults:1) a +0 robe (46, 9, Vaults:1) a +0 club (49, 22, Vaults:1) a +0 scale mail (58, 21, Vaults:1) 3 boomerangs (59, 0, Vaults:1) a +0 robe (64, 22, Vaults:1) a +0 dire flail a +0 ring mail (65, 21, Vaults:1) a +0 troll leather armour (65, 23, Vaults:1) a +0 falchion a +0 ring mail a +0 troll leather armour (66, -8, Vaults:1) a +0 ring mail (66, 22, Vaults:1) a +0 troll leather armour (67, -27, Vaults:1) a +0 spear (68, -32, Vaults:1) a +0 great mace a +0 leather armour (73, -27, Vaults:1) a +0 dagger a +0 robe Level 2 of the Vaults [Shop] Deyninemm's Distillery a potion of curing (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) 2 potions of curing (78 gold) a potion of flight (39 gold) (0, 0, Vaults:2) a +0 great mace a +0 ring mail (0, 4, Vaults:2) a +0 rapier a +0 ring mail (6, -22, Vaults:2) 26 stones (9, 29, Vaults:2) 19 stones (13, -19, Vaults:2) 16 stones (18, -18, Vaults:2) a +0 troll leather armour (18, 36, Vaults:2) a +0 arbalest 19 bolts (19, -19, Vaults:2) a +0 great mace a +0 ring mail (22, 29, Vaults:2) a +0 ring mail a +0 great mace (23, 23, Vaults:2) a +0 war axe a +0 arbalest 22 bolts a +0 ring mail (24, -14, Vaults:2) 5 large rocks (24, 29, Vaults:2) a +0 scale mail a +0 flail (25, -22, Vaults:2) a +0 dagger a +0 robe (25, 29, Vaults:2) a +0 ring mail a +0 dire flail (26, 28, Vaults:2) a +0 arbalest 27 bolts a +0 dire flail a +0 ring mail (27, -22, Vaults:2) a +6 eveningstar of protection a +0 chain mail (27, 27, Vaults:2) a +0 falchion a +0 ring mail a +0 morningstar a +0 leather armour (27, 28, Vaults:2) a +0 great mace a +0 ring mail (28, -22, Vaults:2) a +0 troll leather armour (29, -22, Vaults:2) a +0 great sword a +0 chain mail a +0 arbalest a +2 long sword 17 bolts a +0 chain mail (29, -21, Vaults:2) a +0 broad axe a +0 robe a +0 arbalest a +1 war axe 19 bolts a +0 chain mail a +0 morningstar 31 stones a +3 leather armour (29, -18, Vaults:2) a +0 falchion a +0 ring mail (30, -21, Vaults:2) a +0 arbalest 20 bolts (30, -20, Vaults:2) a +0 scale mail a +0 battleaxe of freezing a scroll of noise (30, -19, Vaults:2) a +0 dire flail a +0 ring mail a +0 arbalest 10 bolts (30, -18, Vaults:2) a staff of poison (30, -17, Vaults:2) a +0 falchion a +1 vorpal arbalest 6 bolts a +0 ring mail (30, 1, Vaults:2) a +0 dagger (30, 20, Vaults:2) a +0 arbalest 18 bolts (31, -18, Vaults:2) a +0 long sword a +0 scale mail a +0 ring mail a +0 falchion a +0 scale mail a +0 arbalest a +3 falchion of holy wrath 17 bolts a +0 scale mail (33, -18, Vaults:2) 19 stones (33, -15, Vaults:2) a +0 long sword (34, -14, Vaults:2) a +0 long sword (35, -13, Vaults:2) a +0 war axe 11 stones a +0 scale mail (36, -16, Vaults:2) a +0 morningstar 4 silver javelins a +0 ring mail (36, -6, Vaults:2) a potion of attraction (39, -11, Vaults:2) an Everburning Encyclopedia (40, -11, Vaults:2) 10 bolts (43, -15, Vaults:2) a +0 pair of gloves (43, -10, Vaults:2) 24 stones (46, -22, Vaults:2) a book of Flames (47, -2, Vaults:2) a +0 long sword (47, 1, Vaults:2) a +0 flail a +0 scale mail (51, 17, Vaults:2) a +0 scale mail (53, 16, Vaults:2) a +0 battleaxe a +0 chain mail (55, 13, Vaults:2) a +0 great sword a +0 chain mail a +0 battleaxe a +0 chain mail a +0 great sword a +0 plate armour (55, 14, Vaults:2) a +0 great sword a +0 chain mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 troll leather armour a +0 leather armour a +0 morningstar a +0 ring mail a +0 scale mail a +0 great mace (2, 1, Vaults:3) a ring of flight (7, -8, Vaults:3) a +0 scale mail a +0 dire flail (7, 16, Vaults:3) a +0 ring mail a +0 morningstar (7, 23, Vaults:3) a +0 ring mail (7, 25, Vaults:3) a +0 broad axe (8, 23, Vaults:3) a phantom mirror (9, 23, Vaults:3) a +0 mace (9, 25, Vaults:3) 6 silver boomerangs (15, 21, Vaults:3) a +0 falchion a +0 ring mail (16, 30, Vaults:3) a +0 scimitar a +0 broad axe of venom (16, 32, Vaults:3) a +0 robe (18, 35, Vaults:3) quicksilver dragon scales a ring of flight (21, 5, Vaults:3) a +0 dagger a +0 robe (23, 36, Vaults:3) a book of Displacement (26, -8, Vaults:3) a +0 arbalest 26 bolts (26, -2, Vaults:3) a +0 arbalest a +0 long sword a +0 arbalest 42 bolts a +0 scale mail (27, -8, Vaults:3) a +0 arbalest 20 bolts (27, -4, Vaults:3) a +0 dire flail a +0 ring mail (27, -3, Vaults:3) a +0 war axe a +0 plate armour (27, -2, Vaults:3) a +0 arbalest 29 bolts a +0 bardiche a +0 chain mail a potion of degeneration (27, -1, Vaults:3) a +0 arbalest 12 bolts a +3 long sword a +0 ring mail (27, 21, Vaults:3) a +2 pair of boots of stealth (27, 28, Vaults:3) a +0 ring mail a +0 falchion (29, 7, Vaults:3) 12 sling bullets (33, 39, Vaults:3) 20 bolts a +1 arbalest of flaming (34, 2, Vaults:3) a +2 great sword a +0 chain mail (35, -19, Vaults:3) a +0 ring mail (36, -4, Vaults:3) a +2 morningstar of distortion a +0 long sword a +0 leather armour (36, 3, Vaults:3) a +0 shortbow 18 arrows (37, -3, Vaults:3) a +2 battleaxe a +1 ring mail of fire resistance (37, -2, Vaults:3) a +0 war axe a +0 ring mail (38, -1, Vaults:3) a +0 plate armour (40, 9, Vaults:3) a +0 ring mail a +0 dire flail (44, -12, Vaults:3) a phial of floods (55, -20, Vaults:3) a scroll of immolation (58, -19, Vaults:3) a +0 chain mail (60, -8, Vaults:3) a scroll of noise (60, 23, Vaults:3) a +0 mace of protection a +0 ring mail (64, -12, Vaults:3) a +0 hand axe (72, 23, Vaults:3) a scroll of noise (75, -12, Vaults:3) a +0 robe Level 4 of the Vaults (0, 0, Vaults:4) a +0 hand crossbow (1, -11, Vaults:4) a +0 dire flail a +0 scale mail (2, 2, Vaults:4) a +0 arbalest 23 bolts a +0 dagger a +0 robe (3, 3, Vaults:4) a +0 arbalest 16 bolts a +2 great sword of holy wrath a +0 plate armour (3, 8, Vaults:4) a +0 arbalest a +0 arbalest the +5 long sword of Zyash {drain, Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). 34 bolts (4, 4, Vaults:4) a +0 arbalest 26 bolts (4, 7, Vaults:4) a +0 arbalest 26 bolts (4, 9, Vaults:4) a +0 arbalest 22 bolts (7, 45, Vaults:4) a +0 ring mail (12, 15, Vaults:4) a +0 dagger a +0 robe (14, 11, Vaults:4) a +0 club (14, 50, Vaults:4) 22 bolts a +0 arbalest (16, 50, Vaults:4) 18 bolts a +0 arbalest (16, 51, Vaults:4) 18 bolts a +0 arbalest (18, 35, Vaults:4) a +0 scale mail a +0 war axe (18, 51, Vaults:4) 15 stones (19, 23, Vaults:4) 24 stones (21, 6, Vaults:4) 24 bolts (22, 1, Vaults:4) a +5 vorpal great sword a +0 plate armour (27, 24, Vaults:4) a +6 ring of dexterity (31, 18, Vaults:4) a +0 troll leather armour (31, 19, Vaults:4) a +2 long sword of holy wrath a +0 chain mail (31, 20, Vaults:4) a +2 war axe a +0 plate armour (31, 22, Vaults:4) a +0 war axe a +0 scale mail (31, 42, Vaults:4) a +0 scale mail a +0 morningstar (32, 17, Vaults:4) a +0 troll leather armour a +0 troll leather armour a +0 troll leather armour a +0 flail a +0 leather armour (32, 39, Vaults:4) a +0 scale mail a +0 morningstar (33, 17, Vaults:4) a +0 morningstar of draining a +0 ring mail a +3 vorpal morningstar a +0 ring mail (35, 22, Vaults:4) a +0 dire flail a +0 ring mail a +0 scale mail (35, 23, Vaults:4) a +0 dagger (40, 42, Vaults:4) a +0 scale mail a +0 long sword (40, 44, Vaults:4) a +0 tower shield a +3 sacred scourge of holy wrath (43, 9, Vaults:4) a +0 morningstar a +0 leather armour (46, 34, Vaults:4) a scroll of vulnerability (47, 21, Vaults:4) a +0 shortbow (50, 37, Vaults:4) a +0 ring mail (52, 45, Vaults:4) a +0 arbalest a +0 lajatang 12 bolts (56, 3, Vaults:4) 27 sling bullets (56, 39, Vaults:4) a +0 dire flail a +0 leather armour (57, 10, Vaults:4) a +0 troll leather armour (57, 13, Vaults:4) a +0 dire flail a +0 leather armour (57, 14, Vaults:4) a +0 troll leather armour (57, 37, Vaults:4) a +0 war axe a +0 arbalest 16 bolts a +0 scale mail (57, 38, Vaults:4) a +0 troll leather armour (58, 14, Vaults:4) a +0 troll leather armour a +0 troll leather armour (59, 8, Vaults:4) a +0 dagger a +0 robe (59, 10, Vaults:4) a +0 arbalest 10 bolts (64, 39, Vaults:4) a +0 great sword (65, 20, Vaults:4) a +0 scythe of flaming Level 5 of the Vaults [Shop] Eleip's Antique Weapon Shoppe a +0 spear (96 gold) a +4 flail of protection (838 gold) a +0 mace (96 gold) a +0 mace (96 gold) a +0 great sword (208 gold) a +0 great sword of distortion (582 gold) a +0 shortbow (96 gold) a +0 shortbow (96 gold) a +0 hand axe (96 gold) a +0 long sword (112 gold) [Shop] Afif's Jewellery Emporium an amulet of guardian spirit (720 gold) a +6 ring of dexterity (1404 gold) a ring of poison resistance (480 gold) an amulet of guardian spirit (720 gold) an amulet of the acrobat (720 gold) an amulet of magic regeneration (720 gold) a ring of ice (600 gold) an amulet of guardian spirit (720 gold) an amulet of the acrobat (720 gold) (0, 0, Vaults:5) a scroll of noise (4, -12, Vaults:5) the +6 great mace of Ijakysm {vorpal, Int+4 Dex+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). (5, 2, Vaults:5) a wand of polymorph (6) (6, -18, Vaults:5) a +0 short sword (7, -21, Vaults:5) a +1 buckler of protection (7, 3, Vaults:5) the +0 chain mail "Odyxzudi" {-Tele rF+ Int+8} Int: It affects your intelligence (+8). rF: It protects you from fire. -Tele: It prevents most forms of teleportation. (9, -1, Vaults:5) a +2 war axe of freezing a +0 chain mail a +0 halberd a +0 chain mail (9, 1, Vaults:5) a +0 trident (10, 2, Vaults:5) a +0 bardiche a +0 plate armour (11, 1, Vaults:5) a +0 vorpal scimitar a +3 chain mail of fire resistance a +0 dagger a +0 leather armour (11, 2, Vaults:5) a +0 dire flail a +0 scale mail (11, 3, Vaults:5) a +0 whip a +0 ring mail a +0 great mace a +0 plate armour a +6 ring of dexterity (12, -3, Vaults:5) 23 arrows (12, 1, Vaults:5) a +0 hand axe a +0 chain mail (12, 13, Vaults:5) 14 stones (13, -1, Vaults:5) 21 arrows (13, 3, Vaults:5) a +0 dire flail a +0 dire flail (13, 12, Vaults:5) a scroll of vulnerability (14, 1, Vaults:5) 18 stones (17, -1, Vaults:5) a +0 kite shield (17, 12, Vaults:5) 10 stones (18, 13, Vaults:5) a staff of fire (19, -29, Vaults:5) a +0 pair of boots (19, -21, Vaults:5) the +1 helmet of Sameycot {rElec Will++ SInv Stlth-} rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. (21, -17, Vaults:5) a +0 flail (22, -14, Vaults:5) a +0 scale mail (23, -15, Vaults:5) a +0 chain mail a +1 long sword a +0 chain mail a +2 great sword (23, 7, Vaults:5) 6 stones (24, -14, Vaults:5) a +3 glaive of protection (25, -11, Vaults:5) a +0 ring mail of cold resistance a +0 falchion (25, -2, Vaults:5) a +0 giant club a +0 dire flail (26, -20, Vaults:5) a condenser vane (26, -14, Vaults:5) a +0 plate armour a +1 long sword of freezing (26, -9, Vaults:5) a +0 kite shield a +0 plate armour a +3 war axe (26, -2, Vaults:5) a +0 dire flail a +0 dire flail a +0 giant spiked club a +0 giant club (26, -1, Vaults:5) a +0 giant club a +0 giant spiked club (27, -13, Vaults:5) a +0 scale mail a +0 battleaxe (27, -11, Vaults:5) a +0 morningstar a +0 leather armour (27, -9, Vaults:5) a +0 chain mail a +0 great sword (27, -8, Vaults:5) a +1 plate armour of poison resistance a +2 battleaxe of venom (27, -4, Vaults:5) a +0 great sword a +0 ring mail a +1 battleaxe of freezing (27, -3, Vaults:5) a +0 giant club a +0 giant club a +0 giant club (28, -11, Vaults:5) a +2 kite shield a +0 chain mail a +0 war axe (28, -10, Vaults:5) a +0 great sword a +0 chain mail (28, -9, Vaults:5) a +0 plate armour a +2 battleaxe of distortion (28, -6, Vaults:5) a +0 giant club a +0 giant spiked club (28, -5, Vaults:5) +0 gold dragon scales (29, -16, Vaults:5) a +0 scale mail a +0 war axe (29, -12, Vaults:5) a +0 plate armour a +3 bardiche of protection (29, -11, Vaults:5) +0 shadow dragon scales (29, -10, Vaults:5) a +1 battleaxe of freezing a +0 ring mail (29, -8, Vaults:5) a +0 plate armour a +2 great mace (29, -7, Vaults:5) a +2 great sword of electrocution a +0 scale mail of cold resistance a +2 flail of protection a +0 robe (29, -6, Vaults:5) a +0 chain mail a +0 battleaxe (30, -13, Vaults:5) a +0 chain mail a +2 great mace (30, -12, Vaults:5) a +0 chain mail a +0 great sword (30, -10, Vaults:5) a +0 great mace (30, -6, Vaults:5) a +0 plate armour a +0 battleaxe (30, -5, Vaults:5) a +0 plate armour a +0 great mace (31, -31, Vaults:5) a +2 great sword of flaming a +0 great mace (31, -30, Vaults:5) a +0 great mace a +0 chain mail (31, -27, Vaults:5) +0 shadow dragon scales (31, -13, Vaults:5) a +0 chain mail a +0 great sword (31, -12, Vaults:5) a +2 kite shield of protection a +0 chain mail of poison resistance a +3 vorpal broad axe (31, -11, Vaults:5) a +0 glaive a +0 scale mail a +0 scale mail a +1 halberd of freezing (31, -6, Vaults:5) a +0 chain mail a +0 battleaxe (31, -5, Vaults:5) a +0 plate armour a +0 battleaxe (32, -12, Vaults:5) 6 large rocks a +0 plate armour a +0 war axe (32, -10, Vaults:5) a +0 halberd a +0 plate armour a +1 great mace (32, -6, Vaults:5) a +3 battleaxe of flaming a +2 scale mail of positive energy a +0 chain mail a +0 long sword (33, -9, Vaults:5) a +0 chain mail a +0 long sword (33, -7, Vaults:5) a +0 plate armour a +1 war axe of venom (33, -6, Vaults:5) a +0 chain mail a +0 glaive (34, -14, Vaults:5) a +0 great mace a +0 dire flail (34, -9, Vaults:5) a +0 tower shield a +0 plate armour a +0 long sword (34, -8, Vaults:5) a +2 kite shield a +0 chain mail a +1 broad axe (34, -5, Vaults:5) a +0 arbalest a +0 battleaxe 30 bolts a +0 chain mail (35, -9, Vaults:5) a +0 chain mail a +3 battleaxe of flaming (35, -5, Vaults:5) 16 bolts a +0 arbalest (35, -4, Vaults:5) a +0 broad axe a +0 chain mail (35, -3, Vaults:5) a +0 dire flail a +0 dire flail a +1 battleaxe a +0 arbalest a +0 plate armour a +0 flail a +0 ring mail a +0 arbalest a +0 arbalest 24 bolts 4 large rocks (36, -15, Vaults:5) quicksilver dragon scales (36, -13, Vaults:5) 6 bolts a +0 arbalest (36, -4, Vaults:5) 24 bolts a +0 arbalest (36, -3, Vaults:5) a +1 morningstar of protection a +2 leather armour of cold resistance a +0 arbalest 30 bolts (36, -2, Vaults:5) a +0 troll leather armour a +0 troll leather armour (37, -34, Vaults:5) a +0 battleaxe a +10 plate armour of ponderousness a wand of polymorph (2) (37, -3, Vaults:5) a +1 long sword a +0 plate armour a +0 flail a +0 scale mail (41, -21, Vaults:5) a +3 flail (41, -10, Vaults:5) 4 bolts (44, -28, Vaults:5) a +5 vorpal morningstar (44, -27, Vaults:5) 19 arrows (44, -26, Vaults:5) a book of the Sky (44, -23, Vaults:5) the +0 scale mail of Circular Logic {Str+2} Str: It affects your strength (+2). (44, -22, Vaults:5) a +2 flail of holy wrath (44, -21, Vaults:5) a tin of tremorstones (2/2) (44, 8, Vaults:5) a staff of poison (45, -31, Vaults:5) an amulet of the acrobat (45, -26, Vaults:5) a staff of air (45, -14, Vaults:5) a +0 vampiric trident (45, -13, Vaults:5) a +0 dagger (45, -12, Vaults:5) a +1 short sword of draining (45, 7, Vaults:5) 18 sling bullets (46, -32, Vaults:5) a +3 short sword of electrocution (46, -31, Vaults:5) a staff of cold (46, -18, Vaults:5) a +0 leather armour of cold resistance (46, -12, Vaults:5) a box of beasts (47, -28, Vaults:5) a +3 hand axe of flaming (47, -23, Vaults:5) the +6 arbalest of Traps {freeze, rElec} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. (47, -21, Vaults:5) Xiyrr's Reference Book on Ensnaring Fire Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Leda's Liquefaction Hexes/Earth 4 (47, -17, Vaults:5) a +0 helmet (47, -16, Vaults:5) 16 bolts (47, -14, Vaults:5) a staff of conjuration (47, 5, Vaults:5) 8 arrows (48, -31, Vaults:5) 22 stones (48, -28, Vaults:5) a +5 trident of venom (48, -27, Vaults:5) a piece from Xom's chessboard (15/15) (48, -26, Vaults:5) a +0 club (48, -25, Vaults:5) 18 arrows (48, -22, Vaults:5) 27 bolts (48, -19, Vaults:5) the +3 mace of Qazlal's Delight {freeze, rC+ Str+4 Int+5 Stlth-} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+5). rC: It protects you from cold. Stlth: It makes you less stealthy. (48, -13, Vaults:5) the Reference Book on the Shifting Arsonist Spells Type Level a - Spider Form Transmutation/Poison 3 b - Sticky Flame Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 (48, 2, Vaults:5) an amulet of the acrobat (48, 3, Vaults:5) 12 bolts (49, -31, Vaults:5) a +0 vorpal long sword a +0 ring mail a +1 morningstar of protection a +0 leather armour (50, -30, Vaults:5) a +0 scimitar a +0 battleaxe a +0 arbalest 11 bolts a +0 plate armour (52, -31, Vaults:5) a +2 vorpal war axe 31 stones a +0 plate armour (53, -28, Vaults:5) a +0 rapier a +0 leather armour a +0 short sword of electrocution a +1 shortbow of flaming 12 arrows a +0 leather armour (53, -26, Vaults:5) a +2 vorpal dire flail a +0 dire flail (54, -29, Vaults:5) a +0 halberd a +0 hand crossbow the +1 scale mail of Sloth {Dex+4 Slay+2 SInv} Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (54, -27, Vaults:5) a +0 arbalest the +6 halberd of the Puffin {vorpal, MP+9} It inflicts extra damage upon your enemies. MP: It affects your magic capacity (+9). 23 bolts (55, -26, Vaults:5) a +0 dagger (56, -8, Vaults:5) a condenser vane (57, 6, Vaults:5) a +0 dagger (58, 17, Vaults:5) +0 shadow dragon scales (60, -21, Vaults:5) a +0 great mace a +1 ring mail of willpower Level 1 of the Crypt (1, 23, Crypt:1) a +0 robe (3, 6, Crypt:1) a +2 whip of electrocution (3, 8, Crypt:1) a +2 robe of willpower (4, 5, Crypt:1) a potion of lignification (4, 6, Crypt:1) a staff of poison (4, 7, Crypt:1) a staff of poison (4, 8, Crypt:1) a phantom mirror (4, 9, Crypt:1) a +0 spear (7, -11, Crypt:1) a +0 dagger a +0 robe (7, 1, Crypt:1) +0 storm dragon scales (8, -13, Crypt:1) a +0 long sword a +0 plate armour (20, -9, Crypt:1) a +0 pair of boots (22, -2, Crypt:1) a scroll of vulnerability (23, -20, Crypt:1) 14 arrows (27, 13, Crypt:1) a +0 chain mail a +0 battleaxe (32, 9, Crypt:1) a +0 robe (46, 22, Crypt:1) a +0 dagger a +0 robe Level 2 of the Crypt (1, 43, Crypt:2) a +3 battleaxe of flaming a +0 chain mail a +0 robe (9, 15, Crypt:2) a +0 chain mail (9, 38, Crypt:2) a potion of degeneration (10, 25, Crypt:2) a scroll of vulnerability (13, 31, Crypt:2) 21 stones (13, 37, Crypt:2) 17 stones (14, 44, Crypt:2) 13 stones (16, 3, Crypt:2) 10 poisoned darts (24, 33, Crypt:2) a +1 great mace of freezing a +0 plate armour (25, 43, Crypt:2) a +0 club (29, 48, Crypt:2) a +1 scale mail of cold resistance a +0 great mace (30, 48, Crypt:2) a +2 scale mail of fire resistance a +0 triple sword of electrocution (31, 48, Crypt:2) a +0 war axe of electrocution a +0 long sword (31, 49, Crypt:2) a +0 battleaxe (32, 21, Crypt:2) a +0 trident (32, 50, Crypt:2) a +0 scale mail (33, 49, Crypt:2) a +0 robe (33, 50, Crypt:2) a +0 short sword (36, 49, Crypt:2) a +1 flail of draining (38, 18, Crypt:2) a +1 pair of boots (38, 44, Crypt:2) a +1 antimagic glaive (38, 48, Crypt:2) a +0 chain mail a +0 broad axe (39, 48, Crypt:2) a +0 chain mail a +0 vorpal long sword (39, 49, Crypt:2) a +0 rapier a +0 scale mail a +2 great sword of holy wrath (41, 48, Crypt:2) a +0 short sword (42, 39, Crypt:2) 27 arrows (53, 6, Crypt:2) 19 sling bullets (54, 16, Crypt:2) a +0 shortbow Level 3 of the Crypt (0, 0, Crypt:3) a +1 robe of positive energy (1, 0, Crypt:3) a +0 plate armour a +0 great mace (2, -23, Crypt:3) a +0 ring mail (2, -1, Crypt:3) a +0 leather armour a staff of death (2, 11, Crypt:3) a +0 robe a +0 dagger (4, -2, Crypt:3) a +0 robe (4, -1, Crypt:3) a +0 robe (4, 0, Crypt:3) a +0 chain mail a +2 great mace of draining (5, -2, Crypt:3) a +0 chain mail a +2 great sword of flaming a +0 robe (5, 2, Crypt:3) a +1 vorpal long sword (8, -29, Crypt:3) a +0 vampiric long sword (11, -7, Crypt:3) a +0 robe (12, -28, Crypt:3) a +2 war axe a +0 chain mail (18, -29, Crypt:3) a +0 vampiric long sword (19, -32, Crypt:3) 2 atropa-tipped darts (19, 7, Crypt:3) 10 arrows (23, -40, Crypt:3) 15 arrows (24, 5, Crypt:3) a staff of poison (28, -23, Crypt:3) a +0 robe (28, -16, Crypt:3) a +0 robe (29, -15, Crypt:3) a +0 robe (30, -22, Crypt:3) a +3 dire flail a +0 plate armour (31, 16, Crypt:3) 16 sling bullets (33, -24, Crypt:3) a +0 robe (35, 5, Crypt:3) a Fen Folio (36, 17, Crypt:3) 2 boomerangs (38, -6, Crypt:3) 19 stones (40, -6, Crypt:3) a +0 hand crossbow (40, 18, Crypt:3) a +0 leather armour (41, -38, Crypt:3) a +0 vampiric long sword (42, -9, Crypt:3) a +0 robe (42, 9, Crypt:3) a scroll of vulnerability (43, -32, Crypt:3) 22 sling bullets (43, -16, Crypt:3) a +0 long sword a +0 plate armour (44, -32, Crypt:3) a +0 robe (46, -34, Crypt:3) 6 atropa-tipped darts (46, -32, Crypt:3) a staff of death a tin of tremorstones (2/2) (46, 17, Crypt:3) a +1 ring mail of cold resistance (47, -32, Crypt:3) a +0 robe (51, -13, Crypt:3) a staff of conjuration (53, 5, Crypt:3) 18 sling bullets (53, 18, Crypt:3) 6 bolts Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a staff of conjuration (12, -27, Tomb:1) a wand of paralysis (1) (14, -2, Tomb:1) a +0 ring mail (22, -20, Tomb:1) 14 stones (30, -10, Tomb:1) a +0 hand axe (31, -1, Tomb:1) 23 arrows (46, -17, Tomb:1) a +0 falchion (61, 14, Tomb:1) 20 stones Level 2 of the Tomb of the Ancients (7, 2, Tomb:2) 30 arrows (8, -16, Tomb:2) 22 arrows (10, 13, Tomb:2) a +0 leather armour (11, 14, Tomb:2) a +0 club (22, -12, Tomb:2) 11 poisoned darts (31, 0, Tomb:2) a lightning rod (4/4) (32, -7, Tomb:2) 22 stones (32, 18, Tomb:2) a ring of wizardry (33, -7, Tomb:2) a +1 helmet Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a staff of earth (0, 1, Tomb:3) the +4 glaive "Ohehudeuh" {drain, Fragile rF+ rN+} A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. rN: It protects you from negative energy. Fragile: It will be destroyed if unequipped. (1, 0, Tomb:3) a staff of conjuration (1, 1, Tomb:3) a lightning rod (4/4) (1, 2, Tomb:3) a +3 leather armour of willpower (2, 1, Tomb:3) a +2 rapier of flaming (2, 3, Tomb:3) an Inescapable Atlas (3, -16, Tomb:3) a scroll of vulnerability (3, 1, Tomb:3) a book of Power (3, 2, Tomb:3) a ring of ice (3, 3, Tomb:3) a phial of floods (3, 4, Tomb:3) the +1 battleaxe of Courage {protect, Drain rN+ MP+9 Int+3} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+3). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. (4, 3, Tomb:3) the Incunabulum of the Mutagenic Frostbite Spells Type Level a - Freeze Ice 1 b - Passwall Transmutation/Earth 2 c - Storm Form Transmutation/Air 7 (4, 4, Tomb:3) a +4 scale mail of fire resistance (4, 5, Tomb:3) a +5 battleaxe of freezing (5, 2, Tomb:3) a condenser vane (5, 3, Tomb:3) a +3 plate armour of poison resistance (5, 4, Tomb:3) a staff of air (5, 5, Tomb:3) a staff of air (5, 6, Tomb:3) Lielopar's Handbook of Entrancing Dark Arts Spells Type Level a - Inner Flame Hexes/Fire 3 b - Portal Projectile Hexes/Translocation 3 c - Metabolic Englaciation Hexes/Ice 5 d - Simulacrum Ice/Necromancy 6 (6, 4, Tomb:3) a +1 morningstar of holy wrath (6, 5, Tomb:3) a +2 dagger of venom (6, 6, Tomb:3) a staff of air (6, 7, Tomb:3) a staff of air (7, -19, Tomb:3) 18 stones (7, 6, Tomb:3) a staff of earth (7, 7, Tomb:3) the Disquisition on Quantum Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 b - Blink Translocation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Portal Projectile Hexes/Translocation 3 e - Blade Hands Transmutation 5 (7, 8, Tomb:3) a staff of conjuration (9, -21, Tomb:3) a +0 trident (11, -3, Tomb:3) a wand of charming (4) (11, 5, Tomb:3) 20 sling bullets (12, 0, Tomb:3) a book of Frost (13, -25, Tomb:3) a potion of degeneration (15, -4, Tomb:3) a +0 war axe (15, -3, Tomb:3) a +0 glaive (16, -1, Tomb:3) a +1 great mace of freezing a +0 plate armour (17, -3, Tomb:3) a +3 great mace of draining a +0 plate armour (18, -2, Tomb:3) a wand of charming (5) (18, 2, Tomb:3) a +1 demon whip of flaming a +0 robe a +0 halberd (19, 1, Tomb:3) a +3 great sword of draining (still there?) a +0 plate armour (still there?) (20, -8, Tomb:3) a potion of degeneration (21, -3, Tomb:3) a +0 trident (21, -2, Tomb:3) a +0 mace (21, -1, Tomb:3) a +2 battleaxe a +0 plate armour (26, 6, Tomb:3) a +0 club (27, 7, Tomb:3) a +0 dagger (28, -19, Tomb:3) a +0 pair of gloves (28, 6, Tomb:3) a +0 great mace (29, 6, Tomb:3) a box of beasts (30, -1, Tomb:3) a +0 leather armour (30, 6, Tomb:3) a +0 buckler (31, -9, Tomb:3) 20 sling bullets (32, -19, Tomb:3) a phial of floods (33, 3, Tomb:3) the +6 lajatang "Leab Lar" {vorpal, rPois} It inflicts extra damage upon your enemies. rPois: It protects you from poison. (35, -5, Tomb:3) a +0 flail (35, -2, Tomb:3) a box of beasts (36, -2, Tomb:3) a +2 robe of cold resistance (36, 1, Tomb:3) a staff of poison the Vestibule of Hell (0, 3, Hell) a +0 plate armour a +3 demon trident of flaming (0, 4, Hell) a +0 chain mail a +1 demon whip a +0 robe a +0 dagger a +0 chain mail a +2 battleaxe (0, 6, Hell) a +0 chain mail a +2 scimitar (0, 7, Hell) a +0 robe a +0 dagger (14, -11, Hell) the ring "Riseih" {Wiz rPois rF+ rC+} [ring of wizardry] It improves your spell success rate. rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the ring "Etis" {rF+ rCorr Str+4 Int+4} [ring of resist corrosion] Str: It affects your strength (+4). Int: It affects your intelligence (+4). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. the ring "Wuosmaetu" {Contam +Blink Will+ Dex+8 Stlth-} [ring of willpower] Dex: It affects your dexterity (+8). +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. Stlth: It makes you less stealthy. the amulet of Voqul {Regen+ Dex+3 SInv} [amulet of regeneration] Dex: It affects your dexterity (+3). SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. the ring "Miqiselo" {rElec rC+ Will+} [ring of willpower] rC: It protects you from cold. rElec: It insulates you from electricity. Will: It increases your willpower. the ring of Birier {rN+ rCorr Str+6 Dex+6} [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+6). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the ring of Hulah {Ice rPois Str+4 Int+3 Slay+3} [ring of ice] It enhances your ice magic. Str: It affects your strength (+4). Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. the ring "Cituter" {rElec EV+4 Str+3} [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (+3). rElec: It insulates you from electricity. the ring of Juamisut {EV+4 Str+6 Dex+3} [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (+6). Dex: It affects your dexterity (+3). the ring of Meligi {rElec rN++ AC+4} [ring of protection] AC: It affects your AC (+4). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. the amulet of Fauzis {Spirit Rampage *Slow rPois rF- rN+++} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rF: It makes you vulnerable to fire. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. the ring "Put-Me-On" {Int+4 Dex+6} [ring of dexterity] Int: It affects your intelligence (+4). Dex: It affects your dexterity (+6). the amulet "Juwexa" {Acrobat rPois rF+ Will- Str+3} [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+3). rF: It protects you from fire. rPois: It protects you from poison. Will: It decreases your willpower. the ring "Piuropy" {rF+ rC+ Str+2} [ring of protection from cold] Str: It affects your strength (+2). rF: It protects you from fire. rC: It protects you from cold. the amulet "Keagho Futo" {Reflect +Inv SH+5} [amulet of reflection] It reflects blocked missile attacks. +Inv: It lets you turn invisible. SH: It affects your SH (+5). the ring of the Pharaoh's Fist {Ice Str+3 Int+3} [ring of ice] It enhances your ice magic. Str: It affects your strength (+3). Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. the amulet "Buintyl" {Spirit Slay+5} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+5). the ring "Zuwylac" {Fly Str+6 Int-2 Stlth+} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (-2). Fly: It grants you flight. Stlth: It makes you more stealthy. the ring of Vusol {rPois Int+5 Dex-4 SInv} [ring of see invisible] Int: It affects your intelligence (+5). Dex: It affects your dexterity (-4). rPois: It protects you from poison. SInv: It lets you see invisible. the ring of Greed {Ice rN+ Str-2 Dex+2} [ring of ice] It enhances your ice magic. Str: It affects your strength (-2). Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It protects you from negative energy. the ring "Kiptin" {rF+ AC+4 Str+4 Dex-2} [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+4). Dex: It affects your dexterity (-2). rF: It protects you from fire. the ring of Imuiw {MP+9 AC+4 Dex+6} [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+6). MP: It affects your magic capacity (+9). the ring "Ituustrap" {rC+ MP+9} [ring of magical power] rC: It protects you from cold. MP: It affects your magic capacity (+9). the ring "Gaamaen" {rN+ Will+ Str+3} [ring of positive energy] Str: It affects your strength (+3). rN: It protects you from negative energy. Will: It increases your willpower. the ring "Alliubuv" {+Blink rElec rF+ Str+7 Int-4} [ring of protection from fire] Str: It affects your strength (+7). Int: It affects your intelligence (-4). rF: It protects you from fire. rElec: It insulates you from electricity. +Blink: It lets you blink. the ring "Hunkaig" {rC+ Str+2} [ring of protection from cold] Str: It affects your strength (+2). rC: It protects you from cold. the ring "Ephismel" {Str+6 Int+6} [ring of intelligence] Str: It affects your strength (+6). Int: It affects your intelligence (+6). the amulet of the Centipede {Faith rPois rF+ rN+} [amulet of faith] It allows you to gain divine favour quickly. rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. the amulet "Paejoc" {Reflect Will+ SH+5} [amulet of reflection] It reflects blocked missile attacks. SH: It affects your SH (+5). Will: It increases your willpower. the amulet of Tauhuiv {Reflect Str+7 SH+5} [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+7). SH: It affects your SH (+5). the amulet of Vampiric Thralls {Faith Rampage Int+6} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+6). Rampage: It bestows one free step when moving towards enemies. the ring of Cutisae {rF+ rC++ Slay+3} [ring of protection from fire] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rC: It greatly protects you from cold. the ring of Uskayaw's Generosity {Drain rF+ MP+9 Str+4} [ring of magical power] Str: It affects your strength (+4). rF: It protects you from fire. MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. the ring "Qosit" {rElec MP+9 SInv} [ring of see invisible] rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. the amulet of Fuzan {Reflect rN++ SH+5} [amulet of reflection] It reflects blocked missile attacks. rN: It greatly protects you from negative energy. SH: It affects your SH (+5). (16, -10, Hell) the +12 broad axe of the Shoals {vorpal, Fragile MP+9 Stlth+} It inflicts extra damage upon your enemies. MP: It affects your magic capacity (+9). Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. 18 potions of brilliance 8 potions of resistance the +10 plate armour "Kisotzi" {Regen+ rCorr Stlth+} Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. the ring "Cudulitt" {*Corrode MP+9 AC+4 Str+9 SInv} [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+9). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. 116 scrolls of fog the ring "Uviomm" {Wiz Will++} [ring of wizardry] It improves your spell success rate. Will: It greatly increases your willpower. 8 scrolls of fear the ring "Qyzom" {Ice Str+7} [ring of ice] It enhances your ice magic. Str: It affects your strength (+7). rF: It makes you vulnerable to fire. rC: It protects you from cold. 2 potions of experience a phial of floods the amulet of Deblax {Spirit rPois rN+ Will+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. rN: It protects you from negative energy. Will: It increases your willpower. the ring of the Philosopher {+Blink EV+4 Str+5} [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (+5). +Blink: It lets you blink. the ring of Daisies {rN+ MP+9 Int+6 Dex-2 SInv} [ring of magical power] Int: It affects your intelligence (+6). Dex: It affects your dexterity (-2). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. the ring "Tarph" {rF+ rC++} [ring of protection from fire] rF: It protects you from fire. rC: It greatly protects you from cold. a wand of digging (7) the +9 broad axe of Zin's Respect {vorpal, Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). 9 potions of invisibility 37 scrolls of magic mapping the ring "Teturu" {Will+ Dex+2} [ring of willpower] Dex: It affects your dexterity (+2). Will: It increases your willpower. a condenser vane a tin of tremorstones (2/2) a phantom mirror a lightning rod (4/4) 252 scrolls of identify the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. a phantom mirror 12 throwing nets 37 scrolls of amnesia 35 potions of cancellation 6 potions of ambrosia 11 scrolls of summoning 43 potions of curing a tin of tremorstones (2/2) a box of beasts 62 scrolls of enchant weapon 48 scrolls of enchant armour a +8 plate armour of fire resistance the ring "Vyinn" {rF+ Will+ Dex+6} [ring of dexterity] Dex: It affects your dexterity (+6). rF: It protects you from fire. Will: It increases your willpower. the +9 plate armour of Devotion {Slay+6} Slay: It affects your accuracy & damage with ranged weapons and melee (+6). (17, -10, Hell) the +4 staff of Dispater It can be evoked to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. the +7 sceptre of Asmodeus It can be evoked to summon fiery demons, with success rate depending on Evocations skill. Those summoned this way will remain friendly only for a limited time. the +4 Cigotuvi's embrace {rMiasma Drain rN+} It gathers nearby corpses to temporarily increase the armour it provides. It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. a ring of the Octopus King {rCorr AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of resist corrosion] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). rCorr: It protects you from acid and corrosion. the +0 mask of the Dragon {Will+ Slay+3 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. the +4 skin of Zhor {*Englaciate rC+++ SInv} It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. the +2 shield of Resistance {rF++ rC++ Will++} rF: It greatly protects you from fire. rC: It greatly protects you from cold. Will: It greatly increases your willpower. a ring of the Octopus King {Fly AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of flight] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). Fly: It grants you flight. the +6 sword of Cerebov {flame} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It temporarily reduces the fire resistance of those it strikes. a ring of the Octopus King {rN+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of positive energy] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). rN: It protects you from negative energy. the +12 glaive of Prune {vorpal} It inflicts extra damage upon your enemies. It halves damage taken while paralysed, petrified or unconscious. the +8 trident of the Octopus King {venom, rElec rPois Will+} It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It increases your willpower. a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from cold] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). rC: It protects you from cold. a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} [ring of see invisible] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). SInv: It lets you see invisible. the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). the +3 robe of Clouds {*Thunder rCloud rElec} It occasionally creates storm clouds above nearby enemies. It grants its wearer immunity to clouds. rElec: It insulates you from electricity. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +7 Kryia's mail coat {PotionHeal*2 rC+} Potions are twice as effective at healing its wearer. rC: It protects you from cold. the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from fire] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). rF: It protects you from fire. the necklace of Bloodlust {*Rage Will++ Int-3 Slay+6} [amulet of nothing] It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. the +4 moon troll leather armour {Spirit, Regen++ MP+5} MP: It affects your magic capacity (+5). Regen: It increases your rate of health regeneration. the +3 crown of Dyrovepreva {rElec Int+2 SInv} Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. the +18 Lear's hauberk the +4 robe of Folly {Brilliance Will-∞ Int+8} It increases the power of your magical spells. It halves the magic cost of your spells (rounding up). It reduces your willpower to zero. Int: It affects your intelligence (+8). the +7 Spriggan's Knife {stab, EV+4 Stlth+} It is more effective when stabbing unaware enemies, treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. the +9 staff of Wucad Mu {*channel} It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). MP: It affects your magic capacity (+9). the macabre finger necklace {rN+} [amulet of nothing] It enables you to equip an extra ring. rN: It protects you from negative energy. the ring of the Tortoise {AC+8} [ring of protection] AC: It affects your AC (+8). the +10 tower shield of Ignorance {rN+ Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). the +5 glaive of the Guard {elec, spectral, AC+5} It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). the +6 arbalest "Damnation" {damnation} Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. the +0 pair of fencer's gloves {Riposte Dex+3} It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked attacks. Dex: It affects your dexterity (+3). the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. the +7 lajatang of Order {silver, rMut} It inflicts extra damage upon those it strikes, and deals substantially increased damage to chaotic, mutated and magically transformed beings. rMut: It protects you from mutation. the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. the +3 pair of seven-league boots {Rampage+∞} Its wearer moves as far as possible in that direction when moving towards enemies. the dreamshard necklace {*Dream Drain} [amulet of nothing] It shatters if its wearer takes lethal or near-lethal damage, preventing the blow and releasing protective dreams that heal and fight for the wearer. Drain: It drains your maximum health when unequipped. the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} It may blind those who miss an attack against the wearer in melee combat. EV: It affects your evasion (+4). Stlth: It makes you much less stealthy. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +2 Maxwell's thermic engine {flame, freeze} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] It reduces the accuracy of all your attacks. It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. a ring of the Octopus King {Wiz AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of wizardry] It improves your spell success rate. AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). the +3 salamander hide armour {Flames rF++ rC--} It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. the +5 robe of Night {Dark Will+ SInv} It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. the +8 Vampire's Tooth {vamp} It occasionally heals its wielder for the full amount of damage dealt when it wounds a living foe. the +3 warlock's mirror {reflect} It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. the +3 Elemental Staff {rElec rF++ rC++ AC+5} If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. the +5 demon whip "Spellbinder" {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +8 arc blade {discharge, rElec} It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. the +18 shield of the Gong {rElec rN+ Will+ EV-5} It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. the +1 robe of Vines {NoPotionHeal Regen++++} Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +2 hat of the Bear Spirit {Spirit, *Rage Will++} Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. the +3 pair of gauntlets of War {Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). the +6 Majin-Bo {vamp, MP+6 Int+6} It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +8 whip "Snakebite" {venom, curare, rPois} It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. the +12 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). the ring of the Hare {EV+8} [ring of evasion] EV: It affects your evasion (+8). the +8 autumn katana {vorpal, manifold assault} It sometimes launches melee attacks against multiple visible enemies. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +8 Wrath of Trog {antimagic, *Rage Rampage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. the +8 demon blade "Leech" {vamp, Harm Drain rN+} It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. Str: It affects your strength (+7). the +10 morningstar "Eos" {elec, Halo rElec} It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, increasing accuracy against those within it. rElec: It insulates you from electricity. the +7 great mace "Undeadhunter" {disrupt, rN+} It inflicts significantly more damage against the undead. rN: It protects you from negative energy. (18, -10, Hell) the horn of Geryon Level 1 of the Iron City of Dis (0, 0, Dis:1) a +1 vorpal great mace (still there?) a +0 chain mail (still there?) (18, 4, Dis:1) a +0 morningstar (18, 7, Dis:1) a +3 dire flail of draining (19, 9, Dis:1) a +0 dire flail Level 3 of the Iron City of Dis (0, 5, Dis:3) a +0 troll leather armour (0, 12, Dis:3) a +0 giant spiked club (unseen) (2, 1, Dis:3) a +0 troll leather armour (unseen) (2, 12, Dis:3) a +0 giant club (4, 13, Dis:3) a +0 troll leather armour (unseen) (8, 22, Dis:3) a +0 giant spiked club (13, 23, Dis:3) a +0 giant club (20, 26, Dis:3) a +0 giant club (25, 28, Dis:3) a +0 giant club (unseen) Level 4 of the Iron City of Dis (11, 4, Dis:4) a +6 flail of protection (13, 4, Dis:4) a +2 battleaxe (still there?) a +0 plate armour (still there?) Level 5 of the Iron City of Dis (5, -3, Dis:5) a +0 great mace of flaming (still there?) a +0 chain mail (still there?) (5, -1, Dis:5) a +1 great mace of protection (7, -7, Dis:5) a +0 giant club (unseen) (8, -5, Dis:5) a +0 giant spiked club (unseen) (8, 3, Dis:5) a +0 flail Level 6 of the Iron City of Dis Level 7 of the Iron City of Dis (0, 0, Dis:7) a +1 flail of holy wrath (1, 3, Dis:7) a +0 morningstar (1, 8, Dis:7) a +5 vorpal flail (2, -17, Dis:7) the Almanac of Lethal Poison Spells Type Level a - Sublimation of Blood Necromancy 2 b - Dispel Undead Necromancy 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Borgnjor's Revivification Necromancy 8 (2, -16, Dis:7) the +7 glaive of Extremely Toothy Guile {flame, Str+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). (2, -15, Dis:7) a staff of earth (2, -14, Dis:7) a +0 scale mail of positive energy (2, -13, Dis:7) a lightning rod (4/4) (2, 8, Dis:7) a +0 great sword a +0 plate armour (2, 10, Dis:7) a +0 flail (4, 16, Dis:7) a +1 great sword of flaming a +0 chain mail (4, 18, Dis:7) a +0 dire flail of protection (4, 28, Dis:7) a +0 great mace (4, 31, Dis:7) a +2 battleaxe of pain a +0 plate armour (5, 20, Dis:7) a +0 giant spiked club (5, 26, Dis:7) a +1 great sword a +0 plate armour (6, 32, Dis:7) a +1 great sword of flaming a +0 plate armour (6, 33, Dis:7) a +0 morningstar (7, 36, Dis:7) a +3 great mace (7, 37, Dis:7) a +3 morningstar a +1 great sword a +0 plate armour (8, 35, Dis:7) a +0 dire flail (8, 36, Dis:7) a +0 flail (9, 39, Dis:7) a +0 cloak (9, 40, Dis:7) a +0 robe (9, 41, Dis:7) 29 sling bullets (10, 8, Dis:7) 9 stones (11, 8, Dis:7) a wand of paralysis (5) (11, 38, Dis:7) a +0 flail (12, 8, Dis:7) a scroll of identify (19, 40, Dis:7) a +0 morningstar (20, 42, Dis:7) a +2 great sword of flaming a +0 chain mail (21, 27, Dis:7) a +1 battleaxe of draining a +0 plate armour (28, 9, Dis:7) a +0 chain mail (28, 34, Dis:7) a +0 great sword of flaming a +0 plate armour (29, -9, Dis:7) a +1 hand crossbow of flaming (29, -8, Dis:7) a book of the Tundra (30, -7, Dis:7) a staff of cold (31, -17, Dis:7) a potion of might (31, -7, Dis:7) a phial of floods (32, -6, Dis:7) an Inescapable Atlas (32, 30, Dis:7) a scroll of identify (32, 31, Dis:7) 13 stones (32, 37, Dis:7) a scroll of summoning (33, 12, Dis:7) a potion of ambrosia (34, -7, Dis:7) a +0 long sword of venom (34, 12, Dis:7) a wand of paralysis (4) (35, -7, Dis:7) a staff of poison (35, 12, Dis:7) 17 stones (36, -9, Dis:7) a book of Pain (36, -8, Dis:7) the Collected Works on Heat Spells Type Level a - Scorch Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Ignite Poison Fire/Transmutation/Poison 3 (37, 29, Dis:7) a +3 great mace of draining a +0 plate armour (37, 35, Dis:7) a +0 lajatang (38, 27, Dis:7) a +2 great sword of pain a +0 chain mail (38, 34, Dis:7) a +0 giant spiked club (39, 7, Dis:7) a +0 great mace a +0 chain mail (39, 30, Dis:7) a +0 giant spiked club (40, 31, Dis:7) a +2 morningstar of pain (41, 30, Dis:7) a +1 great mace of protection (41, 31, Dis:7) a +2 great mace a +0 chain mail (42, 29, Dis:7) a +0 flail (43, 28, Dis:7) a +0 morningstar (43, 29, Dis:7) a +0 vorpal great mace (43, 30, Dis:7) a +0 flail (43, 32, Dis:7) a +2 battleaxe of draining a +0 plate armour (44, 28, Dis:7) a +0 dire flail (45, 26, Dis:7) a +0 flail (45, 30, Dis:7) a +0 morningstar (45, 31, Dis:7) a +0 morningstar (45, 32, Dis:7) a +2 flail of draining (46, 26, Dis:7) a +0 antimagic great mace (46, 27, Dis:7) a +2 dire flail of protection (46, 32, Dis:7) a +3 great mace of draining a +0 chain mail (47, 33, Dis:7) a +0 morningstar a +0 morningstar (48, 29, Dis:7) a +0 great sword of draining a +0 chain mail (51, 44, Dis:7) 16 stones (52, 44, Dis:7) a potion of berserk rage (53, 15, Dis:7) a book of Rime (55, -9, Dis:7) a +0 great mace (55, -7, Dis:7) a +0 great mace of pain a +0 plate armour (58, -14, Dis:7) a book of the Dragon (58, 39, Dis:7) a wand of iceblast (4) (59, 39, Dis:7) a +0 long sword (60, -14, Dis:7) a +0 ring mail of willpower (60, 39, Dis:7) 16 arrows (62, 30, Dis:7) a potion of curing (62, 31, Dis:7) a potion of curing (62, 32, Dis:7) a wand of flame (4) (62, 37, Dis:7) a +0 flail Level 1 of Gehenna (0, 0, Geh:1) a +1 great sword of flaming (3, 3, Geh:1) a +0 great sword of flaming Level 2 of Gehenna (0, 0, Geh:2) a +2 vampiric demon whip (unseen) (2, -2, Geh:2) a +2 great sword of flaming (2, 3, Geh:2) a +1 demon whip of venom Level 3 of Gehenna (4, 8, Geh:3) a +0 great sword of flaming (unseen) (4, 9, Geh:3) a +2 demon whip of freezing (5, 8, Geh:3) a +1 antimagic demon whip (23, 3, Geh:3) a +2 great sword of flaming (23, 4, Geh:3) a +0 demon whip of draining Level 4 of Gehenna (0, 0, Geh:4) a +2 demon whip of freezing (7, -6, Geh:4) a +1 demon whip of electrocution (9, -6, Geh:4) a +0 great sword of flaming (unseen) Level 5 of Gehenna (2, -3, Geh:5) a +1 vampiric demon whip (still there?) a +0 demon whip of venom (still there?) (3, -2, Geh:5) a +1 great sword of flaming (unseen) (4, -1, Geh:5) a +0 great sword of flaming (unseen) (7, -4, Geh:5) a +1 demon whip of electrocution (8, -1, Geh:5) a +0 demon whip of electrocution Level 6 of Gehenna (7, 4, Geh:6) a +2 great sword of flaming Level 7 of Gehenna (8, -25, Geh:7) a +3 demon whip of electrocution (8, -24, Geh:7) a +0 demon whip (33, -10, Geh:7) a +2 demon whip of electrocution (34, -8, Geh:7) a staff of conjuration (34, -6, Geh:7) a tin of tremorstones (2/2) (35, -4, Geh:7) a +0 demon whip a ring of positive energy a staff of poison (37, -8, Geh:7) a +2 ring mail of fire resistance (37, -6, Geh:7) a piece from Xom's chessboard (15/15) (38, -4, Geh:7) a staff of cold (39, -6, Geh:7) a phantom mirror (41, -8, Geh:7) a +1 crystal plate armour (41, -5, Geh:7) a +2 robe of the Archmagi (51, -18, Geh:7) a +1 demon whip of venom (51, 14, Geh:7) a +0 demon whip Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a staff of poison (1, 3, Coc:7) a book of Spatial Translocations (1, 7, Coc:7) a +0 vorpal shortbow (2, 1, Coc:7) a +1 shortbow of freezing (2, 9, Coc:7) a +0 flail (3, -3, Coc:7) a potion of might (4, -5, Coc:7) 2 potions of curing (4, -4, Coc:7) a scroll of identify (4, -3, Coc:7) a ring of poison resistance (5, -3, Coc:7) a +0 scale mail (5, -2, Coc:7) 21 arrows (10, 11, Coc:7) 11 arrows (10, 12, Coc:7) a tin of tremorstones (2/2) (11, 12, Coc:7) a condenser vane (11, 13, Coc:7) a +0 battleaxe (11, 14, Coc:7) Ozocubu's Autobiography (12, 1, Coc:7) a +1 hand axe of venom the amulet of Cacommoh {Regen+ Slay+3} [amulet of regeneration] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Regen: It increases your rate of health regeneration. (21, 7, Coc:7) a staff of cold (22, 7, Coc:7) a +5 arbalest of freezing (22, 9, Coc:7) a wand of flame (12) Level 1 of Tartarus (16, 1, Tar:1) a +1 scythe of venom (19, 0, Tar:1) a +3 demon whip of electrocution (26, 5, Tar:1) a +2 vampiric demon whip Level 2 of Tartarus Level 3 of Tartarus (0, 2, Tar:3) 5 large rocks (3, 1, Tar:3) 5 large rocks (unseen) (4, -1, Tar:3) a +3 whip of venom (4, 0, Tar:3) a +1 whip of freezing Level 4 of Tartarus (13, -6, Tar:4) a +2 scythe of venom (14, -5, Tar:4) a +3 whip of venom Level 5 of Tartarus (0, 0, Tar:5) a +1 whip of electrocution Level 6 of Tartarus (0, 0, Tar:6) 4 large rocks (unseen) Level 7 of Tartarus (0, 0, Tar:7) a book of Decay (1, 0, Tar:7) a +3 scale mail of cold resistance (2, 0, Tar:7) a staff of fire (3, 0, Tar:7) a +2 falchion of holy wrath (5, 0, Tar:7) a staff of earth (15, 0, Tar:7) a ring of poison resistance (15, 2, Tar:7) Sefra's Papyrus of Ensnaring Companions Spells Type Level a - Slow Hexes 1 b - Summon Ice Beast Ice/Summoning 4 c - Summon Forest Summoning/Translocation 5 d - Dragon's Call Summoning 9 (16, 0, Tar:7) a staff of air (16, 1, Tar:7) a ring of wizardry (16, 2, Tar:7) a +2 demon blade of venom (20, 9, Tar:7) 3 large rocks (21, 3, Tar:7) 5 large rocks (21, 9, Tar:7) 4 large rocks (22, 3, Tar:7) a +2 whip of distortion (23, 8, Tar:7) 5 large rocks (24, 4, Tar:7) 3 large rocks (25, 5, Tar:7) a +2 whip (26, 5, Tar:7) a +2 scythe of protection (26, 6, Tar:7) a +3 demon whip of freezing (26, 14, Tar:7) a +2 vampiric scythe (27, 11, Tar:7) 2 large rocks (28, 3, Tar:7) a +0 scythe (28, 9, Tar:7) a +1 demon whip of flaming Level 1 of the Realm of Zot (0, 0, Zot:1) a potion of lignification (9, -29, Zot:1) a +0 cloak a +0 great sword (10, -27, Zot:1) a +2 vorpal war axe (10, -26, Zot:1) a +0 cloak a +0 long sword (11, -28, Zot:1) a +0 war axe (11, -26, Zot:1) a +0 short sword (12, -28, Zot:1) a +0 short sword (13, -30, Zot:1) a +0 mace (14, -31, Zot:1) a +0 cloak a +0 dagger (14, -30, Zot:1) a +0 flail (14, -28, Zot:1) quicksilver dragon scales a +0 hand axe (15, -28, Zot:1) a +1 war axe of flaming (16, -26, Zot:1) a +0 cloak a +0 long sword (25, -32, Zot:1) a +0 cloak a +0 long sword (35, 8, Zot:1) a +0 rapier a +0 cloak (36, 8, Zot:1) a +0 halberd (37, 8, Zot:1) a +0 trident a +0 flail (39, -28, Zot:1) a +0 short sword (40, -32, Zot:1) a +1 cloak of poison resistance a +0 dagger (40, -30, Zot:1) a +0 long sword (41, -30, Zot:1) a +0 mace (46, -15, Zot:1) a +2 ring mail of poison resistance (47, 8, Zot:1) a +2 dire flail of draining (49, -15, Zot:1) a wand of polymorph (8) (50, -5, Zot:1) a +0 glaive (50, -2, Zot:1) 11 stones (51, 17, Zot:1) 2 javelins (52, -3, Zot:1) +0 shadow dragon scales (52, 6, Zot:1) a +2 long sword of electrocution a +1 cloak (54, 17, Zot:1) 24 stones (57, 4, Zot:1) a +0 cloak (58, 4, Zot:1) a +0 flail a +2 vorpal long sword a +0 cloak a +3 long sword a +2 cloak (59, 4, Zot:1) a +0 short sword (64, -32, Zot:1) +0 storm dragon scales Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 battleaxe (5, -19, Zot:2) a +0 hand axe (5, -3, Zot:2) a +0 halberd (6, -2, Zot:2) a +0 cloak (8, -20, Zot:2) a +0 ring mail (8, -5, Zot:2) a +0 rapier a +1 cloak (9, -5, Zot:2) a +0 flail (11, -13, Zot:2) 16 arrows (11, -11, Zot:2) a +0 club (12, -6, Zot:2) a +0 scimitar (16, -27, Zot:2) a +0 battleaxe a +0 halberd a +0 short sword a +0 cloak (17, -28, Zot:2) a +0 scimitar (17, -27, Zot:2) a +0 whip a +0 cloak a +2 rapier of speed a +0 cloak (19, -27, Zot:2) a +0 war axe of freezing a ring of fire a +0 dire flail (29, 6, Zot:2) a +0 short sword a +0 hand axe (29, 7, Zot:2) a +0 short sword (36, -20, Zot:2) a potion of degeneration (43, -15, Zot:2) 19 sling bullets (43, -7, Zot:2) a tin of tremorstones (2/2) (56, 6, Zot:2) 14 arrows Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 flail (2, 23, Zot:3) 15 sling bullets (3, 23, Zot:3) the amulet "Woriehess" {Spirit rCorr Int+2} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (5, -9, Zot:3) 14 bolts (9, 19, Zot:3) a +0 plate armour (12, 9, Zot:3) a +0 hunting sling (12, 19, Zot:3) a +0 scimitar (12, 26, Zot:3) 30 stones (16, 11, Zot:3) a +3 leather armour (17, 5, Zot:3) a +0 robe (18, 11, Zot:3) a +0 ring mail (23, -15, Zot:3) a +0 scimitar (23, 1, Zot:3) 12 arrows (24, 10, Zot:3) a +0 flail (25, -16, Zot:3) a +0 scimitar (25, 3, Zot:3) a +0 hand crossbow (26, -17, Zot:3) a +0 cloak a +0 short sword (26, 10, Zot:3) a ring of see invisible a +0 cloak a +3 vorpal great sword a +0 scimitar (27, 10, Zot:3) a +0 cloak a +0 war axe (28, 5, Zot:3) a +0 arbalest (29, 9, Zot:3) a ring of protection from fire a +0 cloak a +0 long sword (29, 13, Zot:3) a +0 cloak a +0 long sword (30, 9, Zot:3) a ring of fire a +0 cloak a +0 cloak (30, 16, Zot:3) a +2 vorpal battleaxe a +0 hand axe a +0 hand axe (30, 18, Zot:3) a +2 flail of protection (31, -17, Zot:3) a +0 cloak a +0 great sword (31, 3, Zot:3) quicksilver dragon scales (31, 10, Zot:3) a tin of tremorstones (2/2) (31, 17, Zot:3) a +0 short sword (31, 19, Zot:3) a +0 war axe (32, 1, Zot:3) a +1 cloak (32, 18, Zot:3) a +0 battleaxe (33, 4, Zot:3) a +0 glaive (33, 19, Zot:3) a +0 cloak (34, -19, Zot:3) a +0 shortbow (34, 2, Zot:3) a +0 long sword (35, 4, Zot:3) a +1 hand axe of venom (38, -15, Zot:3) a scarf of repulsion (41, -12, Zot:3) a +0 hand axe (42, -3, Zot:3) a potion of degeneration (43, -9, Zot:3) a +0 dire flail (43, -5, Zot:3) a +0 broad axe (43, -2, Zot:3) a +0 flail (44, -7, Zot:3) the +0 ring mail of Kaqelam {Int+2} Int: It affects your intelligence (+2). (44, -5, Zot:3) a +0 war axe (44, -2, Zot:3) 22 bolts (51, 3, Zot:3) a +0 hand axe of draining (54, 25, Zot:3) 19 stones (56, 24, Zot:3) a scroll of vulnerability Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 war axe (0, 15, Zot:4) a +0 leather armour (1, 22, Zot:4) a +0 giant club (5, 9, Zot:4) a wand of flame (14) (8, 23, Zot:4) a +0 hand axe (19, 5, Zot:4) 21 gold pieces (19, 12, Zot:4) a book of Burglary (22, -11, Zot:4) a +0 battleaxe (22, 30, Zot:4) +0 shadow dragon scales (24, -3, Zot:4) +0 gold dragon scales (24, 28, Zot:4) +0 gold dragon scales (27, 31, Zot:4) a +0 short sword (29, -3, Zot:4) a +1 cloak a +0 long sword (30, -4, Zot:4) a +0 mace (30, -3, Zot:4) a +1 scimitar of flaming (31, -4, Zot:4) a +0 trident (31, -3, Zot:4) a +0 trident (32, -4, Zot:4) a +1 scimitar of pain (32, -3, Zot:4) a +0 dire flail a +0 flail (32, -2, Zot:4) a +0 mace (33, -1, Zot:4) a +0 mace (35, -11, Zot:4) a ring of poison resistance (38, 27, Zot:4) a +0 mace a +0 glaive (41, -6, Zot:4) a +0 long sword (41, 12, Zot:4) a +0 war axe (41, 26, Zot:4) a +0 battleaxe (43, 13, Zot:4) 23 bolts (44, 21, Zot:4) a +0 mace (44, 28, Zot:4) a +0 cloak a +0 long sword (46, -1, Zot:4) a +0 hand axe a +0 cloak a +0 dire flail (46, 0, Zot:4) a +0 long sword a +0 cloak (46, 17, Zot:4) a +0 battleaxe (46, 18, Zot:4) a +2 vorpal trident a +0 long sword (47, 0, Zot:4) 13 bolts (47, 19, Zot:4) a +0 short sword Level 5 of the Realm of Zot (0, 0, Zot:5) a +6 ring of dexterity (7, 5, Zot:5) a +8 club of venom (23, 2, Zot:5) a +1 cloak (still there?) a +0 short sword (still there?) (24, 1, Zot:5) a +0 cloak a +0 long sword (24, 2, Zot:5) a +0 mace (29, 5, Zot:5) a +0 battleaxe (30, 5, Zot:5) a +0 cloak a +0 battleaxe (31, 3, Zot:5) a +0 mace (31, 4, Zot:5) a +0 war axe (32, 7, Zot:5) a +0 cloak (still there?) a +0 dagger (still there?) (34, 4, Zot:5) a +0 cloak (still there?) a +0 whip (still there?) (34, 7, Zot:5) a +0 cloak (still there?) a +2 rapier of venom (still there?) (45, 11, Zot:5) a +0 mace Level 1 of the Depths (0, 0, Depths:1) a +0 glaive (6, 6, Depths:1) a +0 robe a +0 whip (7, 6, Depths:1) a +0 robe (8, -12, Depths:1) 5 atropa-tipped darts (8, -9, Depths:1) 20 stones (9, -15, Depths:1) a +0 chain mail (11, 0, Depths:1) the +2 kite shield of Courage {Int+7} Int: It affects your intelligence (+7). a +2 demon whip of venom (11, 4, Depths:1) 3 large rocks (15, -12, Depths:1) a box of beasts (16, 30, Depths:1) a +0 great mace a +0 dire flail (17, 29, Depths:1) a +0 dire flail a +0 dire flail (28, -13, Depths:1) 19 sling bullets (29, 22, Depths:1) 9 bolts (32, -4, Depths:1) 2 large rocks (33, 21, Depths:1) a +0 mace (47, -2, Depths:1) 6 stones (49, -22, Depths:1) a +0 hunting sling (54, 14, Depths:1) 15 sling bullets (60, -7, Depths:1) +0 ice dragon scales (67, 18, Depths:1) a +0 rapier Level 2 of the Depths (0, 0, Depths:2) +0 ice dragon scales (1, 2, Depths:2) a +3 ring mail of poison resistance a +2 great sword of holy wrath a +0 robe (2, -48, Depths:2) a +0 long sword a +0 buckler (2, -2, Depths:2) a +1 battleaxe of freezing (2, 3, Depths:2) a +0 falchion (3, -41, Depths:2) a +0 spear (3, -39, Depths:2) a +0 glaive (4, -46, Depths:2) a +1 battleaxe of freezing (4, -45, Depths:2) a staff of death a +0 robe (4, -17, Depths:2) a +0 buckler a +0 hand axe (4, -10, Depths:2) 22 stones (4, -5, Depths:2) a +0 dire flail a +0 dire flail (4, 7, Depths:2) a +0 plate armour (5, -46, Depths:2) a +0 dagger a +0 robe (6, -41, Depths:2) a +0 rapier a +0 cloak (6, -5, Depths:2) 5 large rocks (6, -1, Depths:2) 16 bolts (7, -46, Depths:2) a +0 chain mail (7, -42, Depths:2) a +0 cloak (7, -35, Depths:2) 30 stones (8, -2, Depths:2) a +0 plate armour a +0 dire flail (9, -55, Depths:2) a +0 long sword of holy wrath (9, -40, Depths:2) a +0 ring mail (10, -41, Depths:2) a +0 ring mail (10, -40, Depths:2) a +0 ring mail of fire resistance (10, -13, Depths:2) a +2 great sword of flaming (10, -11, Depths:2) a +0 ring mail a +0 great mace (11, -42, Depths:2) a staff of air (11, -41, Depths:2) a +0 hand axe (11, -40, Depths:2) 15 stones (11, -33, Depths:2) 17 arrows (12, -42, Depths:2) a +0 scale mail of willpower (12, -41, Depths:2) a staff of poison (12, -39, Depths:2) a +2 scale mail of poison resistance (15, -50, Depths:2) a +0 rapier a +0 scale mail (15, -43, Depths:2) a +0 chain mail (15, -37, Depths:2) a +0 ring mail (15, 1, Depths:2) a +0 ring mail (16, -29, Depths:2) a +0 robe a +6 spectral lajatang (16, -28, Depths:2) 4 large rocks (18, -32, Depths:2) a ring of poison resistance a +4 ring of evasion a ring of protection from fire a ring of ice a staff of earth (18, -26, Depths:2) a +0 buckler a +0 robe a +0 rapier of speed (19, -20, Depths:2) a +0 buckler (19, -19, Depths:2) a +2 battleaxe of freezing (19, -18, Depths:2) a +0 buckler a +0 leather armour a +0 war axe (20, -28, Depths:2) a +0 robe a +0 trident (20, -27, Depths:2) a +0 buckler a +0 robe a +1 rapier of protection (22, -28, Depths:2) a +0 robe a +0 dagger (23, -20, Depths:2) a +0 robe a +0 dagger (23, 4, Depths:2) a +2 broad axe a +1 plate armour of fire resistance (25, -37, Depths:2) a +3 vorpal scythe a +2 scythe of flaming a +1 scythe of venom a +0 plate armour a +4 great sword of flaming a +0 plate armour a +4 demon whip a +1 scythe of venom a +0 robe a +1 scythe of flaming a +0 scythe of venom a +2 dagger of venom a +0 plate armour a +1 vorpal demon whip a +0 plate armour a +2 demon trident a +0 chain mail a +0 war axe of flaming a +0 morningstar a +4 scythe of venom (26, -27, Depths:2) a +0 animal skin a +0 war axe (28, -25, Depths:2) a +0 robe (32, -41, Depths:2) 8 poisoned darts (33, -27, Depths:2) a +0 leather armour a +0 battleaxe (34, -41, Depths:2) 22 stones (37, -11, Depths:2) a +1 war axe of flaming (39, -13, Depths:2) a +1 spear of flaming (39, -12, Depths:2) 12 arrows (39, -9, Depths:2) a +0 dagger (39, -1, Depths:2) a +0 scale mail (41, -11, Depths:2) 21 arrows (44, -7, Depths:2) a piece from Xom's chessboard (15/15) (44, -5, Depths:2) 10 arrows (45, -30, Depths:2) a scroll of vulnerability (45, -6, Depths:2) 18 stones (46, -6, Depths:2) a +0 spear (50, -15, Depths:2) a +0 dagger a +0 robe (53, -14, Depths:2) a +0 buckler (53, -4, Depths:2) a +0 battleaxe of freezing (54, -1, Depths:2) a +0 short sword (55, -15, Depths:2) a +0 troll leather armour a +0 great mace a +0 plate armour (55, 0, Depths:2) a +0 buckler (56, -3, Depths:2) the +0 battleaxe of Suhah {antimagic, rPois rF- rCorr Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 robe (57, -12, Depths:2) a +0 antimagic war axe a +3 scale mail of cold resistance a +0 buckler (58, -11, Depths:2) a +0 great sword of flaming (58, -10, Depths:2) a +2 long sword a +0 scale mail a +0 buckler (58, -8, Depths:2) a +2 great sword of flaming a +0 glaive Level 3 of the Depths (0, 0, Depths:3) a +0 robe a +0 trident (4, 0, Depths:3) a +0 troll leather armour (4, 1, Depths:3) a +0 troll leather armour (4, 2, Depths:3) a +0 troll leather armour a +0 troll leather armour (5, 2, Depths:3) a +0 troll leather armour (6, 2, Depths:3) a +0 animal skin a +0 quarterstaff (6, 8, Depths:3) 13 arrows a +0 shortbow of flaming (7, 7, Depths:3) a +1 battleaxe of freezing (7, 8, Depths:3) a +0 robe a +0 dagger (8, 2, Depths:3) a +0 troll leather armour (10, -1, Depths:3) a +0 troll leather armour (13, 25, Depths:3) 4 large rocks (14, 1, Depths:3) a +0 broad axe a +0 animal skin (16, -2, Depths:3) a +1 demon whip of venom (18, -24, Depths:3) a +0 ring mail (18, 6, Depths:3) a +5 long sword of flaming (still there?) a +0 chain mail (still there?) a +5 broad axe of draining (still there?) a +0 plate armour (still there?) a +5 demon trident (still there?) a +0 chain mail (still there?) a +2 glaive (still there?) a +0 chain mail (still there?) a +4 demon trident of distortion (still there?) a +0 chain mail (still there?) (19, 10, Depths:3) 5 large rocks (21, -25, Depths:3) a +0 scale mail (22, -15, Depths:3) 10 poisoned darts (22, 10, Depths:3) a +0 troll leather armour (24, 9, Depths:3) a +0 animal skin a +2 antimagic rapier (24, 10, Depths:3) 3 large rocks (25, 10, Depths:3) a +0 robe (26, 12, Depths:3) a +0 dire flail a +0 dire flail (28, 13, Depths:3) a +0 robe a +0 dire flail a +0 dire flail (41, 4, Depths:3) 12 bolts Level 4 of the Depths (1, -24, Depths:4) a +0 chain mail a +4 demon blade (2, -25, Depths:4) a +0 chain mail a +0 demon whip of flaming (3, -25, Depths:4) a +0 plate armour a +2 great mace of flaming a +0 chain mail a +2 scimitar (5, -27, Depths:4) a +0 robe a +0 dagger (6, -26, Depths:4) a +0 chain mail a +2 scimitar (7, -43, Depths:4) a +1 battleaxe of freezing (8, -45, Depths:4) a book of the Sky (13, -19, Depths:4) 4 large rocks (17, -16, Depths:4) +0 storm dragon scales (19, -13, Depths:4) +0 fire dragon scales (19, -10, Depths:4) a +0 animal skin a +2 antimagic flail (20, -12, Depths:4) a +0 troll leather armour (21, -14, Depths:4) a +0 troll leather armour a +0 troll leather armour (22, -14, Depths:4) a +0 troll leather armour (26, -43, Depths:4) a +0 scale mail (28, -35, Depths:4) +0 shadow dragon scales (31, -35, Depths:4) a +2 great sword of flaming a +0 cloak a +2 glaive of freezing (31, -34, Depths:4) a +0 mace (32, -35, Depths:4) a +0 halberd (33, -49, Depths:4) 30 stones (33, -38, Depths:4) +0 shadow dragon scales (33, -37, Depths:4) 4 large rocks (33, -36, Depths:4) a +0 plate armour a +4 great sword (33, -35, Depths:4) 26 stones (34, -38, Depths:4) a +0 battleaxe (35, -38, Depths:4) a +0 cloak a +0 long sword a +0 hand axe a +0 broad axe (36, -40, Depths:4) 24 bolts a +0 arbalest (36, -29, Depths:4) 13 arrows (38, -39, Depths:4) a +0 war axe (39, -10, Depths:4) 5 large rocks (42, -26, Depths:4) +0 ice dragon scales (43, -44, Depths:4) a book of Power (43, -40, Depths:4) 22 bolts (43, -15, Depths:4) +0 fire dragon scales (45, -19, Depths:4) a +0 rapier (45, -15, Depths:4) a +0 animal skin a +1 broad axe of venom (51, -36, Depths:4) +0 fire dragon scales