Dungeon Sprint DCSS version 0.19-a0-1596-g2f379c2 (webtiles) character file. 104 xsansara the Skirmisher (level 4, -6/55 HPs) Began as an Ogre Hunter on Sept 17, 2016. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:48 (37 turns). xsansara the Skirmisher (Ogre Hunter) Turns: 37, Time: 00:00:49 Health: -6/55 AC: 3 Str: 17 XL: 4 Next: 80% Magic: 4/4 EV: 11 Int: 11 God: Gold: 54 SH: 0 Dex: 10 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . l - -1 giant club (curse) rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) MR ..... Harm . (boots unavailable) Stlth +......... NoTele + (no amulet) (no ring) (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 short sword l - a cursed -1 giant club (weapon) (You took it off an ogre in the Dungeon) Missiles c - 3 large rocks (quivered) d - 2 throwing nets Armour b - a +0 robe (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration {@e1} Skills: + Level 7.4 Fighting * Level 0.0 Maces & Flails - Level 6.5 Throwing + Level 5.0 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, xsansara the Ogre Hunter. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. Ijyb shouts! Aim: Ijyb You throw a large rock. The large rock hits Ijyb!! You kill Ijyb! Your Fighting skill gained 3 levels and is now at level 5! Your Throwing skill increases to level 5! Your Dodging skill gained 2 levels and is now at level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You feel stronger. Health restored: 42; MP restored: 3 There is an open door here. c - 5 large rocks (gained 1) You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! Aim: an ogre, wielding a giant club You throw a large rock. The large rock hits the ogre!! You kill the ogre! Your Fighting skill gained 2 levels and is now at level 7! Your Throwing skill increases to level 6! Your Dodging skill gained 2 levels and is now at level 5! You have reached level 4! Health restored: 55; MP restored: 4 There is an open door here. c - 5 large rocks (gained 1) You see here a giant club. l - a giant club Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! l - a cursed -1 giant club (weapon) You open the door. Found 54 gold pieces. There is an open door here. You now have 27 gold pieces. You now have 54 gold pieces (gained 27). There is an open door here. You open the door. Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! Aim: Sigmund, wielding a scythe and wearing a robe You throw a large rock. The large rock closely misses Sigmund. Sigmund barely misses you. Aim: Sigmund, wielding a scythe and wearing a robe You throw a large rock. The large rock completely misses Sigmund. Sigmund casts a spell at you. You are confused. Sigmund closely misses you. There is an open door here. You bump into the rock wall. Sigmund points at you and mumbles some strange words. You resist with some effort. You closely miss Sigmund. Sigmund hits you with a scythe. You take 4 damage, and have 51/55 hp. You closely miss Sigmund. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you! You take 11 damage, and have 40/55 hp. You bump into the rock wall. You feel less confused. Something hits you! You take 9 damage, and have 31/55 hp. You miss something. Something hits you. You take 2 damage, and have 29/55 hp. You closely miss something. Something hits you. You take 1 damage, and have 28/55 hp. You miss something. Something hits you. You take 6 damage, and have 22/55 hp. You closely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 13/55 hp. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 10/55 hp. You barely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 5/55 hp. You miss something. Something hits you! You die... ############# #<.#..'..#@(+ #..'..#..'{.# #..#####'#### #..# #..# #..# #### #..# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xsansara the Ogre Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 1/1 1 | D | Noticed Ijyb 2 | D | Killed Ijyb 2 | D | Reached skill level 5 in Fighting 2 | D | Reached skill level 5 in Throwing 2 | D | Reached skill level 3 in Dodging 2 | D | Reached XP level 2. HP: 35/35 MP: 2/2 2 | D | Reached XP level 3. HP: 42/42 MP: 3/3 7 | D | Noticed an ogre 8 | D | Killed an ogre 8 | D | Reached skill level 7 in Fighting 8 | D | Reached skill level 6 in Throwing 8 | D | Reached skill level 5 in Dodging 8 | D | Reached XP level 4. HP: 55/55 MP: 4/4 22 | D | Noticed Sigmund 34 | D | HP: 13/55 [something (10)] 36 | D | HP: 5/55 [something (5)] 37 | D | Mangled by Sigmund Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 5 7 | 7.4 Throwing | 5 6 | 6.5 Dodging | 3 5 | 5.0 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Giant club | | 9 || 9 Throw: Large rock | 2 | 2 || 4 Dodge: Dodged | | 2 || 2 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 35.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 35.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 149.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 149.0 +-------+-------+-------+-------+-------+----------------------