Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4348973797447057505 237 xoxoxox the Conjurer (level 6, -3/36 HPs) Began as an Octopode Conjurer on June 8, 2024. Was a Follower of Ashenzari. Shot with an arrow by a centaur (11 damage) ... on level 4 of the Dungeon. The game lasted 00:12:53 (3482 turns). xoxoxox the Conjurer (Octopode Conjurer) Turns: 3482, Time: 00:12:54 Health: -3/36 AC: 1 Str: 13 XL: 6 Next: 6% Magic: 11/11 EV: 13 Int: 20 God: Ashenzari [*.....] Gold: 166 SH: 4 Dex: 12 Spells: 4/11 levels left rFire + . . m - staff of conjuration rCold x . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . d - ring "Augurer of Ashenzari" {Fire, Cun, Elem} (curse) rCorr . i - ring "Thunder Perfect Mind" {SInv, Range, Dev} (curse) SInv + p - +6 ring of strength Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, large bone plates 1, poison resistance, persistent drain a: Renounce Religion, Curse Item, Shatter the Chains You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons c - a +0 dagger Armour j - an orb of light Magical Staves m - a staff of conjuration (weapon) Jewellery d - the cursed ring "Augurer of Ashenzari" (left tentacle) {Fire, Cun, Elem} (You found it on level 1 of the Dungeon) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. i - the cursed ring "Thunder Perfect Mind" (right tentacle) {SInv, Range, Dev} (You found it on level 2 of the Dungeon) [ring of see invisible] SInv: It lets you see invisible. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Devices: Evocations and Shapeshifting. p - a +6 ring of strength (on tentacle) Scrolls e - a scroll of immolation k - 2 scrolls of poison q - a scroll of brand weapon r - a scroll of identify Potions a - a potion of magic b - a potion of might f - 2 potions of curing g - a potion of degeneration h - a potion of enlightenment l - a potion of heal wounds n - a potion of cancellation o - a potion of berserk rage Skills: + Level 0.2 Fighting + Level 0.5 Short Blades + Level 2.4(3.1) Dodging + Level 3.0(3.7) Stealth + Level 3.3 Spellcasting * Level 6.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 92% 2d12 4% 1 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 36% 4 Confusing Touch Hex 3% N/A 38% 3 Dispel Undead Necr 3% 3d7 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Cheibriados Hepliaklqana Makhleb Qazlal Sif Muna Vehumet The Shining One Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in large bone plates. (SH +4) Your system is resistant to poisons. (rPois) Your health recovers twice as slowly from being drained. Message History The hound is moderately wounded. The hound barks! You feel a surge of power! The magic dart hits the hound. The hound is heavily wounded. You hear the slow rusting of a distant drain. You feel a surge of power! The magic dart hits the hound but does no damage. The hound is heavily wounded. You feel a surge of power! The magic dart hits the hound. The hound is severely wounded. You feel a surge of power! The magic dart hits the hound but does no damage. The hound is severely wounded. The hound barely misses you. You miss the hound. You grab the hound. The hound is severely wounded. You constrict the hound. The hound completely misses you. The hound bites you. You hit the hound. You kill the hound! Your Conjurations skill increases to level 6! You have reached level 6! You start resting. You hear the rusting of a distant drain. You start resting. Magic restored. Okay, then. You now have 166 gold pieces (gained 5). You open the door. Found a stone staircase leading up. There is an open door here. A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... #.##.#.#.###.....## #.##.#.#.# ##...## #.##.#.#.# ##'## #........# #.# ####.##### #.# #.# ##.## #.# #####...## #.# #........# #.# #.###@..## #.. #..## ### c..# ..... ...#.## #####.# .# .# You could see a centaur. Vanquished Creatures A hound (D:4) Natasha (twice) (D:2) 6 gnolls (D:2) 3 adders 2 ribbon worms (D:2) 2 dart slugs (D:1) An orc (D:3) 3 endoplasms 2 giant cockroaches 5 goblins 8 hobgoblins 6 jackals (D:1) 6 kobolds 3 quokkas 5 ball pythons 4 bats A frilled lizard (D:2) 2 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xoxoxox the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 150 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 243 | D:1 | Learned a level 2 spell: Searing Ray 413 | D:1 | Found a faded altar of an unknown god. 487 | D:1 | Prayed at the altar of an unknown god. 487 | D:1 | Became a worshipper of Ashenzari the Shackled 508 | D:1 | Reached XP level 3. HP: 5/21 MP: 2/6 1094 | D:2 | Noticed Natasha 1104 | D:2 | Killed Natasha 1105 | D:2 | Reached skill level 5 in Conjurations 1105 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/7 1629 | D:2 | Reached XP level 5. HP: 22/31 MP: 6/9 1776 | D:2 | Noticed Terence 1922 | D:2 | Noticed Natasha 1930 | D:2 | Killed Natasha 2095 | D:2 | Found a runed translucent door. 2096 | D:2 | Noticed Crazy Yiuf 2195 | D:3 | Reached * piety under Ashenzari 2343 | D:3 | Learned a level 4 spell: Fulminant Prism 2531 | D:3 | Found a stormy altar of Qazlal. 2679 | D:3 | Found a broken altar of Ashenzari. 2680 | D:3 | Found a glowing golden altar of the Shining One. 2681 | D:3 | Found a snail-covered altar of Cheibriados. 2682 | D:3 | Found a burning altar of Makhleb. 2683 | D:3 | Found a hazy altar of Hepliaklqana. 2684 | D:3 | Found a radiant altar of Vehumet. 2685 | D:3 | Found a shimmering blue altar of Sif Muna. 2978 | D:3 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 2978 | D:3 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 2978 | D:3 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 3414 | D:4 | Reached skill level 6 in Conjurations 3414 | D:4 | Reached XP level 6. HP: 36/36 MP: 4/11 3482 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, ebering_ecumenical_altar_box D:2: layout_basic, uniq_terence, uniq_natasha, uniq_crazy_yiuf_cottage D:3: layout_basic, grunt_qazlal_clouds, minitemple D:4: layout_loops_corners, lightli_sewer_entry_pipes, minmay_misc_feat_roman, st_stairs_4 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.3 Fighting | | 0.2 Short Blades | | 0.5 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Tentacles | 8 | 9 || 17 Constrict | 5 | 9 || 14 Dagger | 16 | 22 || 38 Staff | | 4 || 4 Cast: Magic Dart | 46 | 92 || 138 Searing Ray | 1 | 2 || 3 Invoke: Curse Item | | 2 || 2 Use: Scroll | 1 | 1 || 2 Potion | | 1 || 1 Armour: Skin | 17 | 26 || 43 Dodge: Dodged | 19 | 17 || 36